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Project Milo Still In The Works

Microsoft confirms Milo is alive and well after missing E3 2010.

The vapid child that wooed audiences with his color-recognition gag and slumping shoulders at E3 2009 might have been MIA at this year's event, but that doesn't mean he's rotting in a hole somewhere on the side of US41. Project Milo is still alive according to Microsoft.

In a recent statement given to Kotaku, a spokesman confirmed that the little scamp is still part of an ongoing project at Lionhead. The details beyond that, though, are lacking. "Project Milo is something that is in ongoing development at Lionhead Studios," a representative said. "Lionhead has always been a center of innovation and will continue to deliver against that charter." 
 

Milo and his bucket. 
Milo and his bucket. 
 
A more impressive and toothier digital inhabitant, Skittles the baby tiger, upstaged Milo's demonstration during an E3 2010 live demo of Kinectimals. In the demo, a girl scratched and then played hide-and-seek with an excited Skittles, who like Milo, appeared as a lone character in the forefront of a picturesque background. But unlike Milo, Skittles didn't appear to have suffered any sort of head trauma. 
 
Lionhead's Peter Molyneux recently spoke to CVG (via MTV Multiplayer) about Project Milo and promised that it is "now ten times more amazing than you'd expect it to be from what you saw at E3 2009." He didn't elaborate, leaving me to wonder if Milo has been given a jetpack or dual submachine guns or something since last year. 
 
No word on when or in what form Milo will come to shelves, of course.

55 Comments

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KillerBears

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Edited By KillerBears

The only reason I'm looking forward to this is because I want to see all of the horrible, horrible things people do.

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hpv

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Edited By hpv
@Deusoma said:
" @hpv said:
" @Meteora said:
" I'm confused at why they would be still working on this game. It was a cool tech demo, but the viability of it being an actual game is... slim. "
That's a pretty good description of Kinect in general. "

That's a pretty good description of motion control tech in general, but certain companies are stubborn enough that it's somehow acceptable now. "
That isn't true at all.  Wii has proven, unfortunately in far too few games, that motion controls, especially when paired with a direct pointer, have real world applications in actual games.  While Nintendo made a lot of mistakes, largely by excessively cheap corner cutting, that have hurt their ability to realize these advantages in more games they at least have moved that conversation forward in a right direction.  Sony is positioned to deliver on that example in a much deeper way as their motion control technology delivers a much higher fidelity version of that basic concept.  I don't think that such a setup is necessarily going to deliver a superior gameplay experience for most games but there are enough proven examples that it should be more than clear that there is a place for real games to use it. 
 
Kinect on the other hand is merely a high fidelity version of something that has never been proven to deliver entertaining or compelling gameplay experiences.  Sony's EyeToy for PS2 didn't fail as an input device because it lacked fidelity or precision, though it did have a host of short comings, particularly its inability to operate properly in anything short of optimal lighting, but rather it failed because waving your arms and jumping around to interact with a game isn't fun or precise and has limited, if any, ability to add to the experience to offset those failures. 
 
I've been playing "tech demos" of camera-driven games for at least 20 years and the closest thing I've ever seen to something rising to the level of real game is EyeToy Antigrav. But even there I'm not sure that it would really be fun or compelling for more than 15 minutes even if the tech worked 100% and I'd probably still rather see a game like that controlled with a gamepad because it's faster, more precise, and doesn't require jumping around my living room.  Back on that first hand we've got actual retail games on Wii that use motion controls and a pointer to actually make a game better even if the inputs could be handled just as easily with a gamepad.  Of course I can only name a small handful of games on Wii where this is true (even though I generally hate Wii) so I'm open to hearing an argument that it isn't worth the investment but I'm not even having a conversation that it is pointless.  Making that argument just shows that you don't know what you are talking about.
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Deusoma

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Edited By Deusoma
@hpv said:
" @Meteora said:
" I'm confused at why they would be still working on this game. It was a cool tech demo, but the viability of it being an actual game is... slim. "
That's a pretty good description of Kinect in general. "

That's a pretty good description of motion control tech in general, but certain companies are stubborn enough that it's somehow acceptable now.
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Addfwyn

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Edited By Addfwyn

Pedophiles around the world rejoice~!

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Mr_Skeleton

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Edited By Mr_Skeleton

You filed it under the wrong game, you should link it to this page.

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Hilbert

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Edited By Hilbert

What if it's only seven times more amazing?
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deactivated-63efc336e9a4d

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Milo better have those damn dual submachines guns or imma slap Peter in the back of the head.

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Capum15

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Edited By Capum15
@JJWeatherman:  That still makes me lose it.
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ThatFrigginguy

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Edited By ThatFrigginguy

Somebody call Chris Hansen!  This game must be  a pedophiles wet dream. 
I honestly don't see the fun in walking with a little boy through the woods.


 


 

 
 

 

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Ghostiet

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Edited By Ghostiet
@Astiaks said:
" Is it possible to punch milo in the face? "
God, I hope so.
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flaminghobo

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Edited By flaminghobo

I look forward to seeing how Milo will develop but I don't think it'll be as great as Peter Molyneux is hyping it up to be. (Just like the rest of his products.)

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Astiaks

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Edited By Astiaks

Is it possible to punch milo in the face?

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hpv

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Edited By hpv
@Meteora said:
" I'm confused at why they would be still working on this game. It was a cool tech demo, but the viability of it being an actual game is... slim. "
That's a pretty good description of Kinect in general.
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Darkstar614

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Edited By Darkstar614

"ten times more amazing.."
 
God dammit. And here I was thinking that Peter was done making outrageous promises of amazing things.

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Yummylee

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Edited By Yummylee

Some hilarious comments in here. As expected with anything to do with Peter Molyneux. Guy's comedic material GOLD!

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ZombiePie

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Edited By ZombiePie

Has anyone ever confirmed that Milo is in fact the Dimitri Project?

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SolemnOaf

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Edited By SolemnOaf

They probably couldn't find anyone to pantomime the pre-recorded video accurately enough.  It's also great how the press seems to be the only people on the planet who aren't aware that every single moment of footage they saw on Kinect was in fact a video and not a live demonstration.  Keep it classy, dudes.
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Yankee

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Edited By Yankee
@BergDK said:
"

They really need to change Milo to a non human...!

"
They did. And renamed him Skittles.
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JJOR64

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Edited By JJOR64

I just want to know the achievements in this game.
 
"Touch the Little Boy!" - 10G

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Everyones_A_Critic

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Alcohol + Milo = Hysteria.

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jakob187

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Edited By jakob187

It's good to see that they are still working on the future child abuse simulator.

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AlwaysAngry

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Edited By AlwaysAngry

These are some nice comments... 
 
 
And I agree, Milo got a jetpack. End of discussion.

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bwmcmaste

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Edited By bwmcmaste
@Meteora said:
" I'm confused at why they would be still working on this game. It was a cool tech demo, but the viability of it being an actual game is... slim. "
Maybe the devs have been drinking the same stuff that's in the PR guys' water cooler.
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Azteck

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Edited By Azteck

I wonder if Milo is DLC for Kinectimals.. and if Skittles will eat him on command...
 
Someone call up Lionhead!!

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meteora

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Edited By meteora

I'm confused at why they would be still working on this game. It was a cool tech demo, but the viability of it being an actual game is... slim.

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MeatSim

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Edited By MeatSim

Milo and the vitality sensor better be at the next E3.

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Sorax

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Edited By Sorax

John Cleese voices Milo in Fable III.

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JJWeatherman

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Edited By JJWeatherman

I absolutely love that this is the first video to come up on You Tube when you type in "muh balls": 
  

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sickVisionz

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Edited By sickVisionz
@Phished0ne said:
" Milo will not see the light of day, and will instead be integrated as character interaction for a new Fable game..  Callin' it "
That's what I wanted ever since I saw it last year.  He seems like the best RPG NPC ever.
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habster3

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Edited By habster3
@Phished0ne said:
"Milo will not see the light of day, and will instead be integrated as character interaction for a new Fable game..  Callin' it "
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Jamerific

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Edited By Jamerific

I would like this project better if it was Cortana or some other characters to choose from other then a creepy little boy

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crusader8463

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Edited By crusader8463

I pray to what ever god may or may not exist that this game gets a stick on it along the lines of " NAMBLA APPROVED PRODUCT". I will be able to die happy and with a big shit eating grin on my face.

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Who_Dat

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Edited By Who_Dat

maybe it would be better received if it was a virtual ice t you, instead of some kid that sounds like he is dead on the inside

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jack_daniels

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Edited By jack_daniels
@Ragdrazi said:
" @m1k3 said:
" imagine paying $60 just for Milo... "
It's like last summer in the Philippines all over again. "
100% win.
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crusnchill

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Edited By crusnchill
@Ragdrazi said:
" @m1k3 said:
" imagine paying $60 just for Milo... "
It's like last summer in the Philippines all over again. "
Hilarious! :-)
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goodwood

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Edited By goodwood

Milo  has stockholm syndrome and doesnt want to leave lionhead

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swamplord666

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Edited By swamplord666
@Ragdrazi said:
" @m1k3 said:
" imagine paying $60 just for Milo... "
It's like last summer in the Philippines all over again. "
I lol'd
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Ragdrazi

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Edited By Ragdrazi
@m1k3 said:
" imagine paying $60 just for Milo... "
It's like last summer in the Philippines all over again.
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m1k3

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Edited By m1k3

imagine paying $60 just for Milo...

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Pkshields

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Edited By Pkshields

This and Vitality Sensor still a thing? Very surprised, this still doesn't seem like an actual game.

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Binman88

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Edited By Binman88

Doesn't sound like a game that would appeal to a wide audience. Sounds too tech demo-y and novel.

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Phished0ne

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Edited By Phished0ne

Milo will not see the light of day, and will instead be integrated as character interaction for a new Fable game.. 
 
Callin' it

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SammydesinasNL

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Edited By SammydesinasNL

MUH BALLS
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MrKlorox

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Edited By MrKlorox

Milo WAS there man... Just behind closed doors for private demos only.

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superjoe

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Edited By superjoe

I must help him build a treehouse!!!!

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The_Laughing_Man

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Edited By The_Laughing_Man
@mnzy said:

" Playing with little boys is not what I want from my gaming device. "

Its all fun and games till someone draws a penis and hands it to milo.  
 
*Post made by special request from my friend* 
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zeforgotten

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Edited By zeforgotten

I've just been called a pedofile by a bunch of teenagers living at home with their parents. I feel so sad now :( 
All I did was have fun with my new baby sister and made her laugh, i kissed her on the forehead and then she went to sleep. 
I had no idea that playing games and having fun was a wrong and criminal thing to do :(

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deactivated-59a5cc20e5213

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They really need to change Milo to a non human...!

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The_Laughing_Man

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Edited By The_Laughing_Man
@SneakyPenguins said:
" @The_Laughing_Man said:
" Plus....releasing a game where you interact with a small boy....  "
lmao "
See you get it. Its a pedo magnet. 
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mikemcn

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Edited By mikemcn
@mnzy said:
" Playing with little boys is not what I want from my gaming device. "
This game will show you how that is all you ever really wanted.