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Wednesday at GDC: Modern Warfare 2, Punch-Out!!, New Zelda DS, Podcast Armageddon

Game Developers Conference gets underway for real, and gaaaaaames!

OK, stop what you're doing and watch this trailer if you haven't seen it already. It's for Infinity Ward's next game, Modern Warfare 2.

  


Head over to www.modernwarfare2.com if you want a higher-quality stream of the clip. You might have noticed that there's no mention of "Call of Duty" anywhere in there. Weird, right? It's one of those moments where you think back and realize that when referring to the game recently, people "in the know" have just been calling it Modern Warfare 2. This trailer debuted at the GDC awards.

Punch-Out!! for the Wii is available for play on the show floor, and you know what? It's totally Punch-Out!!. I was kind of shocked by how similar it is to the old games. You can throw rights and lefts, to the body or the head, and if you earn a star punch you can unleash it by holding A on the Wii Remote and throwing a punch. I played with the motion controls, which seemed just fine. But you can also go classic and play with just a sideways Wii Remote, like you were rocking an NES controller. I beat the living croissants out of Glass Joe, for the record. It looks great, but I can't help but feel weird about it. I mean... it's the same game with some new boxers in it. My nostalgic side gives that a Gabby Jay-style "yay!" Then I get all cynical and start dissecting it. It's kind of a basic remake that looks great but feels a little too simple and pattern-heavy for 2009. I'm still mulling it over, but... yeeeeah, it's pretty cool.

Along with the new Wii System Menu, which now supports bigger SDHC cards, Nintendo unveiled a new DS game this morning, The Legend of Zelda: Spirit Tracks. "Tracks" meaning "train tracks." 

  


Trains! Sure, why not? It'll be out later this year.

We ran around shooting some video that you'll see next week, and we also pulled together a hefty crew of guests for a podcast, which Ryan is working on posting right now. Here's a shot I snapped while that was going down.


No Caption Provided
You may recognize a few of the people in this blurry shot. You may also recognize that the iPhone camera is kind of bad.

We're heading back to the show tomorrow for more of the same. While things probably won't be very announcement-heavy (though Hideo Kojima is speaking tomorrow morning, so you never know), there will be more panels, more games to see, and we'll be rounding up another posse for another podcast. Word.
Jeff Gerstmann on Google+