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Nintendo Has 'No Plans' to Publish Xenoblade In North America, But Hey, Thanks for Asking

The same goes for Pandora's Tower and The Last Story. But again, seriously, thanks for asking.

Perhaps you are already aware of Operation Rainfall. If not, a brief overview.

Not for American consumption.
Not for American consumption.

Nintendo currently doesn't have much on its plate as far as upcoming Wii releases go. In fact, apart from Skyward Sword, Kirby, and Rhythm Heaven, it's safe to say that Nintendo has almost nothing on its plate as far as Wii releases go, leaving some Wii owners wondering when they may have another opportunity to dust off their little white boxes and play some damn games.

But wait, new contenders have entered the field!

As it happens, Nintendo has a trio of exclusive RPGs all currently set for Japanese release: Monolith's Xenoblade Chronicles, Mistwalker's The Last Story, and Ganbarion's Pandora's Tower. Xenoblade and The Last Story are both set for European release as well, meaning that at some point, someone's going to have to translate those games into the English language. However, as of this past E3, Nintendo had made it clear that it had no intention of selling any of these games in North America.

This has led a group of concerned Nintendizens to take up a campaign (the aforementioned Operation Rainfall) to convince Nintendo to release any and/or all of these titles here, to help ensure that North American Wii owners would not be left wanting. Letters were written, YouTube videos were made, Facebook pages were created, and eventually, Nintendo took notice, promising an update in the near future on the requested titles.

That update came last night, and, uh... well, why don't you just read for yourself?

== TEASER ==

"Thank you for your enthusiasm. We promised an update, so here it is. We never say “never,” but we can confirm that there are no plans to bring these three games to the Americas at this time. Thanks so much for your passion, and for being such great fans!"

In other words, "Nope! Run along now!"

While this statement does leave a slight sliver of hope that Nintendo might change its mind somewhere down the road, as it has in the past with other products it originally had "no plans" to release in North America (the black Wii, anyone?), the announcement is nonetheless discouraging for Wii fans who have been aching for some new, interesting games to play on their console of choice. Evidently the Operation Rainfall campaign will continue, but at this point it all seems rather moot. Nintendo knows people are interested. If they're gonna announce these games for North American release, they will choose to do so in their own sweet time. When has Nintendo ever done any differently?

In the meantime, feel free to take solace in the few Wii releases that are coming up in the next few months. I know I plan to run out and pre-order the Wii-exclusive Smurfs Dance Party as soon as I finish typing this sentence.

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Dookysharpgun

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Edited By Dookysharpgun

I think we can all agree that this is our own fault really. We bought into Nintendo's shallow hype-machine, we allowed them to gain momentum they hadn't seen in years, and then, when they got it into their heads that they were bigger than jesus, they left every loyal supporter behind, in support of kiddies and old people. Way to change demographics...bunch of pricks.  The Jimquisition did a great episode on this actually, and I don't often agree with him, but right now, he's absolutely right. Nintendo have no right to withhold a gaming experience, just because they might not make a lot of money. Sales statistics don't lie, Japanese titles sometimes sell better in the US than even Japan, so fuck Nintendo of America. 
 
I for one suggest a kind of call to arms for people who are sick of Nintendo's treatment of them. Bombard their emails, rate every half-baked rehash title as low as is fairly possible, because if they want to nitpick, why can't we? And something more, organize a mass Wii trade-in event, showing just how much this has pissed us all off. They want to let their console stagnate, fine, we have to show that we don't need it anymore. That is, unless they cave and release the games, which they don't seem to want to actually do.
 
And most importantly, something that we all have to at least consider, and I know I'll take flak for this, but just consider it: Do not purchase a WiiU. This is important. One shallow hype-machine later and we can see just how little they give a shit about gamers anymore. Feeding into their delusions of grandeur will only solidify their beliefs that they are making all the right calls. We brought this to our doorsteps by never criticizing Nintendo, no matter how many fuck up they made, so now its time to show them that we won't back them if they choose to be dicks about releasing just three games that could extend the life of the Wii. They think the Wii was a godsend, that we should still be praising, and that jumping ship now means that they no longer have to care about it, lets put a stop to them once and for all, shall we?

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zor

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Edited By zor

Hey, just notice this on their (Nintendo's) job site (I check video game companies job pages, because i want a job in video games, but that isn't the point of this). 
 
There are 3 new posting from July 1st.  
Contract - Localization Translator (French) 
Contract - Bilingual Localization Editor (Spanish) 
Contract - Localization Translator (Brazilian Portuguese) 
 
All 3 are for NOA... I hope this means that they might be translating Xenoblades for America, since this grouping of jobs implies that something is getting translated for release in the Americas 

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circle_of_iron

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Edited By circle_of_iron

 
I hope they change their mind around on this or at least hurry the WiiU release.  I'm really surprised because at the end of the GC life cycle there were several crazy games (like Odama) that just sortof popped out and were really interesting.  It'd be cool to get a couple games here at the end of the Wii's life cycle to say good bye with...

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MikkaQ

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Edited By MikkaQ

In other news, my Wii continues to sit on the shelf, squeezed between a Dreamcast and an HD-DVD drive for the 360.

I'm pretty sure I'll never have to plug it in again, which is strangely comforting.

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Kjellm87

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Edited By Kjellm87

@MuddyDonut said:

@Kjellm87: ;~; That was a tear jerker bro

Yeah, kinda. Sorry. :P The forums makes me a grumpy guy.

Make no mistake, Nintendo have noticed what is going on, there is hope yet.

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MuddyDonut

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Edited By MuddyDonut
@Kjellm87: ;~; That was a tear jerker bro
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Kjellm87

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Edited By Kjellm87

If you guys really want them why not sign this petition?

May not change anything, but I think the creator can communicate with Nintendo and it can't hurt.

And if they end up bringing them over, you better buy em, people.

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geirr

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Edited By geirr

I heard there's a dolphin that might help some fans out with this problem.

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valrog

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Edited By valrog
@alex said:
In other words, "Nope! Run along now!"
That made me chuckle xD
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Dork_Metamorphosis

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Well, guys, it's time to learn to import games like us old farts have been doing since forever. Or you could continue to throw a fit on the internet and still never play the games you want to play. Either way.

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xpgamer7

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Edited By xpgamer7

This article was disappointment, then excitement then more disappointment.

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Kjellm87

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Edited By Kjellm87

@HerbieBug said:

@Rolyatkcinmai said:

Nintendo sucks.

Really, they do.

Remember when Nintendo was awesome?

The last console of their's I purchased was the N64. It wasn't the SNES, but it was still okay. Gamecube couldn't compete with the other consoles on the market. I'm not buying a console just for Mario and Zelda. The Wii completely disenfranchised me as a Nintendo fan. Now they've put out a game that I might actually want to play and huzzah, it's not coming out in my region. :/ What happened?

Nothing really, the GC and Xbox was on par but PS 2 dominated that gen

The WII was a smart move to reach out to the much needed casuals ( either them or BS DLC prices and in-game ads) But it was lacking thanks to difficult controls.

And now the Wii-U, if Iwata is to be believed, Nintendo has listened to what fans lacked with the WII and is trying to bring that to WII U, as far the in-house games go they're as good as ever.

On topic though; It really sucks, but business often do, this is nothing new. Besides there is still hope.

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deactivated-5865c6a5c9438

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Aww maaaan.

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maskedarcstrike

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Edited By maskedarcstrike

   I finally figured out how these three games could be released state side.  First Reggie Fils Aime's arch nemesis, Geoff Keighley would have to be notified after being bombarded by twitter posts and e mails.  Shocked after learning Reggie would disregard his hardcore audience so blatantly, Geoff began to put on his suit and soon after wards flew to his house.
 
   After Geoff crashed through the second story window of Reggie's personal home he was shocked upon his discovery.  What he found was a bizarre act of love making between Reggie and Activision CEO Bobby Kotick.   He found piles of money all around both of them, but what shocked him more was that there was an unusual vortex above them that seemingly never ended, devouring all the money near them.  Geoff gained his wits and asked.   "You have three really good Japanese games you could release for Wii 2011!!! Why Not!?!?".  
 
  Suddenly Reggie and Bobby began undergoing a weird transformation.  Their bodies began merging into one and resulted in becoming a monstrosity.  Combined they had become Reggie Kotick, the first words they spoke of were utter nonsense as they  blabbered incessantly about milking the game industry dry.  Then they launched an attack, Geoff Keighley could not grasp the true form of Reggie Kotick's attack. "Geoff took 1700 points of damage!".  Severely hurt, Geoff had no knowledge of how he could beat this horror.
 
  Then, out of nowhere hardcore gamers prayed that the industry would realize such gems and not overlook them... "Reggie Kotick took 150 damage!!".  Elsewhere people gave up casual games on consoles and went to the iPhone... "Reggie Kotick took 380 points of damage!!!".  In the games journalism industry, some of them prayed for Geoff's safe return..."Reggie Kotick took 750 points of damage!!!!".  All around the world hardcore gamers prayed that the industry would not fall due to over saturation of sequels, nor the insane increase of casual games like on the Atari that caused the industry to collapse during the 1980's...."Reggie Kotick took 2,576,434 points of damage!!!".
 
  The damage was too severe to Reggie Kotick, he began to ramble nonsense about money and sequels.  Then he just began vaporizing, as if he was just burned paper in the wind...  Soon after wards all three games were brought state side, the industry began to re invent itself and everything was great in the games industry!!  Geoff Keighley just went back to GTTV as a happy games journalist....
 
                                                                                               THE END

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gunharp

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Edited By gunharp

@Hailinel:

I am not sure how in tune Nintendo of America and Japan really are, and were they ever? I think there is some conflict there as well.

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HerbieBug

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Edited By HerbieBug
@Rolyatkcinmai said:

Nintendo sucks.

Really, they do.

Remember when Nintendo was awesome?

The last console of their's I purchased was the N64.  It wasn't the SNES, but it was still okay.  Gamecube couldn't compete with the other consoles on the market.  I'm not buying a console just for Mario and Zelda.  The Wii completely disenfranchised me as a Nintendo fan.  Now they've put out a game that I might actually want to play and huzzah, it's not coming out in my region.  :/
 
What happened? 
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Edited By Hailinel

@TehFlan said:

@Hailinel: I hope so. I'm just so confused. :(

Well, I'll be writing the first of three letters to mail to them next week. And I'm going to continue pestering @NintendoAmerica on Twitter. There's not much I can do as an individual, but as long as there are enough of us putting pressure on them, they'll have to feel the heat, even if they do everything they can to deny it.

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Lydek

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@maskedarcstrike:   the whole mother 3 incident was just a disaster it pains me just thinking about it O_o.  
Seriously Nintendo a massive bunch of fans united to get more than just your attention and you basically slapped them all in the face with a simple sentence.   That's messed up yo!
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TehFlan

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Edited By TehFlan
@Hailinel: I hope so. I'm just so confused. :(
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Hailinel

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Edited By Hailinel

@TehFlan said:

Man, fuck you Nintendo. I want to play these games. Why you no let me?

The question of the day. Nintendo's response was just baffling non-speak. Hopefully furthering the campaign will wring a better answer out of them.

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maskedarcstrike

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Edited By maskedarcstrike
@Daroki: I sir, salute you.  Seriously though I don't even own a Wii but I would honestly buy one to play Pandora's Tower, Xenoblade, and DEFINITELY Last Story after watching some game play vids.  It's a shame NoA is overlooking these titles, but the situation really reminds me of Mother 3........................
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TehFlan

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Edited By TehFlan

Man, fuck you Nintendo. I want to play these games. Why you no let me?

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@YukoAsho
 
I think it has more to do with the fact that you don't turn a profit by advertising to the hardcore gamer. I know what you're going to say: Wii U. Guess what? They're just talking about a different brand of casual gamers. If they were really gonna go for the hardcore gamers, then the Wii U launch line-up would consist of nothing but Fire Emblem and BlazBlue and other fairly niche games. If BlazBlue doesn't work, then just replace it with some other game that not a lot of people play or whatever.
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Edited By vortextk

Time and time again. "wii disc games don't sell", well you know what? They sell better in america than they do in japan in every instance I'm looking up on similar games. Considering the cost at this point is down to pressing the god damn discs and shipping them to stores, since it looks like 1 game has a release date and another one of these games seems confirmed both with english tracks, the sales would be basically icing at this point. These three games have sold like shit in japan and I would expect it to more than double sales by localizing around the world if not 3x or 4x that 400k estimate of game sales between these three games. 
 
If your only continued statement is "well wii games don't sell" then your argument is against the DEVELOPMENT of these titles NOT the localization because at this point in time with a product already on the market you should be trying to wring it of as much money as you can.

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yukoasho

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@Video_Game_King said:
@YukoAsho:   Ah, touché. But again, Dragon Quest still has name recognition, something those games don't really have, and I still have serious doubts that such games would be successful stateside without the same aggressive advertising that Dragon Quest IX received. I guess that in the end, it comes down to that: advertising this game to the point of moderate success would cost too much for Nintendo t put down, and I honestly doubt that all those pre-orders would translate into direct sales. Anybody want to get some sales data from VGChartz to see if that assumption holds true for games of this kind (Dragon Quest VI is the only game I can think of that joins this league).
Just looked.  Still better than normal DQ, but DQVI has a huge dropoffcompared to IX
 
 
I like my example better because it's on the Wii :P. (That's halfway between a joke and a serious point, in case you feel like replying to this.)

 
I guess in the end, it all comes to demographics.  Maybe the people who'd be into this game are on other platforms exclusively.
 

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@RLLink said:
@chrissedoff said:
@zoner said:

'We want the core gamer back. You want Xenoblade? No, not that core gamer. We want some of those CoDbucks'

in fairness, nobody wants to hang out with the type of guy who is into xenoblade
I hang out with guys that are into Xenoblade, the fuck are you talking about?
the outcast status of xenodudes forces them to make alliances with one another
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Edited By masternater27

To be #1 on Amazon it had to have had some decent preorder numbers, right? Why not make a limited run that covers preorders and not much more. I'm sure they'd at least break even. It's already translated (or being translated) for Europe into english, so they pay what? Distribution and burning discs? If only the Wii had a harddrive then they could just sell it digitally.

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zor

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@Hailinel said:

@Beforet said:

So, any chance this is Nintendo not wanting to pay extra licensing fees? I know it seems silly, but that's the only financial reason I can come up with.

Nintendo owns the IP of all three games, and there are no licensed music or asssets. The only money that NOA would have to pay would be for the localization process (which they could do in-house if they wanted), and the costs related to publishing and shipping games to stores.

They may still have to license it from themselves. By that i mean, NOA might have to license it from NOJ... i know that sounds silly, but i have worked at a company that was rather big, and our department had to license things from another department. How much money (if anything), and how much paper work it involved, i don't know... i just know we did.
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Edited By Video_Game_King
@Daroki
 
I like my example better because it's on the Wii :P. (That's halfway between a joke and a serious point, in case you feel like replying to this.)
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@YukoAsho
 
Ah, touché. But again, Dragon Quest still has name recognition, something those games don't really have, and I still have serious doubts that such games would be successful stateside without the same aggressive advertising that Dragon Quest IX received. I guess that in the end, it comes down to that: advertising this game to the point of moderate success would cost too much for Nintendo t put down, and I honestly doubt that all those pre-orders would translate into direct sales. Anybody want to get some sales data from VGChartz to see if that assumption holds true for games of this kind (Dragon Quest VI is the only game I can think of that joins this league).
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UnrealDP

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@YukoAsho:

Dude, just because there is a lack of games for the wii coming up doesn't mean anything and you saying they hate gamers is just you being stupid. Disc based games don't sell on the the wii like i said and the DS is a different thing. You're saying that because nintendo knows the market is dead they hate gamers when in reality no one buys wii games and they would make no return. Mad world was the game that hardcore audiencies were waiting for and it got good reviews yet still it never sold. Don't blame nintendo just because they're smart enough to see a pattern!

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@Video_Game_King said:
@YukoAsho said:
Bull.   This is the same company that managed to wring out respectable sales out of fucking Dragon Quest IX.
Look at what's ending that title: a number. The Dragon Quest series isn't much of a risk, so it's not really a good thing to use in an argument. Besides, I'll say it again: Fragile Dreams didn't sell too well on the Wii, so what reason is there to believe that any of these games will? They're in pretty similar scenarios, so there's reason to believe that there will be similar outcomes. Remember that for a lot of Japan-only releases, gamers were given a chance to bring it over, and they fucked it up.
Well, there are several problems with the comparison.  Dragon Quest has always been a cold franchise in the West.  Nintendo pushed that one hard.  As to the other games you mentioned, the ones that came out here and weren't already huge successes in the west weren't given much marketing.  We shouldn't be expected to do game companies' marketing for them.
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Video_Game_King

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Edited By Video_Game_King
@YukoAsho said:
Bull.   This is the same company that managed to wring out respectable sales out of fucking Dragon Quest IX.
Look at what's ending that title: a number. The Dragon Quest series isn't much of a risk, so it's not really a good thing to use in an argument. Besides, I'll say it again: Fragile Dreams didn't sell too well on the Wii, so what reason is there to believe that any of these games will? They're in pretty similar scenarios, so there's reason to believe that there will be similar outcomes. Remember that for a lot of Japan-only releases, gamers were given a chance to bring it over, and they fucked it up.
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journeys

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Edited By journeys

who is the playasia of europe...if I wanted to buy a European Wii? 

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@coryrx8 said:
Nintendo needs to rethink this. There's no doubt in my mind that this game will completely flop on the Wii, but Nintendo really needs to be thinking about the Wii U's prospects here. The early adopter demographic is the core gamer demographic, and Nintendo really needs to be extending an olive branch (or, in this case, three olive branches) to the core gamer if they want the Wii U to be successful. Take the financial hit now, reap the rewards later. Snub the core gamer to save a buck now, be ignored when the Wii U launches.
Yeah, this is my thought.  The Wii has been the most underused console ever.  Seriously, no console I've ever bought at launch has ever gone on to disappoint me this much.  Nintendo America has made it clear that they don't want our money, and I'll be damned if I bother giving it to them ever again.
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coryrx8

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Edited By coryrx8

Nintendo needs to rethink this. There's no doubt in my mind that this game will completely flop on the Wii, but Nintendo really needs to be thinking about the Wii U's prospects here. The early adopter demographic is the core gamer demographic, and Nintendo really needs to be extending an olive branch (or, in this case, three olive branches) to the core gamer if they want the Wii U to be successful. Take the financial hit now, reap the rewards later. Snub the core gamer to save a buck now, be ignored when the Wii U launches.

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yukoasho

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Edited By yukoasho
@UnrealDP said:

@Vortextk:

The market in america is a different beast and if you look at most wii game titles the only ones that make a profit are mini game collections that don't need much return. Localizing is expensive and time consuming so don't just say its easy to make returns on thier invesment. These games will only be on the wii and looking at the fate of mad world and other games that lack the name mario you can tell it won't sell. Im not saying i can read the future, but anyone who knows basic buisness would see a pattern and stop investing in wii disc sales, ergo nintendo won't invest their money in this.

Bull.   This is the same company that managed to wring out respectable sales out of fucking Dragon Quest IX.  Not only that, but to call the Wii's current upcoming lineup a wasteland would be kind.  Let's be honest, here - Nintendo of America doesn't give a shit about gamers anymore.  Honestly, why is anyone on this board surprised?  We all saw it coming a mile away.
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Hailinel

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Edited By Hailinel

@Beforet said:

So, any chance this is Nintendo not wanting to pay extra licensing fees? I know it seems silly, but that's the only financial reason I can come up with.

Nintendo owns the IP of all three games, and there are no licensed music or asssets. The only money that NOA would have to pay would be for the localization process (which they could do in-house if they wanted), and the costs related to publishing and shipping games to stores.

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UnrealDP

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@Vortextk:

The market in america is a different beast and if you look at most wii game titles the only ones that make a profit are mini game collections that don't need much return. Localizing is expensive and time consuming so don't just say its easy to make returns on thier invesment. These games will only be on the wii and looking at the fate of mad world and other games that lack the name mario you can tell it won't sell. Im not saying i can read the future, but anyone who knows basic buisness would see a pattern and stop investing in wii disc sales, ergo nintendo won't invest their money in this.

@Hailinel:

Sorry you feel that way, but you can't just denounce the buisness side of this industry and declare you want nintendo to lose money because you want a game without importing.

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beforet

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Edited By beforet

So, any chance this is Nintendo not wanting to pay extra licensing fees? I know it seems silly, but that's the only financial reason I can come up with.

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vortextk

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Edited By vortextk

Unreal, you say never would have made a profit yet the games have not sold well there so far. In total, vgchartz has tracked not even 400k sales over all 3 releases combined. If you look up japanese rpg or japanese action rpgs on any home console you will see that in nearly every single case, japanese sales at most have been around 50%. At worst, 25% or so. That means, in a worst case scenario, releasing all 3 games in europe and america would get sales close to 1million by doing nothing except localization. Shipping, production etc are the same or nearly the same as it is going to be with the japanese release anyway. At best, they could get 1.3mil+ between the three games based on other japanese rpg sales figures.
 
They could double or quadruple game sales by changing languages, slapping some new crap on the box + disc, and shipping it out to other stores. Regardless of "bad" or low sales, take your pick of these types of games for 360, ps3 or wii and you will see almost without exception they sell better in america versus japan and much better when counting all nations against japan. Atleast 1 for sure, possibly 2 are coming to europe but that still leaves the -biggest- wii market untouched. Even 100k more sales on a game is a good figure when it only manages to hit 170k after like a year in japan( that is how old xenoblade is, if I'm not mistaken).

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Hailinel

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Edited By Hailinel

@UnrealDP: I am through talking to you. Do not bother responding to any further posts I make. Your negative attitude insults me.

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UnrealDP

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@Hailinel:

Its better off this way and hey atleast nintendo said they wouldn't sell them instead of saying nothing at all and ignoring the whole thing. The wii disc market is terrible and they never would of made a profit, so no amount of letters will sway thier opinion, but keep on trying i guess.....

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Hailinel

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Edited By Hailinel

@Napalm said:

@SeriouslyNow said:

Project Rainfail.

Unfortunately...

It's not over yet. Letter-writing campaigns are still going forward and the movement's followers actually increased dramatically over the past day. It might not succeed, but it's better to try than to simply give up.

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Dalai

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Edited By Dalai

@CrashTanuki said:

Let Atlus, Xseed, Ignition, or one of the many other localization publishers take them.

This actually makes the most sense. I can definitely see Nintendo outsourcing the publishing rights to XSEED, but I'm not sure if Nintendo would allow that or not. Is there any precedent for this?

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Cwaff

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Edited By Cwaff

@zoner said:

@BeachThunder said:

I still haven't come to terms with the fact that Mother 3 will probably never get an official English release =(

The sad part is that Atlus practically begged Nintendo to let them do it

Had a dream that it came out here, woke up very upset upon realising the reality :(

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Yeahbuhwhat

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Edited By Yeahbuhwhat

I couldn't care less about two of those games, but I'm bummed about not getting The Last Story. That and Skyward Sword are the only upcoming Wii games I care about, and they haven't released anything else for core gamers since 2010. 
 
Makes them seem like they're just blowing smoke up our asses with the claims they made at E3 about wanting to win the core gamer back.

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CommodoreGroovy

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Edited By CommodoreGroovy

I typically don't like to hate too much on Nintendo or any game publisher/developer out there, but damn Nintendo. This shit is fucked up. Many of these people in the US are long time fans that probably want Nintendo to return as the JRPG console as they were in the pre-N64 days. All this does is promote piracy when inevitably somebody translates these games and people start playing them through homebrew and emulators. 

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SatelliteOfLove

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Edited By SatelliteOfLove

Puts Nintendo's E3 presentation into perspective, doesn't it?