Something went wrong. Try again later

Giant Bomb News

256 Comments

Worth Reading: 10/26/12

A few thoughts on this week's journo drama, and a graphic we spent all week on. Plus, a large helping of games, stories, videos, and links to a bunch of ridiculousness.

No Caption Provided
You know who we are, and we don't hide a thing. We hope that builds a trust with the audience, one that we work very hard to maintain every day.
You know who we are, and we don't hide a thing. We hope that builds a trust with the audience, one that we work very hard to maintain every day.

Games journalism is not the only form of journalism with problems. You need only pay attention to the horse race coverage of our election for a glimpse into what plagues other arenas of journalism.

That’s not an excuse for the problems in games journalism, just a reminder to keep the world in perspective. I’m not going to recount the series of events that lead to much of the Internet getting up in arms for the umpteenth time about the supposed widespread impropriety of the profession I dedicate my waking life to. I have, however, linked to a series of articles, essays, and reactionary pieces about what’s happened, and that’ll catch you up to speed.

In brief? The Eurogamer piece was on point--he took the words out of my mouth. I don't have a problem with calling out someone specifically. Unlike the iPhone fiasco with Gizmodo, this is a public figure. She's dug a deeper hole for herself by locking down her Twitter, and altering her resume. She should have just gotten in front of this, and taken her lumps. I believe she made a naive mistake, not one of cynical opportunism.

But I want to talk to you is about what matters: trust.

Do you trust me? I hope so. Because if you don’t, I want you to find someone that you do trust, and listen to them instead. Trust is the most important tool I have.The stories I file come with the built-in trust that I've reported them without compromise, or at least compromises that you, the reader, trust me to have made for the right reasons.

Doing good work in the enthusiast press has enormous challenges. Some of the fault lies with those who control access to games, and just as much has to do with other institutional issues. Some people come into games writing simply to have a way to play a bunch of games and talk about them, and they don’t want to engage in serious issues like the rampant, ingrained misogyny in design and our culture of violence. They may be found saying “game journalism is srs bzns” on Twitter. That's fine! Some people like writing about games, but they’re mostly looking for a way into the industry, and want to move into development. That's cool, too. I’m not either of those people, but I’m okay with both being around, and it’s healthy to have different, sometimes radically different, perspectives. Not every writer has to be all things to all people, and expecting anything more from a single writer makes no sense.

I take games deathly seriously, probably too much! You don’t have to. That’s okay. I don't shy away from the journalism moniker, in the hopes it will inspire me to have higher standards for my own work. I want other people to hold me to that standard, too, even if it means constantly being reminded of my own failures. It gives me something to aspire towards, a marker that I can look back on and say “yes, I’ve made progress” or “no, I’ve been lazy.”

Earning the trust of the audience is--and should be--difficult. It’s what allows me to operate in the unideal environment that is the enthusiast press. Is it a perfect place? Nope, there are problems on all sides, but people have to make it better from within, and I’m happy to be part of that fight. The moment trust is lost, drop me like a rock. That’s at the center of this firestorm that’s wrapped everyone up this weekend: a loss of trust. To say that the actions of one or a few accurately reflects on the whole is a simplistic view of the world, as there’s nothing I can do about the actions of one writer in the UK. I manipulate what’s within my control, and hope that maintains a trust with you.

It’s the beauty of Twitter’s intimate immediacy, and the level of interaction we have on Giant Bomb. You know what we’re thinking. Ask tough questions, and hopefully a bunch of really dumb ones, then make your own judgement.

Debating whether games journalism is broken is a fruitless discussion. It’s been done to death, and I’m tired of it. The best argument I can make is to continue trying to produce interesting work about the games, the culture, the people, and maybe illuminate just a little bit more on what remains a tragically undercovered, misrepresented medium. If I fail, I’ll fail because my work was shitty and I stopped putting in the proper effort, not because I threw up my hands about the limitations of my work environment. I knew what I was getting into. I’m not going to accept that it can’t get better, and I’ll try to do that one article at a time. Whether or not all of my colleagues do the same isn’t my problem.

I’m not sure how much of this ramble touches upon what actually happened this past week, but that’s how I feel about it. If you have any other questions about it, you know how to get in touch with me. Now, let's move on.

Hey, You Should Play This

No Caption Provided

While we patiently wait for Nintendo to release another Advance Wars, designer Michael Silverman has done all of us a solid with this politically-themed take on the beloved Nintendo strategy franchise. I’ve been doing research for an story (next week) about the intersection of video games and politics, and Strategery 2012 is what got the idea in my head. Strategery 2012 seems clearly designed by someone with a liberal-leaning view on politics, but is that just my own political philosophy bleeding through, blurring interpretation? It’s an idea I’m going to explore more in that upcoming feature, but I’m curious to hear what you guys think about the game, separate from its political setting.

No Caption Provided

I’m not going to say anything about these two games, except to recommend you play both of them. Do it.

And You Should Read These, Too

No Caption Provided

E3 2012 has long since come and gone, but there was a familiar refrain this year: what’s with all the violence? God of War and Splinter Cell took the brunt of the criticism, games with gore-soaked trailers that forced some to wonder where the line is. It’s hardly the first time the “too much violence?” question has been trotted out, but Tadgh Kelly does a better job of articulating the issues than I ever have. Kelly argues the move towards ultra-violence is a consequence of changing business models, a knee-jerk reaction by AAA publishers realizing their best defense is showcasing technologically deafening depictions of a head shot. Fortunately, he believes there’s a way out.

The real subtext of E3, AAA games and the swerve into ultraviolence is this: It's one last desperate throw of the dice to shock-and-awe players back into becoming premium customers. It's saying "Don't look at all that free gameplay out there on phones and Facebook. It's cheap, but we are premium." in a shower of gore. Just like the adult film producers they are feeling the need to punch through the fog of over-supply before the industry grows holllow. This is also why they want new consoles, a new platform story, and a new hype cycle to start. It's why they hate the very idea of the Ouya.
No Caption Provided

It’s incredibly tough to convey the experience of playing a game, a job more difficult the more abstract a game gets. Michael Abbott tossed a bunch of game reviews for Journey, Papo & Yo, and The Unfinished Swan into a word cloud generator, and discovered how few words we have to say anything about what it’s like to play them. That’s not to say Abbott claims to have discovered the words we need to solve this problem, only that it’s an issue meriting discussion.

What emerges is a stark and narrow collection of terms, none of which goes very far describing the essence or, dare I say, soul of these games. There’s nothing wrong with words like "emotional" or "experience" per se. Most games do convey a "world" and deliver "gameplay," but too often these terms function as generic placeholders. They communicate a vague sense of something richer, more vivid and complex. In a mush of overused terminology, they’re essentially meaningless.

If You Click It, It Will Play

Noteworthy Pieces on That Journalism Thing That Happened This Week

I Don’t Know About This Kickstarter Thing, But These Projects Seem Pretty Cool

  • Shadowgate is the latest throwback game to try and reboot on Kickstarter.
  • Who knows if Interstellar Marines will get funded, but it takes balls to announce a damn trilogy.
  • The developers of Quest for Glory are also taking to crowdsourcing for a new game, Hero-U.

Valve Just Launched Greenlight, So Here’s Some Games That Don’t Look Terrible

Oh, And This Other Stuff

Patrick Klepek on Google+

256 Comments

Avatar image for undeadpool
Undeadpool

8418

Forum Posts

10761

Wiki Points

0

Followers

Reviews: 20

User Lists: 18

Edited By Undeadpool

I think it was on this very site that the notion of any of the GB crew being "on the grift" was so patently absurd because any story about them being offered a legitimate bribe from a AAA developer/publisher would be far, FAR more valuable than any bribe that a major company would offer them.

Even beyond that logic: the site was formed BECAUSE of an unflagging sense of "calling 'em like I sees 'em" reviews.

Avatar image for king9999
King9999

663

Forum Posts

7

Wiki Points

0

Followers

Reviews: 41

User Lists: 0

Edited By King9999

This site was born as a result of the conflict between PR and editorial. I think I can trust the GB crew.

Avatar image for slashdance
SlashDance

1867

Forum Posts

1

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By SlashDance

I trust you Patrick !

Avatar image for y2ken
Y2Ken

3308

Forum Posts

82

Wiki Points

0

Followers

Reviews: 2

User Lists: 28

Edited By Y2Ken

I trust you guys. If I didn't I wouldn't be here. I think Jeff has dealt with this question many times, and as people have said if the reason Jeff left GameSpot isn't a good enough slice of proof for you then I can't help you. And knowing that, and knowing Jeff, I can't imagine he would work with them if they weren't equally honest. Heck, the one time you had an even slightly close relationship to a game dev (Bastion) you guys straight up came out and said "we're friends with the guy who made this, so we're not going to review it".

I've always struggled with this issue because if I was at an event as a journo and not a member of the public, I would just feel weird grabbing freebies. But if someone gave me something to "sway my decision", not only would I be quite happy to smile kindly, say thank you but no thank you, and not let it affect my opinion on something, but if it did have any impact it would probably be negative.

My opinion is my opinion. If you want a promotional piece that states it's there to promote, then that's fine, but if I'm writing about my opinion then I'm going to give it, and some free swag isn't going to sway that decision one way or another. If it did, why would I be writing. That said, a lot of the things people take issue with are strange to me. Geoff Keighly was sitting with promotional material? Sure, whatever. That event was going to happen regardless, and I'd rather he was the face of it than someone who knows nothing about the industry and is just paid to stand there and talk about stuff that means nothing to them.

Avatar image for bunnymud
bunnymud

765

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By bunnymud

"Strategery 2012 seems clearly designed by someone with a liberal-leaning view on politics..."

Only someone who has KoS bookmarked and tunes into MSNBCCP would argue with that

P.S. You can substitute "Seems" with "pretty likely"

P.P.S. I will say that I felt that they went into the M.O.H QL half assed in a way

ATOMIC P.S. LONG LIVE GIANT BOMB!!!!

Avatar image for patman99
Patman99

1650

Forum Posts

70

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Patman99

Journalism has challenges, just as every other form of writing and publication has challenges. While this may seem obvious, I think it would surprise many journalists. Being that I am in an academic field, I can say, without doubt, that we go through similar issues as those referenced by Patrick, and the Eurogamer article. There are plenty of researchers, some of whom I have personally spoken to, whose integrity is heavily challenged due to their past actions. Just like any form of journalism, academia has its share of trustworthy and untrustworthy sources. Does this mean that a person with a PhD are stupid? Certainly not, but their education or stature does not remove them from critique.

Just as there are different academic journals that each play a role, there are different journalistic outlets that each play a role. There needs to be those at the top that present information to a wide audience, just as there has to be those at the bottom that present specialised information for a specialised audience. I would argue that in order to effectively spread information to a lay audience, you have to make certain concessions. In the case of video games, that might mean having to advertise Mountain Dew and Doritos to get that exclusive interview or gameplay of Halo. If the outlet does not play by those advertising rules, then that information could potentially be lost. It is not lost, however, because there is always another outlet ready to snatch up the opportunity should it present itself. I feel like readers, especially those well versed in the subject matter, need to understand who are feeding them information. This means acknowledging that an outlet's coverage may be biased by the fact that they have taken certain advertisement deals. Personally, I think if that is the case, the outlet should be completely transparent. If not, the reader should be critical enough to see through any fog.

Who would be more likely to report the exact situation? A reporter from CNN who has a journalism degree telling you about a ground breaking archaeology site that was just uncovered, or a seasoned archaeologist with his PhD telling you about the archaeological site he just discovered? Does this mean the CNN reporter should be thrown in the dumpster? Absolutely not, but the reader should realise where the information is coming from. As with my example, video game journalism (and all journalism) should be understood through the same lens. We have those, like Geoff Keighley (and the CNN reporter), who take the information, soften the corners, and present it to their audience. We also have those, like Patrick Klepek (and the seasoned archaeologist), who take the information, and present it to their audience, rough edges and all. Different reporters, for different target audiences (I understand overlap does occur), for different purposes. I understand there are limits to how far a journalist should go but as long as they remain within a standard deviation, my argument remains. Now, academia and video game journalism does not match up exactly but, at its core, the sentiments are the same.

Avatar image for redhorn
Redhorn

265

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Redhorn

I hate these. At least the Yakuza thing was cool.

Avatar image for bsw
BSw

391

Forum Posts

80

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By BSw

What happened last week that triggered this defensive piece?

Edit: Nevermind, found it. Isn't the whole reason GB exists because Jeff wouldn't tone down on that game that was paying for advertisement on GS? If there's any games reviewing website that at least has the feeling of being honest, it's GB. So far, I haven't seen anything that hints otherwise, but I might leave quickly if that ever happens. t's the (perceived) honesty, together with high levels of information and entertainment that keep me here (and happily paying for it), and I trust GB never to fall down the rabbit hole of 'sponsored reviews' and the like.

Edit 2: You've probably already been working on it, but if not, how about featuring Florence on a special podcast or something when the heat has gone down a bit in a week or two? I'd be very interested to hear him discuss matters with particularly you and Jeff, especially given the nature of GB.

Avatar image for twolines
TwoLines

3406

Forum Posts

319

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

Edited By TwoLines

@Dredlockz: Geoff Keighly has a picture with Dorritos and Mountain Dew in the background while he is talking about Halo 4. Later on some game journalists respond to PR twitter messages to win PS3s. Eurogamer writes an article about it, calling people out. Hell brakes loose, A bunch of articles about Journalists being too close to PR people. That's pretty much it.

Avatar image for thepantheon
thepantheon

842

Forum Posts

99

Wiki Points

0

Followers

Reviews: 0

User Lists: 4

Edited By thepantheon

Patrick, thanks for pointing out the Wainwright debacle. I think it's something worth talking about on the podcast, as you're all journalists with - as you mentioned - an honest outlook towards the industry and us as consumers. And fuck people who were discouraging John Walker. Idiots.

Avatar image for phished0ne
Phished0ne

2969

Forum Posts

1841

Wiki Points

0

Followers

Reviews: 0

User Lists: 7

Edited By Phished0ne

@Grimluck343 said:

What if Geoff was sitting next to a table of Doritos and a giant poster for Hotline Miami? Would that be acceptable? Is the issue the writer really has the fact that he doesn't think game journalist are being paid to talk about the games he cares about? Why should the enthusiast press take any bribes at all?

Also, do we even know the context of the video? Is this an ad for Game Trailers with a Doritos sponsorship?

It was really just a heavily sponsored interview with Geoff. There were plenty of questions *about* Doritos/Mtn Dew/ Halo. But it was basically just a run of the mill interview that was shoddily done and shamelessly bared its sponsorship to all. That being said, i dont know that there is a story behind it besides that.

http://www.youtube.com/watch?v=0rbU0mzoMyw

Avatar image for twolines
TwoLines

3406

Forum Posts

319

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

Edited By TwoLines
Avatar image for oueddy
oueddy

170

Forum Posts

65

Wiki Points

0

Followers

Reviews: 1

User Lists: 2

Edited By oueddy

Frog Fractions is a great find, what a quirky hilarious mess. Plus I learned all about fractions.

Avatar image for rumpleforeskin
Rumpleforeskin

45

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Rumpleforeskin

That article about the Yakuza playing the game is absolutely stellar.

Avatar image for qjt
Qjt

84

Forum Posts

12

Wiki Points

0

Followers

Reviews: 0

User Lists: 8

Edited By Qjt

I will always trust Scoops!

Avatar image for capum15
Capum15

6019

Forum Posts

411

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Capum15
@Rumpleforeskin said:

That article about the Yakuza playing the game is absolutely stellar.

I agree. I skimmed a few of the others, and read a bit of some, but that one I had to read fully. Very interesting to hear about.
 
Also, I guess I totally missed out on all that craziness earlier in the week.
 
I'm really enjoying these Worth Reading things; there's always something interesting.
 
Edit: The Yakuza thing reminded me of the guy who played L.A. Noire with his...dad? who was a Beat Cop back then. I think that was on last weeks' Worth Reading? Love that kind of stuff.
Avatar image for dredlockz
Dredlockz

382

Forum Posts

1

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By Dredlockz

@TwoLines: Oh I see, thanks.

Kinda weird that people are upset about that, Giant Bomb endorses diet pepsi and zojirushi stuff all the time. I like that they're open about whatever they like, I kinda hate it when people go out of their way to not name any brands at all. I guess if pepsi and zojirushi actually paid GB, that would be a whole different story? I dunno.. I guess I just don't understand what the issue is...

Avatar image for dustdevilracer
DustDevilRacer

13

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By DustDevilRacer

I trust you and the rest of the GiantBomb crew keeping writing what your writing

Avatar image for mnzy
mnzy

3047

Forum Posts

147

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By mnzy
Avatar image for darkbeatdk
DarkbeatDK

2503

Forum Posts

330

Wiki Points

0

Followers

Reviews: 1

User Lists: 22

Edited By DarkbeatDK

Personally I'm sort of free of that since I'm just a reviewer and a freelance one at that. I've never written a journalistic piece although I did use to blog a lot on the state of the games and the industry on Gametrailers a few years back when that was a thing.

Being freelance on a Danish site means that it's not really a "job". My only pay is the game I'm reviewing and I never get contacted by PR people. It also doesn't really seem that a lot of PR pay attention to Scandinavia compared to the US.

For instance, I'm currently writing a review of Medal of Honor: Warfighter. I saw the Quick Look earlier this week where EA had send you guys pizza. I received my review copy the day after, but no pizza, so you know: 3 out of 10. Easy review!

Avatar image for deactivated-63da6af5022c5
deactivated-63da6af5022c5

176

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Good read, have a great weekend Scoops!

Avatar image for teaspoon83
Teaspoon83

632

Forum Posts

2

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Edited By Teaspoon83

Hard to comment without writing a damn blog because there are so many great stories. I'm glad Patrick is doing this. He may not have to do much but provide links to some great articles but this is what I was hoping GB would do. Not just videos but articles that are enjoyable to read and provide some thought.

Avatar image for little_socrates
Little_Socrates

5847

Forum Posts

1570

Wiki Points

0

Followers

Reviews: 16

User Lists: 23

Edited By Little_Socrates

So, uh, couldn't get Karaoke Typing to work (as much as I wanted it to,) and I reviled Frog Fractions.

Sad day. Some interesting articles I'll check out at not five am.

Avatar image for gbrading
gbrading

3317

Forum Posts

10581

Wiki Points

0

Followers

Reviews: 34

User Lists: 5

Edited By gbrading

The thing that makes me mad about the whole Eurogamer Robert Florence business is there's this thing called the Bribery Act. It's supposed to prevent anything like this from ever happening. If what happened at the GMAs isn't some form of bribery, I don't know what is. The lady who was complaining of libel I think broke the Bribery Act.

Avatar image for stingermk2
StingerMK2

398

Forum Posts

1

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

Edited By StingerMK2

@masternater27 said:

Gotta say, I hope Robert Florence finds his way to a bombcast near me soon. I trust the giantbomb crew and I understand the limitations that PR puts on things sometimes. I also dig that GB is up front and lets you know in a preview/review if they engaged in any press event type things. It'd be awesome if somehow you guys actually just go out and get retail stuff, but the nature of the industry (and the internet in general) prevents that from being feasible (and it'd be super expensive!) which I understand as well. Keep up the good work guys! And seriously look into Florence being a guest at some point. I've never really read his writing but after reading his piece and the retrospective piece he sounds super intelligent and I'd like to hear more from him.

whilst i love Rab and would like him to do more stuff in gaming, he has a pretty thick Scottish accent that would sound REALLY out of place on the bombcast

there are few people in this industry i respect more than the guys at Giant Bomb, but Rab is one of them, a true enthusiast, he's never really worked in games journalism in the traditional sense, if your not familiar with his previous work Consolevania is a good start, he also worked at BBC Scotland doing Videogaiden and helped Charlie Brooker out doing his Gameswipe show. He also writes and stars in a sketch show called Burnistoun, which i actually really like, although i think there might be a bit of a cultural disconnect for the US, heres one of my all time favourite sketches from the show

I think its a real pity this all went down the way it did, i just hope the bigger conversation this has sparked goes on to do some good. even Jim Sterling- who i just see as a troll baiting, loud mouth, impressed me with what he had to say on the matter.

Avatar image for dropabombonit
dropabombonit

1543

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By dropabombonit

I trust you Scoops. Never been a fan of EG and I think this whole incident has made me distance myself from them even more

Avatar image for superfriend
superfriend

1786

Forum Posts

10

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By superfriend

Just read the Eurogamer article and some of the aftermath. That dude had to quit his job?!? What the fuck is wrong with people? Just because he (rightfully) called people out? People who did very immoral things under the guise of journalism.

This sorta reminds me of The whole Gamespot situation 5 years ago. And guess what? EVERYTHING in that eurogamer article was absolutely fucking spot on. That guy should get a raise, he shouldn´t have to quit his job.

You know what else? Remember how Giantbomb prefaced reviews of games by people they were friends with? I think that was good. Now, I don´t really think GB is -or ever was- at the center of this very corrupt, very publisher driven industry.. but these articles show us one thing. Money ruins everything. More to the point: Fucking vultures who think they will gain even more money by their laughable attempts at controlling the public opinion.. they ruin everything. And the people who just run with these vultures instead of -just once- stopping and thinking about the whole mess they´re in.

Avatar image for deactivated-64b8656eaf424
deactivated-64b8656eaf424

1450

Forum Posts

12205

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

New Knytt? That's cool.

Avatar image for cikame
cikame

4473

Forum Posts

10

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By cikame

There's something people should remind themselves when talking about video game 'issues', in this case violence. Other mediums get away with the same level of violence, or more, without criticism, nothing in the e3 footage of Splinter Cell was worse than the things that happened in 24, a tv show available to all just by tuning in. 
Sam Fisher isn't resorting to painful interrogation for a laugh, he has a serious objective, granted the context of his mission is missing in a quick show of gameplay for an audience, and whose to say Ubi might fail to give him context with the story but the violence that was shown? Comparitively tame.
Another form of violence, God of War, is it that different from Rambo 4 or Immortals?
 
It's not a new surge of violence to drive sales, games, movies, tv shows and books have been plenty violent for a long long time, anything is allowed in fiction.

Avatar image for twolines
TwoLines

3406

Forum Posts

319

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

Edited By TwoLines

@Dredlockz: Well, I think if Pepsi or Zozjirushi had been marketing games, and if those games had been plastered all over the GB walls with the products, and the staff would talk about codes from the Pepsi bottles that you can use to get experience in those games, then yeah, that would've been way worse. Just talking about the stuff you like is not clouding your judgement, you have to remain impartial when reviewing games, and that's hard to do if you're part of the marketing.

Avatar image for bunnyman
Bunnyman

267

Forum Posts

66

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Bunnyman

I trust in thee.

Avatar image for monkeyking1969
monkeyking1969

9095

Forum Posts

1241

Wiki Points

0

Followers

Reviews: 0

User Lists: 18

Edited By monkeyking1969

" That’s okay. I don't shy away from the journalism moniker, in the hopes it will inspire me to have higher standards for my own work."

Thank you for that, because I see some game media figures saying what amounts to 'Well, I'm not a journalist and I don't aspire to that moniker so please don't hold me to any standard at all" To me that is like saying they can avoid the thinking about 'business ethics' because they are not operating at the highest level. Ethic are ethics everyone had to deal with them, whether that is not serving people food that feel on the floor, or for a mechanic not replace my oil filter with a cheap defective version while charging me for the name brand. A cashier at a McDonalds isn't less of a food server then the waiter at a three Michelin star restaurant. The same ethical standards apply to a game reviewer as they to do a game critic/journalists.

Games media or games journalist it does not matter...

- Don't take gifts over $___, don't take door prizes, and hand back swag taht goes too far.

- Be transparent when accepting invitations to see game, play game, and meet who made them. Therefore, when writing or speaking about the game speak about the event and who paid for it up front.

- Don't post verbatim press releases unless you plan to critique or assess them. If as a gate keep for "gaming news" on a site you don't feel a press release has any news in it..then don't post it.

- Separate business relationships and personal relationships and keep a barrier between them. If you have a friend at "Whizzbang Software" don't review their games. If you have a close relationship with many people at Whizzbang be VERY thoughtful about if you will even provide opinions on their games. Be very thoughtful ..is that really so hard? Does that sort of restriction of "thoughtful reflection" really hurt anything? I think not.

- Lastly, freelance writers/critics should not be off ANY of those above hooks, and the people who hire freelancers should have a high standard for their conduct. If you say you'll stand up for what they SAY then stand up for what they DO...if you can't don't hire them.

Avatar image for sweep
sweep

10887

Forum Posts

3660

Wiki Points

0

Followers

Reviews: 4

User Lists: 14

Edited By sweep  Moderator

I am totally in that photo of Rock Band Night.

Avatar image for gazzum
GaZZuM

489

Forum Posts

139

Wiki Points

0

Followers

Reviews: 5

User Lists: 1

Edited By GaZZuM

I was kinda shocked to read that a lot of games journalists are only using it as a window into the industry. I know Carrie, Alex, Greg, Rich etc. all made that transition but it just never clicked until now.

For me, at least, writing about games is the perfect job. Playing games, analysing them, honing that analysis and filter it down through a funnel of honesty and usefulness, all the while getting to be as frank as possible. It's my dream job, and I'd wager the dream job of many other people out there.

Even through my limited experience reviewing games in my own time I've received emails from the PR companies behind the games complaining about my reviews, but the ultimate feeling of knowing you told the full truth as you saw it should mean that you read those emails with a clear conscience. Likewise, I'm sure the guy who lost his job over this article feels no guilt or regret, as he stuck to his guns and told the truth, as he saw it.

It's one thing to have opinions, but it's another thing entirely to be eloquent in expressing those opinions, and I think it's the big reason why not everybody can write about games in an official capacity. You can say something is bad, and that's fine, but explaining why it's bad is a skill some people simply cannot comprehend, believe me, I've met those people, they are not fun to try and talk rationally to.

It's not a job everyone can do, but it's a job many more people try to do than should, so there's almost an air of entitlement about it. Video game journalists, because of the nature of the internet-based culture nowadays, have a much more active role in their communities than they used to, and this closeness to the community, coupled with the fact that everybody and their uncle has an opinion that they think is definitive, creates friction constantly. Lots of people think the job of writing about games is easy, ("just talk about the graphics, say if the game's good or not and boom, there's a review; Get pissed off at something and write about it, boom, there's an article") but laying yourself out there, and having the balls, integrity and the grasp of language to adequately defend and reinforce those opinions is very difficult if it doesn't come to you naturally.

journalists with integrity like Patrick, and Robert Florence, do not grow on trees people, let's stop treating them like they do.

Avatar image for h7o
H7O

42

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By H7O

Didn't understand a word from what Patrick was saying. What happened last week?

Avatar image for lexyz123
lexyz123

18

Forum Posts

4

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By lexyz123

Loved the yakuza link, very... insightful.

Avatar image for fattony12000
fattony12000

8491

Forum Posts

22398

Wiki Points

0

Followers

Reviews: 0

User Lists: 4

Edited By fattony12000

No Caption Provided
Avatar image for butler
Butler

452

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Butler

You have my sword!

Avatar image for paulunga
paulunga

3517

Forum Posts

176

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

Edited By paulunga

Huh. That violence in games article is weirdly topical for me. I just talked about that on the Liberation Maiden trailer yesterday. Let's read it then.

Avatar image for martin_blank
Zatoichi_Sanjuro

955

Forum Posts

601

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Zatoichi_Sanjuro
No Caption Provided

oh Insincere Dave, you are sorely missed.

Avatar image for sexvicar
SexVicar

58

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By SexVicar
@Zatoichi_Sanjuro: It's especially sad as Paul "Mr. Biffo" Rose had the same treatment applied to him for naming names in an Edge column he did in 2006 over the embarrassing conduct of a SCEE exec at a concert. The column was pulled before print due to legal threats from Sony after they were tipped off.  Rose stopped doing columns in disgust after his contract finished out and pretty much seperated himself from the games industry completely. He's a BAFTA award winning writer for kids TV now, so it's not like he needs the games industry, but he's a missed presence. Moc-a-moc-a-moc. 
 
As for this article. I'm afraid Patrick's missing the point of this a bit. The reason why the UK is extremely appalled by this and people like John Walker and Stuart Campbell are fighting it hard is that it's the use of libel laws to "chill" freedom of speech. It's not even centred to the games industry. Google "Trafigura Super Injunction" as one of the many examples of companies trying to silence the media with legal threats. However, it's a small industry that plies its trade on critical analysis. This shouldn't happen. Journalists are expected to have their own work analysed. Hell, Patrick himself probably has enough people telling him "But you're wrong..." 24/7/365. Rab was right to point it out but using legal tactics to silence opinion is appalling and is a bad precedent. What's to say that reviews or features can get pulled now because of legal threats now that MCV have stamped all over "Fair Comment" rulings? No one in the industry could afford to bring this to court either unless they had a monolithic entity like Newscorp or CBSi backing them. Eurogamer is a small network operating out of a tiny office in Lewisham. Fighting a libel case is probably going to cost as much as their annual expenditure.
 
It's not so much about trusting gaming journalism as it is the fact that people in gaming journalism are using the threat of the law to silence things they don't want to hear. And that's the disgraceful new low we should be concentrating on. Not the trust issue.     
Avatar image for raiet
raiet

9

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By raiet

Patrick, you don't just fit in to the Giant Bomb crew. When you joined it was a serious level up for the whole site. I'm so glad I gave you a chance, having never heard of you before you came here.

Avatar image for varietal
Varietal

3

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Varietal

I trust that you believe in your own credibility Patrick. But i do not. Because what your writing always lacks, is the self-reflection it so desperately needs. Why else would you indulge in jumping onto the ludicrous ultraviolence argument in your article, while showing a distinct interest in creative cruelty in the podcast and quick looks? Dishonored comes to mind. Its not the duality of the human condition. Its bad, adolescent and frankly (considering the size of your audience) harmful writing. I do hope though, that the experience and very well balanced humour of Jeff, Ryan and Vinnie eventually will make a decent games journo out the internet troll that is currently too distracted by his own teenage ego to engage himself in some very badly needed proofreading and self-censoring.

Avatar image for laiv162560asse
Laiv162560asse

488

Forum Posts

4

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Laiv162560asse

& A part of my enthusiasm for gaming coverage died forever with Digitiser.

Avatar image for coaxmetal
coaxmetal

1835

Forum Posts

855

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By coaxmetal

@Varietal said:

I trust that you believe in your own credibility Patrick. But i do not. Because what your writing always lacks, is the self-reflection it so desperately needs. Why else would you indulge in jumping onto the ludicrous ultraviolence argument in your article, while showing a distinct interest in creative cruelty in the podcast and quick looks? Dishonored comes to mind. Its not the duality of the human condition. Its bad, adolescent and frankly (considering the size of your audience) harmful writing. I do hope though, that the experience and very well balanced humour of Jeff, Ryan and Vinnie eventually will make a decent games journo out the internet troll that is currently too distracted by his own teenage ego to engage himself in some very badly needed proofreading and self-censoring.

I would not have been as bold as this, but I generally agree. I don't think Patrick is very good at what he does. I also don't think he or any of the GB crew are corrupt or anything, at least he as that going for him.

Avatar image for jasonr86
JasonR86

10468

Forum Posts

449

Wiki Points

0

Followers

Reviews: 17

User Lists: 5

Edited By JasonR86

@dudeglove said:

No Caption Provided

What's Patrick doing with his right hand there?

Avatar image for rabid619
Rabid619

1124

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Rabid619

The thing about Giant Bomb, why I have stayed, why I spend hours here a day, is that I trust you guys 100%. While I also go to other sites such as Kotaku and IGN occasionally, I don't know the editors that write for them. It could be argued that I don't know any of you either, but I feel like I do.

This is the best part of Giant Bomb, in my mind. You let all of us in, you let us get to know the kind of people you are inside and outside of the gaming world, and then use that in a professional (and sometimes not so professional) manner to get your thoughts across.

Not a single time have I thought that anyone writing for this site has been holding something back for their own gain, and I think that is great. You may receive "gifts" from PR firms, but that doesn't mean that they are making you lean in one way or the other. If a game is bad, it is bad, and I trust you all to say that.

Personality and honestly are the most important parts of this site. I think that you, Patrick, especially do a good job of showing this off recently. While you write articles such as this that make us think about things that maybe don't come to mind otherwise, you also do Spookin. In Spookin, Patrick Klepek the Journalist takes a back seat, and we get to see how Patrick Klepek the Man is. It's one of the most personal things that I have ever seen on a website, and I have to applaud you for that. Same goes to everyone else, too.

While other people are doing some questionable things, I don't think Giant Bomb has to worry about that. Also, you know that if any of you were to step out of line at any point, this ruthless, fantastic little community would let you know about it in a heartbeat.

Avatar image for seagaia
seagaia

14

Forum Posts

73

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Edited By seagaia

Nice, thoughtful post, Patrick. Perhaps some reviews may start to shift to using more specific words than emotion and experience - describing how they feel in certain parts, or perhaps what they think the creator was trying to convey...it would be interesting, at least. Emotion and experience are only useful words when setting up a general frame for a discussion on specific instances of them, but otherwise in a review yes, they are not particularly useful.

Also, thanks for the mention of Anodyne as well - it helped!