Something went wrong. Try again later

Giant Bomb News

63 Comments

Why One School Is Giving Out League of Legends Scholarships

As competitive games become more popular, Chicago's Robert Morris University wants to attract the young talent dumping hundreds of hours into them.

If there's a sure sign eSports is moving into the mainstream, it's recent news of Illinois private school Robert Morris University (RMU) becoming the first university to offer scholarships for League of Legends.

The sheer popularity of League of Legends means schools are finally starting to take competitive gaming seriously.
The sheer popularity of League of Legends means schools are finally starting to take competitive gaming seriously.

RMU associate athletic director Kurt Melcher has been playing games for years, though it's dropped off. The 45-year-old used to love StarCraft, and one day found himself nostalgically looking up the game.

"I was like 'well, I wonder what ever happened to that game?' I was out of the loop," said Melcher. "I didn’t know there was a StarCraft II! I looked into that, and I saw it was played competitively, collegiately, and professionally. I thought 'Wow, that’s really neat!' That lead me to League of Legends."

Just as Melcher had no idea StarCraft was competitively played by millions in the United States and beyond, he was equally floored by how how many had flocked to League of Legends.

Earlier this year, League of Legends developer Riot Games announced the MOBA has more than 67 million players monthly and 27 million players daily, with at least 7.5 million playing simultaneously during peak periods. Just two years ago, that number was 32 million players monthly, 12 million players daily, and 3 million concurrent players. It's clear League of Legends is only getting bigger.

As Melcher continued his research, he started mulling a seemingly crazy idea: make League of Legends part of RMU's athletics program. League of Legend's team-centric nature helped cement the pitch.

"I told my athletic director, 'I’m gonna bring an idea to you, and I want you to be open minded.'" he said. "She was! [laughs] There’s a little buy-in [with it], but once you explain it, what goes into it, and what it’s like, it has all the same elements as traditional sports do. It fits hand-in-hand."

RMU revealed its scholarship program in June, looking to recruit students for the September school term. Melcher has been overwhelmed with applicants. When the school signed off, it tasked him with building a single team. More than 3,700 people have inquired about the program, resulting in more than 130 applicants. Now, Melcher is putting together 30 varsity players and 30 varsity reserve players.

When someone emails about the scholarship, the school's application fee is waived. During that process, RMU asks for their summoner name, which is what players go by in-game. This allows RMU's League of Legends coach to look up and vet the match rankings and statistics for prospective students.

No Caption Provided

At first, Melcher downloaded League of Legends to understand the game, but he's hardly an expert. Before RMU went forward with the scholarship program, it got in touch with Riot Games. The studio was happy to help. RMU was looking for someone within the community to give its program legitimacy, and Riot had just the guy: known recruiter Ferris "AGeNT" Ganzman. Based in Chicago, Ganzman was the perfect fit.

The RMU scholarship itself can cover up to 50% of tuition and 50% of room and board for students. In other words, nearly $20,000. The varsity players can qualify for more than the varsity reserve players.

Melcher admitted it's taken some convincing for students in more traditional sports.

"Once you talk to, say, a basketball player, [and] I explain it to them, [the response is] 'yeah, makes sense, if that’s what they like to do, why not have an opportunity?'" he said. "Playing within a team and destroying nexuses is no more valid for an indication than putting a ball into a net or a ball into a goal when you break it down, really. What’s the difference there, academically? It’s doing something that you love and are passionate about and combining that with a rigorous [academic] experience. I think it goes hand-in-hand."

The terminology surrounding competitive games can sometimes cause a reaction, though.

"I told my athletic director, 'I’m gonna bring an idea to you, and I want you to be open minded.'"

"There’s no cardiovascular element to it," he said. "I think we all can agree with that. [laughs] But people call bowling a sport. But there’s a skill involved, right? There’s not, cardiovascularly, a whole lot, but it’s a technique, it’s a skill. Same with League. Golf falls around there. [...] But it’s an eSport. It’s an online sport, but there’s definitely a strategy element, teamwork. All those fall inside of that."

Melcher and Ganzman comprise the eSports department at RMU, but it might expand in the future. League of Legends is hardly the only competitive game around, and Melcher acknowledged that. Right now, the school is building what it's calling an "eSports arena" for students to practice and compete in.

"The League players aren’t going to just be stuffed in a computer lab on only off-hours," he said. " [...] It’s going to be awesome. I feel confident saying it’s going to be the best eSports arena university in the nation. Because it’s probably the only one. [laughs]

(Photo Credit: Wikipedia)

Patrick Klepek on Google+

63 Comments

Avatar image for mr_creeper
mr_creeper

2458

Forum Posts

13

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@tehbull:

Could care less about the actual topic.

and yet you commented anyway.

I'm commenting, too!

Avatar image for archteckguru8
ArchTeckGuru8

247

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

For profit schools are the worst.

Avatar image for hs_alpha_wolf
HS_Alpha_Wolf

114

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

The article is the kind of quality writing we have come to expect @patrickklepek, thank you for the work. The story itself is pretty interesting too. I am curious to see how this type of thing expands and grows at a collegiate level. While at first it seems like the only response would be "Are you fucking kidding me?" I think that much like traditional sports in their infancy, the question of revenue generation is more about infrastructure and support than about potential and interest. Obviously there is interest in the game itself, and certainly the potential to generate revenue is there. I mean, take The International 4, for instance. Crowd funding and public support put that tournament over 10 million dollars in prize money, is it not possible that a collegiate league could use a similar crowd funding model to build a collegiate tournament, particularly if Riot Games supports the initiative in a similar manner to Valve's support of professional Dota 2 teams and content creators.

Avatar image for yi_orange
YI_Orange

1355

Forum Posts

8359

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

@branthog: @amirite: I agree with you guys and share that mindset of "fuck the haters" regardless of terminology. What irks me is when people dismiss the entire activity based solely on that terminology. you even see it on forums like this where people theoretically love and are passionate about videogames. Whenever the topic is brought up people feel the need to bring down competitive gaming as a whole and the players just because of the term that stuck. Taking issue with the term is fine, but taking issue with the scene because of the term is shitty.

On the subject of a better term, I think bringing up poker may have cracked it for me. I was young(middle school I think) when the poker craze hit, but I still kind of got caught up in it. I don't believe it was ever called a sport. I also don't believe it was ever called competitive cards/poker/anything. I do remember The World Series of Poker and whatever else certain tournaments or leagues happened to be named. I think this might be a way to approach competitive gaming. Right now the term "esports" is used far more than the word "sports" is(I believe, correct me if I'm wrong) despite there being more sports that people consider legitimate. It would be simple to refer to things on a game by game basis and even a league by league basis. The big League of Legends thing is already the LCS(League of Legends Championship Series. Though it is called LPL and GPL in Korea and China), yet they feel the need to throw the phrase esports into their presentation of the LCS. Starcraft 2 has the GSL, fighting games have named tournaments throughout the year until eventually reaching EVO. I don't see much of a need for a catch-all term unless you're talking about the entire idea of video games as a competition conceptually. In that case I think something like "competitive gaming" is fine since it wouldn't be the first thing someone hears when being introduced to it. They would hear the name of the game, league, or tournament. If they wanted to know more then the term would come into play as the entire movement was explained.

One final thing(it won't let me tag for some reason, this is for amirite). I don't care if people like or hate it, I just think that a lot of people hate it for the stupidest reason possible. And I also don't like when people diminish what these guys do. As someone who has put a lot of time into Starcraft II(DIamond teetering on Master at one point) and League of Legends(platinum highest reached so far, but man fuck the matchmaking sometimes. I think I'm still significantly better than where I'm at) these games are fucking hard. The pros practice and train just like athletes do. It's absolutely a different skill set, but I don't think one is any harder than the other. The problem doesn't arise from comparing things that are too different, it comes from people thinking that oranges should be vegetables because they're a joke compared to fruits.

Avatar image for paradigm87
paradigm87

39

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

I think the word "eSports" itself is one of the big hangups for people when it comes to accepting competitive gaming. Some people tend to get up in arms when you associate video games even remotely with a sport. I can't remember if it was the Bombcast or another podcast, but someone mentioned renaming the term to something like "cyber games" which I think would think go a long way in quelling those who see the word "sport" and automatically become dismissive.

Avatar image for extomar
EXTomar

5047

Forum Posts

4

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

I don't think "esports" is the issue but again just like other sports paying amateurs to be on a team for the school and expecting to do anything with it like "go pro" is crazy. This is stuff schools really shouldn't get into at all.

Avatar image for gaspower
GaspoweR

4904

Forum Posts

272

Wiki Points

0

Followers

Reviews: 1

User Lists: 2

@jasonr86 said:

@yesiamaduck:

Maybe. But there could be an ethical problem there. It's my understanding that e-sports teams get all the money from prizes and whomever owns the team doesn't. The owner makes money on sales of their actual product or see the team as advertising to increase sales elsewhere. The school probably can't take any money from the prize pool and, unless they hold an event themselves, they probably won't make money directly from the sport itself. Maybe if they sell merchandise?

I guess merch and sponsorship would be one way to go. I'm not American myself so have a very lose understanding of college sports and how they raise money.

Riot pretty much controls a lot in terms of their competitive gaming scene. They're the ones who are giving the allowances to the players (even though the players are managed by teams that are not owned by Riot), setting up the tournaments, etc. but since the scholarship program in this school already has a direct relationship with Riot via Ferris Ganzman, they can probably work some things out in terms of any ethical issues that might arise. Riot already has a dedicated team that they employed specifically to research online behavior with their community and how they can manage it, I guess they should also have a small team that is also dedicated to the collegiate scholarship aspect of it as well.

Avatar image for gaspower
GaspoweR

4904

Forum Posts

272

Wiki Points

0

Followers

Reviews: 1

User Lists: 2

Edited By GaspoweR

@branthog said:

@yi_orange said:

@branthog: I see what you're saying, but I think the defense of esports as sports and being athletic might partially come from people shitting all over it. Yeah, it's not the best term but until we get something better the people who hate it because of the comparison to "real" sports should back off because whining about how they aren't throwing enough balls doesn't help anybody.

The problem I see with "gaming competition" or something to that effect is the fear(or reality) that they will be dismissed as silly games. Mainstream sports seem to have transcended the idea of being just a game even if they are just that. I don't love the term esports either and I feel a little silly whenever I say it but a better term doesn't exist at the moment. I also dislike when people attempt to detract from the amount of skill and effort that goes into these games. It might be a different skill set but I would absolutely argue that it's just as difficult as any other sport.

And for the record, I know you're not one of the people I'm talking about, just making conversation.

I should clarify that I have a pet-peeve about people abusing words in a disingenuous way to promote their own agenda; this falls right in line with that. So I have an inherent pedantic dislike of this whole thing. :)

Anyway, Poker isn't a sport, but had huge coverage on ESPN and lots of people enjoy watching it. Nobody was fooled into thinking "well, poker is obviously a sport!". Likewise, calling video games a sport isn't going to fool anyone, so they might as well just call it what it is.

A lot of skill and talent goes into basketball or counter strike or chess or ballet or playing the cello, but these are all different activities. Sports defines a particular activity that employs a certain subset of skills and talents. Other things define activities focusing on other ones.

I think part of the reason people shit all over it is the audacity of trying to claim you're a sport when you are definitively not. If you don't call yourself a sport, there's one less thing for people who don't like your event anyway and never will to shit on.

Someone who is going to dismiss "Counter-Strike Tournament/Competition" is also going to dismiss it if it is called "eSports". So, I say, why not use the one that is actually appropriate? At the least, anyone judging the form of competition will have to do so on its own merits and not merely dismiss it because it isn't a sport.

That's why I also subscribe to using the term "competitive (video) gaming" as opposed to the term "e-Sports". David Philip Graham, a prominent fighting game commentator who is also an attorney, wrote about this a year ago and how he is also pretty much against the use of "sports" as a way to legitimize the various competitive gaming scenes. Its the fastest way to get legitimacy but then there are also some associated caveats to it as well and he feels that its better that "competitive gaming" should try to stand on its own merits rather than try to use the term "e-Sports" and trying very hard to associate it with various types of sports in order to gain legitimacy.

It's a very long editorial but if any of you duders got some free time, I suggest reading that article. He tries to frame it from a fictional perspective in the future where "e-Sports" is extremely popular at the start of every section and then proceeds to makes some very good points in terms of the caveats/disadvantages.

Avatar image for nemesis208
nemesis208

63

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@extomar said:

I don't think "esports" is the issue but again just like other sports paying amateurs to be on a team for the school and expecting to do anything with it like "go pro" is crazy. This is stuff schools really shouldn't get into at all.

Just for my own clarification, what is the harm in schools giving sports/esports scholarships? Yes 98% of college athletes will not "go pro", they just simply move on in life with the education they received while in school. The argument of calling it e-sports or whatever aside, I see this as a step in the direction of having competitive gaming going mainstream, which in my opinion is a good thing.

Avatar image for liquidprince
LiquidPrince

17073

Forum Posts

-1

Wiki Points

0

Followers

Reviews: 1

User Lists: 5

Edited By LiquidPrince

"I told my athletic director, 'I’m gonna bring an idea to you, and I want you to be open minded.'" he said. "She was! [laughs] There’s a little buy-in [with it], but once you explain it, what goes into it, and what it’s like, it has all the same elements as traditional sports do. It fits hand-in-hand."

Except for... you know, the athletics part...

I wouldn't call sitting down and playing a PC game exactly comparable to other sports that require tons of actual physical training. The whole E-sports moniker is dumb, and should really be renamed.

Avatar image for mrblobby64
mrblobby64

166

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@tehbull:

Could care less about the actual topic.

and yet you commented anyway.

No you see he said he could care less which means that on some level he cares enough to comment!

("I could care less" is an American phrase I'll never understand. Surely it's "I couldn't care less?")

Avatar image for extomar
EXTomar

5047

Forum Posts

4

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By EXTomar

@nemesis208 said:

@extomar said:

I don't think "esports" is the issue but again just like other sports paying amateurs to be on a team for the school and expecting to do anything with it like "go pro" is crazy. This is stuff schools really shouldn't get into at all.

Just for my own clarification, what is the harm in schools giving sports/esports scholarships? Yes 98% of college athletes will not "go pro", they just simply move on in life with the education they received while in school. The argument of calling it e-sports or whatever aside, I see this as a step in the direction of having competitive gaming going mainstream, which in my opinion is a good thing.

The same harm that happens when schools give kids who really couldn't handle or afford university a football scholarship. They end up "moving on" but with a goofy degree and end up in a job that isn't even part of the career. The idea that this is okay because it makes it mainstream is farce because in a lot of ways other US college sports is a giant farce!

So again, if Riot, EA, Valve, or who ever wants to give out scholar ships because they play their games then that is fine but unless that school is handing out a degree "Bachelor of Science in Sports" then schools shouldn't pay kids to play their school so a bunch of other people get rich.

Avatar image for mrsmiley
mrsmiley

1679

Forum Posts

3766

Wiki Points

0

Followers

Reviews: 5

User Lists: 3

You really need to stop doing these buzzfeed headlines, Patrick.

This is not even remotely a BuzzFeed headline. If anything, it's more like the title of a research paper. Inserting the word "why" into a headline doesn't automatically qualify it as click-bait.