Something went wrong. Try again later
    Follow

    Assassin's Creed III: Liberation

    Game » consists of 7 releases. Released Oct 30, 2012

    Liberation is a Assassin's Creed game for the Playstation Vita, starring a Creole female main character named Aveline de Grandpré, who joins up with the Assassins to search for the truth behind her mother's disappearance. An HD version will be released digitally for PS3, PC, and Xbox 360.

    everydayodyssey's Assassin's Creed III: Liberation (PlayStation Network (Vita)) review

    Avatar image for everydayodyssey

    Good, not great.

    Having just finished Liberation and reading Alex's review - I agree with him. From the perspective of a first time "Creeder" (and someone hoping for a great Vita game), Liberation is just okay, and here's why:

    The story is not clear - more than the grander Templar/Assassin framework - the on the ground, nuts and bolts story beats are muddled. Other than get to point "X" to do "Z," I was often left wondering "why." And not for lack of trying. To its credit, Liberation keeps an index on its major players that holds relevant and interesting information, but it does not go far enough. I am no dummy, however despite referencing that information and closely following dialogue, I was often left befuddled as to Aveline's intentions. Perhaps a mission recap or log would have helped keep Liberation's story in context, especially for the Vita, where gaming is more likely to take place in small (and sometimes disjointed) bites.

    The upgrade system is not compelling. Actually, it is boring. As you progress you earn money and unlock weapons and costumes that can be purchased. The different costumes are merely cosmetic palette swaps. The weapons are meant to be the hanging fruit. Unfortunately, purchasing "better" weapons is unnecessary. For instance, I finished Liberation with little more than the standard fare and hardly struggled in combat. More likely than not, this is because of Liberation's (and the franchise's) combat system that places greater emphasis on counters than hack and slash kills. When all enemies are defeated in 1-2 post-counter hits regardless of the weapon, who needs to upgrade?

    The Bayou (Liberation's free-roaming swamp that encompasses a good chunk of the story) also falls a little flat. In fact, it is a slog. It is slow to traverse (yes, I know it is a swamp) and, while large, its separate areas are not terribly distinct. The Bayou is also very brown, hazy, and muddy. In other words, ugly. The end result is an expansive but tedious environment. Unlike the other areas in Liberation, it just was a tad too frustrating to get from place to place, which made playing the Bayou less than fun.

    By this point you may be wondering why I gave the game three stars considering I have only listed three negatives. Well, I liked the game for the same reasons Alex liked the game. The purpose of my review is only to flesh out some of the issues that made Liberation less than great for me. Do I recommend a purchase? Yes, but do not pay full-price like I did. Maybe it will be on sale for twenty dollars on Black Friday, and if so, buy it. The game is good, not great.

    Other reviews for Assassin's Creed III: Liberation (PlayStation Network (Vita))

      A Fun but Flawed Assassin's Creed Game 0

      After a rocky start, I found myself really enjoying Assassin's Creed Liberation and I believe that Ubisoft has largely been successful in bringing an Assassin's Creed game to a mobile gaming platform. If only they'd put as much care into it as they do in the larger console offerings, I could give it a better score, but wonky Vita only mechanics, some weird bugs, and a slap dash attempt at story telling keep this as a good but not great game. However, Liberation has at least re-kindled my interes...

      0 out of 0 found this review helpful.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.