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The John Carpenter (Email) Interview

One of horror's most treasured directors took a few minutes to answer some questions. Wait, what?

If you happen to follow film director John Carpenter on Twitter (@TheHorrorMaster), you know the man responsible for The Thing, They Live, Halloween and countless other classics is also a big game player.

We’re not even talking exclusively horror, either. I mean, look at this:

After seeing Carpenter's tweet about Rayman Legends, it seemed worth a shot to get in touch. Just shouting over Twitter didn’t seem like a productive way of communicating, so a little Internet sleuthing lead me to www.theofficialjohncarpenter.com. It’s a website that doesn’t appear to have been touched in a long time.

If you've never seen The Thing, change that immediately. But don't be tempted to watch the awful, insulting remake/prequel.
If you've never seen The Thing, change that immediately. But don't be tempted to watch the awful, insulting remake/prequel.

Hidden within the site, though, was a link to a “webmaster.” I didn’t know websites in 2013 still had webmasters, and so I figured whatever email this was connected to would bounce back immediately. But, no, it didn’t. In reality, a few days later, I was asked to send over five questions for Carpenter.

How could I say no?

I didn’t, of course. And while Carpenter's answers are short, it’s a dream to say I’m running an interview, however brief, with the man responsible for some of my favorite cinematic horrors over the years.

This is crazy, you guys.

Giant Bomb: You talk about video games on your Twitter account all the time. Have you always been interested in video games? What are some of your favorites?

John Carpenter: My son got me interested in console video games. The first game I remember playing obsessively was Sonic the Hedgehog. Man it was hard; no checkpoints. I kept dying over and over again. Hand-eye coordination was impaired at the time. Over the years I've improved. I have many favorite games. Borderlands 2 is spectacular. I love BioShock, the Dead Space series, The Last of Us...

GB: When playing a horror video game, do you find yourself trying to deconstruct how it works? Which games have been the most effective at scaring you?

Carpenter: I enjoy the Silent Hill series. And no, I don't think about the mechanics of horror games. I just immerse myself.

GB: Having briefly dabbled in making video games with F.E.A.R. 3, have you given any thought to making your own horror video game eventually?

Carpenter: I'd love to work on an original video game. Maybe the opportunity will present itself.

GB: Do you think modern horror movies have anything to learn from horror video games? What about the other way around?

Carpenter: Video games and movies are different art forms. They share details in common, but not necessarily structure.

GB: The Thing was adapted into a pretty great video game. Have you played that one, and do you think any of your other films might have worked, too?

Carpenter: I am a character in The Thing video game. Unfortunately, I die. I think Big Trouble in Little China would make a great game.

GB: Thanks for your time.

No Caption Provided

Patrick Klepek on Google+

167 Comments

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DeadFish

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Wow, you really weren't kidding! Great interview. :) Also, he has the best twitter-name.

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Godmil

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Well that was a surprise. Who'd have thought he'd have such great taste in games.

Well done Patrick!

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greenvale89

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Edited By greenvale89

This is fantastic. So great that he took the time to answer your questions Patrick. I'm also glad I'm not the only one that enjoyed The Thing game.

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fisk0

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Edited By fisk0  Moderator

It's kinda weird that no mention was made of Sentinel Returns, which John Carpenter wrote the music for back in 1998. That game had an amazing soundtrack and atmosphere, and while it was a remake of a classic 80's game, it (and the original) are quite unique blend of a tower defense, survival horror and The Swapper-like puzzle game played from a first person perspective in a pretty alien landscape.

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BoOzak

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@vod_crack said:

@biggiedubs said:

Yo, that The Thing video game was trash!

I remember the controls being rather dated (I mean at the time, back in 2002) but it was a cool game. What's your beef?

The infamous Spoony review of the game shows off its several flaws. Constant fusebox fetch quests, the testing mechanic being completely scripted and bullshit, the fact that it's canon and turns the movie into a giant boss battle at the end.

To be fair Spoony can make any game look like shit, that's what he does. Even I could spend an hour picking apart my favourite games If I really wanted to.

Games are also effected by age a lot more than movies, you cant seriously review an old game because you hold things to a higher standard in terms of mechanics.

And no, I havent played The Thing. I did however play FFX when it came out and loved it ;p

Anyway, great, albeit short interview. I'm playing through the new Shadow Warrior at the moment and that kind of has Big Trouble Little China elements to it. (i'm guessing the original was inspired by it)

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Nonentity

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Co-op campaign multiplayer Big Trouble in Little China, one person plays as Jack, the other plays as Wang.

To be accurate to the film, Jack would be a pretty terrible shot and be awful at fighting, while Wang gets some Ninja Gaiden-style kung fu.

It's all in the reflexes.

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Hardtarget

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Wait, there is a The Thing video game?!

Also this was pretty cool!

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fisk0

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fisk0  Moderator

Wait, there is a The Thing video game?!

Also this was pretty cool!

Yup, it's certainly not flawless, but I'm happy to see that plenty of other people seem to have enjoyed it, just as I did. Seems like lots of people are shitting on it nowadays. It was released for Xbox, PS2 and PC back in 2002.

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arcn

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Eh, I'd say The Thing video game was at least somewhat ambitious, some parts of it were definitely bad, but it did have that whole paranoia system. I never got to see if how deep it really was, but essentially the characters would react to your actions and start to distrust you if you were acting suspicious to them.

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NeoAthanasius

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Nice get Patrick. I love having some variety on the site. Your Shocktober features have been a blast so far.

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Oldirtybearon

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@jillsandwich said:

Saints Row IV is the fucking best, you guys. You know what I'm talking about.

I still need to replay that loyalty quest. I missed most of the dialogue from laughing my ass off.

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colocho225

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So awesome!

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Slayeric

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Edited By Slayeric

This is awesome. :D

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bacongames

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Edited By bacongames

It's a shame the format effectively made the interview so short but the first question and answer is by far my favorite. The idea that Carpenter not only kept up with games after Sonic but as part of that played a ton of great games throughout this console generation is astonishing. I feel like I've been denied this key pierce of information for a long time, thanks Patrick!

Imagine the thought of being part of the development of Dead Space 1/2 and John Carpenter himself not only playing them but also considering both games as some of his favorites. Wild. Going through his recent twitter feed, it's actually crazy how many games he name drops which just makes me imagine him playing games whenever he's not out at events.

Either way, it feels good knowing that people can just get into games and really dive in and enjoy it in spite of some assumed trepidation they might have due to their background or career. In spite of his actual directorial output, his career and personality still makes him one of the coolest and yet down to earth people in his position and it totally makes sense that he would be way into games in retrospect.

EDIT: Just remembered I themed my twitter and GB account after The Thing this year. Fortuitous as they say.

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Lyfeforce

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How damn awesome was this for you, Scoops? Nice one!

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McGhee

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Edited By McGhee

Holy shit, I would love a Big Trouble in Little China game. If it was done right, of course.

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biggiedubs

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@biggiedubs said:

Yo, that The Thing video game was trash!

I remember the controls being rather dated (I mean at the time, back in 2002) but it was a cool game. What's your beef?

I didn't play that game in 2002, which is probably the first problem. I played probably around 2010, but I couldn't get interested in at all.

I remembering thinking that the dialogue was terrible for the main guys boring monologues, that the shooting was bad and that it just generally wasn't designed all that well. I think I spent a good half hour in the first area of the exploded building because I didn't know what to do, and the relationship stuff with your guys seemed so needlessly complicated for something that never really returned anything but annoyance. Could your guys ever be The Thing, or would they only think it was you and kill you?

I'm probably being hyperbolic, due to my distance from the original release and my love for the film, but my distinct memory of it was playing about 2-3 hours and never wanting to play it again.

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Nightcrawlah

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Edited By Nightcrawlah

@spiritof said:

The one question that wasn't asked:

How good is Kurt Russell at multiplayer?

*loses at CoD*

*pours whiskey over Xbox*

"Cheatin' bitch..."

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mrsmiley

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Short and sweet. Congrats!

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Kevin_Cogneto

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Clearly John Carpenter is awesome.

@godmil said:

Well that was a surprise. Who'd have thought he'd have such great taste in games.

Or would have such a rich, husky baritone?

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saddlebrown

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His list of favorite games is like, exactly what I would've imagined it to be. Awesome.

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probablytuna

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Edited By probablytuna

Huh, I always thought that Carpenter was responsible for directing the trailer to F.E.A.R. 3, didn't know that he had a hand in making the cutscenes as well.

The Thing is still one of the most creepiest movies I've ever seen. Apart from that I think his music is my favourite thing he's created.

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Nicked

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Edited By Nicked

I have to wonder what he thinks about the Metal Gear Solid games.

If anyone's interested, here's a cool analysis of "They Live", which I found through OpenCulture.com

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redgonzo

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@naru_joe93 said:

Did you guys know carpenter is interested in making a dead space film?

Also, carpenter is a national treasure; he was the master of taking B movie concepts and turning them into great films. I know, he hasnt been at top form in a long time, but he's also the dude who directed Halloween, The Thing, Escape From NY (my personal favorite of his), Big Trouble in Little China, They Live. Such a weird, yet awesome filmography that dude has.

Also http://www.digitalspy.co.uk/gaming/news/a522011/the-thing-john-carpenter-open-to-making-original-video-game.html

Im gonna keep an eye on google news to see how many other articles come from this one :)

And The Ward.... Ghosts of Mars, Vampires, Memoirs of an Invisible Man, Escape from L.A. Not to rain on the Carpenter parade. But he can be as bad as he can be good, and I suppose the same could be said of most directors. But I just recently watched The Ward, and it's made me a little bitter about the man. It really doesn't get much worse then The Ward, even ghosts of mars is enjoyably terrible. The Ward just feels like a limp nothing of a movie that is basically just a cash in on the his name sake. I guess I can celebrate his past works. But I really have no interest in anything the man touches in the future.

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biggiedubs

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@nicked said:

I have to wonder what he thinks about the Metal Gear Solid games.

If anyone's interested, here's a cool analysis of "They Live", which I found through OpenCulture.com

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Thanks for that. I've always been interested in Zizek, but I find his books fairly impenetrable. This was nice and clear, and understandable.

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PimblyCharles

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Edited By PimblyCharles

Wow this was a great read. Patrick never ceases to amaze me with the interviews he gets!

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mbkish

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Co-op campaign multiplayer Big Trouble in Little China, one person plays as Jack, the other plays as Wang.

To be accurate to the film, Jack would be a pretty terrible shot and be awful at fighting, while Wang gets some Ninja Gaiden-style kung fu.

It's all in the reflexes.

I want to be Egg, dude! it would have to be a beat-em-up or something.

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wibby

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"I don't know what it is, But it's weird and it's pissed off"

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hatking

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Edited By hatking

Awesome you got to speak to him. A shame it was so brief, but I totally understand. And this totally validates my yearly revisiting to Dead Space. Speaking of, I think I need to queue up that reinstall..

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Landmine

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Awesome.

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triumvir

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WUT?!

Good get, Klepek. I would not have pegged Carpenter for a gamer, but goddammit if the games her mentions aren't the ones you'd think he'd enjoy anyway! I wonder if he's played Amnesia...

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MysteriousBob

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Did Patrick genuinely think The Thing game was good or was he just being polite? Because it was friggin awful.

Anyway, awesome to know one of my favourite directors is a fan of Sonic and Borderlands.

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randombattle

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@mysteriousbob: What no way the Thing game is actually pretty good if you don't focus on the parts where it just cheats the infection stuff.

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TournamentOfHate

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Edited By TournamentOfHate

This is awesome Patrick!

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Bunnyman

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A QL with Carpenter would be gold.

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BD_Mr_Bubbles

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DedBeet

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Man, I'd love a Big Trouble in Little China game!

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forteexe21

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Edited By forteexe21

I actually didn't believe that it is really John Carpenter when this was on the coming up box. Just thought it was some other person with the same name or a reference i didn't get. Short but still nice interview!

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RuthLoose

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Edited By RuthLoose

Clearly John Carpenter is awesome.

@godmil said:

Well that was a surprise. Who'd have thought he'd have such great taste in games.

Or would have such a rich, husky baritone?

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Is this song DLC to Rock Band yet?

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Rick_Fingers

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mintyice

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subtek

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Big Trouble in Little China ANYTHING would be great!

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Turkalurch

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Freakin awesome Patrick!

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Impossibilium

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You can tell the age range of GB when I seem to be the only person who remembers the Big Trouble in Little China video game. And played it.

http://en.wikipedia.org/wiki/Big_Trouble_in_Little_China_%28video_game%29

Carpenter has lost credibility over the years thanks to a string of repetitive movies with the same basic idea and then selling out all his IPs to be remade as shitty modern versions for no reason.

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cornbredx

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Edited By cornbredx

@mintyice: They sourced it- it's quite common in video game journalism to source a story and add a little to nothing to it and only Giantbomb doesn't do it really (unless its big news and even then they try to get more info about stuff and have more Giantbomb oriented editorializing).

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Yummylee

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Edited By Yummylee
@fisk0 said:

@hardtarget said:

Wait, there is a The Thing video game?!

Also this was pretty cool!

Yup, it's certainly not flawless, but I'm happy to see that plenty of other people seem to have enjoyed it, just as I did. Seems like lots of people are shitting on it nowadays. It was released for Xbox, PS2 and PC back in 2002.

I remember really liking it, but was disappointed to find that a lot of the moments when your squad members would turn into a Thing was scripted. Especially considering how much the game talked up the 'chance' of your squad members getting infected, how to search for signs, and how best to deal with them.

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jakob187

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Whoa, god, no, The Thing was NOT a good game.

You MUST be out of your mind. That game was fantastic. Adaptive AI among your squad members, atmospheric as hell, and the whole story in general was well-played against what the Carpenter movie was.

Was it clunky in terms of controls? Sure, most shit around that time was. Nonetheless, I just don't know how anyone thought that was a BAD game.

Oh well. To each their own.

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fisk0

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fisk0  Moderator

@yummylee said:
@fisk0 said:

@hardtarget said:

Wait, there is a The Thing video game?!

Also this was pretty cool!

Yup, it's certainly not flawless, but I'm happy to see that plenty of other people seem to have enjoyed it, just as I did. Seems like lots of people are shitting on it nowadays. It was released for Xbox, PS2 and PC back in 2002.

I remember really liking it, but was disappointed to find that a lot of the moments when your squad members would turn into a Thing was scripted. Especially considering how much the game talked up the 'chance' of your squad members getting infected, how to search for signs, and how best to deal with them.

Yeah, that was disappointing, though not something you'd generally notice on your first playthrough, despite that I really liked it.