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Worth Reading: 03/23/2012

The topics of this week's Worth Reading could not be further apart.

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In the indoctrination theory, all video games writing can only be about Mass Effect 3 forever.
In the indoctrination theory, all video games writing can only be about Mass Effect 3 forever.

It’s been a pretty slow two weeks, huh? Now, it makes more sense why Worth Reading and other regular Giant Bomb coverage has been slightly...erratic? Seriously, though, sorry about that.

It was painful to be so vague about what was happening to the site, but we found ourselves in a situation partially out of our control. You know, lawyers 'n stuff. We had to be quiet, and it really sucked, but hopefully you understand, and we really are working as fast as possible to get everything up to speed. Like this week's dumb TNT!

For now, baby steps. Today marks the return of Worth Reading, and I hope you’ll find it interesting. Yes, we're still talking about Mass Effect 3, but I wanted to share two essays that brought a different perspective. Honestly, I care very little about the logical holes you can poke in BioWare's story, and care far more about the reaction.

Hey, You Should Play This

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“It’s a story about me.”

More than any other medium, video games can transport us, and make us part of experiences wildly unlike our own. Often, this means the hero fantasy, and generally, games only speak to a tiny, unrealistic set of personal experiences. When it comes to pure escapism, that’s fine, but games can and should aspire for more. dys4ia, created by Anna Anthropy (@auntiepixilante), is a deceptively simple game--simple looking, at least. dys4ia follows Anthropy’s decision to begin hormone replacement therapy. It’s only a few minutes long, but that’s all it needs.

Also, You Should Read These

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I don’t know how much longer we’ll be talking about Mass Effect 3 at Giant Bomb, but I don’t think the conversation will be going away. Gus Mastrapa found a way to weave the ongoing dialogue within Unwinnable’s week-long examination of...RoboCop. You’ll just have to trust me on this one, but Mastrapa touches upon important aspects of the hero fantasy that Mass Effect revels in, and what happens when the hero fantasy is subverted. Space Jesus is no more. It’s more about RoboCop than it is about Mass Effect, but something tells me all of you will be okay with that.

From there it isn’t hard to look back at the arc of the movie and see all of RoboCop‘s Christ-like moments. Murphy’s gruesome death plays out like Jesus’ – especially that horrifying moment where his hand is blown to bits by a shotgun blast. The scene is the opposite of subtle, but how else would you communicate the cruelty of crucifixion in the context of an ’80s action picture? Murphy’s stigmata explodes in the profane red gout of a special effects squib. Then there’s Murphy’s ensuing resurrection and return as savior of Detroit. That’s where the comparisons seem to end, because Murphy, though a principled police officer, isn’t the social and spiritual revolutionary that Jesus Christ was. He is an avenger and protector. He is the culmination of science and society, with all their flaws written into his DNA and machine code.
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It’s easy to get wrapped up in the last few minutes of a saga you’ve dumped hundreds of hours into, forgetting all that came before it. Rock Paper Shotgun editor John Walker goes back and considers those moments, now lost in the kerfuffle that’s been the intense backlash to the ending. Walker also touches upon something I find really interesting: looking at your experience in a vacuum. The Internet is a terrific resource, once that allows us to finish a game and immediately find out what happened to everyone else. What if you didn’t know what the other possibilities were?

(Note: There are spoilers in Walker's essay).

I commented to others as I played the game over the last week how exciting it was that decisions I’d made five years ago were having an impact on the story I was being told now. My being able to continue a relationship with Garrus was a joy, and made a huge difference to how I experienced the game. The races I’d saved being present at the end, fighting alongside me, was more important to me than whether it actually made any difference to what happened.
Patrick Klepek on Google+

72 Comments

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freckleman88

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Edited By freckleman88

too scared to read all these ME3 things before i play it

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EmoMcGee

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Edited By EmoMcGee

@Brackynews:

Not like this.

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tangmcgame

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Edited By tangmcgame

@dr_mantas said:

@YukoAsho said:

I'm gonna say this right fucking now: I haven't gotten around to ME3 because there were other games on my list (and I'd planned to wait for a GOTY), but I'm at the point now where I don't even wanna LOOK at the fucking game anymore, much less play it. The whole bitch-fest is just annoying - on both sides of the "debate." The article posted by got it perfect, however. A narrative with a bad ending of course tarnishes the whole. It's like having sex with the guy of your dreams, only when the climax comes, he blunders through it and stops right before you're about to orgasm. Only in this case, the bullshit on both ends of the argument only serves to taint it even more.

Except the game is fucking amazing. Forget the ending, whatever. I even played without the DLC character once, and it was still amazing.

All of this, of course, only applies if you played and enjoyed the other two Mass Effect games.

That's some pretty extreme hyperbole. The game is good. The story is actually kinda' dumb overall. And Yuko's analogy fits. The ending to ME3 made me not want to play any of the Mass Effect games again (aside from multiplayer which I'm enjoying).

Endings matter. An ending can make all the difference. If it's good enough, it can make us forgive all the shortcomings that came before. If it's bad, it can undermine all of the enjoyable aspects of the game (or movie or book) that led up to the ending. Mass Effect 3's ending managed to ruin all three of the previous games for me.

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pedanticjase

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Edited By pedanticjase

@Gaspar: yeah I'm slowly getting to the point of removing them from my RSS now mostly due to Gillens absence

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FLStyle

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Edited By FLStyle

@tangmcgame said:

@dr_mantas said:

@YukoAsho said:

I'm gonna say this right fucking now: I haven't gotten around to ME3 because there were other games on my list (and I'd planned to wait for a GOTY), but I'm at the point now where I don't even wanna LOOK at the fucking game anymore, much less play it. The whole bitch-fest is just annoying - on both sides of the "debate." The article posted by got it perfect, however. A narrative with a bad ending of course tarnishes the whole. It's like having sex with the guy of your dreams, only when the climax comes, he blunders through it and stops right before you're about to orgasm. Only in this case, the bullshit on both ends of the argument only serves to taint it even more.

Except the game is fucking amazing. Forget the ending, whatever. I even played without the DLC character once, and it was still amazing.

All of this, of course, only applies if you played and enjoyed the other two Mass Effect games.

That's some pretty extreme hyperbole. The game is good. The story is actually kinda' dumb overall. And Yuko's analogy fits. The ending to ME3 made me not want to play any of the Mass Effect games again (aside from multiplayer which I'm enjoying).

Endings matter. An ending can make all the difference. If it's good enough, it can make us forgive all the shortcomings that came before. If it's bad, it can undermine all of the enjoyable aspects of the game (or movie or book) that led up to the ending. Mass Effect 3's ending managed to ruin all three of the previous games for me.

Why am I getting PMs for this? Can whoever did this please remember that even if you delete my name I'll still get the PMs.

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trindermon

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Edited By trindermon

RPS is a good site, not so rare to see them write good stuff.

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bambiman

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Edited By bambiman

Now forget all the angry fighting game commenters. Let's read an article that stirred up some shit.

http://www.forbes.com/sites/erikkain/2012/03/23/do-positive-mass-effect-3-reviews-reveal-a-conflict-of-interest-in-gaming-journalism/

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redelectric

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Edited By redelectric

PATRICK! I love this ssegment, reminds me of RPS' Sunday Papers, which i look forward to every week. Please keep this up!

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namesonkel

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Edited By namesonkel

This was worth reading.

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AwesomeRoryAgain

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Edited By AwesomeRoryAgain

PATRICK FORGOT TO PUT SPOILER ALERT BEFORE EVERYTHING HE TYPED LOL

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sammo21

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Edited By sammo21

Those things arent the ending of mass effect 3 though...they are the leadup to.

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theinnkeeper

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Edited By theinnkeeper

Watching the NorCal Regionals. Aris is commentating Soul Calibur V! Someone call Patrick!

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Dberg

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Edited By Dberg

I'm so fed up with the relentless Mass Effect drama. That crazy pixel game in the article is kind of cool though.

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jasondesante

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Edited By jasondesante

everyone should listen to the irrational games podcast, and the kojima productions podcast, and the bethesda podcast.

Hearing game designers talk about other games they like is more interesting than listening to random dudes talk about stuff they don't like.

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patrickklepek

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Edited By patrickklepek

@jasondesante said:

everyone should listen to the irrational games podcast, and the kojima productions podcast, and the bethesda podcast.

Hearing game designers talk about other games they like is more interesting than listening to random dudes talk about stuff they don't like.

I have considered this concept as a feature: talking to developers about games they love (especially games I don't get, i.e. Monster Hunter) and why they love them.

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Nettacki

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Edited By Nettacki

@jasondesante said:

everyone should listen to the irrational games podcast, and the kojima productions podcast, and the bethesda podcast.

Hearing game designers talk about other games they like is more interesting than listening to random dudes talk about stuff they don't like.

Don't forget the Insomniac Games' Full Moon Show.

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KO4U

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Edited By KO4U

dys4ia was beautiful. Don't love just the killer sound, but how sharing it is. Exceptional example of games communicating more than slurs.

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pplus0440

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Edited By pplus0440

Don't send me politically charged games please. I don't need to come here and hear about sexuality.
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TadThuggish

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Edited By TadThuggish

@pplus0440 said:

Don't send me politically charged games please. I don't need to come here and hear about sexuality.

Go away, xenophobe.

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MusiM

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Edited By MusiM

Yeah I did play ME3 in a vacuum and still think the last 15 minutes are executed terribly. I still love the game and the trilogy. Replaying it now in fact. And I'm alright with Bioware fixing whatever needs to be fixed. If Creed came out and said, our bad for releasing the shittiest music imaginable, we'll go back and fix that for free, I'd be alright with it. Don't get lost in the art debate. There still is good and bad art and vidoegames have plenty of both.

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pureguava

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Edited By pureguava

Behind you 100% Ryan. Right behind you. 100%.

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Rekt_Hed

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Edited By Rekt_Hed

So refreshing to read that small Essay about ME3 and have someone else want to point out what Mass Effect has done so well since the first game. Giving players choices and making those choices count. The ride that Bioware have given gamers is just incredible, especially when reading this and discovering all those little things that you may have brushed over or done completely different to get to Shepherds final moments.

I just hope when these changes are made that the people that are pissed get what they want out of this cause im def not up for seeing more articles about the back lash about the changing of the ending not being enough.