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New Super Mario Wii: Sort Of Like A Modern SMB3

I submit that "like Super Mario Bros. 3" is the highest possible compliment you could pay to anything, ever.

 Seen here: penguin suit.
 Seen here: penguin suit.
As much as I enjoyed the original New Super Mario Bros. on the DS, with its return to traditional 2D form, I couldn't help wanting a little more. Some new suits for Mario to power up with, the ability to fly, perhaps a return appearance by Kuribo's Shoe. Something. The game hewed to Mario's simpler platform beginnings, but at least it was a good blueprint for a new era of 2D Mario games.

Enter New Super Mario Bros. Wii, which Ryan and I just got back from playing several new levels of. Nintendo's Bill Trinen gave us an in-depth look at the main story mode--I use "story" loosely here, since the story is "Hey, rescue the princess!"--to give us a better sense of how the game will work in between the up-to-four-player shenanigans that will occur in each action stage. I think it's fair to say that both of us started getting a distinct Super Mario Bros. 3 sort of vibe from the game after just a few minutes.

What would make me namedrop that most revered of all games? There are a lot of little elements in NSMB Wii that make it seem like a more robust Mario adventure than its DS predecessor. Like NSMB DS, this one operates with a simple world map that you navigate to get from stage to stage, but this time there seems to be a lot more side activities going on in between the actual stages. Remember in Mario 3, how you could go into mushroom houses to get new items? Or you'd run into enemies on the world map from time to time and had to fight them? All that stuff is in here, and it works with all four players. For example, we tried a four-player tile-matching game that let us reap all the items we were able to match before we matched the wrong cards and got booted out.

 Dark levels can get pretty tricky.
 Dark levels can get pretty tricky.
Then there's the suits and power-ups. There's more of 'em! Nintendo showed off the propeller and penguin suits at E3; the former lets you get lift with your helicopter head, and the latter gets you more traction on icy surfaces and gives you a belly slide maneuver. Then there's this other new one that we got to see today. (At least, it was new to us.)

Allow me now to turn your world upside down, as mine was.

Ice flower. Ice flower.

I know, right? How did it take so long for them to come up with that? It does pretty much what you'd expect: you throw ice balls with the same bounce as a fireball, and those encase any enemies they touch in a big block of ice. Then you can pick that ice block up and throw it, or use it as a stepping stone. They'll even float to the surface of water, so you could ice some cheep-cheeps and then use them as stepping stones to reach a higher platform.

Also like Mario 3: this game is tough. There's a certain amount of controlled chaos that goes in on multiplayer games, mainly because the player characters have collision detection with each other. So you might jump on somebody's head at the wrong moment and send them straight down a pit, or fling a careless koopa shell right into your friend and kill them. Even in single-player, though, the game is pretty tough--I encountered some really tricky jumps involving big, rotating gears and a bunch of lava just in the castle at the end of world one.

 Yeah, this guy.
 Yeah, this guy.
Still another throwback: Koopa kids! Those eight troublemakers introduced in SMB3 are back to cause trouble with their pops again, and I fought one of them at the end of that first castle. I think it was Lemmy. Or maybe Iggy. He had crazy hair and a magic wand, and man, it was a nostalgic trip to be fighting a Koopa kid at the end of a castle again. I jumped on him three times and he died. Some things never change.

Perhaps you've noticed, but I'm pretty excited there's more to New SMB Wii than it seemed back at E3. I had a sense there that the game was, well, the DS game with four-player action crammed in, but it's clear there's plenty of new mechanics and a wonderfully nostalgic vibe about this game. It looks great, too, with lots of little touches in the animation and special effects that give the game character. They're the sort of things that are hard to describe but instantly make sense when you see them. And you'll get your chance to do that when New Super Mario Bros. Wii ships on November 15.

Nintendo says a new video of all this business is on the way next week, so stay tuned for that. Meanwhile, here's an old one! 


Brad Shoemaker on Google+

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Brad

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Edited By Brad
 Seen here: penguin suit.
 Seen here: penguin suit.
As much as I enjoyed the original New Super Mario Bros. on the DS, with its return to traditional 2D form, I couldn't help wanting a little more. Some new suits for Mario to power up with, the ability to fly, perhaps a return appearance by Kuribo's Shoe. Something. The game hewed to Mario's simpler platform beginnings, but at least it was a good blueprint for a new era of 2D Mario games.

Enter New Super Mario Bros. Wii, which Ryan and I just got back from playing several new levels of. Nintendo's Bill Trinen gave us an in-depth look at the main story mode--I use "story" loosely here, since the story is "Hey, rescue the princess!"--to give us a better sense of how the game will work in between the up-to-four-player shenanigans that will occur in each action stage. I think it's fair to say that both of us started getting a distinct Super Mario Bros. 3 sort of vibe from the game after just a few minutes.

What would make me namedrop that most revered of all games? There are a lot of little elements in NSMB Wii that make it seem like a more robust Mario adventure than its DS predecessor. Like NSMB DS, this one operates with a simple world map that you navigate to get from stage to stage, but this time there seems to be a lot more side activities going on in between the actual stages. Remember in Mario 3, how you could go into mushroom houses to get new items? Or you'd run into enemies on the world map from time to time and had to fight them? All that stuff is in here, and it works with all four players. For example, we tried a four-player tile-matching game that let us reap all the items we were able to match before we matched the wrong cards and got booted out.

 Dark levels can get pretty tricky.
 Dark levels can get pretty tricky.
Then there's the suits and power-ups. There's more of 'em! Nintendo showed off the propeller and penguin suits at E3; the former lets you get lift with your helicopter head, and the latter gets you more traction on icy surfaces and gives you a belly slide maneuver. Then there's this other new one that we got to see today. (At least, it was new to us.)

Allow me now to turn your world upside down, as mine was.

Ice flower. Ice flower.

I know, right? How did it take so long for them to come up with that? It does pretty much what you'd expect: you throw ice balls with the same bounce as a fireball, and those encase any enemies they touch in a big block of ice. Then you can pick that ice block up and throw it, or use it as a stepping stone. They'll even float to the surface of water, so you could ice some cheep-cheeps and then use them as stepping stones to reach a higher platform.

Also like Mario 3: this game is tough. There's a certain amount of controlled chaos that goes in on multiplayer games, mainly because the player characters have collision detection with each other. So you might jump on somebody's head at the wrong moment and send them straight down a pit, or fling a careless koopa shell right into your friend and kill them. Even in single-player, though, the game is pretty tough--I encountered some really tricky jumps involving big, rotating gears and a bunch of lava just in the castle at the end of world one.

 Yeah, this guy.
 Yeah, this guy.
Still another throwback: Koopa kids! Those eight troublemakers introduced in SMB3 are back to cause trouble with their pops again, and I fought one of them at the end of that first castle. I think it was Lemmy. Or maybe Iggy. He had crazy hair and a magic wand, and man, it was a nostalgic trip to be fighting a Koopa kid at the end of a castle again. I jumped on him three times and he died. Some things never change.

Perhaps you've noticed, but I'm pretty excited there's more to New SMB Wii than it seemed back at E3. I had a sense there that the game was, well, the DS game with four-player action crammed in, but it's clear there's plenty of new mechanics and a wonderfully nostalgic vibe about this game. It looks great, too, with lots of little touches in the animation and special effects that give the game character. They're the sort of things that are hard to describe but instantly make sense when you see them. And you'll get your chance to do that when New Super Mario Bros. Wii ships on November 15.

Nintendo says a new video of all this business is on the way next week, so stay tuned for that. Meanwhile, here's an old one! 


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Brunchies

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Edited By Brunchies

That defiantly looks like a next gen super mario Brothers. 

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xxDrAiNxx

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Edited By xxDrAiNxx

Its the Bro's, Duder!

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addictedtopinescent

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Sold

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Diamond

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Edited By Diamond

Hmmm.  I think I actually am gonna check this one out.

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neoepoch

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Edited By neoepoch

Sorry Brad but the highest praise is, "Like Super Mario World".

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Kou_Leifoh

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Edited By Kou_Leifoh

I want to play this game.

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Dynamitekyle

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Edited By Dynamitekyle

I hope this game is good. Like SMB3? That sounds like it could be an overstatement though.

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OllyOxenFree

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Edited By OllyOxenFree

" Remember in Mario 3, how you could go into mushroom houses to get new items? Or you'd run into enemies on the world map from time to time and had to fight them? All that stuff is in here"
 
Yeah I believe that was in the NSMB for the DS as well.

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eroticfishcake

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Edited By eroticfishcake

Probably the best game for the Wii? Who knows, I'm still getting this.

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Dalai

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Edited By Dalai
@neoepoch: Nah, Brad got it right.
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buzz_killington

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Edited By buzz_killington

Noice. Definatly looking forward to this one.

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swervinmonkeyz

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Edited By swervinmonkeyz

Aw, too bad I sold my Wii. This actually looks pretty good!

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Dryker

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Edited By Dryker

If only there was more on the Wii to warrant a purchase.
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Edited By THE_END

Wow this game is like SMB3.....sweet!!!  Ice Flower you say....man I wish they had included this in the DS version.  Hmmmm.........I am almost interested in purchasing a Wii keyword being almost....if they port Oblivion over to the Wii (which by the way will NEVER happen) and implement the Wii remote so we can control the sword in Oblivion then I will be sold on purchasing a Wii.

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ForeverZero

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Edited By ForeverZero

lol yeah!

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Edited By teh_pwnzorer

The invisible walls guys said it looks like crap up close.

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moelarrycurly

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Edited By moelarrycurly

I've finally been sold.  New Super Mario Bros. Wii = gold.

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blair

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Edited By blair

I'm SO excited!
 
Must buy, day one.

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Edited By Pappasman
@neoepoch said:
" Sorry Brad but the highest praise is, "Like Super Mario World". "
this is a true statement.  SMW was so much better than 3.
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Edited By Danterion

Super Mario World  > Super Mario Bros 3. 
 
You KNOW it's true.

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Media_Master

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Edited By Media_Master

Lookin great !

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Len

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Edited By Len

I still play the one for the DS, I hope they come out with a new ver. for the DS

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Edited By JJOR64

I'm fucking excited for this game.

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Edited By Steve_C

Well, there was an ice flower in Super Mario Galaxy, albeit with different characteristics.
 
I had the same initial impressions on the game as you, but hearing about all these new features, it's starting to sound much more like a fully fleshed out console experience. I thought it would be a fun game anyway, but it seems to get better and better. I'll need to play it eventually.

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KindGalaxy

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Edited By KindGalaxy

You just had to invoke SMB 3 didn't you? Fucker. Now I have to buy it. Great article!

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Edited By Siphillis

I'm forever spiteful of this game for delaying Super Mario Galaxy 2 to 2010.  C'mon Nintendo, it's not like releasing more than one Mario game a year is new to you.

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Edited By Famov

This will likely by my personal GotY. Too soon? That's okay, the amazing truth is that it'll probably be true. 
 
I knew it was good to have four Wii remotes.
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Edited By tmlim

Finally another must have on the Wii.

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Edited By Kolonel_Kool

Still looks awesome.

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neoepoch

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@Dalai: Good Sir! I challenge thee to fisticuffs! *Smack* *Throws glove on ground*
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Edited By august

Honestly nsmb left me cold because it didn't quite have the charm and weird imagination of smb 3 or World.
 
This is great news.

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John

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Edited By John

"So I was with this girl the other night and i sear it was sorta like super mario 3." Your right, the term can be used to almost anything and it's still a compliment.

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Edited By nail1080

Someone beat me too it, but yeah the best praise is for it to be like Super Mario World!!!! That game had such a great feel to it and it still just IS Mario to me and everything else is a poor try.
 
However this does look like a reason to dust off the Wii whenever it comes out.

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Food

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Edited By Food

Ice Flowers were in Galaxy and I think they were in the first Mario and Luigi game before that.

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@Brad said:

" I submit that "like Super Mario Bros. 3" is the highest possible compliment you could pay to anything, ever. "  

I submit that this is SO TRUE.
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Edited By AgentJ

Hey Brad, could you tell us a little bit more about the single player game? Is it completely separate from the four player levels, or do those levels feel way too big for a one-player game?

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Edited By Kayrack

lovin it

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wjkelso

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Edited By wjkelso

SMB3 the best mario ever? Guess you never played the star or special levels in super mario world...

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Edited By FesteringNeon

Sweet, It looks like it took the feel of multiple mario titles, and combined them in this game :) 
Take note Sega! Now make us a new 2d Sonic!
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Edited By Emilio

I am very excite for this game. Gonna co-op it, too.

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Edited By Floppypants

Super Mario World was great and all, but times have changed and I couldn't be less interested in this.

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Edited By Jayzilla

Some things in this world will never change. A well crafted mario game is one of those things. nintendo might not get it right all the time, but when they do, there are few things that are its equal.

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Edited By Linkyshinks

In likening the game to SMB3, you are kind of piling on too much praise imo. I can see the resemblances with that game, but I do think it's very slight myself, and I have played the game also. The inclusions you talk of akin to that game came about after Nintendo received ample feedback from Galaxy, these inclusions are aspects that many fans thought were lacking from that great game, Koopa kids included.  I personally think this game was always going to lend from all of the best 2D scrolling Mario platformers, not just Super Mario Bros 3 as you seem to think.
 
 
If you really want to see Super Mario Bros 3 reborn, just wait till Galaxy 2 hits, that game is being approached with the same flair as SMB3 was. Miyamoto is taking a no holds barred approach to that game. It will astound many with just how creative it is. I find that title far more exciting than this.  
 
 

 The Greatest Platformer Ever
 The Greatest Platformer Ever

 
...
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Metroid545

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Edited By Metroid545
@wjkelso said:
" SMB3 the best mario ever? Guess you never played the star or special levels in super mario world... "
how does that even compare with SMB3? those were ok little extra levels
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Edited By memo

thats what im talking about

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Edited By jacksukeru

Wait..didn't the penguin suit originally spit iceballs, says so too on the "New Super Mario Bros. Wii page. So they split it up into 2 suits? Also, this isn't coming near SMB3 until the raccon suit returns. :P

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WinterSnowblind

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Edited By WinterSnowblind

I'm not completely sold, it still doesn't seem like "classic Mario" to me, and there's a lot of big games coming this year.  But I'll give it a try, and I LOVE the fact the Koopa Kids are back,  It's about time!

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Edited By Will1Lucky

Like Super Mario Bros 3 eh.....sold.

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Edited By VWGTI

This game is going to be a blast. I'm sorry that I originally doubted it.