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Skulls of the Shogun Betting Big on Microsoft's Future

The charming, delayed strategy game was aiming for Xbox Live Arcade, but has become much more, including a premiere title for Microsoft's Surface.

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Microsoft’s Surface tablet was mighty impressive looking piece of hardware at its unveiling this week, but when the presentation finished, not only was it lacking a price or release date, but where were the games?

A few moments after the event, however, 17-Bit founder Jake Kazdal got everyone jazzed by announcing the studio’s long-delayed strategy game, Skulls of the Shogun, would also be available for Surface.

(17-Bit used to be Haunted Temple Studios, by the way. That changed a few months ago.)

Microsoft's Surface so far seems like a much more capable laptop in the shape of a tablet.
Microsoft's Surface so far seems like a much more capable laptop in the shape of a tablet.

When 17-Bit signed with Microsoft, it was only for console and PC versions of Skulls of the Shogun. Mobile and tablet versions were not in the cards, but became part of the plan as development progressed, development that has stretched years more than Kazdal expected. He anticipated being on project #2 by now.

“We really wanted to make the game a success,”said Kazdal, “and we wanted to go big, and arguably bit off way fucking more than we ever should have.”

The core of Skulls of the Shogun was created by three developers, including Kazdal. That’s expanded into five full-time employees. How to splinter the game onto other platforms while also finishing the game itself happened organically.

By “organic,” of course, I mean there wasn’t much of a plan. The team has made it work with long hours for months.

“I’ve been working 10, 15 hour days for as long as I can remember,” he said with a mixture of laughter, excitement, and exhaustion, “and I keep telling my wife ‘Oh, we’ll be done in a couple months, and I'll start coming home and hanging out with you and the kids, don’t worry about it!’ And the months just go by and now, whenever I say that, she’s just like 'Shut up, I don’t believe you for a word.'" It’s just been a ton of extra work.”

That extra work has morphed into three distinct versions of the game coming to three different platforms: Xbox Live Arcade, Windows 8, Windows Phone. The tablet version that will also work for Surface (on both versions of the hardware) is an extension of the touch-enabled mobile version, while the XBLA edition has been basically done for a while. The once-flagship version for XBLA is mostly sitting idle while the other versions start to catch up.

The benefit, explained Kazdal, has been unprecedented polish.

“We’ve just been polishing and tuning and polishing and tuning,” he said. “We can, so we are. Most small indie guys, it’s the exact opposite--they’re freaking out, rushing to get stuff done in time, and they’re cutting corners and they’re taking sacrifices they didn’t want to. We haven’t had to do any of that.”

Kazdal was unable to comment on whether players will have to purchase all three versions of the game, or if purchasing one version will open up access to the other ones, ala Universal apps on iOS.

One also has to wonder about the "Skulls Anywhere" mode that was greyed out in the mobile version shown at PAX East. Hmm. (Warp to 1:23 to know what I'm talking about.)

It’s been frustrating for Kazdal to sit on Skulls of the Shogun for as long as he has, a game that’s been making the rounds at trade shows for going on years now. At this point, if I'm at a trade show, I know he is, too. It’s not uncommon for players to approach him at a venue like PAX East and be upset the game still isn’t out yet. A good problem to have, perhaps, but a feeling Kazdal knows all too well. He’s hoping the multi-prong approach will pay off.

“When a new hardware launches, there’s not a lot of stuff available,” he said. “There’s a bunch of interest. They’re going to have this awesome online store, and there’s not going to be much original content. We were in this position where we could be this cool indie title that’s been talked about, people are excited about it, and all of a sudden we’ve got this wide-open storefront--it made perfect sense.”

The benefit of having programmed and fine-tuned several interfaces for Skulls of the Shogun will greatly benefit the player in the end, though. When you’re playing on a Surface, you have the option of playing with a mouse and keyboard, touch controls, or plugging in an Xbox 360 controller via USB. Kazdal isn’t sure if it would be possible to mix-and-match the two, but he’s looking to it.

Still, getting there has been easier said than done. Making the decision to bring Skulls of the Shogun to another platform, despite its unified XNA code base, was easy. Once the game was up-and-running on that plarform, however, it was clear how much work had to be put into each one for 17-Bit to sign off on it.

Even if you aren't into strategy games, you may dig Skulls of the Shogun. It's like Advance Wars.
Even if you aren't into strategy games, you may dig Skulls of the Shogun. It's like Advance Wars.

When asked if he could have ever imagined all this a few years ago, he shook his head. When I asked whether he could recommend this path to anyone considering independent, he emphatically said no.

It’s too late now, though.

“The gamble is that it actually all pays off, and there is a good chance that won’t happen,” he said. “Gimme another six months to see how things roll out, and then I’ll know if I want to go back in time and punch myself in the stomach or not.”

If the explosive response on Twitter to Skulls of the Shogun coming to Surface was any indication, there's an audience. If nobody buys a Surface, though, Kazdal has already covered his bases, and they'll be able to pick up and play the platform elsewhere.

“This is our first time out as independent, so we’re just riding this wild sea of adventure every day,” he said. “It’s like going to war every day. “

Patrick Klepek on Google+

73 Comments

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uhtaree

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Edited By uhtaree

As someone who will probably go all in on the Windows ecosystem with 8, good for you Skulls of the Shogun, let's hope it works out.

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christ0phe

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Edited By christ0phe

Holy hell, how is this game not out yet?

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tim_the_corsair

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Edited By tim_the_corsair
@crusader8463

@Dohers: @DeF: @Noizemaze: It's only on Windows 8. You can't play it on any other version of windows. I don't want to play the game anywhere but PC, and Microsoft is now paying developers to lock PC games behind being Windows 8 only to try and force people to upgrade to that abomination of a new OS; of which I want no part of. I have seen no reason to go past Windows 7 from what I have seen of 8, and dick moves like trying to lock games away like this make me want the OS even less.

I felt like that about Windows 98.

You'll cave eventually duder, why fight it?
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McShank

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Edited By McShank

@fidgetwidget said:

@umdesch4: sorry, my "evolve or die" comment wasn't one directed at anyone, only something in the article HumanoidTyphoon had linked to try and make their point.

Certainly there are ways to get at what you want quickly and easily that don't require a "search" field, especially when you only use a dozen or so programs on a regular basis.

As to why you would "bolt another start menu" to your task bar in order to quickly access the things you use, when there is ample room on the task bar to "pin" programs, and an entire desktop of space for programs... that just seems like wanting to do something fantastically mundane. I am all for re-inventing the wheel (if they didn't re-invent it a few times, it wouldn't be round, or use material that provide better traction, be light weight, etc), but calling a more easy to use with less to learn experience more of a "de-evolution" than an evolution is a bit short sighted.

eg. Can you drive a car? Standard or Automatic? Does your car have power steering, assisted breaks, or other inventions that make driving easier? Or perhaps you take the bus or train? What ever your answers, were those "de-evolutions" of the horse drawn carriage!? If you think that, then the computer itself was too!

As for the word "Idiocracy"... that's the name of a movie... about the fact that intelligence isn't a factor in the all too often misquoted belief that evolution is merely "survival of the fittest".

i like you. /follow

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umdesch4

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Edited By umdesch4

@fidgetwidget said:

As to why you would "bolt another start menu" to your task bar in order to quickly access the things you use, when there is ample room on the task bar to "pin" programs, and an entire desktop of space for programs... that just seems like wanting to do something fantastically mundane.

I see what you're saying, and while in theory I agree, I'm sorry, I can't stop laughing a little, because I can't help but think of 7:53 in this video (sorry, can't embed youtube with a timestamp here, alas):

Anyway, this is all completely off-topic, and I don't really feel it worth continuing. I think it's a grey area where we're not going to end up totally agreeing in the end. I get work done quickly and painlessly with my setup, and if I'm forced to change, I'll deal with it...

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fidgetwidget

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Edited By fidgetwidget

@umdesch4: I love the fact that your video (at the time stamp) proves apparently both of our points... cheers :D

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umdesch4

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Edited By umdesch4

@fidgetwidget said:

@umdesch4: I love the fact that your video (at the time stamp) proves apparently both of our points... cheers :D

Yup, it totally does. That is, in part, why I thought of it. ;)

Oh, and by the way, also a /follow from me, 'cuz I appreciate a well-reasoned argument/discussion.

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NekuCTR

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Edited By NekuCTR

For a second I thought they made it a surface exclusive. That would have been garbage, but whatever. Nothing wrong with some indie devs gettin' payed. As long as it's not at the expense of user enjoyment.

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Tanstaafl

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Edited By Tanstaafl
@NekuCTR Though it is windows 8 exclusive unfortunetly.
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NekuCTR

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Edited By NekuCTR

@Tanstaafl said:

@NekuCTR Though it is windows 8 exclusive unfortunetly.

What? do people consider Windows 8 the XBox as well? people need to stop getting pissed at an OS that isn't even done yet.

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1p

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Edited By 1p

I hope the game is a success and Jake gets super rich off of it. Seems like he deserves it.

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Tanstaafl

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Edited By Tanstaafl

@NekuCTR said:

@Tanstaafl said:

@NekuCTR Though it is windows 8 exclusive unfortunetly.

What? do people consider Windows 8 the XBox as well? people need to stop getting pissed at an OS that isn't even done yet.

Sorry if I wasn't clear, what I meant to say was that on PC it's Windows 8 exclusive, meaning no windows 7 version (the tablets run windows 8 too). It will still be on Xbox as well :-)

I'm just a little bummed out because I don't plan on upgrading to windows 8 any time soon and I was looking forward to the game. I may pick it up on 360 but I use my pc way more then my Xbox.

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Odog4ever

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Edited By Odog4ever

@crajon: True the game selection is behind. But that was due to a lack of native development capability.

Devs pretty much had to rewrite games from scratch to get them on WP7 instead reusing the same assets that worked both iOS and Android (with some additional tweaking). WP8 is leveling the playing field by allowing native code, meaning mobile devs will be able to use ubiquitous game engines like Unity to target iOS, Android, AND WP8.

Also the install base of Windows PC users is way higher than the mobile OSes combined. Even Vista sold a ton of copies despite being hated by geeks.

There are decades long trends suggesting that there will be a huge install base of Windows 8 users meaning the devs will come (if they are partial to make money that is).

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avidwriter

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Edited By avidwriter

I didn't read the ariticle but I hope this doesn't mean it's not going to be on Steam.

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Zereta

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Edited By Zereta

Listening to Jake on the 8-4 Play podcast has made me fall in love with him. I want him, Skulls of the Shogun and 17 Bit to succeed so badly.

SotS comes out on ALL the platforms: Windows 8, Windows Phone 7 and Xbox Live Arcade. So whichever of those platforms that you have, you can play this game. So stop bringing in Windows 8 complains here.

I own an Xbox and a Windows Phone 7. I don't really like my Mac so sometime in the future, I'll probably be going to the Surface. The Windows 8 ecosystem thingo that Microsoft is building has never been done before and I am buying into it completely. If Microsoft succeeds, it'll be huge. It will be a shift in how we perceive computing.

Part of this plan is gaming and Skulls of the Shogun is pretty much the Halo of this ecosystem: Its the opening shot of the Windows 8 ecosystem.

They need this to work for them.

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Jazz_Lafayette

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Edited By Jazz_Lafayette

Oh. I was under the impression that this was coming to PS3 as well. Boy, this is awkward.

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kenharkey7

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Edited By kenharkey7

Windows is still windows, whether it be on a tablet, laptop, desktop. They slapped some pretty tiles on it thats about it. Personally i've ran windows 8 dev and release previews and really not impressed. Currently downgraded to xp myself only because steam for linux (thru wine) isnt' quite there where I need it to be yet.

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BestUsernameEver

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Edited By BestUsernameEver

@kenharkey7 said:

Windows is still windows, whether it be on a tablet, laptop, desktop. They slapped some pretty tiles on it thats about it. Personally i've ran windows 8 dev and release previews and really not impressed. Currently downgraded to xp myself only because steam for linux (thru wine) isnt' quite there where I need it to be yet.

Yeah, so that's pretty wrong. Windows 8 and Windows RT are pretty different architecturally, and the RT version is the tablet push. So windows on one system can be very different than of a tablet, here's another example. Windows phone 8 will be Windows NT, with built in encrypted boot and support for up to 64 cores, windows phone 7 is Windows CE, which is a much more limited version, and does not share the core with Windows RT. You are just looking at the user interface and saying it all looks the same, so it is the same, which is the furthest from the truth.

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jasondesante

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Edited By jasondesante

"betting big on microsoft's future" is also known as "getting fucked in the ass" or "getting screwed", also known as "a bad idea"

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deactivated-5bd776d92e886

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I played this (for about 40 minutes) at Develop 2011. The entire thing was pretty brilliant, the game controlled really well, their production structure seemed to lend itself to polishing as they went so although they didn't have some features working the ones that were working were slick and bug-free.

Still very much looking forward to this coming to XBLA.

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BlatantNinja23

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Edited By BlatantNinja23

@HumanoidTyphoon: been using windows 8 on desktop for a while now.... have no issues with it

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Edited By Video_Game_King

@patrickklepek said:

Even if you aren't into strategy games, you may dig Skulls of the Shogun. It's like Advance Wars.
Even if you aren't into strategy games, you may dig Skulls of the Shogun. It's like Advance Wars.

Fucking SOLD.