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Star Wars 1313 Looks Real, Real Good

Just talking graphics here, but it's a safe bet you haven't seen many games operating on this sort of technical level before.

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The game that seems to be getting the most buzz here at E3 all of a sudden is Star Wars 1313, and there's a good reason it's grabbing a bunch of headlines: it looks absolutely goddamn amazing. I'm not blowing hyperbolic smoke, just making a quantitative statement about the kind of raw visual fidelity LucasArts is achieving by adapting a bunch of Industrial Light and Magic's film-industry rendering techniques and throwing them at the best PC hardware you can get right now. Lucas is being all cagey about when this game is coming out and what platforms it will actually sell on, but it's obvious that the demo on display at the show is targeted at machines a hell of a lot more powerful than the ones in your home right now.

Reading a lot of effusive language about nice video game graphics is kind of boring, right? Instead, here's a pretty good cross-section of the demo being shown at E3 so you can just get an idea for yourself how good the game looks. The craziest part about this footage is how much detail you can't see simply due to the compression in the video. Seeing this thing running in person, the natural look of the lighting, character skin and so on is pushing the graphical quality near the level of photorealism. It's absolutely something else to see when the camera goes in close and you can barely tell that the guy you're looking at is a video game character. (That has as much to do with the advanced performance capture LucasArts is doing in collaboration with ILM as it does with advanced pixel shaders and camera effects.)

Actually, forget the graphics. There's other stuff about 1313 to get excited about, primarily the fact that everything about its aesthetic and tone made it feel like the prequel trilogy doesn't exist, and that this is based directly on the original movies. It reminded me of that wonderful heyday of Star Wars PC games in the '90s that included stuff like X-Wing, TIE Fighter, and Dark Forces, purely due to things like classic-looking costume and spaceship design, and the focus on telling a unique story with new characters in some unknown corner of the Star Wars universe (in this case, the seedy criminal underworld of the city-planet Coruscant). The people making this game want to steep it in a moral grey area, rather than the black and white morality that goes along with the jedi in the movies. Come to think of it, the phrase "no jedi, no Force" was used in the demo I saw, and I'm perfectly fine with that. It's time for something else. Something with more blasters and more attitude!

No Caption Provided

The playable demo of 1313 being shown here paints the game as Star Wars Uncharted, split as it is between cover-based third-person shooting against mercenaries boarding the player character's ship, and the sort of superhuman climbing and gymnastics that you see Nathan Drake engaging in on a regular basis. That might sound more reductive than it should--I'd be perfectly happy to play a well executed game like that, if the story is on point. Though, I do hope the full game has some more potential for exploration at some point.

In any case, LucasArts really stepped it up at what's honestly been a bland E3 overall, coming in with a demo that's extremely impressive largely because it's utterly different in at least one respect from everything else at the show. It's a tantalizing glimpse at what the next generation of hardware might offer, and it makes me hopeful that there might once again be a Star Wars game worth getting legitimately excited about in the not-so-faraway future.

Brad Shoemaker on Google+

223 Comments

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EverydayOdyssey

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Edited By EverydayOdyssey

In addition to graphics, I hope there are improvements to artificial intelligence.

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bybeach

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Edited By bybeach

It is an approach to the Star Wars universe I could cope with. And it does look nice.

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TwoOneFive

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Edited By TwoOneFive

i dont know, it looks really nice, but mostly polygonal shapes and flat surfaces. i think the last of us looks better environment-wise and animation-wise.

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madhotch

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Edited By madhotch

yeah, this game looks really cool and I'm looking forward to it and all... but I think its pretty crazy to say this is the best looking game ever. Uncharted has looked better than this and The Last Of Us looks miles better. Not to mention Watch Dogs. I mean the animations were kinda jenky (actually, sorta like uncharted, where it just looks...gamey) and that dudes face looked real mediocre up close.

People seem to be focusing so much on the graphics instead of "holy shit a great star wars game idea!", and i dot see the reason

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Gyrosion

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Edited By Gyrosion

Is Jar Jar the final boss?

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Meowayne

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Edited By Meowayne

Oh, a cover based shooter with jumping sections, but this time, with better visuals! How exciting and amazing!

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nasseh

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Edited By nasseh

Dat walking animation. I could watch this guy and the guy from Watch_Dogs walk all day.

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Meowshi

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Edited By Meowshi

@Cubical said:

Starwars 1313 is only running unreal engine 3.5 and this is what unreal engine 3 stuff looks like on non console noob hardware when it is not held back. it looks like ass on consoles. you ask people at e3 and they will tell you what the engine is for star wars 1313 epics booth is only to happy to tell people it is unreal engine 3.5 and update that uses dx11 code.

and the sparks cloth and other effects is done with nvidas hardware physx AKA the effects console noobs do not get they are on the PC versions not the console noob versions.

Oh and all the old ass pc hardware they are throwing in these next console is ATI and they are working close with nvida.

simple as that it will look like ass even on a new xbox or the ps4 since they just use old ass cheep pc hardware throw it in a box and call it a console.

There is no magic engine and unreal 4 looks even better than this and it was shown on the geforce 680gtx and is a PC engine. then again unreal engine 3 was a pc engine until they neutered it to work on consoles kinda like the crysis engine.

OH and PC people can download those unreal engine 3 tech demos and the UDK and run them if they want works just fine on my PC and my slow ass pc from 4 years ago that I use as a paper weight now.

http://www.nowgamer.com/news/1401272/epic_unreal_engine_4_platforms_unconfirmed_beyond_pc.html

How old are you?

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synthesis_landale

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http://www.youtube.com/watch?v=UVX0OUO9ptU

Be sure to watch it in 1080p.

I'm surprised no one has brought this up in the conversation... SW:1313 looks good, but only in relation to current gen games... THIS tech demo however blows it away, easily. Shame everyone will dismiss it because it's Final Fantasy and therefore teh sux0r because Final Fantasy has been crap for a while. THIS is they kind of graphical fidelity we should be expecting from 'Next Gen' games, not a slight step up from what we already have.

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Tennmuerti

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Edited By Tennmuerti

@synthesis_landale said:

http://www.youtube.com/watch?v=UVX0OUO9ptU

Be sure to watch it in 1080p.

I'm surprised no one has brought this up in the conversation... SW:1313 looks good, but only in relation to current gen games... THIS tech demo however blows it away, easily. Shame everyone will dismiss it because it's Final Fantasy and therefore teh sux0r because Final Fantasy has been crap for a while. THIS is they kind of graphical fidelity we should be expecting from 'Next Gen' games, not a slight step up from what we already have.

People are even more dismissive of that then the 1313 visuals mostly because it's a tech demo, nothing more. You can do some incredible stuff for a tech demo and optimize it all to hell, plus is looks like just a cut scene, making it more forgettable. It's different when people are shown in game graphics on that level working in the actual game play.

If you start judging stuff by tech demos, well the Samaritan Unreal 4 tech demo has been out for a while now, tech demos gotta be compared vs. other tech demos. :/ It's all about how it actually looks in the game, when you are playing it, now. Not something nebulous years down the line devoid of game play. It's a nature of a tech demo, nothing against FF.

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synthesis_landale

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@Tennmuerti: SW:1313 was barely gameplay though. Other than a few seconds of 'climbing', which looks as uninteractive as the most 'quicktime but not' sections of Uncharted. What people has been raving about is the level of detail and facial features, and thats's all about the realtime cutscenes at the start. That makes them comparable IMO.

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synthesis_landale

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@synthesis_landale: And yes, I ignored the corridor part, because well, if people really are raving about THAT section... then Sony and MS might as well just release the same consoles with a little more ram in it and claim they're the future.

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Tennmuerti

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Edited By Tennmuerti

@synthesis_landale said:

@Tennmuerti: SW:1313 was barely gameplay though. Other than a few seconds of 'climbing', which looks as uninteractive as the most 'quicktime but not' sections of Uncharted. What people has been raving about is the level of detail and facial features, and thats's all about the realtime cutscenes at the start. That makes them comparable IMO.

Doesn't matter how much game play is there. It being there is already a huge difference. Perception difference between 0 game play and actually seeing great graphics paired with gameplay is on an entirely different playing field, both technologically and in peoples minds. The close up on the faces does just that because it's paired to game play afterwards and them talking later, it cant be dismissed by people to the same degree as a simple cutscene, that's what their faces look like ingame. They are already showing a game, not a vague tech demo. "IMO" doesn't matter here. Public perception and technical showing does.

A technical demo graphical showing is not comparable to a gameplay showing, not on any level, in any way you cut it. Again "IMO" doesn't play here. One is here, now being played. The other just a clip with no interaction, in some far off future maybe or maybe not. Even the Samaritan demo looks more concrete then the FF tech demo, because at least the first one is from an engine dev who's previous engine version is everywhere and people have a better point of reference and relate-ability.

You will note I earlier criticized 1313 graphics in this thread, this has nothing to do with my opinion in regards to 1313 or FF as games or graphically wise. Simply to do with delivery and how people perceive it. This very article and the rest of the thread is proof of the public perception of the 2 showings. Average perception is just as blind to just how extremely limited the 1313 demo is in environmental scope (a point far in favor of the FF tech demo if we could actually compare them)

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GaspoweR

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Edited By GaspoweR

We've kinda seen this thing happen before and in a way I'm still very much cautious as to how the devs are actually going to pull this off. Considering that they are showing this now in a time wherein no new consoles with far advanced hardware has been confirmed yet and with only one other game (Watch Dogs) so far has been shown to be a next gen title, Lucasarts must be extremely confident that this game will be able to succeed wherein The Force Unleashed failed. This is an extremely risky gamble on the part of Lucasarts and showing this game so early only puts added pressure and even extremely high expectations for this game as we approached c,oser and closer to its launch day. Hopefully this doesn't turn out to be like The Force Unleashed, Alan Wake -even though I love this game-, or Killzone, wherein at some point the game looked very promising yet it wasn't able to live up to expectations.

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Tennmuerti

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Edited By Tennmuerti

@GaspoweR:

Watch Dogs has been stated to be for current gen, 360, PS3, PC. The demo however was most likely a PC showing.

I would not hold out high hopes for 1313 as a game (not talking graphics) the demo that was game-play was just third person boilerplate plate cover shooting and some Unchartedy scripted jumping climbing. So better to keep expectations for that in check.

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GaspoweR

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Edited By GaspoweR

@synthesis_landale: i have to disagree with you completely. They've shown this game in a playable, albeit very brief, form whereas the final fantasy video is pretty much a tech demo. Until they actually turn that into a game -which at this point they are still seeking fan feedback so we have yet to see this being green lit or if it actually does become a game- then we can actually start comparing or talking about it in the context of it being a game. As a tech demo its somewhat underwhelming but as a concept in terms of setting and character/s, it is very intriguing considering if you are a fan of the FF mythos and its various universes. Its good to know though that Square Enix has began considering or has something cooked up for their next generation of games but as of now we can't compare it to SW 1313 or Watch Dogs until we see even a small amount of gameplay and not just a cutscene.

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GaspoweR

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Edited By GaspoweR

@tennmuerti: exactly. Better to temper our expectations until we've seen more or have tried out the game ourselves.

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Edited By trylks

I does look very good, indeed. But it doesn't look that good.

I propose the Trylks' test for photorealism: graphics pass this test when you can't tell whether a character is a real person or CGI when looking at its eyes, in normal conditions of light, movement, etc. No static images, no dark or blurry images, etc.

(This is inspired by the Turing test)

This is not the case for this game, they are CGI in an obvious way, but I do agree this may be close to the standard to expect for next generation. After checking the tech demos of Unreal Engine 4 and the 3rd version of the crytek engine, next gen may look even better than this. IMHO.

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MaddProdigy

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Edited By MaddProdigy

Whoa look, a "dark" and "real" Star Wars game that bears an uncanny resemblance to Uncharted.

I have serious doubts about the quality, especially with all this strange hype, but as Brad pointed out I guess I'm in for a well executed Star Wars game. And the graphical fidelity definitely draws me in on top of that.

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Edited By EXCellR8

dear lucasarts... please just make another dark forces game. thank you.

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deactivated-649e6d7f86ede

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From the gameplay, it looks like LucasArts should have made this another one of those games where you eventually become a Jedi, like in Jedi Knight. Hopefully they'll use this engine to do that with another game, since it sounds like 1313 is going to be another cover shooter. The gameplay just looks like it's so fluid and fast enough that it would lend itself a lot better than any previous attempts at visceral close combat like I personally have wanted forever from a Jedi game and still haven't gotten. The Force Unleashed games are the closest we've seen so far and were both slow as hell by comparison.

At least it looks like LucasArts are getting back into fighting form when it comes to the games they put out. The quality looks like it's there again from the brief demos they're showing. I'm going to jump on the bandwagon of being "cautiously optimistic" like some others have said. It would be nice to see LA put out good games again after years of mediocrity.

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mrpandaman

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Edited By mrpandaman

@Gyrosion said:

Is Jar Jar the final boss?

Do you know how they said there are no Jedis, sith, or force powers here? Wrong... Jar Jar is a force user and the final boss.

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unsolvedparadox

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Edited By unsolvedparadox

This looks amazing. Haven't played a Star Wars game in years, but I can't wait to get my hands on this!