RPG elements?

#1 Posted by Morrow (1829 posts) -

Hey guys ^^

Just wondering. I played through AC, AC II and ACB and they are probably the non-rpg games I enjoyed the most.

I'm a sucker for RPGs and love exploring, collecting xp and leveling a character.

Now I read somewhere that you will be able to get xp in AC III for kills (if I remember right, it was for kills... don't know about other activities), so my question is, are there going to be more RPG elements? Does anyone know any details about the xp thing?

AC going into the RPG direction would really respark my excitement over the franchise after being pretty disappointed with Brotherhood...

#2 Posted by TopSteer (656 posts) -

I'm in the same boat, was disappointed by Brotherhood but I haven't played Revelations yet. Nothing I've seen so far of ACIII has me excited. I thought we were done with the side characters and would finally move on to Desmond's story. I really hope ACIII is a lot different, I've put off playing Revelations cause of how similar it is to Brotherhood and I don't want the same thing to happen to III.

#3 Posted by Morrow (1829 posts) -

@TopSteer said:

Nothing I've seen so far of ACIII has me excited.

That's where the RPG part comes in...

#4 Posted by bighat_logan (182 posts) -
@TopSteer said:

I'm in the same boat, was disappointed by Brotherhood but I haven't played Revelations yet. Nothing I've seen so far of ACIII has me excited. I thought we were done with the side characters and would finally move on to Desmond's story. I really hope ACIII is a lot different, I've put off playing Revelations cause of how similar it is to Brotherhood and I don't want the same thing to happen to III.

Well your waiting for something that will never happen. Ubisoft themselves said Desmond will never had his own game.
#5 Posted by Morrow (1829 posts) -
#6 Posted by TopSteer (656 posts) -
#7 Posted by MCXCI (140 posts) -

While I totally get where you're coming from, I think it's best to set reasonable expectations for the game. The Assassin's Creed games have all been Open World, Action/Adventure games. I don't think it would behoove them to shake up those under-pinnigs so late in the trilogy. Also, let's not forget that "Open World" part. Ubisoft Montreal prides itself on creating large detailed environments for the Assassin's Creed games and they're billing this upcoming game as being the biggest yet. With that in mind, I don't think they'll be making many concessions to include a significant amount of RPG elements. That said, it would be cool if you could really develop "Connor" to fit your style of Assassin.

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