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You Should Demand More From Sony's UMD Passport Program

Sony's UMD-to-Vita service comes across as needlessly exploitative...but it can be fixed.

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I’m not sure I’ve witnessed a more blatant cash grab that came and went without a lick of righteous fanfare from the consumers it gouges more than Sony’s recent revealing of the UMD Passport program. To be fair, it initially passed under my radar, too.

I know, I know, we’re all busy playing through The Elder Scrolls V: Skyrim--but still. Listen.

The biggest problem with UMD Passport is not that it costs anything, it's the lacking standards.
The biggest problem with UMD Passport is not that it costs anything, it's the lacking standards.

UMD Passport is Sony’s long-awaited service to give PSP owners a way to magically transport their UMD-based games on the handheld’s soon-launching successor, Vita. Vita does not come with a UMD reader, which means those games are as good as garbage without access to a digital version to play on Vita. Sony talked about implementing a feature like this when PSP go was a thing but it never materialized.

Sony has not announced UMD Passport outside of Japan, and did not answer my latest query about it.

To take advantage of UMD Passport, users must download a “UMD Passport” application to their PSP, insert a compatible UMD, and Sony somehow verifies that UMD (the exact process isn't known). Once that’s done, you gain access to a digital version--for a cost, anyway.

And that’s where it gets weird really fast.

Simply charging for access to a digital copy isn’t worth getting up in arms about. Bandwidth, while cheap, isn’t free, so while one could argue that Sony should take the hit and encourage goodwill amongst early adopters, passing up on a the chance to ask for a little bit of cash in an age of endless monetization is, at this point, expected. It would make sense, then, to implement an across-the-board cost to make the digital conversion, a fee that would cover Sony’s bandwidth costs through PlayStation Network and provide publishers with compensation that encourages everyone to participate in the UMD Passport program.

No such standard exists. While it’s not plainly spelled out in Sony’s announcement (which is roughly but easily translatable through Google), it’s implied that publishers are determining what to charge for this, and it’s clear publishers have zero problem erring on the side of happily padding the bottom line.

Patapon 3 costs more to convert than Hot Shots Golf 2, but without any clear reason why.
Patapon 3 costs more to convert than Hot Shots Golf 2, but without any clear reason why.

The confusion begins with Sony itself unable to lay out what it should be charging for going digital, with Patapon 3 and Gran Turismo costing 1,000 yen ($12.89), while Hot Shots Golf 2 costs 500 yen ($6.44). The only difference between them seems to be release date and labeling--Hot Shots Golf 2 is part of the “best of” lineup in Japan, and was released late 2007. Gran Turismo (2009) and Patapon 3 (2011) came later.

There is no reason for these games to cost any different, except for Sony to be calculating that some games are worth more than others to consumers, giving them a convenient way to ask for more. The easy-to-buy licensing argument is dispelled by Patapon 3 being wholly original.

When this carte blanche approach to price assignment is handed over to third-parties, it’s far worse.

Pachi-Slot Simulator: Treasures transfer Daito Giken Official enclosed Goddess ~ ~ PORTABLE--yes, that’s the actual name--is a pachinko title that costs 5,040 yen ($64.95) right now on Amazon.co.jp, and the Paon Corporation is asking that anyone who has already purchased the game on UMD to pay 2,500 yen ($30.93) for the digital copy. That’s nearly 50% of the original price price--sheer arrogance, and one of that doesn’t try to hide its unadulterated consumer exploitation. It's staring you in the face.

PSP quickly became a go-to platform for tinkerers, and that's only grown more true.
PSP quickly became a go-to platform for tinkerers, and that's only grown more true.

Sony could have a weakly credible argument about allowing publishers to determine pricing if publishers were doing so based on the relevancy of piracy to each product, but as unlocking these digital copies requires the consumer to have a copy of the actual UMD, that doesn’t hold water. One assumes non-UMD holders would have to pay even more.

Anti-consumer moves like these drive people towards piracy by sheer irritation. Make no mistake: Vita will be broken at some point. No device can avoid piracy; each one can only hope to push that day further back.

While piracy is never justified, it’s not hard to imagine a scenario where a Vita owner wants to play the games they already own on a platform that’s fully capable of doing so, and pausing at the hoops they're asked to jump through. Players are consumers, and deserve respect. Such a user may look over and see publishers seizing an opportunity to squeeze dollars from them and pounce at the chance for subversion. As a platform holder, Sony has the ability--and duty--to keep this under control, but it says everything that Sony’s own games don’t adhere to any coherent standard.

What makes this all the more confusing is Sony's progressive approach to MotorStorm RC, which will be released on both Vita and PlayStation 3. No matter which version you purchase, you'll gain access to the other one. Futhermore, in a conversation with GameIndustry.biz, developer Evolution Studios suggested the game may not even cost full-price, a result of aggressive pricing for mobile games changing the dynamics of the industry. One part of Sony does not appear to be talking to the other.

It may be too late for Japanese consumers--is Sony really going to tell the Paon Corporation it suddenly has to charge exponentially less?--but Sony Computer Entertainment America has an opportunity to make this right. The UMD Passport program has not been announced for anywhere outside Japan, which means there’s time for policies to change before they’re set in stone. It may not come here at all, but in the event that it does: do the right thing, SCEA. Don’t screw your own fans.

Patrick Klepek on Google+

308 Comments

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jmfinamore

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Edited By jmfinamore

@wh1terav3n said:

This may be true, but first, Sony's not setting the price, the price is being set by the publishers. Second, they're the games that I own. Owning a game, and then being allowed to "re-own" the exact same game at an exorbitantly high price (to me, 50% of the original game is excessive) just seems exploitative. If Sony wanted to charge a flat fee of say, $5 bucks per game, whatever. When you start charging $20+ to redownload a game you own on a different device...there's something wrong there.

The only problem is that Sony isn'tobligated to makes it platform backwards compatible (you can argue it's good too and that everyone does it, but that doesn't change the fact). So, unfortunately, owning a PSP game on UMD means diddly when you talk about the Vita. They're offering a service to let you play them on the Vita, which is nice, albeit it at absurd prices. But there's nothing inherently wrong with it, other than it's a shitty approach. The game you own is a PSP game, and so there's no reason you shouldn't have to buy it again on the Vita (think of digital re-releases on PSN/Arcade). The only situation in which I could see this being an actual issue is if downloadable games (like on the Go) transfer free of charge while their UMD counterparts do not. But as it stands, the policy is fine, it's just a bad one.

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JCee

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Edited By JCee

If this same method is brought over to the U.S and Europe, I think it will be dead on arrival. Too expensive. Too expensive for the system, the games and this transfer program.

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deanoxd

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Edited By deanoxd

i have never owned a hand held system so please educate me one something, have you ever been able to play all previously purchased software from gen to the next for any system? Also is the nintendo store selling digital games from old gens to play on newer gen systems, games you may have already purchased?

This Sony thing isn't forcing people to buy the digital version, people will still have their old PSP to play those games if they choose, so what the fuck is the deal with this article? Hasn't microsofts reasoning for our xbl memberships been to cover costs so why can't Sony do the same, it really feels to me sometime that only microsoft, activision and nintendo are aloud to make business decisions that keep them in business but if anyone else does it is the end of the world.

I am not a fanboy of anything except Ford Motor Company but this article was written for clicks in my opinion, nothing about what Sony is doing is mandatory and isn't anything every hardware manufacture hasn't done past.

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TheHBK

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Edited By TheHBK

This is where people really don't understand games, licensing and feel entitled.

1) New formats come out of movies and we hardly demand a free or cheap copy because we already "own" the movie. Work goes into getting the product into the new media.

2) You have a PSP, play your UMDs on that. But why would you if you are investing in a new system? This won't be relevant in a year, just like Xbox 360 backward compatibility, PS3 having the PS2 guts removed. Maybe we are used to it because Nintendo set the precedent.

3) You do not own a copy of the game. You have a license and the UMD is a the method of delivery. If you read your manual it clearly states that it is a license to play the game on said system you bought it for.

4) What people should be pissed about is the exorbitant prices they are charging for memory cards that some games require to play. This is really a first. I know some games being neutered but still playable if you don't have an extra accessory, but required? Wow. Of course you would get one since it seems the Vita doesn't have built in memory to save games, retarded in itself. But it is 2011, 4GB for 30 bucks? What the hell?

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EJ

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Edited By EJ

I'm not sure who this program actually hurts. Who bought games for their psp? What percentage of those people will actually go through this arduous process so they can play them again on their ps vita? How many people will actually buy a ps vita anyway? I haven't even seen a psp in years. I can't help but think even if sony provided this umd to digital service free of charge, the number of people who would take advantage of it would be pretty tiny.

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deactivated-590b7522e5236

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good move, screw the people who were nice enough not to pirate your crap.

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c_sheridan

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Edited By c_sheridan

All the points you made here are valid, but I do think this article should be clearly labeled an op-ed since it's more consumer advocacy than journalism. The UMD transfer scheme is news and so is presenting the bizarre figures behind it, but it could give people the wrong idea about your and GB's standards (which I know are high) when it's set as the featured news content.

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Curufinwe

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Edited By Curufinwe

@rbanke said:

Get up in arms about Sony making some kind of effort to reduce the cost of people wanting to migrate their UMD's to digital, while letting them keep their UMD which potentially could be passed around for others to do the same?

Yea, i'm not bothered by this.

For those who have UMD's and want to play them on their Vita, this is a better route than any one else has ever done in a situation where the media changes (see re-buying Nintendo games on every platform). They could simply not do anything as they did with the PSP Go (where it actually made MORE sense than this does since it was the same platform), or do what they are doing, or a mail in program. Also, games absolutely have different values, so why would they charge a flat-rate for every game when there is likely a way to scam the system. You are likely getting a similar discount on that more expensive game as you would a cheap game anyway.

again, I don't see the problems here.

Well said. Patrick's just let his entitlement issues get the better of him on this one. I await his article excoriating Nintendo for not giving away free copies of their old games on Virtual Console to anyone who has the NES/SNES originals.

Buying a console game on cartridge or disc does NOT automatically entitle you to a free digital license to the game so that you can play it on future platforms.

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jozzy

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Edited By jozzy

Would be cool to be able to play my 360 games on the next Xbox, but you will not see an uproar from me when you can't. Nowhere has anyone promised me I will be able to transfer my disks, or even XBLA games to the next gen console. I hope they will, but again, they never promised it, it's not an obvious thing so I am not entitled to it.

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Jayzilla

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Edited By Jayzilla

Any of the games that were good enough to be played were played on the PSP. It doesn't mean that they are good enough to warrant transferring them though. I don't even want one of these. My phone games are enough to keep me busy for the short periods of time I want any sort of gaming on the go.

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deactivated-5e49e9175da37

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I usually will play Devil's Advocate for publishers and try to talk reason into the more tremulous populist screeds out there... But this just seems like bad business. I don't think this model is sustainable or will be profitable. Completely avoiding the 'moral' argument that always gets made, I think the way they've handled this situation is myopic and only weakens their brand strength.

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Ravenlight

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Edited By Ravenlight

You should demand more.

I'm having trouble conjuring up any shits to give about Vita.

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Curufinwe

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Edited By Curufinwe

"Sony could have a weakly credible argument about allowing publishers to determine pricing if publishers were doing so based on the relevancy of piracy to each product, but as unlocking these digital copies requires the consumer to have a copy of the actual UMD, that doesn’t hold water. One assumes non-UMD holders would have to pay even more."

Once you have used the UMD to get a discounted copy of the game as a digital download, you are then free to sell or trade in the UMD to someone else. That is one reason why the publishers are not going to give away the digital license to their games for free or almost free.

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redbliss

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Edited By redbliss

Wasnt planning on buying a vita anyway, so I am not worried. This would suck, though, if I wanted to buy a Vita.

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Curufinwe

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Edited By Curufinwe

@jozzy said:

Would be cool to be able to play my 360 games on the next Xbox, but you will not see an uproar from me when you can't. Nowhere has anyone promised me I will be able to transfer my disks, or even XBLA games to the next gen console. I hope they will, but again, they never promised it, it's not an obvious thing so I am not entitled to it.

I think 360 discs will probably work in the next Xbox, but what Microsoft will definitely not do is force publishers to give away free or nearly free digital licenses to 360 games that mean you can then sell/trade-in/give away the original disc while still being able to play the game.

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Edited By Axdemon

Well, the one game I would want to bring over to Vita, Kingdom Hearts Birth By Sleep, isn't available digitally anyway, so I'll never personally deal with this program. That and pretty much every other PSP game I bought was just a cousin of a console game, some of them even turned up on consoles after too much while. How long do you think until Sony starts releasing "PSP Classics" on Vita cartridges?

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deactivated-5e49e9175da37

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To go into more detail, quite simply this is something that Sony has to bite the bullet on. A five dollar profit from someone re-upping their PSP games to a Vita is not worth as much in the long run as increasing the value of your 250 dollar device, especially at launch. You have to make that device as filled with value as possible in order to build an install base to keep it healthy later. With absolutely no 'consumer advocacy' I think they need to make a low, low compatibility price.

Really, it's just typical Sony arrogance. They just do things and expect everyone to get on board because it's Sony.

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churrific

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Edited By churrific

Yes, I agree it's not the best consumer friendly business model/is a cash grab, but "exploitative" is a really strong word for an optional service. An optional service that seems to be better than others of a similar nature no less. If you have the option of declining the service, you're not being exploited. If there's actually a psp game that you really really want to play on your vita instead of just picking up your psp, I almost suspect that you're more than willing to be gouged for it.

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Levio

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Edited By Levio

The prices are clearly gouged, but it's not like the people affected can't just keep playing those games on their PSP...

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oswell_endswell

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Edited By oswell_endswell

I never had a PSP, so this won't affect me.

But I wouldn't be happy if I was someone who had to deal with this situation.

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benu302000

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Edited By benu302000

I plan on protesting buying ignoring all Sony handheld products from now until the end of time. You're welcome.

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Curufinwe

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Edited By Curufinwe

@Oswell_Endswell said:

I never had a PSP, so this won't affect me.

But I wouldn't be happy if I was someone who had to deal with this situation.

I own a PSP and a dozen games, all on UMD, and I'm not bothered about this service at all. I'm going to use my Vita to play Vita games like Wipeout 2048, and even if there were a PSP game I desperately wanted to still play on my Vita, I would never assume I was entitled to a free digital license to that game that would give me a second copy of the game and allow me to sell the UMD.

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Brian333

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Edited By Brian333

Yeah, sorry Patrick, but while consistent standards would be appreciated, I think it's rather arrogant to assert that we are entitled to them. If you own the UMD's then you own a PSP. If you want to play them use the device they were designed for. If you want to play them on your Vita then you make a choice as a consumer to pay what they are asking. Sure it sucks, but as a consumer I have no right to get the most logical or convenient price for a product. Make your voice heard but tone down the unnecessary rhetoric.

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AlfredoSloth

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Edited By AlfredoSloth

@vinsanityv22: Just because a news article isn't written specifically for you doesn't mean other people out there might find that information useful. I personally didn't know that publishers were given this much leeway when it came to these umd to digital transfers cost, so I actually found this article pretty interesting.

Also, if you actually think that Patrick is the only editor on this site that complains than I would advise you listen to the Bombcast every Tuesday, because every week someone will find a time to complain about something, like when Vinny went on a tirade on how publishers are cutting a deal with Gamestop on online passes (completely justified). Patrick's complaints are a bit more visible due to the fact that he is a news editor and articles like this are usually on the front page.

One last point, I don't understand how one can "hate" someone when they don't even know them. I can understand how one might disagree with someone, but hate is a strong word. Maybe you should take a break from the internet until you can settle down?

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Edited By renachan

Charging for the service is something I'm okay with, as it is a service and Sony didn't have to offer it. I may think they are stupid for their stance on BC- BC is why I bought a PS2 in the first place, and while I take very very very good care of my launch PS3 as half of what I play on the system is PS2 games - but it's their console so they get to decide how to do things. 
 
However not making this a flat fee, but instead having their own pricing all over the place much less third parties? Yeaaaaaah, they do that here, I have even less reason to jump at getting a Vita. Sony, between this and the memory cards you are doing a very bad job of making me interested. I was planning on holding on to my PSPs anyway, but slimy business like this makes me think twice about handing over money to a company.

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megalowho

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Edited By megalowho

@rbanke said:

@megalowho said:

I think if Microsoft proposed this as the only means to play retail 360 games on their next gen console, people will be up in arms. Judging by the responses here this seems like a case of not directly affecting people enough to care. It's still an anti-consumer cash grab that gets me a bit worried about the future of digital delivery in walled gardens like consoles and portables. Whatever publishers think they can get away with, they'll certainly try.

It's not exactly the same as the media is completely different. If this were a situation of the Vita having a UMD drive and they were charging people to play those UMD's on a device which was fully compatible, we would be having a totally different conversation. In this case Sony is offering to change your UMD to a digital license and is charging a fee for this. In fact, any digital PSP game you have will play on the Vita with no issue.

A closer comparison would be if the next XBOX had no optical drive and MS charged a fee to convert your DVD game to a Games on Demand game, in that situation, I'd feel just like I do now (I wouldn't really have a problem with it).

Yes, the latter comparison is what I was getting at. People are free to think it's fine, but the audience and number of folks with attachment to their current console libraries (both physical and digital) would be larger.

Either way, the whole program does not do what it really should be doing - persuading people with PSP's and large UMD collections to move over to a Vita. The fees are not standardized and potentially prohibitive, The process is complicated, and like many have mentioned they'd rather start fresh with a Vita and just keep playing UMD's on a PSP. So what's the point of a convoluted and expensive transfer system if Sony doesn't make it attractive?

Maybe PC gaming has spoiled me, being able to play games I purchased 10+ years ago whenever I want. And companies like Blizzard, GOG and Valve don't charge a fee when you need to redownload something on a new computer. Being in a walled garden offers companies a lot more leeway to play around with these kind of things, and that's their right, but there's also a better way to do this happening right alongside them.

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deactivated-5e49e9175da37

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@Curufinwe I don't think Sony should be limiting their Vita market potential in order to 'save' the new PSP lineup. There's no more blood coming out of that stone. I would be amazed if Microsoft chose to endanger their install base in favor of a few sales for two year old games.
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GrimFandango9

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Edited By GrimFandango9

Another shit stirring article, why not campaign for something worthwhile?

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VisariLoyalist

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Edited By VisariLoyalist

It only came without fanfair because noone cares about the vita. I own a psp but never use it because noone wants to play console games on their underpowered handhelds.

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IBeDanYo

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Edited By IBeDanYo

Good article. Sony should charge 19.99 for the passport (more than enough to cover their bandwidth costs) and leave it at that. There should not be an individual charge for each game left at the publisher's discretion. Obviously they're going to charge an exorbitant amount. They would rather you just re-buy a copy. They already got their sale on you so backwards compatibility is meaningless to them.

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sickVisionz

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Edited By sickVisionz

Meh, backwards compatibility is a nice option but not a right imo. They can charge whatever they want. The quick and obvious fix would be to not throw your PSP in the trash can just because the Vita is out. All problems are solved.

If you don't think the Vita has its own library that's good/big enough to sustain a system on its own, don't buy it until it does. That will allow you to not only keep playing your PSP games at no additional charge, but when you move to the Vita you may catch a price drop on the system and some of the older games. It's win win.

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Edited By Evil_Alaska

@Drebin_893 said:

I like Patrick, and I tend to really enjoy his writing, but it's annoying to see all these 'Consumer Empowerment!' articles. Supply and Demand should dictate the prices, if the publishers have misjudged demand, then no one will buy it and equilibrium will be found. I agree with educating consumers, but at some they need to decide without someone standing over them telling them how much better they deserve.

One of the smartest things I've ever read on Giant Bomb.

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Floppypants

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Edited By Floppypants

People would probably be more upset if the PSP had good games worth transferring.

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benderunit22

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Edited By benderunit22

Pachi-Slot Simulator: Treasures transfer Daito Giken Official enclosed Goddess ~ ~ PORTABLE--yes, that’s the actual name--is a pachinko title that costs 5,040 yen ($64.95) right now on Amazon.co.jp, and the Paon Corporation is asking that anyone who has already purchased the game on UMD to pay 2,500 yen ($30.93) for the digital copy. That’s nearly 50% of the original price price--sheer arrogance, and one of that doesn’t try to hide its unadulterated consumer exploitation. It's staring you in the face.

Halo 3 is on Games on Demand for $29.99. A digital copy of a game you already have purchased. That’s nearly 50% of the original price price--sheer arrogance, and one of that doesn’t try to hide its unadulterated consumer exploitation. It's staring you in the face. Now go write an article about that.

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Edited By paulunga

That's how it's always been with Sony, different parts squabbling with each other and no one knowing what the others are doing. Imagine a giant snake that's eating itself...

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Tiago

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Edited By Tiago

You are not entitled to anything. Who ever said Vita should even support your PSP games? You can play them on your PSP no? You're lucky you can even do this at all.

$12 seems a bit high, cheaper price would be nice, it will probably translate to $10 on average (usually cheaper than direct Yen conversion), but can't expect it for free as they would only lose money, this is business.

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Boiglenoight

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Edited By Boiglenoight

It's just the latest in a long history of great ideas from Sony, derailed by Sony. They're really their own worst enemy.

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MaddogExplosive

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Edited By MaddogExplosive

I recognize this contributes absolutely nothing to the conversation, but I just needed to say that I really, really do not like Patrick. For some reason, this, of all features, is the one that drove me to type that out in words for others who do not value my opinion to read.

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williamhenry

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@BenderUnit22 said:

Pachi-Slot Simulator: Treasures transfer Daito Giken Official enclosed Goddess ~ ~ PORTABLE--yes, that’s the actual name--is a pachinko title that costs 5,040 yen ($64.95) right now on Amazon.co.jp, and the Paon Corporation is asking that anyone who has already purchased the game on UMD to pay 2,500 yen ($30.93) for the digital copy. That’s nearly 50% of the original price price--sheer arrogance, and one of that doesn’t try to hide its unadulterated consumer exploitation. It's staring you in the face.

Halo 3 is on Games on Demand for $29.99. A digital copy of a game you already have purchased. That’s nearly 50% of the original price price--sheer arrogance, and one of that doesn’t try to hide its unadulterated consumer exploitation. It's staring you in the face. Now go write an article about that.

That analogy doesn't work. While it is too early to know for sure if the next Xbox will have backwards compatibility, its pretty safe to assume it will. So if you want to play Halo 3 on the next system, you can just put in your disc. You aren't forced to buy a digital copy to play it, like you are with the Vita.

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Fluxxed

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Edited By Fluxxed
@BenderUnit22 said:

Pachi-Slot Simulator: Treasures transfer Daito Giken Official enclosed Goddess ~ ~ PORTABLE--yes, that’s the actual name--is a pachinko title that costs 5,040 yen ($64.95) right now on Amazon.co.jp, and the Paon Corporation is asking that anyone who has already purchased the game on UMD to pay 2,500 yen ($30.93) for the digital copy. That’s nearly 50% of the original price price--sheer arrogance, and one of that doesn’t try to hide its unadulterated consumer exploitation. It's staring you in the face.

Halo 3 is on Games on Demand for $29.99. A digital copy of a game you already have purchased. That’s nearly 50% of the original price price--sheer arrogance, and one of that doesn’t try to hide its unadulterated consumer exploitation. It's staring you in the face. Now go write an article about that.

Yeah, except that argument makes no sense, it just looks like some pathetic attempt to make this situation into a Japan Vs. The West thing.
Maybe you'd be more at home talking about your kawaii ~animes~?
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jtman54179

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Edited By jtman54179

Sounds more like a digital distribution service than exchange program..... I think I'll be keeping my PSP for a lot longer

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TreyoftheDead

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Edited By TreyoftheDead

@BenderUnit22 said:

Pachi-Slot Simulator: Treasures transfer Daito Giken Official enclosed Goddess ~ ~ PORTABLE--yes, that’s the actual name--is a pachinko title that costs 5,040 yen ($64.95) right now on Amazon.co.jp, and the Paon Corporation is asking that anyone who has already purchased the game on UMD to pay 2,500 yen ($30.93) for the digital copy. That’s nearly 50% of the original price price--sheer arrogance, and one of that doesn’t try to hide its unadulterated consumer exploitation. It's staring you in the face.

Halo 3 is on Games on Demand for $29.99. A digital copy of a game you already have purchased. That’s nearly 50% of the original price price--sheer arrogance, and one of that doesn’t try to hide its unadulterated consumer exploitation. It's staring you in the face. Now go write an article about that.

What the?

Both of those examples are completely different. Patrick's is about scanning a UMD you already own into a new system and paying half the original price for it, yours is about Microsoft offering a digital version of Halo 3. With Patrick's you know the person already owns the game, but you are assuming they do. UMD Transfer program =/= Xbox Live's Games on Demand.

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Anderson

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Edited By Anderson

Thankfully I'm so completely uninterested in the Vita that none of this matters (and I still have my original UMD). But, it is rather broken and I feel bad for people who are heavily invested in UMD and are excited about the Vita.

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sagesebas

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Edited By sagesebas

The Vita will be a miserable failure and will be the last hand held sony produces

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Gordo789

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Edited By Gordo789

If I want to play a UMD game I'll do that on my PSP.

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Curufinwe

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Edited By Curufinwe

@TreyoftheDead said:

@BenderUnit22 said:

Pachi-Slot Simulator: Treasures transfer Daito Giken Official enclosed Goddess ~ ~ PORTABLE--yes, that’s the actual name--is a pachinko title that costs 5,040 yen ($64.95) right now on Amazon.co.jp, and the Paon Corporation is asking that anyone who has already purchased the game on UMD to pay 2,500 yen ($30.93) for the digital copy. That’s nearly 50% of the original price price--sheer arrogance, and one of that doesn’t try to hide its unadulterated consumer exploitation. It's staring you in the face.

Halo 3 is on Games on Demand for $29.99. A digital copy of a game you already have purchased. That’s nearly 50% of the original price price--sheer arrogance, and one of that doesn’t try to hide its unadulterated consumer exploitation. It's staring you in the face. Now go write an article about that.

What the?

Both of those examples are completely different. Patrick's is about scanning a UMD you already own into a new system and paying half the original price for it, yours is about Microsoft offering a digital version of Halo 3. With Patrick's you know the person already owns the game, but you are assuming they do. UMD Transfer program =/= Xbox Live's Games on Demand.

Microsoft can tell you own Halo 3 if you have it in the drive and you're connected to Live, so why don't they offer a discounted version of the Games on Demand version to people that already own it on disc?

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Edited By TheGorilla

I always get kind of annoyed when people say I should care about something. I have finite time and an infinite number of things I want to do. I'll care about what I damn well please and UMDs and gaming handhelds in general are really far down on that list. Sure I still care, but there are hundreds of thousands of things I consider more important to do with my time. I know I'm crazy, but it still bothers me. There is a big difference between "you should" and "I think you should." Anyways, I think consumers have shown that they don't care much about the PSP and that they care even less about UMDs.

I have no problem with games being priced at different levels. The reason for these games to cost different amounts is different demand. It's not consumer exploitation because no one is forcing you to buy these things. If it isn't worth that price then don't buy it. Sure at this point the total cost of selling these digital copies is probably pretty close to the same, but that doesn't mean they should be priced the same. You were never promised a digital copy of the game when you bought the UMD so this is an added service, not something you can feel entitled to. These game companies are trying to maximize their profits, and that's fine. If they think these different prices will maximize profits for different games without hurting themselves in some other way they should do it. Although based on this article it looks like they may have miscalculated how it would damage their reputation. If this is bad business on their part then they will suffer a negative outcome without me getting angry and unhappy about it. If it turns out to be good business, then more power to them.

But I don't know... I'm monstrously hungry so maybe I'm just high on lack of food. Oh, and thanks for the article Patrick.

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benderunit22

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Edited By benderunit22

@TreyoftheDead said:

@BenderUnit22 said:

Pachi-Slot Simulator: Treasures transfer Daito Giken Official enclosed Goddess ~ ~ PORTABLE--yes, that’s the actual name--is a pachinko title that costs 5,040 yen ($64.95) right now on Amazon.co.jp, and the Paon Corporation is asking that anyone who has already purchased the game on UMD to pay 2,500 yen ($30.93) for the digital copy. That’s nearly 50% of the original price price--sheer arrogance, and one of that doesn’t try to hide its unadulterated consumer exploitation. It's staring you in the face.

Halo 3 is on Games on Demand for $29.99. A digital copy of a game you already have purchased. That’s nearly 50% of the original price price--sheer arrogance, and one of that doesn’t try to hide its unadulterated consumer exploitation. It's staring you in the face. Now go write an article about that.

What the?

Both of those examples are completely different. Patrick's is about scanning a UMD you already own into a new system and paying half the original price for it, yours is about Microsoft offering a digital version of Halo 3. With Patrick's you know the person already owns the game, but you are assuming they do. UMD Transfer program =/= Xbox Live's Games on Demand.

So if I own Halo 3 and want the digital version, why can't I put in the disc, have the Xbox confirm I own it and give me a digital version for reduced price? That's exactly what this transfer program is about. Being able to play your UMD games on a Vita was not a promise when you purchased the games (or when the Vita was revealed), in fact, even playing UMD games on the PSP Go wasn't an option. Why the fuck this guy somehow thinks we're entitled to anything is beyond reasoning.

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Enigma777

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Edited By Enigma777

Dammit Patrick, this article just pisses me off! I should be outraged because Sony managed to provide me with a program that saves me money? I would have killed for such a program when the PSPgo came out! Instead I had to trade-in my PSP games for pennies on the dollar and buy ridiculously overprised digital versions. Ugh, go take your soapbox somewhere else...

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Edited By Shakezula84

So I love giantbomb. I really do. And Patrick, I love you too. Im glad your here. I loved you at 1up, and im glad your here.

But I am getting sick and tired of the "elitist" attitude from this site. The simple answer to all of of this is that when you buy the UMD you didn't buy a digital version of that game. Don't has decided to offer a discount to people who bought the UMD copies. As you have pointed out the one overlong titled game is $60. How much is the digital version of the game by itself? These companies aren't making digital copies for the conversion, they already have them. So what discount would I be getting in this situation? Update your article with that information.

In this instance we are not entitled to anything. Heck, someone could have bought Patapon 3 on the PS Store and they would have it already and not have to worry. I got a 16 gig card in my PSP. I got so many digital games that I don't care if my copy of Valkaryia Chronicles wont work (a UMD). But its $20 for the digital copy. If I take my UMD and SEGA says I can get the game for $10 well its worth that.

Nothing personal, but we are only entitled to what we buy. And I don't understand where this entitlement comes from.