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The Guns of Navarro: On Infinity, and Beyond

Disney's wholesale embrace of the "toys to life" concept may speak volumes about where kids' entertainment is headed.

I don't feel like I'm speaking out of turn when I say that I believe Disney Infinity was the most interesting thing that happened this past week. Yes, I'm well aware that we spent most of the week shouting about governmental scapegoating of the games industry, college football players with imagined girlfriends, and the decorative merits of eviscerated lady torsos, and amid the din of all that, you may have simply taken Disney's latest video game announcement as a point of minor curiosity. But putting aside the noise of the week and looking at things objectively, there really hasn't been an announcement as outright intriguing as Infinity in the game industry in quite some time.

The amount of money Disney seems poised to make off of Infinity is just staggering. But I think the product is interesting beyond its ability to print dollars.
The amount of money Disney seems poised to make off of Infinity is just staggering. But I think the product is interesting beyond its ability to print dollars.

I say this not just as some industry coverage man dying for some thrilling new technology to write about. If that were the case, I'd be focused on the same dubious new console hardware spec rumors we've been collectively regurgitating into each other's mouths since we all apparently decided the Wii U wasn't really all that interesting to talk about anymore. More to the point, Infinity isn't even really a new technology announcement. At its most distilled core, Infinity is exactly what we've seen from Activision's Skylanders series; a transmedia blending of the toy market and the video game market into a single, (hopefully) successful initiative. But reading through what Disney Interactive's chiefs, Disney Animation's chief creative officer John Lasseter, and the developers at Avalanche Software envision for this project, the scale for what Infinity could be trumps anything that's been done similarly by several orders of magnitude.

That's not a slag on Activision, who, despite their Mordor-like consumer image, have created one of the few genuinely successful new children's properties of the last few years, and done it mostly just building it as it went along. That Activision and developer Toys for Bob were able to make Skylanders a success on the mere strength of its withering Spyro the Dragon franchise is why you should believe this concept isn't going away any time soon. Spyro has proved an enduring franchise over the years, but in the case of Skylanders, it was really just a jumping off point. The framework of a collectible action figure-oriented game was just being filled in with spare parts from a franchise a publisher hadn't done much with in a while. On paper, it just sounded like a slightly more ambitious version of what Ubisoft did with its Raving Rabbids franchise, but once executed, suddenly Activision had a major hit on its hands.

Why? Because Skylanders appeals to the desire in children (and certain psychotic adults) to experience every possible facet of what they love. Give them something to collect, and they will collect the shit out of it. It's an idea that properties like Pokémon have exploited for years, but done with such a direct connection between the toys and the game that the line between the two was effectively blurred. Kids could have their bright, colorful toys to play with, and those toys actually fueled the action in the game. What kid wouldn't love that idea?

So at the outset, Activision's only true nemesis in all of this was the limitations of the Skylanders brand. Half a billion in sales later, now it has a real one in the form of Disney.

Too early to start getting excited about this kind of thing? Yeah, probably. Gonna do it anyway.
Too early to start getting excited about this kind of thing? Yeah, probably. Gonna do it anyway.

We've all seen the trailer now, and read the various descriptions of what Disney plans to do with this concept. Infinity goes beyond just the idea of a rigidly structured game and actively encourages kids (and, again, adult players) to use the characters and environments they've purchased (by way of the figures and other accessories) however they damn well please, thanks to this upgraded Toy Box mode. The Toy Box mode in Toy Story 3--which, understandably, you probably didn't get around to playing--is one of the better pieces of unrealized potential I've seen in a game in a while. While that game's version of it is limited, it's the version of it that's being implemented in Infinity that sounds truly exceptional.

Who wouldn't want a version of LittleBigPlanet featuring tons of major characters and settings we already know and love? It's why kids buy licensed toys in the first place, after all. They want to have those characters, those worlds at their imagination's disposal. Just playing a predesigned game is certainly fun, but when I was younger, I know I had a lot more fun taking my various G.I. Joes and Transformers and super hero figures and smashing them together into scenarios only my addled child brain could fathom. Whether the Disney characters are specifically your thing is entirely beside the point. The point is that they are giving you creative access to these characters and environments in ways that were traditionally relegated to plastic crap strewn about your living room.

That it is purely digital access is also beside the point, though it might not be for some of you. I've already seen a few comments lamenting some larger shift toward a "digital toy box" versus a tactile one, though I don't necessarily think one would ever replace the other. The toys, in Infinity's case, appear little more than a means to getting content into people's games, but kids will still play with those toys. The adults like Jeff who buy them, then proceed to leave them stacked and unopened, like canned beans in an apocalyptic bunker, are probably the distinct minority here.

And keep in mind that over time, all facets of this idea, from the game, to the toy box, to the figures themselves, will improve, provided they are successful. Infinity is likely just a launching point for many, many more things like it. Some of those will undoubtedly come from Disney, who has both the Marvel and Star Wars brands just sitting there, minding their own business, waiting for a chance to jump in and make their parent company unfathomable gobs of money. And when a company like Disney gets behind something like this in a big way, you can almost guarantee that others will follow suit. Activision's success was guaranteed to produce a clone or two, but Disney being the second major player in this "toys to life" market says to me we're about to see a fundamental shift in how games and toys are marketed to kids. If Infinity is a success, it could become the blueprint for these kinds of properties.

Adult me has no strong interest in Skylanders, nor does he feel a strong need to play Infinity outside of professional curiosity. Eight-to-eleven-year-old me, however, is practically exploding at the thought of what Infinity might mean for toys and games in the foreseeable future. I remember when I actually was that age, I always lamented that the toys and games I bought essentially had nothing to do with each other, even if they represented the same property. This is all the kind of thing I always imagined for the far-flung future, decades away from my own childhood. Turns out it wasn't so far-flung, I guess.

Dear Disney People, I would like to see Duck Tales in your Infinity video game because it is my favoritest show. I also like Darkwing Duck and Gargoyles. Please do this or I will be sad forever. Sincerely, Alex Navarro -- Age 31
Dear Disney People, I would like to see Duck Tales in your Infinity video game because it is my favoritest show. I also like Darkwing Duck and Gargoyles. Please do this or I will be sad forever. Sincerely, Alex Navarro -- Age 31

Sure, the technology is still somewhat crude, but again, this is a launching point for potentially greater things. Just reading about Infinity has given me all sorts of crazy hypothetical ideas of how those interactions between toy and game could evolve over time. And that doesn't even factor in crazy other tech that has yet to be utilized on a typical consumer level. Just wait until somebody tries to fuse 3D printing technology with gaming on a level affordable for the average consumer. You might not even have to wait that long, at the rate things are currently moving.

I know it's trite to toss out the old "we live in the future" nugget, but goddammit, we live in the future. Maybe my understanding of this fact is why, no matter how loud and angry everyone in the industry seems to be in a given week, an idea like Infinity can still stand out above the fray. Sure, it's just another way for a publisher to make money, but it also says to me that companies are looking for new, innovative ways to tailor gaming experiences to a market that's suffered stagnation for a while now. It says to me that companies aren't necessarily going to just wait around for console makers to do the innovating for them on the hardware side, especially when you consider Infinity is coming to current-gen platforms, and not waiting around for the next go of things, which isn't even that far off.

2013 really is shaping up to be quite a year, isn't it?

Weekly Notes:

First of all, thanks for reading this! You might be confused why written content is appearing on the site on a Sunday. I assure you, there is no cause for alarm. This is The Guns of Navarro, a new column I'll be doing on a weekly basis here on the site. Yes, I'm well aware that title requires a purposeful mispronunciation of my last name, but you know what? Fuck it. It's not even a real last name. My parents made it up. It's supposed to be Ratcliffe.

So, what is this column? Well, it's kind of whatever I, and you, want it to be. I don't have a particular format or structure I plan to adhere to with this. It's more just about me writing about what I find interesting, positively or negatively, in the video game industry, and tangentially related areas of the world. I'm doing this because A. More content is always better than less content, and B. People have often lamented not really having the best handle on me and my own personal tastes. I do a lot of reviews and news writin' around here, but obviously being in New York, it's difficult to participate in things like the podcast and video coverage.

So this will be my nook, my little corner of the site where I talk about the stuff that seems of interest. Hopefully you'll dig it, but if you don't, hey, it's not like we're forcing you to read it! At least not until Dave finds a way to do that. I think that's his next project after the new site launch.

Anyway, thanks for reading, and I'll see you next week.

--A

Alex Navarro on Google+

233 Comments

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hanktherapper

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Edited By hanktherapper

@DJKommunist: Matthew Rorie works at Gamespy now.

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recroulette

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Edited By recroulette

Great to see an article on Sunday, loved it. Can't wait to see more Alex.

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donkeycow

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Edited By donkeycow

Hmmm... I like the title of this piece, love The Guns of Navarone, well played Alex.

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Elwoodan

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Edited By Elwoodan

love the article, and the name is GREAT.

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hanktherapper

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Edited By hanktherapper

I'm quite interested in how this turns out. If they can pull it off this old man is in.

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tds418

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Edited By tds418

Rorie got a job at GameSpy, so he's doing okay.

A weekly column from Alex is an awesome idea! Looking forward to more.

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rev_vadaul

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Edited By rev_vadaul

It is really cool to see Alex get a column, he's been pretty under utilised of late so it is great to know we'll be hearing more from him now.

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CoolYetiDance

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Edited By CoolYetiDance

Great read :D

Thanks Alex!

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mbkish

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Edited By mbkish

Thanks Alex. I look forward to more of these weekly articles.

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Mezmero

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Edited By Mezmero

Way to stick to your guns Navarro. Oh, I get it. Your writing makes the most obvious platitudes of video game business fascinating to read. The future looks bright for corporate America while the working class gets boned by a damn cartoon company! This project could be huge for Disney but do they really need to get any bigger? They're freaking Disney! They own your entire childhood. Hell, they own the childhoods of today. It's absolutely frightening how transparent the marketing angle is on this idea. I'll just be waiting for the toys to become self- aware and destroy us Geth-style.

I wouldn't mind reading more editorials like this. There's no one on the staff more opinionated so might as well put those opinions to work. It's going to be a bumpy year for video games. Plenty to talk about.

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sgtsphynx

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Edited By sgtsphynx  Moderator
@Alex said:

Everything in this image needs to be in Infinity, with the possible exception of Bonkers.
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mrfluke

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Edited By mrfluke

great read, but you should have just made this as a sort of soapbox style of video with you talking into a camera.

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Beaudacious

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Edited By Beaudacious

@tds418 said:

Rorie got a job at GameSpy, so he's doing okay.

A weekly column from Alex is an awesome idea! Looking forward to more.

WHAT!! Fuck GB, I'm going over to GameSpy!! (Who knew GameSpy still existed??)

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ProfessorEss

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Edited By ProfessorEss

The key to Skylanders was that the game itself was decent, and I'll have to see more before forming an opinion. I'm basing this on Disney Universe. The idea of a Disney-based, Lego-style game is brilliant and sounds like something that couldn't possibly go wrong, unfortunately the costumes and worlds were too few and the gameplay was too rough. If they make the same missteps with Infinity that they made with Universe I'm really not sure how it'll all pan out. 
 
I am a little comforted by the fact that it's being made by the developers of the Toy Story 3 game though.

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shawnlreed

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Edited By shawnlreed

Good first column Alex.

I'll definitely be reading it in future weeks.

The site needs more of your content.

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originalgman

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Edited By originalgman

Put the persona on the portal, cast Bufu.

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TadThuggish

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Edited By TadThuggish

I can dig it.

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deactivated-61b64fdbd7632

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Interesting piece. I like the idea of interaction between toys and video games but the figurines from skylander and this Dinsney Business are awful, the child inside of me would never buy figurine without points of articulation.

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unequivocable

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Edited By unequivocable

Well done.

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Hobbaswaggle

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Edited By Hobbaswaggle

I just wish they made pose-able figures, how the fuck does a kid play with a toy that doesn't move?

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Edited By TheSouthernDandy

Weekly written content from Alex? Yes please. Witty title referencing a movie I love? Fantastic.

Great first column, I'm with you on this, kid me would have went bananas over this toys+game idea. I think I actually remember having a discussion with friends way back about how awesome this very idea (or a variation of it) would be. Disney's gonna make a butt ton of money I think that's pretty much guaranteed.

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MildMolasses

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Edited By MildMolasses

Great first column. I hope this shows the rest of the crew that the written word still has a valuable place on the site

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rox360

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Edited By rox360

Good stuff, Alex. Awesome to see more lengthy written pieces on this site.

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MrMazz

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Edited By MrMazz

I totally forgot about gargoyles franchise look man is so buy some if they made it

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DarkWaterSong

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Edited By DarkWaterSong

@Mezmero said:

Way to stick to your guns Navarro. Oh, I get it. Your writing makes the most obvious platitudes of video game business fascinating to read. The future looks bright for corporate America while the working class gets boned by a damn cartoon company! This project could be huge for Disney but do they really need to get any bigger? They're freaking Disney! They own your entire childhood. Hell, they own the childhoods of today. It's absolutely frightening how transparent the marketing angle is on this idea. I'll just be waiting for the toys to become self- aware and destroy us Geth-style.

I wouldn't mind reading more editorials like this. There's no one on the staff more opinionated so might as well put those opinions to work. It's going to be a bumpy year for video games. Plenty to talk about.

Wasn't the a horrible little animated Kids movie a few years ago about toys that got the wrong chips in them, and then took over? That may be why there are no points of articulation, then if the buggers go nuts they can't move their arms to stab you with a nail file.

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LiquidS

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Edited By LiquidS

More Alex is never a bad thing.

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Wrect

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Edited By Wrect

The kids love the Alex Navarro.

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MordeaniisChaos

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I got this confused with Destiny, damn.

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Undeadpool

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Edited By Undeadpool

@Wrect said:

The kids love the Alex Navarro.

It's that damn Navarro, he's so hot right now!!

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John-Luke

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Edited By John-Luke

I hope Disney can make something interesting out of it. The Skylanders formula beyond the initial awesomeness of the melding between tangible and intangible is an insipid puzzle/action game. Nintendo is poised to do something similar as well, with a sensor in every Wii-U pad and properties like Pokemon and Smash Bros., I always thought it was something that could revitalize the company, like Wii, but without the drop in quality and originality.

Anyway, cool column, Navarro. I'm not sure I'm as excited about it yet, but Toy Story 3 was surprisingly neat, so I'm hopeful.

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warxsnake

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Edited By warxsnake

Alex Alex Alex Alex Alex 
Great article

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Mezmero

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Edited By Mezmero

@DarkWaterSong said:

@Mezmero said:

Way to stick to your guns Navarro. Oh, I get it. Your writing makes the most obvious platitudes of video game business fascinating to read. The future looks bright for corporate America while the working class gets boned by a damn cartoon company! This project could be huge for Disney but do they really need to get any bigger? They're freaking Disney! They own your entire childhood. Hell, they own the childhoods of today. It's absolutely frightening how transparent the marketing angle is on this idea. I'll just be waiting for the toys to become self- aware and destroy us Geth-style.

I wouldn't mind reading more editorials like this. There's no one on the staff more opinionated so might as well put those opinions to work. It's going to be a bumpy year for video games. Plenty to talk about.

Wasn't the a horrible little animated Kids movie a few years ago about toys that got the wrong chips in them, and then took over? That may be why there are no points of articulation, then if the buggers go nuts they can't move their arms to stab you with a nail file.

I only remember Small Soldiers because it was bad and David Cross was in it I think.

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Scigrex14

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Edited By Scigrex14

More content is always welcome. I do like this column being your opinions on where games and things centered around the gaming hobby are heading. Also you should try to Skype into the Giant Bombcast, once or twice a month. That would be really awesome! Keep up the good work, I will keep reading it.

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csl316

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Edited By csl316

Hopefully this is an appropriate forum to continue the Year of the Cage.  You were just about to hit the late 90's golden era.
 
Also, fuck yes Duck Tales and Gargoyles.

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Ponyexpress

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Edited By Ponyexpress

I'm really enjoying the direction the site is taking. Loved all the new features so far.

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JohnnyV

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Edited By JohnnyV

Nice article, Alex!!! :-)

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thdemn

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Edited By thdemn

Cannot wait to see what Alex has coming next.

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ArsenalFan

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Edited By ArsenalFan

Possibly the greatest article title ever on Giant Bomb?

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akeripper4

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Edited By akeripper4

more written things from alex is a very good thing

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Sunjammer

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Edited By Sunjammer

Awesome Alex. Love to see you write more, and a great article.

Also, extra points for Ducktales.

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mikeeegeee

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Edited By mikeeegeee

Great read, thanks Alex.

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WMWA

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Edited By WMWA

I really like this column. I've been hoping Alex would start a regular column, so this is great.

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nightriff

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Edited By nightriff

More Alex is way better than more Patrick

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BlatantNinja23

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Edited By BlatantNinja23

Disney pretty much owns my childhood. Though, being born in the early 90's still made me a little too young for even the last years of Disney Afternoon, Toon Disney pretty much kept me up to speed on what they had to offer in the late 80's and 90's. It was a weird realization when I found out most of what I watched both with Disney and Nickelodeon was mostly all syndicated and re airings. I guess I was just fortunate to have satellite as a kid, cause no one else my age knows what The Gummi Bears was.

Anyways, I'd buy a Darkwing Duck figure in a heartbeat. It'll go right next to my Lego R2D2 on my, "I'm probably too old for this now" shelf.

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JordanaRama

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Edited By JordanaRama

Interesting. I'm in. Alex is a pretty good writer.

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happymeowmeow

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Edited By happymeowmeow

Sadly for our 11 year old selves the Darkwing Duck era stuff will never see the light of day because these are marketed at kids who've never heard of those shows.

But, on the positive side, they could make Gravity Falls toys . Or Tron Uprising.

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myke_tuna

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Edited By myke_tuna

: Navarro totally is a real last name. I'm offended.

But seriously, this column seems cool. Glad you're posting more content.

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fisk0

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Edited By fisk0  Moderator

@happymeowmeow said:

Sadly for our 11 year old selves the Darkwing Duck era stuff will never see the light of day because these are marketed at kids who've never heard of those shows.

But, on the positive side, they could make Gravity Falls toys . Or Tron Uprising.

Yeah, that's kinda sad. Darkwing Duck or Talespin games could've been amazing with today's tech. But, yeah, I'm not sure I'd buy them if they appeared at this point. Haven't rewatched the shows since they aired in the early 90's, and kinda doubt they would hold up as well as we remember them. They could always reboot the shows though, I think the concepts would be good enough to work today, or do the Epic Mickey thing and introduce these "forgotten" characters in video game form, but even then I don't think it's been long enough since they aired to be considered actual Disney classics.

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BlackSymbiote

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Edited By BlackSymbiote

This was great Alex. I was thinking while reading, "I wish Alex would write more things like this" and just like that my wish is granted at the end of the post. Looking forward to more weekend content when the site kinda dies.

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fattony12000

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Edited By fattony12000
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