38 Studios' and Big Huge Games' mysterious "Project Mercury" will remain largely mysterious until San Diego Comic-Con, but the powers that be have at least revealed its name and a release window. It's now called Kingdoms of Amalur: Reckoning and it'll hit store shelves at some point in Fall 2011 for the Xbox 360, PS3, and PC.
Kingdoms of Amalur: Reckoning is an open-world RPG with a focus on fluid combat. While we won't know if it'll deliver on that just yet, it's plain that 38 Studios has the right kind of lead talent to support the endeavor. Ken Rolston, the lead designer behind the last two Elder Scrolls releases, is at the helm of Amalur. He's being joined by the brush of Todd McFarlane and the pen of fantasy writer R.A. Salvatore.
In a statement, Rolston said, "In Reckoning, we started with Bob and Todd's exceptional Kingdoms of Amalur game setting and imagery. On that foundation we built the open-world exploration, vast narrative, and character customization fans expect from the best RPGs."
"And we've added something new that we've always wanted from the genre--a fast-paced, graphically stimulation action combat experience with fluid control and immersive, discoverable gameplay fans haven't seen before in other fantasy RPGs," Rolston added.
No other details were given this morning. A panel for the game, consisting of studio owner Curt "Bloody Sock" Schilling, Todd McFarlane, R.A. Salvatore, and Ken Rolston will be hosted at Comic Con. According to the press release, attendees of this panel "will be among the first to see the world debut" of the game's trailer. Punch and pie at the panel remain unconfirmed, but a collectible poster designed by McFarlane will be distributed during.
Kingdoms of Amalur: Reckoning is an open-world RPG with a focus on fluid combat. While we won't know if it'll deliver on that just yet, it's plain that 38 Studios has the right kind of lead talent to support the endeavor. Ken Rolston, the lead designer behind the last two Elder Scrolls releases, is at the helm of Amalur. He's being joined by the brush of Todd McFarlane and the pen of fantasy writer R.A. Salvatore.
In a statement, Rolston said, "In Reckoning, we started with Bob and Todd's exceptional Kingdoms of Amalur game setting and imagery. On that foundation we built the open-world exploration, vast narrative, and character customization fans expect from the best RPGs."
"And we've added something new that we've always wanted from the genre--a fast-paced, graphically stimulation action combat experience with fluid control and immersive, discoverable gameplay fans haven't seen before in other fantasy RPGs," Rolston added.
No other details were given this morning. A panel for the game, consisting of studio owner Curt "Bloody Sock" Schilling, Todd McFarlane, R.A. Salvatore, and Ken Rolston will be hosted at Comic Con. According to the press release, attendees of this panel "will be among the first to see the world debut" of the game's trailer. Punch and pie at the panel remain unconfirmed, but a collectible poster designed by McFarlane will be distributed during.
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