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Oboromuramasa Is Easier to Play Than It Is to Say
by Ryan Davis on
The makers of Odin Sphere show off some crazy ninja action for the Wii at TGS 2008.
After choosing between a male and female ninja, the demo played out as a series of self-contained battles. I'd run on to a screen, a bunch of demons would appear, I'd leap around and use my ninja sword to slice them all to hell, progress to the next screen, and repeat. I played the game using the Wii's classic controller, though it can also be played with a standard remote-and-nuchuk setup. Either way, the air-combo-heavy combat looked cool, and the controls seem simple enough, with all movement handled by the analog stick, one button for all sword attacks, and another for a more-powerful attack that would shoot pillars of ninja magic across the screen. Occasionally my ninja sword would break, though I could always summon a fresh, sharp blade with the press of a button. It wasn't a highly technical experience, but there's something to be said for a game that lets you be an effortless badass.
Marvelous is calling Oboromuramasa an RPG, though there were no apparent role-playing elements in the demo being shown. Even if the game doesn't end up being much more than a 2D button-masher, it'll be a really good-looking one. The final shot of the demo showed my ninja standing in a small boat in a roiling sea that recalled Hokusai's The Great Wave off Kanagawa, albeit in motion. It was one of the more stunning sights I saw at TGS, and it definitely left me eager to see more of this game.