When Bethesda Game Studios announced a patch was in the works to fix the annoying texture bug when the Xbox 360 version of the game is installed to the hard drive, I paused my addiction.
That patch is finally coming to all platforms this week, starting with the PlayStation 3 version, and fixes the texture issue, amongst many other things. The patch should be live for European PS3 users now, with Bethseda hoping the patch arrives on Xbox 360 and PC on Wednesday.
The full change list, dubbed version 1.2, courtesy of Bethesda:
- Improved occasional performance issues resulting from long term play (PlayStation 3)
- Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)
- Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)
- Fixed issue where projectiles did not properly fade away
- Fixed occasional issue where a guest would arrive to the player’s wedding dead
- Dragon corpses now clean up properly
- Fixed rare issue where dragons would not attack
- Fixed rare NPC sleeping animation bug
- Fixed rare issue with dead corpses being cleared up prematurely
- Skeleton Key will now work properly if player has no lockpicks in their inventory
- Fixed rare issue with renaming enchanted weapons and armor
- Fixed rare issue with dragons not properly giving souls after death
- ESC button can now be used to exit menus (PC)
- Fixed occasional mouse sensitivity issues (PC)
- General functionality fixes related to remapping buttons and controls (PC)
This will likely be the first of several patches for Skyrim. Now I just need to make sure I’m done with Uncharted 3 before the patch drops on Wednesday, and the addiction begins all over again...