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The Latest Word On Capcom

Lost Planet 3 is announced alongside new showings of Resident Evil 6, Devil May Cry, and more at Capcom's annual media event.

SFXT, all up on your Vita.
SFXT, all up on your Vita.

Between angering the Mega Man mob, rebooting Devil May Cry, and weighing down Street Fighter X Tekken with a bunch of annoying business maneuvers, Capcom's been getting sort of smacked around lately. They've become sort of a tragic tale along the way, too, releasing games that come very close to being terrific but end up getting held back by something that, on the surface anyway, seems like it could have been avoided. And, as if to add insult to injury, the company forgot how to spell, sliding a whole bunch of typos onto boxes and into trailers that make the company look pretty foolish. What the heck is going on over there?

With all of that fresh in my mind, I was especially interested in seeing what the company would show at its annual media event this year. This time around, the company flew writers and camera people from around the world to Rome. Yeah, the one in Italy. For a minute I was concerned that they were going to announce a sequel to Shadow of Rome. Then I got all hopeful that maybe the next Dino Crisis would have an Italian flair. Or... I don't know, maybe they'd finally make a sequel to Trojan and set it in Rome for no good reason? As it turns out, the Rome connection is little more than Capcom wanting to find a cool spot to host their event. So I sat on planes for 15 hours to see games from a company that has its US headquarters about... 30 minutes away from where I'm currently sitting. Surely there's a more efficient way to show off these games to the media of the world, but there's something to be said for the cultural exchange that happens when you get to spend a chunk of time with Capcom's Japanese developers. But taking the temperature of Capcom Japan's staff comes secondary to the games themselves.

If I had to wrap Capcom's lineup up into one neat package, I'd say that it feels like they have a set of games that could really appeal to wide audiences, though they all run the risk of alienating their existing fanbases along the way. Lost Planet 3, Devil May Cry, and Resident Evil 6 all look like they could be spectacular games... just not necessarily in the way that the people who already look for those names on shelves might want. Devil May Cry is the most obvious one here.

Dante, ripping up demons on the boardwalk.
Dante, ripping up demons on the boardwalk.

The redesigned Dante comes off as brash and cocky, not too out of line from what you might expect from a young version of the DMC protagonist. The action still feels sharp, with ridiculous combos and maneuvers that reward skillful play. But it's the world and the way its being warped by demons that make it look so interesting. The demons want Dante dead, and they hope to achieve this goal by sucking Dante into Limbo, where he's vulnerable to their attacks. Limbo is a twisted, wild take on the real world, full of jaunty angles and They Live style messages that appear over the real world's signs and advertisements. Security cameras turn into demon eyeballs and Dante's weapons are, naturally, at the ready. In addition to the standard guns-and-swords gameplay that you'd expect from a DMC release, the triggers are used as modifiers to enable demon and angel weapons. This means you can work gigantic scythes into your combos, and your gun button allows you to pull enemies in your direction or, alternately, pull yourself towards them via a Bionic Commando zip kick sort of move. The action feels very fluid, and it's easy to transition from one move to the next as you bounce from enemy to enemy. You'll get letter grades as you bust out your attacks, just like in previous games, though the developers at Ninja Theory are exposing more of the scoring that goes on behind the scenes, in hopes that players will find it easier to figure out just how deep the combo system goes.

Also worth noting is that the things that happen in Limbo occasionally impact the real world. This manifests in a few different ways, but the most notable was shown during a brief gameplay demo we saw, where a sizable demon knocks the boardwalk's ferris wheel off its hinges, sending it rolling along on its way. A quick cut to a news footage of the same thing happening in the real world lets you know that you're actually fighting to stop demons from completely terrorizing the entire world, but since you seem to appear wherever this terror does, Dante is quickly blamed for the chaos and branded a terrorist. With both the real world and the demon world on his back, Dante will probably have his hands full throughout the entire game. Between the demo we got and being able to play a little bit for myself, DMC seems like it could be very cool. But I've never really had any real attachment to the previous incarnation of Dante, so I'm also excited at the prospect of a new team taking on some of these old ideas.

Speaking of new teams, Lost Planet 3 is being developed by Spark Unlimited, and they aren't really picking up where Capcom Japan left off. LP3 appears to be a dramatically different type of game that explores the backstory behind EDN III's snowy surface in a game that seems to be channeling quite a bit of Dead Space and a touch of Red Faction along the way.

This is Jimmy.
This is Jimmy.

So yeah, it's Lost Planet 3, but it's actually a prequel to the other games that takes you back to the humans that are supposedly paving the way for EDN III's first colonists. This is before widespread fighting between multiple factions has broken out, so you'll play as Jim Peyton, a everyman sort of figure who's just there to get some money together for his wife and newborn child. This means you'll be taking on mining and drilling tasks for NEVEC, at least at first.

The game puts you in a first-person perspective when you're controlling your utility rig. This is a large mech suit--larger than the Vital Suits from previous games--that's equipped with a claw arm and a drill. In the demo we were shown, Jim's out attempting to plant a thermal energy collector--the same sort of posts found in previous games--as a big snowstorm comes rolling in. It's slow-going when you're in the suit, but it offers a relative amount of safety against the smaller Akrid creatures that roam around the icy landscapes. Those enemies become more of a problem once you exit your rig.

On foot, the game transitions to a third-person view, and in this mode you can grapple onto cliffs in order to climb around tighter areas that your rig can't navigate. You're also armed, which lets you blast away at the glowing weak spots of any creatures you may encounter. If you get too close, an enemy may pounce on you, triggering a Quick Time Event of sorts that has Jim pull out his knife. In an interesting twist, you actually have to move a cursor around the screen to aim your knife strikes, requiring you to aim for the glowing weak points before you start stabbing.

Combat in the rig is more about drilling the crap out of the larger enemies, though one particularly resilient crab requires you to use all of the tools at your disposal. The basic idea is that you need to grab one of the front legs with your claw arm and lift it up, exposing the weak spot on its belly. Then, while leaving the claw engaged, you jump out of the rig and start blasting away with a shotgun, repeating until the creature falls. As before, the creatures drop T-Eng when you kill them, but instead of feeding into a ticking timer of sorts, T-Eng is used as a currency for upgrades to both Jim's rig and his on-foot weapons.

LP3 is an Unreal Engine game with a pretty nice look to it. The standout moment of the demo is when Jim finally fights his way to the point where he needs to plant the post and start harvesting all that heat. When planted and enabled, a huge heatwave emanates from the post, instantly melting all the snow and ice nearby. It's a great look that, in the demo we saw, revealed a lost outpost from some sort of colony that came before NEVEC's current operation. Inside the abandoned station, the game almost started to have a Dead Space sort of feel, and the way Jim's HUD pops up as a real-world projection reinforces Visceral Games' influence on Spark's design.

Oh, there will also be multiplayer of some sort, but they're not talking about that right now. Lost Planet 3 is due out in early 2013 for PC, 360, and PS3.

ZOMBIES ARE BACK

That's what the slide in Capcom's PowerPoint presentation said, and after watching Resident Evil 6 being played by one of its developers, I can confirm with some authority that zombies have returned to RE. That's all due to the C-Virus, the latest in a long-line of letter-based zombie illnesses. This presentation and accompanying demo was pretty impressive. It's running on the latest revision of Capcom's internal MT Framework engine, and that engine makes for some really great-looking lighting and shadow effects. Lightning strikes light up the dark room as Leon S. Kennedy makes his way out of a college and attempts to figure out what's going on with a mysterious fog that appears to have taken out just about everyone in the immediate vicinity.

Here's what the new HUD in RE6 looks like.
Here's what the new HUD in RE6 looks like.

The direction for RE6 is a return to the horror-focused ways of its past, and the gameplay sequence we saw managed to build some decent tension by going for long stretches with very little combat. But once you do get into a proper zombie fight, the controls should come closer to industry shooter standards, allowing you to move and shoot at the same time. You can also drop to your back at any time, letting you shoot from that position, if necessary. It's hard to get too much of a feel for a game's controls without actually controlling it yourself, but after talking to some of the minds behind the game, it sounds like they're on the right track, and the enemies are being developed with the moving/shooting combo in mind. So you'll find tougher opposition along the way, like zombies that wield weapons or the nefarious J'avo, which are a group of twisted creatures that mutate when you dismember them and can heal very quickly.

There will be three sets of playable characters in RE6, and each set has its own story that starts in its own location, but all eventually lead you to China as you attempt to uncover the truth behind this latest outbreak. Leon is partnered up with a Secret Service agent named Helena Harper, and after they're done dealing with a zombified President, they quickly get blamed for, well, assassinating said zombie president.

Chris Redfield's story puts him in China with another BSAA operative named Piers Nivans. The only real detail about Chris' story is that something happens to him six months before the events in China that causes him to "rethink his stance on bioterrorism." In my mind, that can only mean that some other character close to him (Claire?) got turned into a zombie and he had to put her down. Or maybe he's just tired of killing things that are already dead. Or maybe he's secretly infected with a virus with another letter at the front of it. But I'm just making shit up at this point.

Headlights and waypoint indicators up in here.
Headlights and waypoint indicators up in here.

The third story has you controlling Jake Muller, a mercenary that just so happens to be the son of the now-deceased Albert Wesker. Jake is partnered with Sherry Birkin, who first appeared in RE2. Knowing him to be the son of Wesker, Sherry seeks Jake out in an Eastern European country because his blood has the potential to save the world from the zombie menace. But that country's in the middle of a civil war, making getting out of there and getting into China sort of tricky.

If you've watched the released trailers, you know that these stories will crossover. The developers intend for Leon's story to be the first one that people play, though it sounds like you'll be able to play around with different story orders, if you like. I asked if this would lead to moments where things done by one set of characters mean that the world is different when another set of characters arrives on the scene, but wasn't given a straight answer on that. Overall, though, it's an impressive-looking followup to RE5 that appears to be getting back to at least some of the darkness that made the series so beloved in the first place.

Speaking of darkness, Street Fighter X Tekken is coming to the Vita this Fall. It'll feature 12 new characters, which probably doesn't surprise you much considering the way some folks have gotten outraged after finding traces of those characters on the disc in the console versions. The developers are also adding touch screen controls and rear touch, as well. This can be configured to do a few different things, if that's your style. But it plays fine with the Vita's default setup, as well. The interesting part is that the Vita version will be cross-compatible with the PlayStation 3 release, and DLC will transfer between the two versions, as well. That means if you buy the Vita version, you'll get the 12 new characters in the PS3 version of the game, too. Gems, colors, and all that other stuff will also transfer between versions.

Jack X!
Jack X!

But what if you're not going to buy the Vita version? Yes, those characters will go on sale at some point this Fall for $19.99... on the PS3, anyway. I asked about the 360 version and got a carefully worded non-answer that makes me think that Capcom's signed away its ability to even talk about putting these characters on 360 until its exclusivity deal with Sony has lapsed. Well that'll certainly calm everyone down...

The Vita version of the game seems to play just fine, though you probably shouldn't expect a pixel-perfect conversion. Facial complexity was the one thing that stood out to me, though to be fair it only stood out because Capcom was showing the two versions side-by-side to illustrate the cross-platform play. On the small screen, it looks just fine.

The next steps for Capcom include getting a playable version of Resident Evil 6 ready, which will probably appear at E3 this year. The company also has some other stuff wrapping up, like Steel Battalion: Heavy Armor, Dragon's Dogma, and Resident Evil: Chronicles HD Edition. I also keep hearing people talking about a Darkstalkers game, but that was nowhere to be seen. Considering the big and often negative reaction to Capcom's last fighting release, I'm not too shocked that the message this time around was mostly about patches and updates for SFXT, rather than giving the impression that they're all moving on to the next release. So expect those infinite combos and online sound bugs to get patched out before too long.

For more from me on this week's Capcom news, check out the podcast.

Jeff Gerstmann on Google+

107 Comments

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caff31

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Edited By caff31

i wish we could get some d&d arcade and aliens vs predator on xbox live arcade

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Andy_117

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Edited By Andy_117

For some reason I read it as "Lost Planet 3 is announced as Resident Evil 6," and thought some weird crossover shit was gonna go down. I'm not going to say I'm disappointed, since it makes no sense to merge those franchises whatsoever, but... there was potential, in my sleep-deprived, mania-addled inferred misread sentence. :(

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Campbell000

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Edited By Campbell000

That's a bad joke on that "This is Jimmy" caption Gertsmann. hahaha

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Jackc8

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Edited By Jackc8

Lost Planet 3 sounds interesting, but considering the recent history of Capcom, I'm certainly not holding my breath.

I've seen gameplay of DMC and the trailer for RE6, and neither look the least bit interesting.

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Eyz

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Edited By Eyz

Some kickass news actually.

I'm even warming up to that new DMC. :)

I was expecting some new infos on Dead Rising 3...awww...

And this Lost Planet 3 looks amazing! A return to form, hopefully. I was really pumped for LP2, but somehow, never got to it... The return to a more LP1-setting and feel is a nice touch!

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deactivated-64b8656eaf424

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Haha, this is Jimmy.

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ptys

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Edited By ptys

So from what I gather Ada turned Chris's entire squad into mutants and so he wants to get revenge?... Look at the bomb with the needles in both trailers.

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HerbieBug

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Edited By HerbieBug
@Nasar7 said:
RE 6 and Steel Battalion. Possibly Dragon's Dogma. Redeem yourself, Capcom.
Steel Battalion might turn out pretty neat, but that'd be entirely From Software's doing.  How good it is might be directly proportional to From's resistance to the cloying slather of mediocrity Capcom as publisher exudes.  
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EndlessLotus

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Edited By EndlessLotus

It's so obvious.

They're drunk-developing....

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ProfessorK

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@PerfidiousSinn: Apparently It sold a couple mil and I guess they figured why go with a character made by a guy who doesn't even work here anymore and the franchise doesn't ship that many units.

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ProfessorK

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Edited By ProfessorK

@grbear: I loved the screams when you chopped off limbs! Bring on Agrippa!

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scottygrayskull

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Edited By scottygrayskull
If you get too close, an enemy may pounce on you, triggering a Quick Time Event of sorts that has Jim pull out his knife.

Oh god, PETA will have a field day with this one. It'll be Battlefield 3 all over again! D:

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Liquidus

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Edited By Liquidus

RE6 looks great. Still not at all convince DmC is gonna be worth my while.

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toowalrus

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Edited By toowalrus

I'm actually stoked for all 3 of these games- can't wait.

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Law313

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Edited By Law313

@PerfidiousSinn said:

Mega Man Legends 3 gets canceled due to "lack of interest" but apparently enough people care about Lost Planet to justify a third game. Even after the second one was terrible

'Kay.

Come on, this is Capcom your talking about. They arent exactly on good terms with common sense.

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citizenjp

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Edited By citizenjp

Gimme Mega Man and I'll start caring about Capcom again. ;P

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Nasar7

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Edited By Nasar7

RE 6 and Steel Battalion. Possibly Dragon's Dogma. Redeem yourself, Capcom.

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akumous

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Edited By akumous

I'll be honest, I hated the early builds of Dante's character but the recent build of the new DMC: Devil May Cry game is tenfolds better and I am willing to give the game a try despite Dante not having his traditional white air.

It is refreshing that Capcom is finally modernizing RE's controls because the controls of the past were ridiculous--the stop and shoot mechanic is laughable and doesn't work, that's why I didn't buy RE5 but rented it. As for the game in general, I am curious to see how things spans out but I am confident of it turning out well and being a classic hit.

As far as Street Fighter X Tekken goes, however, I've pretty much written off that game ages ago and I hope the poor sales coupled with enormous back lash from the fans teaches them a lesson of how to do business "properly."

Er, I don't know about Lost Plant because I haven't really gotten into that series but I am going to give it a rental once it comes out.

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Krakn3Dfx

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Edited By Krakn3Dfx

As someone who liked Lost Planet 1 and 2, I'm interested to see what LP3 brings.

To be clear tho, I'm not saying either game was good in any technical way that would garner high scores or mass adoration. I just liked them like I like Escape From L.A., in that guilty pleasure, "I Like Shitty Things" kind of way.

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Little_Socrates

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Edited By Little_Socrates

Was hoping to read something in here that made me feel better about Capcom as a company from a business standpoint. Sadly, that did not come to pass.

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Commisar123

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Edited By Commisar123

DmC looks pretty neat still so that's cool

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Itwastuesday

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Edited By Itwastuesday

Over the past few years, let's say, since Bionic Commando Capcom era, I've always had the mental image of everything in their office being on fire all the time, with men in ties running every which way and their arms flung over their heads in panic. Of course, I don't know anything about Capcom internally, this is just he impression I get.

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Vexxan

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Edited By Vexxan

Finished RE5 last night with a friend and I could go for some more. The new trailer seems pretty good too.

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napalm

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Edited By napalm
@zyn said:

Resident Evil 6's HUD looks fucked up.

Yeah, I don't... I don't think I really like the way it looks. Were they showing it as it was in the animation if coming on screen or what? it looks a little...  
 
I think I would have preferred a bare-bones heads-up display, honestly. Just a simple gun icon, ammo counter, grenade count and health count in a simple font lined up across one line.
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kollay

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Edited By kollay

DMC looks dope.

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dropabombonit

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Edited By dropabombonit

This is the only preview I need on this event, you summed up everything pretty well. I can't wait for the new DMC game, looks great from the trailers

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Edited By DeF

@Dr_Rofl said:

Foolish of me for thinking there may of been monster hunter news :(

one of the US Capcom dudes said on twitter or something that "MH news traditionally come out of Japan" but we "shouldn't be worried".

So expect more MH to come our way :)

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horrifying

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Edited By horrifying

@suicidepacmen said:

No word on Monster Hunter? Fuck this planet.

:|

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Dezztroy

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Edited By Dezztroy
@Skanker said:

I wish Lost Planet 3 was more like Lost Planet 2. I had a ton of fun with the game because of the barebones story and great co-op.

Same. I really, really hope the LP3 campaign will feature co-op. LP2 had some pretty damn amazing bossfights which were great experiences with friends.
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enai

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Edited By enai

Foolish of me for thinking there may of been monster hunter news :(

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zyn

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Edited By zyn

Resident Evil 6's HUD looks fucked up.

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Winternet

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Edited By Winternet

Deadspacy looking HUD on RE 6.

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paulunga

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Edited By paulunga

WOAH! Wait just a minute! Shadow of Rome was a terrific game. Of course I mean the Agrippa parts, no one liked the stealth sections. Anyway, I'd love to see a Shadow of Rome sequel and I'm sure Greg would agree with me: http://www.gamespot.com/shadow-of-rome/reviews/shadow-of-rome-review-6118093/

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probablytuna

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Edited By probablytuna

Sounds like Capcom has a list of potentially great games coming out in 2012. Sadly I'm not particularly interested in any of them.

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Katkillad

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Edited By Katkillad

No monster hunter?  I hope Capcom gets the cancer.

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chickdigger802

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Edited By chickdigger802
No Caption Provided

This gif sums up captivate. Click to view.

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RoyCampbell

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Edited By RoyCampbell

So more fighting games and Resident Evil.
 
Thanks for the Ace Attorney news.

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umdesch4

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Edited By umdesch4

Dragon's Dogma? Let me remind you about one of the greatest moments in Giant Bomb history:

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diablochicken14

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Edited By diablochicken14

I find it odd that Capcom would go with the Unreal Engine instead of their internal MT Framework engine that they pimp every chance they get.

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bigdaddy81

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Edited By bigdaddy81

I was really hoping for some Dragon's Dogma coverage. Of all the games being released by Capcom this year, it's the only one that looks interesting to me.

And RIP Lost Planet franchise. You had potential.

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Skanker

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Edited By Skanker

I wish Lost Planet 3 was more like Lost Planet 2. I had a ton of fun with the game because of the barebones story and great co-op.

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honkyjesus

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Edited By honkyjesus

I am having a hard time getting excited about RE6, and I loved the last two. The DMC reboot looks pretty effing interesting.

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fishinwithguns

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Edited By fishinwithguns

I don't have a Vita...fuckin' 19.99 for twelve characters? Honestly, if it were anyone but Capcom, I'd hate that. But fuck Capcom for knowing all my weaknesses. I just paid like...I dunno, 1.99 for Kazuya's alternate costume? And that was me exercising my best self-control...I almost paid for Sagat's as well. God I hope Dragunov appears playable on the Tekken side...and Yang (among others) on the Street Fighter side.

FUCK!

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grbear

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Edited By grbear
@Vlad_Tiberius

Shadow of Rome - one of the best hack-and-slash experiences in gaming.

That title deserves both a sequel and an HD remake.

This guy gets it. The stealth sucked but the combat was great.
Juicy tomato for life.
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MadMagyar92

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Edited By MadMagyar92

Who's idea up the chain-of-command decided that there needed to be another Lost Planet? How many chances do you give a game before you realize it just isn't posting the numbers necessary to continue?

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ptys

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Edited By ptys

Man if they killed off Claire I'd spit the dummy!.. Bet it's to do with Sheva. Anyway, all sounds pretty promising although I'm sure everyone will whinge when RE6 comes out and the characters can't... fly or something.

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Jackel2072

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Edited By Jackel2072

other then steel battalion, nothing Capcom is doing at the moment has me all that excited.  

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Zleunamme

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Edited By Zleunamme

I psych about Resident Evil 6. The things I don't like about it is that the logo for six looks like a mutated giraffe and the orientation of the HUD looks odd.

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TheHBK

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RE6, I guess including Leon should get people excited. But they don't show gameplay and they fuck it up by going with the dumb Wesker Jr angle. Why not just say they are after a vial of weskers blood? Instead they want to introduce a douchy looking guy. Look at that douchy hair.

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thebigJ_A

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Edited By thebigJ_A

@ABritishNerd said:

Dragon's Dogma is the only Capcom thing I'm really excited about at the moment.

This.