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You Should Demand More From Sony's UMD Passport Program

Sony's UMD-to-Vita service comes across as needlessly exploitative...but it can be fixed.

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I’m not sure I’ve witnessed a more blatant cash grab that came and went without a lick of righteous fanfare from the consumers it gouges more than Sony’s recent revealing of the UMD Passport program. To be fair, it initially passed under my radar, too.

I know, I know, we’re all busy playing through The Elder Scrolls V: Skyrim--but still. Listen.

The biggest problem with UMD Passport is not that it costs anything, it's the lacking standards.
The biggest problem with UMD Passport is not that it costs anything, it's the lacking standards.

UMD Passport is Sony’s long-awaited service to give PSP owners a way to magically transport their UMD-based games on the handheld’s soon-launching successor, Vita. Vita does not come with a UMD reader, which means those games are as good as garbage without access to a digital version to play on Vita. Sony talked about implementing a feature like this when PSP go was a thing but it never materialized.

Sony has not announced UMD Passport outside of Japan, and did not answer my latest query about it.

To take advantage of UMD Passport, users must download a “UMD Passport” application to their PSP, insert a compatible UMD, and Sony somehow verifies that UMD (the exact process isn't known). Once that’s done, you gain access to a digital version--for a cost, anyway.

And that’s where it gets weird really fast.

Simply charging for access to a digital copy isn’t worth getting up in arms about. Bandwidth, while cheap, isn’t free, so while one could argue that Sony should take the hit and encourage goodwill amongst early adopters, passing up on a the chance to ask for a little bit of cash in an age of endless monetization is, at this point, expected. It would make sense, then, to implement an across-the-board cost to make the digital conversion, a fee that would cover Sony’s bandwidth costs through PlayStation Network and provide publishers with compensation that encourages everyone to participate in the UMD Passport program.

No such standard exists. While it’s not plainly spelled out in Sony’s announcement (which is roughly but easily translatable through Google), it’s implied that publishers are determining what to charge for this, and it’s clear publishers have zero problem erring on the side of happily padding the bottom line.

Patapon 3 costs more to convert than Hot Shots Golf 2, but without any clear reason why.
Patapon 3 costs more to convert than Hot Shots Golf 2, but without any clear reason why.

The confusion begins with Sony itself unable to lay out what it should be charging for going digital, with Patapon 3 and Gran Turismo costing 1,000 yen ($12.89), while Hot Shots Golf 2 costs 500 yen ($6.44). The only difference between them seems to be release date and labeling--Hot Shots Golf 2 is part of the “best of” lineup in Japan, and was released late 2007. Gran Turismo (2009) and Patapon 3 (2011) came later.

There is no reason for these games to cost any different, except for Sony to be calculating that some games are worth more than others to consumers, giving them a convenient way to ask for more. The easy-to-buy licensing argument is dispelled by Patapon 3 being wholly original.

When this carte blanche approach to price assignment is handed over to third-parties, it’s far worse.

Pachi-Slot Simulator: Treasures transfer Daito Giken Official enclosed Goddess ~ ~ PORTABLE--yes, that’s the actual name--is a pachinko title that costs 5,040 yen ($64.95) right now on Amazon.co.jp, and the Paon Corporation is asking that anyone who has already purchased the game on UMD to pay 2,500 yen ($30.93) for the digital copy. That’s nearly 50% of the original price price--sheer arrogance, and one of that doesn’t try to hide its unadulterated consumer exploitation. It's staring you in the face.

PSP quickly became a go-to platform for tinkerers, and that's only grown more true.
PSP quickly became a go-to platform for tinkerers, and that's only grown more true.

Sony could have a weakly credible argument about allowing publishers to determine pricing if publishers were doing so based on the relevancy of piracy to each product, but as unlocking these digital copies requires the consumer to have a copy of the actual UMD, that doesn’t hold water. One assumes non-UMD holders would have to pay even more.

Anti-consumer moves like these drive people towards piracy by sheer irritation. Make no mistake: Vita will be broken at some point. No device can avoid piracy; each one can only hope to push that day further back.

While piracy is never justified, it’s not hard to imagine a scenario where a Vita owner wants to play the games they already own on a platform that’s fully capable of doing so, and pausing at the hoops they're asked to jump through. Players are consumers, and deserve respect. Such a user may look over and see publishers seizing an opportunity to squeeze dollars from them and pounce at the chance for subversion. As a platform holder, Sony has the ability--and duty--to keep this under control, but it says everything that Sony’s own games don’t adhere to any coherent standard.

What makes this all the more confusing is Sony's progressive approach to MotorStorm RC, which will be released on both Vita and PlayStation 3. No matter which version you purchase, you'll gain access to the other one. Futhermore, in a conversation with GameIndustry.biz, developer Evolution Studios suggested the game may not even cost full-price, a result of aggressive pricing for mobile games changing the dynamics of the industry. One part of Sony does not appear to be talking to the other.

It may be too late for Japanese consumers--is Sony really going to tell the Paon Corporation it suddenly has to charge exponentially less?--but Sony Computer Entertainment America has an opportunity to make this right. The UMD Passport program has not been announced for anywhere outside Japan, which means there’s time for policies to change before they’re set in stone. It may not come here at all, but in the event that it does: do the right thing, SCEA. Don’t screw your own fans.

Patrick Klepek on Google+

308 Comments

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yoshimitz707

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Edited By yoshimitz707

@Curufinwe said:

@TreyoftheDead said:

@BenderUnit22 said:

Pachi-Slot Simulator: Treasures transfer Daito Giken Official enclosed Goddess ~ ~ PORTABLE--yes, that’s the actual name--is a pachinko title that costs 5,040 yen ($64.95) right now on Amazon.co.jp, and the Paon Corporation is asking that anyone who has already purchased the game on UMD to pay 2,500 yen ($30.93) for the digital copy. That’s nearly 50% of the original price price--sheer arrogance, and one of that doesn’t try to hide its unadulterated consumer exploitation. It's staring you in the face.

Halo 3 is on Games on Demand for $29.99. A digital copy of a game you already have purchased. That’s nearly 50% of the original price price--sheer arrogance, and one of that doesn’t try to hide its unadulterated consumer exploitation. It's staring you in the face. Now go write an article about that.

What the?

Both of those examples are completely different. Patrick's is about scanning a UMD you already own into a new system and paying half the original price for it, yours is about Microsoft offering a digital version of Halo 3. With Patrick's you know the person already owns the game, but you are assuming they do. UMD Transfer program =/= Xbox Live's Games on Demand.

Microsoft can tell you own Halo 3 if you have it in the drive and you're connected to Live, so why don't they offer a discounted version of the Games on Demand version to people that already own it on disc?

Because they can't disable the disc if you do that and then you would have 2 copies of the game.

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AcidBrandon18

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Edited By AcidBrandon18

I'm entitled to my PSP games! Just like I'm entitled to my Gameboy color games to work on my 3DS and my N64 carts to work on the WiiU!

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Curufinwe

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Edited By Curufinwe

@yoshimitz707 said:

Because they can't disable the disc if you do that and then you would have 2 copies of the game.

That's the exact reason the prices of the titles in the Passport program are fairly high. You end up with 2 copies of the game, and the publishers know this.

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deactivated-5e4c09d3ba1b3

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@Drebin_893 said:

I like Patrick, and I tend to really enjoy his writing, but it's annoying to see all these 'Consumer Empowerment!' articles. Supply and Demand should dictate the prices, if the publishers have misjudged demand, then no one will buy it and equilibrium will be found. I agree with educating consumers, but at some they need to decide without someone standing over them telling them how much better they deserve.

Than you for saying what needed to be said.

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Tordah

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Edited By Tordah

This seems pretty shady, but if people really are stupid enough to buy these digital downloads of games they already own then I say let them.

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TreyoftheDead

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Edited By TreyoftheDead

@Curufinwe said:

@TreyoftheDead said:

What the?

Both of those examples are completely different. Patrick's is about scanning a UMD you already own into a new system and paying half the original price for it, yours is about Microsoft offering a digital version of Halo 3. With Patrick's you know the person already owns the game, but you are assuming they do. UMD Transfer program =/= Xbox Live's Games on Demand.

Microsoft can tell you own Halo 3 if you have it in the drive and you're connected to Live, so why don't they offer a discounted version of the Games on Demand version to people that already own it on disc?

Yes, perhaps they should. I was not arguing that they shouldn't do that, I was simply pointing out to the original poster that their sarcastic example is a completely different scenario and really has no place here except that they wished to be a smart ass. Patrick is arguing for goodwill on a backwards compatibility UMD transfer program, the op is mockingly acting as if MS not offering a discount for Halo 3 owners is the same thing. It isn't. You can still play your Halo 3 disc on your 360, it isn't useless. That UMD is useless unless you want to carry around your PSP and Vita. But even if I'm an idiot and they are pretty much the same thing, why the hell was the op pointing it out in the first place? What purpose does it serve? Oh, MS is fucking over it's customers too? Should Patrick have to include every instance of every publisher fucking over their consumers?

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Nettacki

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Edited By Nettacki

@benjaebe said:

Japanese pricing has always been a little weird, hasn't it? They don't really seem to have a constant retail price (e.g. 60$ for every new retail title). Doesn't surprise me that their passport program is all over the place. I'd expect SCEA to set a baseline when they bring it over here.

Though, I'm not buying a Vita to play old PSP titles so this really doesn't affect me anyway. I don't demand digital copies of every physical media I buy, and if they aren't advertising the Vita with that kind of backwards compatibility then it's hard to complain about it.

I agree with your first paragraph point. However, I am looking forward to getting a Vita in the near future.

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ColinWright

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Edited By ColinWright

All the people dismissing this is why everyone tries to bone consumers on everything. Some people really are dumb.

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Greigo

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Edited By Greigo

I went From NES to SNES to Playstation there was no backwards compatibility for me, Back then you just moved on!

Who says that you've paid full retail price for your UMD anyway i never did!

Also Some of you think the Vita will fail, i wonder how many of you also thought the Wii would fail before it even launched?

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Nakiro

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Edited By Nakiro

Hey Pat,

What's the hate on Sony?

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benderunit22

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Edited By benderunit22

@TreyoftheDead said:

Oh, MS is fucking over it's customers too? Should Patrick have to include every instance of every publisher fucking over their consumers?

The question is WHY THE FUCK IS HE POINTING THIS ONE OUT AT ALL? Up until the PS2, consoles weren't backwards compatible at all and even now it's not a standard. Now we're suddenly entitled to it, even though it's probably a hassle to counteract people handing their UMDs around so their friends get games for cheap.

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Makoto_Mizuhara_Sakamoto

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DRM bullshit through and through yet again.

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RoyCampbell

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Edited By RoyCampbell

Hey maybe you should play your PSP games on your PSP.
 
"Vita does not come with a UMD reader, which means those games are as good as garbage without access to a digital version to play on Vita."
 
Oh real cute. Shut up.

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Enigma777

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Edited By Enigma777
@Benny

I don't much care for making demands of publishers and would prefer to "vote with my dollar" (or £ for me) but it's interesting to see Sony heading towards delivering a system DOA months before its actual street date.

Who the fuck is going to pay $250/300 for a vita with no memory card and then pay for example, $120 every time they need a new 32gb memory unit.

Some games will probably have mandatory installs, some will be downloads like those mentioned in this article, I don't understand Sony's thinking behind this one beyond the obvious cash incentive.

The way they are going, there's going to be a lot of system configurations for you to consider and for the average customer who's not an enthusiast. You have to wonder why they think it's a good idea to not have the internal storage so anyone can pick one up and not have to worry about all this bullshit. Most likely money.

Why the fuck would you have to buy a second 32GB stick if you already own one? You know that shit is reusable right? Also I don't understand the outrage. Apple charges $100 for a 16GB upgrade, Micosoft charges $120 for an HDD you could get for $40 (well, before the Taiwan flood situation). Overprised storage is NOTHING new under the sun, and this instance isn't even the worst offender by far!
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lozenge

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Edited By lozenge

Exploitative? I'm sorry, did Sony announce that when you buy a Vita they would come to your house and destroy your existing PSP?

Also, this hasn't been announced for the West yet and most likely, given how much the PSP was abused by piracy in the West, I doubt Sony would bother. It is amazing that they are providing a backward compatibility path at all.

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TreyoftheDead

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Edited By TreyoftheDead

@BenderUnit22 said:

@TreyoftheDead said:

Oh, MS is fucking over it's customers too? Should Patrick have to include every instance of every publisher fucking over their consumers?

The question is WHY THE FUCK IS HE POINTING THIS ONE OUT AT ALL? Up until the PS2, consoles weren't backwards compatible at all and even now it's not a standard. Now we're suddenly entitled to it, even though it's probably a hassle to counteract people handing their UMDs around so their friends get games for cheap.

I guess because he feels like if they are offering the program they should do it right and is asking for a bit of good will from the company to its consumers. Nothing wrong with that.

Though I seem to have misinterpreted the intentions of your first post, so I apologize for that. You've been arguing the entire time about entitlement and I assumed you were just being a dick and trying to make this about something it wasn't. Made a bit of an ass out of myself.

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Ehker

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Edited By Ehker

@BenderUnit22 said:

@TreyoftheDead said:

Oh, MS is fucking over it's customers too? Should Patrick have to include every instance of every publisher fucking over their consumers?

The question is WHY THE FUCK IS HE POINTING THIS ONE OUT AT ALL? Up until the PS2, consoles weren't backwards compatible at all and even now it's not a standard. Now we're suddenly entitled to it, even though it's probably a hassle to counteract people handing their UMDs around so their friends get games for cheap.

Right. This is new, as backwards compatibility in past consoles have also never involved actually converting your old game to a new format. As you say it results in having two copies, where you might as well sell the old game or give it to a friend anyway because it's totally not needed anymore.

This is obviously not something that can be free, and I can still see publishers not wanting to generate multiple copies from one game copy from a mere $5 or $10 fee. And if you guys want one standard price, how is Sony supposed to do that? There are always going to be publishers that won't agree to one, and advantages to charge extra for certain titles.

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RE_Player1

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Edited By RE_Player1

Occupy Sony...

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DallasTheGamer

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Edited By DallasTheGamer

I don't think I will use this. When I want to play my UMD games, I just use my PSP.

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@BenderUnit22: Because it's cool to hate on Sony and GiantBomb is no exception.

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benderunit22

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Edited By benderunit22

@Ehker said:

@BenderUnit22 said:

@TreyoftheDead said:

Oh, MS is fucking over it's customers too? Should Patrick have to include every instance of every publisher fucking over their consumers?

The question is WHY THE FUCK IS HE POINTING THIS ONE OUT AT ALL? Up until the PS2, consoles weren't backwards compatible at all and even now it's not a standard. Now we're suddenly entitled to it, even though it's probably a hassle to counteract people handing their UMDs around so their friends get games for cheap.

Backwards compatible in past consoles have also never involved actually converting your old game to a new format, which also results in having two copies so you might as well sell the old game or give it to a friend.

I mean giving UMDs to friends so they themselves can use the program to get their own digital copy. I at least would assume Sony devised some sort of lock out mechanism like reading the UMD's ID or MAC address or whatever to make sure it's only used once.

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RedFive

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Edited By RedFive

It's cool, guys. No one is going to buy a Vita outside Japan anyways.

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Edited By Snoman

So for anyone with a PSP library containing 10 or more games which they would really like to retain future access to, the smart move is to just buy another PSP 3000 at the $99.00 sale price and leave it in the box until their current PSP dies, hoping that the battery in the new unit remains healthy. Not a great option, but perhaps the lesser of two evils. On the other hand, consumers expecting backwards compatibility to be a right instead of a bonus is perhaps a misguided thought process, initiated by Sony themselves along with Nintendo in 2006 when the PS3 and Wii launched. There are valid points to both sides of this argument. A minimal fixed price for all transferable UMDs would certainly help in facilitating acceptance of the program.

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Ehker

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Edited By Ehker

@RedFive said:

It's cool, guys. No one is going to buy a Vita outside Japan anyways.

/looks at preorder

Guess I'm a nobody. :(

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Edited By Stefan

thanks for pointing that out, Patrick. I guess I won't buy the Vita or any other dedicated mobile gaming device anymore. I am a satisfied owner of the Xperia Play which can provide me with all the mobile gaming I need and in addition it's a phone :-)

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Hopskotch

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Edited By Hopskotch

Just tell me how much to transfer Lumines (the only PSP game)

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RE_Player1

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Edited By RE_Player1
@Hopskotch If Lumines is the only PSP game you've enjoyed than I feel sorry for you. That's the equivalent of saying Geometry Wars is the only 360 game, amazing game but it's not the only quality game for the platform.
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gunharp

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@reson8er:

Nice headline commentary. Made me laugh.

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Cretaceous_Bob

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@Grissefar said:

Dear Patrick, This article is a little too loaded for my tastes, which is something I have only come to expect from Alex. Thanks for the concern though - I guess it is good to shed some light on shady activities that would otherwise go under the radar.

It's pretty confusing that you can agree that such actions are shady, but seem to have a problem with the article being "loaded". This website is filled to the brim with "loaded" material; why it only makes you uncomfortable when it is expressed in long-form writing is a mystery to me.

I'm not saying this article is incredible, but some of the best things ever written are "loaded", and just about all that's ever worth reading or writing is "loaded".

Oh, and incidentally, nothing is ever not "loaded". Staunching avoiding "spin" is as much a reader-perception controlling device as whatever you perceive as spin.

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Edited By ESREVER

I gave away my 5 UMDs and my Launch PSP to a friend when I got the Go. I have no desire to play those 5 games again (SOCOM, Ridge Racer, Coded Arms, Mercury, Smart Bomb)

However, does this mean Kingdom Hearts and Crisis Core will FINALLY be on PSN for download? Cause I love my Go and all, but I've missed out on the two best games in the PSP's library.

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Edited By mac512k

This seems very much like the whole "hey, we can't play ps2 disks on he system, buuuuuut you can re-buy them via the online store and play them. " . No one really made a stink about that. Maybe because we're almost in the next generation. Regardless, Sony must have seen that and thought, "alright. Everyone fell for our , can't play ps2 games on a ps3 BS. Let's try this with the psp. " The only difference is, the psp is still on the market.

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Ehker

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Edited By Ehker

@mac512k said:

Sony must have seen that and thought, "alright. Everyone fell for our , can't play ps2 games on a ps3 BS. Let's try this with the psp. " The only difference is, the psp is still on the market.

Well, PS2 is still on the market. :)

But anyway not BS since it requires publishers/Sony to license, write and test emulators, along with distribution costs over PSN to get them over to the newer and cheaper PS3 hardware now missing the guts of the PS2.

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deactivated-598577e1aeb21

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Enjoyable read, but the sense of entitlement throughout the article is a little too strong. I don't agree with the point that Sony would be screwing their fans to implement this outside Japan. As consumers of luxury products we buy if we have the funds and deem the purchase worthwhile.... just because I bought a game on a handheld console a few years back doesn't give me the right to have it on a future console.

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yukoasho

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Edited By yukoasho

@RoyCampbell said:

Hey maybe you should play your PSP games on your PSP.

"Vita does not come with a UMD reader, which means those games are as good as garbage without access to a digital version to play on Vita."

Oh real cute. Shut up.

This article is the combination of two things.

A) Gamer entitlement.

B) Giant Bomb's attitude that games are a disposable medium.

I remember when people used to keep their old systems to play their old games, but I guess I'm just an old maid now.

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Osiris

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Edited By Osiris

@SiN13 said:

iPhone gaming has killed the portable platform for me. No longer am I going to lug around multiple devices when I can just get a quick fix from my phone. The only thing that could bring me back to a dedicated handheld are the great first party exclusives and even then I'd just be playing them while laying in bed before I go to sleep. At that point I might as well turn on my console.

This, unless you really travel a lot and I mean, fly, take the train etc. for several hours every month, there is NO reason to buy a handheld gaming system. I got all I need on my android phone.

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deanoxd

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Edited By deanoxd

I have come back five or six times now to re-read the article and comments and each time i do the article bugs me even more. I have always liked Patrick he has always seemed like a straight forward honest kid, but this is the kind of article that belongs on joystiq or kotaku. His righteous indignation over the whole situation is not what i expect from him. And it does seem like the article is just meant to bash Sony.

But the question i want him to answer is, when the new MS console comes out and if it isn't fully backwards compatible will he call out MS for not coming up with a standard to get all my 360 games onto the new system cheaply or for free?

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pandashake

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Edited By pandashake

On some points, I have to disagree here. I don't see how UMDs have now just become garbage because Vita can't use them. I want a Vita to play games available for me Vita.

I do agree there should be a standard pricing policy, but I think the article is slightly too emotional and impassionate about UMDs. I understand the underlying principle to get riled up about, but they're just UMDs. Still, I enjoy your articles Patrick!

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yukoasho

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Edited By yukoasho

@Ehker said:

@mac512k said:

Sony must have seen that and thought, "alright. Everyone fell for our , can't play ps2 games on a ps3 BS. Let's try this with the psp. " The only difference is, the psp is still on the market.

Well, PS2 is still on the market. :)

But anyway not BS since it requires publishers/Sony to license, write and test emulators, along with distribution costs over PSN to get them over to the newer and cheaper PS3 hardware now missing the guts of the PS2.

People seem to conveniently forget that when looking to paint Sony as the bad guy here. When they were desperate to get the system to a decent price point (that wasn't $599 US Dollars), they took the PS2 parts out. PS3 slims have no PS2 parts now, so now emulators have to be written for each game.

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Grissefar

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Edited By Grissefar
@Cretaceous_Bob said:

@Grissefar said:

Dear Patrick, This article is a little too loaded for my tastes, which is something I have only come to expect from Alex. Thanks for the concern though - I guess it is good to shed some light on shady activities that would otherwise go under the radar.

It's pretty confusing that you can agree that such actions are shady, but seem to have a problem with the article being "loaded". This website is filled to the brim with "loaded" material; why it only makes you uncomfortable when it is expressed in long-form writing is a mystery to me.

I'm not saying this article is incredible, but some of the best things ever written are "loaded", and just about all that's ever worth reading or writing is "loaded".

Oh, and incidentally, nothing is ever not "loaded". Staunching avoiding "spin" is as much a reader-perception controlling device as whatever you perceive as spin.

Maybe somebody loaded on your breakfast this morning, mr Grumpy.
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Hector

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I'm done with Sony's handhelds. I've spent so much money on their unique memory card's and what not.

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deactivated-5abeb9715d7a2

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I've been slowly selling my UMDs and using the money for digital copies of what I wanted to still keep, since the Vita was first announced. Didn't need a trade-in plan from Sony to do it, just careful planning as to who I sold the UMDs to, so I would get enough return to make it worthwhile.

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swfcfan

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I demand to play Chili Con Carnage on Vita........ I'm serious!

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Sherban

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Backwards compatibility is already something consumers vehemently demand, but rarely use. Why would you buy a new console to play your old console's games? Want to play UMDs, stick with the PSP. Want to play Vita games, buy a V... er... hello? Want to play Vita games? No? =/ Maybe that's Sony's larger problem.

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two_socks

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@exenpipp: why should we support something that's so inherently dumb?

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BisonHero

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Isn't this par for the course in the Japanese game market? I was under the impression that Japanese games don't really have standard pricing and can vary wildly depending on how niche a title is, and if the publisher thinks they can get away with charging more because the market is so small for a game that only diehard fans will be buying it.

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Ksaw

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Pachi-Slot Simulator: Treasures transfer Daito Giken Official enclosed Goddess ~ ~ PORTABLE--yes, that’s the actual name--is a pachinko title that costs 5,040 yen ($64.95) right now on Amazon.co.jp, and the Paon Corporation is asking that anyone who has already purchased the game on UMD to pay 2,500 yen ($30.93) for the digital copy.

This section made me feel like I was having a stroke.

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TheKing

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And here I thought I couldn't want a Vita any less...

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subyman

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This is the Japanese pricing structure. Sony will have to do a major rework to get Americans to settle down about the issue. IMO, they should have just ditched backward compatibility all together.

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NellyK

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Patrick, I would argue that there is little collective excitement for Vita in the first place, hence the lack of outrage over the UMD transfer nonsense.

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Ujio

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Well just look at how they handled the trophy situation, they basically left it up to the developers to include them which was inconsistent and sending mixed messages. Sony needs to put its foot down and have some sort of regulation instead of treating issues like this like one of those White trash teen mom's on MTV where they basically don't give a shit and leave it up to the kids to raise themselves.