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What If Your Game Console Was Just A Video Stream?

What if your game machine was just a video display box hooked up to the Internet? OnLive thinks that very concept will change the way we play.

Pretty interesting story over on VentureBeat tonight that takes a look at OnLive, a new attempt at gaming via cloud computing via Steve Perlman, the guy who brought you WebTV. OnLive will be showing off its device at this year's Game Developers Conference.

The core concept of OnLive is really pretty simple when you break it down. What if you take all the computing power out of your gaming console and put it into a huge server farm somewhere else on the Internet? Then, instead of having your controller directly control your local game machine, your inputs are sent over the Internet to this magic cloud of computers, which sends back a low-latency video stream of the action. If it works, then suddenly things like CPUs and graphics hardware becomes kind of meaningless at the consumer level. In fact, so do retail versions of games, since you'd ostensibly be signing up for a service and/or buying your games directly from the OnLive device.

Speaking of which, here's a shot (or at least a mock-up) of said device, courtesy of VentureBeat:

No Caption Provided
Tiny, right? Apparently it's all made possible via proprietary compression algorithms that get latency down to around 80ms--which if you've played enough PC shooters in your time, you'll know that that's a pretty playable ping. But is it enough? Really, that's only one of the questions I'm left with after reading the article.

Whether you know it or not, a lot of games out there rely on pretty specific timing. While you could certainly play Street Fighter IV over the Internet, the game's top players are so busy counting each individual frame that even that 80ms is going to add up. And would games like Rock Band work properly with that sort of latency? It kind of reminds me of the time I tried to hook my Neo Geo up to my Sony AirBoard--that's a wireless TV that receives signal from a base station. If you weren't paying attention, the games were pretty much playable, but the moment you really started focusing on the action, it was an unsatisfying mess. Of course, for games with big online components, like first-person shooters and other action games, players are already used to some sort of latency, and games are built to predict your actions just enough to keep things running smoothly.

But the old QuakeWorld model of guessing where you're going to be next doesn't seem like something I'd want to apply to every single game ever made. I have to imagine that the games running on the service would have to be "optimized" to work properly. So, as you've probably already expected, color me skeptical. I can't help but think something is snake oil the minute people start talking about "the cloud." It screams "check it out, we shouted a bunch of buzzwords and someone gave us millions of dollars!" But most crazy, futuristic devices start out sounding too good to be true. So color me totally interested in seeing this thing first-hand. Apparently 16 games will be running from the GDC show floor later this week.
Jeff Gerstmann on Google+

230 Comments

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Callumrides

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Edited By Callumrides

not bought on it  ,seems like a scam to me rolf

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deactivated-5ee489577a60c

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I don't think that the days of physical media is over. From a purely technical standpoint it might be. You can download full games from PSN (Burnout, Siren etc.) but from a practical standpoint I don't think the days of physical media is over, and i don't think it will end in the next couple of years either. The thing is that a hard copy of a game feels much more safe than some abstract content on a server somewhere. I personally like having the real copy on a shelf at home, knowing that it is up to me whether or not I will play a game. The fact that i need to rely on a server is a scary thought.

The next problem with Onlive right off the bat is the subscription fee. It is just ridiculous, this also releates to the physical vs downloadable games. Would you agree to pay a fee to have your games on your shelves? I think not.

This concept can go to ways. Very well or really bad. If it goes well then good for them, if not then many people will have lost a lot of money. Lets hope it goes really well.

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LiveOrDie1212

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Edited By LiveOrDie1212

i don't like this plan, im not excited to be a part of it.

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TG_SOLID

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Edited By TG_SOLID

WHAT IF THE ENTIRE THING RED RINGS!?!?!?!?!? =O

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MattyFTM

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Edited By MattyFTM  Moderator
Bloodrush545 said:
"What about Linux?"
That's a very good point. It's only a video stream, so there's no reason they couldn't release it on Linux which would be a huge step in the right direction for Linux gaming.
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Bloodrush545

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Edited By Bloodrush545

What about Linux?

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singular

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Edited By singular

I can't wait to see how this works out. And if it works, it'll probably gonna take until mid 2010 until it's introduced to Europe.

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freakydude20

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Edited By freakydude20

if this works it will be amazing. i can't afford to keep up with all the pc hardware so i can play the nice new games

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InFamous91

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Edited By InFamous91

its seem impossible to pull off but if it works....WOW!!!
Man, the future of gaming

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lightwarrior179

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Edited By lightwarrior179

It seems like a step in the right direction,but I think technology will need to develop more before this becomes a wildfire at the retail.

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Snuffy

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Edited By Snuffy

Great idea, really is.  Too much room for errors though.  

As stated before, I think it's too early for something like this though.  I also dislike the controller... Copied the 360, and seems very bulky.

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Finch

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Edited By Finch

"Millions of people today were left aghast after the international multi-million dollar OnLive gaming service suddenly ceased streaming to its online customers.

The cause of the incident is still under investigation, but local police are attributing it to a MASSIVE EXPLOSION INSIDE THE INTERNET.

More to follow."

Yeah, well, either way, this doesn't sound like it could take off yet... like Khann said, give it a few years and it might sound more appealing.

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jgf

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Edited By jgf

I also want this thing to be true, but from a technical point o view I simply cant believe it. Its not just about the latency problem of a common internet connection, but also the other amazing things that would have to be true in order for this to work. They'll have to have an incredible server farm with a pc/ps3/whatever for each player connected. They would also need a real time (intant reaction is required for games) video compression for HD content. Not only on the server but also on the client side. I haven't heard of anything like that before. And they'll need an insanly huge bandwith at their server farms to deliver the real time hd videos to all users connected at the same time and at no delay (buffering at client side wont work for obvious reasons). All in all I can't see how this thing could ever possibly work with the technology avaliable right now. But please prove me wrong ;)

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piropeople13

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Edited By piropeople13

This would be killer.....

But with the U.S. government not showing interest in improving our infrastructure by giving incentive for DSL and Cable companies to aggressively roll out fiber optics our aging and unreliable infrastructure will not make this a good option for most people.

In other words I am sure that they had a great time undergoing successful tests in the lab, but it won't be the same ball game out in the wild.

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Media_Master

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Edited By Media_Master

No way!

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LiveOrDie1212

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Edited By LiveOrDie1212
DOUBLESHOCK said:
"HairyMike87 said:
"I knew that one day it was going to come down to a generation where there would only be one device that plays games. I don't believe that it will kill console gaming unless Sony, Microsoft or Nintendo put their games on the service if console sales completely stop because of this service. I think this will be fantastic for people with old PC's that like to play computer games, but I just don't see it killing console gaming."
I don't think it's up to MS or Sony whether or not those games can be played through OnLive.  Why would game companies develop games for the 360 and PS3, and not take advantage of OnLive.  I think if it's successful, in the future, game companies will start developing exclusively for OnLive."

yeah...never gonna happen   (atleast not for another 20 years)
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JoelTGM

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Edited By JoelTGM
HairyMike87 said:
"I knew that one day it was going to come down to a generation where there would only be one device that plays games. I don't believe that it will kill console gaming unless Sony, Microsoft or Nintendo put their games on the service if console sales completely stop because of this service. I think this will be fantastic for people with old PC's that like to play computer games, but I just don't see it killing console gaming."
I don't think it's up to MS or Sony whether or not those games can be played through OnLive.  Why would game companies develop games for the 360 and PS3, and not take advantage of OnLive.  I think if it's successful, in the future, game companies will start developing exclusively for OnLive.
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HairyMike87

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Edited By HairyMike87

I knew that one day it was going to come down to a generation where there would only be one device that plays games. I don't believe that it will kill console gaming unless Sony, Microsoft or Nintendo put their games on the service if console sales completely stop because of this service. I think this will be fantastic for people with old PC's that like to play computer games, but I just don't see it killing console gaming.

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Argus

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Edited By Argus

I wonder if this will have a huge carbon footprint. All those massively powerfull machines chugging away at once...

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NinjaMunkey

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Edited By NinjaMunkey
Wolverine said:
"I like the concept of it but dude what if the internet is down? I would personally rather just have a huge hard drive and download games than have to constantly stream them from the "cloud"."

when was the last time your internet went down?

I live in the UK, and I cant even remember the last time I lost connection...
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Edited By Rizla

I realy dont think this will take off in this generation, if this was in a few years and a possible branded ps4 or a xbox720 mabey i would be able to put more faith in the concept but since it just came out of the blue like this.. i quess, just like the whole 2x ps3 + Realy good Tv = Next Gen 3D thing, its cool to see its possible or that they are considering this sort of stuff but its only lookin to become useful in the future.

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Edited By davesf

80ms is probably fine. I suspect OnLive will have two problems. (1) the display is 80% of the cost of an 'average' gaming rig. An xbox360 is only $300. It's hard to believe they will ship a hardware device at a low enough price to actually change the cost of gaming. (2) Their system will dramatically increase the cost-per-minute of play, because they must pay for the video stream for the entire time a user is playing. The Akamai-like end-point caching systems used for pre-recorded video streaming don't help here, because the streams are each unique. I wish them luck making these finances work out.

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Deusoma

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Edited By Deusoma

Wow, lag on a singleplayer game! The future is now! 8D

Man, what a silly concept.

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Unlogik

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Edited By Unlogik

I wouldn't count out Apple looking into getting on this.

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TwoOneFive

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Edited By TwoOneFive

QUICK! Someone make a gif of this video between 52:08 and 52:30 (giant cock stroking FTW!)


edit: 
yes i did it!

wow im a loser!
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dsplayer1010

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Edited By dsplayer1010

Glad that there is Mac support

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TwoOneFive

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Edited By TwoOneFive

i have a question, but im not sure if anyone has brought this up already. 

What if everyone is playing a demanding game like Crysis? Could the system really handle that? I can see the system being overloaded when, lets say....Call of Duty: Modern Warfare 2 launches simultaneously on Onlive? Everyone will want to play it, and they'll be playing multiplayer constantly. The beta is going to be very interesting to see when every single user tries playing Crysis Wars on their tv, or the crappy pc or laptop. I signed up so I hope I get in it *fingers crossed*. 

ps. Onlive exclusives?!  I mean, is there anything else to say? I can't even imagine how amazing their games are going to look.

pss. Oh and remember guys, all of this extremely skeptical discussion that pretty much the entire hardcore gaming community is having right now is exactly what they want. Those guys at the conference were extremely confident. This took 7 years to happen.

psss. early hands on say it does have a noticable lag and the picture quality gets cuby. hmmmm. 
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Clbull

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Edited By Clbull

This seems like a brilliant idea in theory, but whether I'll use it depends on the pricing, the performance (as latency could be a possible big issue) and the games library.

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AnthraX

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Edited By AnthraX

Call me old school, but I'll take my hard copy any day. I don't like this idea. I have always loved release dates for systems and hardware. There is nothing more satisfying than going to your favorite store and picking up a physical copy.

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Cherrypopp1ns

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Edited By Cherrypopp1ns

http://g4tv.com/xplay/previews/37359/GDC-09-OnLive-Video-Game-Service.html

I think it is a great idea for single player games, but I am still unaware how, or even if, this is going to run multi-player games. It would be interesting if this ran games like WoW or even the upcoming MMO's like Star Wars: The Old Republic where you can pretty much pocket your computer and play anywhere at full res/FPS where there is internet connection and a basic computer. This may even revive the mouse and keyboard First Person Shooter... but we can only hope :-(

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sixthnewkid

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Edited By sixthnewkid

This makes baby jesus cry.  I would rather pay more for a physical product than some download.   This thing will probably fail, but there will be a more refined one soon.   This is what the big companies want in the end but as far the consumer in me, I say no way.

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rNilla

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Edited By rNilla

Depending on pricing, I'll be first in line to try this out, but I remain highly skeptical that it will work.  Even if it is flawless, there are a lot of issues that could occur on the consumer's end (like hardware, ISP, etc.) and then to them it might as well be OnLive's fault.

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haoshiro

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Edited By haoshiro

According to the CEO, its not 80ms, it's friggin' 1ms


Now that just makes me more skeptical, because perhaps their compression only has 1ms latency, aka "instant" decompression, but they can't control a users latency to their farm.

So this could be one of those things that is awesome for people living in the same city as the farm, or really dang close in terms of network hops, and totally horrible for everyone else.

Still, it is a great idea. :)
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El_Dom

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Edited By El_Dom

Haha i remember my dad used to have web TV back in the day. We didnt have a mouse or keyboard though so we had to use this remote it came with. You had to cycle through clickable links with directional buttons, sorta like constantly pressing tab to to get to where you need. And when you wanted to send an email it  would bring up a whole keyboard and and you would have to select and enter the letters with a remote. It kinda sucked but then again this was like late 90's i remember i still had a playstaton.

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CaptainScarLeg

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Edited By CaptainScarLeg

I knew this sort of thing would come eventually, I just didn't think we would have something like it already, can't wait to see it in action.

Kinda strange to think about it from a collector's view though, there won't be much to collect when consoles are just small black boxes with everything else at a server farm somewhere. I guess game collecting will end up being more like collecting antiques... hmm maybe I should cash in now and buy loads of stuff...

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velt

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Edited By velt

I live in uruguay, thats in south america, try to understand the amount of bandwith we have over here... so the problem for me to run this thing is one word: LAG.

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snake6phw

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Edited By snake6phw

awful.

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AutomaticSnake

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Edited By AutomaticSnake

This crap will have a monthly fee probably around $50!! That's like $600 a year! You can buy a PS3 and a Wii with that much!!! lol Plus you gotta rent games, if you want to play them again after the time is up you gotta rent it again and its not gonna be free. Plus im sure there will be lag and down time problems.

So pretty much you will be paying a lot of money to stream PC games (Who the hell buys PC games?) and you will never get to own the hardware or the games.

OnLive = FAIL.

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LDub

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Edited By LDub

This is actually something I'm really looking forward to

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Kyle

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Edited By Kyle

Dude this all still sounds like insane voodoo magic. I can't wait to see how it really performs.

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headcase

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Edited By headcase

Other people already pointed this out, but having L, I, V, E face buttons is not very bright, and shows (IMO) that these guys are hoping to attract investors instead of customers.


Seems all the companies dance around the obvious, which is naming them after colours. Xbox comes the closest for that; 4 bright primary(ish) colours. "Hit green" is easier than "hit A", which in turn is easier to grasp than hit "L" (since A is at the start of the alphabet, even newcomers can grasp that it's going to be one of the more easily accesible buttons). Don't get me started how that would (initially) confuse established gamers (L = left shoulder button on every controller made since the SNES).
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darianw

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Edited By darianw

No thanks.

I enjoy collecting a physical copy of the games I play.

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igl

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Edited By igl

80ms = fail

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JasonDaPsycho

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Edited By JasonDaPsycho

might have worked 10 years ago
won't give a damn about it now

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_Phara0h_

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Edited By _Phara0h_

LAG SUCKS.

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Doublechops

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Edited By Doublechops

Just watched the stream of the video presentation given by the company and they indicated that they were running on their beta network.  The process was remarkably simply and with a 1.5mbs connection for standard def or 5mbs for a 720p 60fps the internet requirements are within current tech here in the UK.  Issues of bandwidth caps and lag were discussed but not really addressed in full.  This does seem very promising for the pc games business (my current understanding is that they are streaming the pc versions of games and have no plans for emulating consoles or running 360/ps3 software) and it should be interesting to see where all this goes.  The tech does appear very ambitious, but 7 years in development is a long time, whether this is the next big thing or just the next thing I guess we can only wait and see.

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Doogie2K

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Edited By Doogie2K

No lapboard?

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KaosAngel

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Edited By KaosAngel

I got a hunch this is an April Fool's joke...

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Al3xand3r

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Edited By Al3xand3r

It will also be yet another middle man for you to pay your cash to. Yeah we don't have enough of those!

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Aurelito

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Edited By Aurelito

It will be the end of Piracy. I hope they won't get turned down by developers like Valve back in 2000.