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Microsoft (Sorta) Addresses Big Xbox One Questions [UPDATED]

Always on? Transferring of gamerscore and achievements? Backwards compatibility? Used games? You have questions, we barely have answers.

UPDATE: The used games stuff only gets weirder and weirder. Xbox exec Phil Harrison told Eurogamer there's a fee associated with used games, while Xbox Support is saying the exact opposite on Twitter. On the other hand, Kotaku also talked to Harrison, who said Microsoft is working out an online trade system that's yet to be announced, and games will be playable on all user accounts on an individual system. According to Harrison, you will have to pay a fee if you borrow a game disc from a friend, a fee that, at least for new games, will be the same cost your friend probably paid.

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As more details on Microsoft’s newly announced Xbox One filter out, we'll bring you the ones that matter.

The company tossed up a FAQ up to address some pressing questions.

I’ve highlighted the most important answers below, which address the rumors about Xbox One being an “always on” console, the transferring of gamerscore and achievements, backwards compatibility, and if used games are a thing anymore. There aren’t great answers to the first and last questions, unfortunately, but that’s where we’re at right now.

Q: Does Xbox One require an “always on” Internet connection?

A: No, it does not have to be always connected, but Xbox One does require a connection to the Internet. We’re designing Xbox One to be your all-in-one entertainment system that is connected to the cloud and always ready. We are also designing it so you can play games and watch Blu-ray movies and live TV if you lose your connection.

Q: Can I use my current gamertag on Xbox One and will my Gamerscore and Achievements transfer?

A: Yes. Your current Xbox Live Gamertag will stay with you on Xbox One if you choose to keep it, and your hard-earned Gamerscore and Achievements will indeed carry over from Xbox 360.

Q: Will Xbox One be backward compatible with my existing games?

A: Xbox One hardware is not compatible with Xbox 360 games. We designed Xbox One to play an entirely new generation of games—games that are architected to take full advantage of state-of-the-art processors and the infinite power of the cloud. We care very much about the investment you have made in Xbox 360 and will continue to support it with a pipeline of new games and new apps well into the future.

Q: Will Xbox One allow players to trade in, purchase and play pre-owned games?

A: We are designing Xbox One to enable customers to trade in and resell games. We’ll have more details to share later.

We also know Xbox Live will now support up to 1,000 friends, a far cry from the current service's 100-person limit.

Additionally, Engadget reports the machine will come with a 500GB hard drive that is non-replaceable, but the USB 3.0 slots can be used for external storage.

Patrick Klepek on Google+
285 Comments
Edited by IceColdGamer

Excellent. Thank you.

Posted by SomeDeliCook

Time for some XQuestions to get XBone'd

Posted by ZOnikJJ

Sounds good

Edited by Sammo21

You have to pay a license fee for discs that are used. That is official.

Online
Edited by Faroon

It's BIG. Really BIG.

And does the new Kinect sit above the TV??

And I don't think "architected" is an actual real word.

Posted by Stimpack

Whoever wins, Wii lose.

Posted by dandead

"No, it does not have to be always connected, but Xbox One does require a connection to the Internet."

That is not that much better to be honest, and yes this is coming from a guy who has steady broadband.

Edited by chrismafuchris

"No, it does not have to be always connected, but Xbox One does require a connection to the Internet."

What could this sentence possibly mean?

Edited by Oscar__Explosion

Has anybody really filled up their friends list before? I think the most I've ever gotten was around 30 during the original xbox days of playing Halo 2.

Edited by indieslaw

Okay, so at what date do they throw the switch that makes all my XBLA games inaccessible? I assume that associating my gamertag with the new xbox will disable management on the old xbox, kinda like last time around.

Posted by Colourful_Hippie

1000 friends. Finally the potential of next-gen is realized.

Posted by lacke

I have over 55k achievements points. Though I did expect them to carry over, I would have preferred a reset. I hope they differentiate between 360 and One achievement points.

Posted by SomeJerk

Unanswered question:
Who designed the chassis.

Edited by xXHesekielXx

Thanks Patrick!

Posted by Chibithor

Has anybody really filled up their friends list before? I think the most I've ever gotten was around 30 during the original xbox days of playing Halo 2.

I've tried adding people on PS3 and getting an error saying their friend list is maxed. AFAIK PS3's limit is 100 as well, so I guess it happens

Posted by mrsmiley

Apparently there will be a "fee" for those that want to play games they got from friends. I'm guessing that there will be a way to waive this fee if you buy the used game from a retailer? I sure hope so.

Edited by KennethHurt
Posted by gerp

cool

Posted by psoplayer

@chrismafuchris said:

"No, it does not have to be always connected, but Xbox One does require a connection to the Internet."

What could this sentence possibly mean?

You will have to get the console online during the initial setup process, and possibly whenever you play a game for the first time?

Posted by Foxillusion

Thanks Patrick!

They make it sound like it's not always online... they do make it sound like they're keeping the paid model for Xbox Live Gold, from the way they phrase that one response. I feel like Sony might have the edge if they deliver the kind of online experience they talked up recently with PS4...

Posted by Scrumdidlyumptious

That was a weird presentation. They didn't give any reasons to get this thing.

Edited by Slab64

.

Posted by Bourbon_Warrior

@lacke: Why? I see my achievement list being a history of my gaming. Would hope to still have my gamertag and achievements as long as possible.

Edited by Icemo

Unanswered questions part 2:

What are the specs? 5 billion transistors doesn't count.

Posted by goreyfantod

@chrismafuchris: Probably means that you have to connect to the internet for some sort of hardware & software registration, but that a consistent connection isn't required to actually play a single-player game/watch a movie/watch teevee.

At least, that's my guess.

Edited by FuriousJodo

@videorob said:

Okay, so at what date do they throw the switch that makes all my XBLA games inaccessible? I assume that associating my gamertag with the new xbox will disable management on the old xbox, kinda like last time around.

You can already use your Gamertag across multiple 360s - the old system hasn't been in use for quite some time. You just can't be logged in to both at the same time with the same account.

Posted by TheManWithNoPlan

I'm pretty satisfied with the new Xbox and it's features. I'm also glad the " Constant internet connection to function " rumor was finally put to rest. The only problem I'm left with is which do I buy first later this year. I'll get both eventually, but it'll be far too expensive to buy two consoles around the same time.

Posted by DaneGod
Posted by advocatefish

They seem real cagey about that always online thing. It's a yes or no answer, done. Don't lie to people and wait to get the backlash because that would be far worst.

Posted by Nights

@slab64 said:

Real bummed by our inability to post gifs in here

Reaction GIF: smile, Dulé Hill
Posted by MrOldboy

Doesn't need to be always connected, but requires an internet connection. What does that mean?

So does it need a connection to boot, or to play games? Or is this for the initial set up of the box when you first buy it? Very confusing way to clarify things.

Posted by Winsord

@chrismafuchris: It's along the lines of things like: 'You will need to activate your games through the internet, but you won't get locked out of them if your connection drops'. So you need internet, but if you have frequent disconnections or similar issues, it will be more forgiving than an always-online environment would require.

Online
Posted by CapnThrash

Gamertag and gamerscore are one thing, but i'm more curious if my XBLA purchases will transfer.

Edited by DirkGently

@oscar__explosion said:

Has anybody really filled up their friends list before? I think the most I've ever gotten was around 30 during the original xbox days of playing Halo 2.

I've tried adding people on PS3 and getting an error saying their friend list is maxed. AFAIK PS3's limit is 100 as well, so I guess it happens

It was easy to fill up if you started back on original xbox. People were a lot more friendly then and had more games in common so you'd end up having a wide pool of ppl to play with. Then add in more 360 friends and I've been maxed out for years.

This thing about 'infinite power of the cloud' if it is infinite how come it can't use it's power to run some power pc computations?

Posted by gingerrific

So wait...they still plan on charging for xbox live?

Edited by tourgen

not always on but still requires the internet? could they be a little more vague about that? How often, how much bandwidth, drm checks or just periodic 4gb updates?

infinite power of the cloud? What does that even mean? Clouds produce rain not computing power. If they are talking about server-side calculations lets hear some concrete examples. What are the going to use this fabled "infinite power of the cloud" to compute? AI, massive CFD meshes, uh .. really big matchmaking lists?

To be honest a day full of Microsoft marketing doublespeak has left me unimpressed and uninterested.

Edited by DirkGently
Posted by ChrisTaran

Totally unimpressed by the Xone. Will either go PS4, or forego even that and just stick with my PC for next gen games. At least what I've seen of the PS4 looks potentially promising to me.

Edited by clush

"architected"

...

Posted by Jonnyflash80

@capnthrash: I'm pretty sure they already confirmed that XBLA purchases will not transfer.

Posted by Oscar__Explosion

So wait...they still plan on charging for xbox live?

Millions of people are paying a potential of $60 a year for it. Why would they stop?

Posted by ThePickle

Are my Xbox 1 games compatible with Xbox One?

Posted by Krakn3Dfx

Thank goodness for the new 1,000 friend limit. I was up to 13, and with that 100 friend limit looming over my head, I had been trying to decide who I was going to cull from the herd.

Edited by DirkGently

@tourgen said:

not always on but still requires the internet? could they be a little more vague about that? How often, how much bandwidth, drm checks or just periodic 4gb updates?

infinite power of the cloud? What does that even mean? Clouds produce rain not computing power. If they are talking about server-side calculations lets hear some concrete examples. What are the going to use this fabled "infinite power of the cloud" to compute? AI, massive CFD meshes, uh .. really big matchmaking lists?

To be honest a day full of Microsoft marketing doublespeak has left me unimpressed and uninterested.

What's not to get? ;)

Q: How do consumers benefit by being connected to the cloud?

A: The cloud makes every experience better and more accessible. Because Xbox One is powered by the cloud.

Posted by Krakn3Dfx

Are my Xbox 1 games compatible with Xbox One?

Only Brute Force.

Posted by SternOne
Posted by aznxchunky

well this at least addresses some of my questions

Posted by iAmJohn
Posted by Demoskinos

@thepickle said:

Are my Xbox 1 games compatible with Xbox One?

Only Brute Force.

Well that is really all you need isn't it? PROBLEM SOLVED.

Edited by DevourerOfTime

If anyone has something positive to say about the Xbox One, I would really like to hear it. Please. I am being sincere. My current list of positives only include "A better d-pad" and "faster load times". There has to be something else.