Like 15 mins in and this is gonna take some getting used to....the character models look strange....like they're redesigns..and why does desmond not have the scar?
They look weird......
Desmond's scar is there.
Revelations, for me, was where the faces got really weird. Just, like...deformed. Subject 16 looked weird to me, and Desmond's beard through me for a loop. Then again, Lucy's face was always that way for me too.
In what I've seen so far, Desmond looks fine. But, the others? Ehhh. His dad looks really weird to me. I think a different team must work on the Desmond stuff than the ones that work on the period stuff.
I don't know why they couldn't just stick with the II/Brotherhood models. They looked pretty good, and had a bit of a stylized look to them.
Desmond looks weird, Rebecca too.
Also: anyone notice that there's no lip-synching outside of cutscenes? Look at the mouths moving outside of the Animus when Desmond talks to Rebecca/Shaun/Desmon's Dad. It's pretty horrible.
The new art style looks fine after you adjust to it. Its just weird they would suddenly change the style five games deep into a franchise. What really bugs me and a guess it makes sense given his heritage as a Native American but I don't like that Connor is not just Desmond's character model in a different time period. I never saw it as all of Desmond's ancestor's looked like him, in my mind it made sense that the Animus would project the person as being themselves as their ancestor.
Regardless of fiction reasons it just struck me as inconsistent to suddenly change this small detail that not a lot of people probably never considered.
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