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Square Enix's Gun Loco Gets Canned

The Japanese publisher has put the kibbosh on its third-person "spring-action" shooter.

Don’t expect to see Gun Loco in 2011 or, uh, ever. Using the game’s official Japanese site to carry the message, Square Enix has announced that the curious third-person shooter has been canned, according to translations. The game was supposed to debut on the Xbox 360 exclusively at some point this year.

Gun Loco was announced back in August and it turned heads with its strange art. The misshapen, odd assortment of characters, wearing anything from bunny suits to new-age gladiator gear, were a product of toy maker Kenny Wong’s design. Wong is probably best known for his role with Hong Kong-based company brothersfree, which has churned out some toys that feature a similar twisted style.  
 
  

  
 
The translation of the Web page provided via Andriasang makes no mention of why the game was cancelled. Square Enix previously seemed high on the title’s “sprint-action” that would have players ducking, lunging, and vaulting around arena environments in addition to dishing out physical punishment, but I suppose we’ll never get a chance to see how that stuff would have worked. At least, not in Gun Loco.

66 Comments

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kollay

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Edited By kollay

You know what? I feel bad if there is any layoffs because of it, but I have to admit this is also good news. As big as SE is, they need to damn focus on the numerous projects they have at hand first that has higher potential of bringing in revenue to fund further projects. 
 
tl;dr: Stop spreading your workers and focus on the major titles.

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Krakn3Dfx

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Edited By Krakn3Dfx

Alright, cool.
 
So tell me about Just Cause 3 now.

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Azteck

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Edited By Azteck

Wow, that looked awful.

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Tennmuerti

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Edited By Tennmuerti

Good call.

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ryanedition

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Edited By ryanedition

Wow that looked worse than I suspected.

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Hailinel

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Edited By Hailinel
@skinnyluigi:  You are an idiot.
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ryanwho

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Edited By ryanwho

Making more time for Final Fantasy Caterpillar Chrysalis.

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slantedwindows

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MachoFantastico

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Edited By MachoFantastico

A mate of mine was convinced they would, he was right on the mark.  
 
Probably the right decision, did not look good. 

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Skald

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Edited By Skald

Yeah, that was probably a good idea.

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SquirrelGOD

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Edited By SquirrelGOD
@luce: Was EXACTLY what I was typing before I saw your post.
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deactivated-57beb9d651361

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Yeah, given what we've seen, I can't say I'm too upset. 
 
With the likes of Brink, Bulletstorm and Duke Nukem this year (absurd/hyper-fps), it would likely have just been lost among the crowd.

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Tordah

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Edited By Tordah

The trailer didn't do much for me so I can't say I'm sad.

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luce

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Edited By luce

Probably for the best

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Kjellm87

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Edited By Kjellm87

Scary rabbit

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BradNicholson

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Edited By BradNicholson

Don’t expect to see Gun Loco in 2011 or, uh, ever. Using the game’s official Japanese site to carry the message, Square Enix has announced that the curious third-person shooter has been canned, according to translations. The game was supposed to debut on the Xbox 360 exclusively at some point this year.

Gun Loco was announced back in August and it turned heads with its strange art. The misshapen, odd assortment of characters, wearing anything from bunny suits to new-age gladiator gear, were a product of toy maker Kenny Wong’s design. Wong is probably best known for his role with Hong Kong-based company brothersfree, which has churned out some toys that feature a similar twisted style.  
 
  

  
 
The translation of the Web page provided via Andriasang makes no mention of why the game was cancelled. Square Enix previously seemed high on the title’s “sprint-action” that would have players ducking, lunging, and vaulting around arena environments in addition to dishing out physical punishment, but I suppose we’ll never get a chance to see how that stuff would have worked. At least, not in Gun Loco.