As I hurtle toward the end of AC3, I find I am really enjoying the American Revolution part of the game, but I also found myself slightly bummed at how the present day story came together.
For me personally, the 2012 story fell off a cliff fairly early on: at the end of AC2, when they supplanted the Abstergo threat with the solar apocalypse threat. Now, I know we all love the end of AC2 apparently, and admittedly I enjoyed it too, but it does also represent a huge shift in the narrative that I think served AC very poorly in the long run. This is the point where AC started leaning much more heavily on the parts of their lore that are common video game and genre fiction tropes, almost cliches--forerunner civilizations, ancient magitech, hidden magic temples, an apocalypse countdown, etc.
It's easy to say stuff like this in retrospect, but I'd much rather have had AC remain extremely vague on all things First Civilization and continue to focus on Abstergo as the main threat. I mean, the Abstergo satellite launch is horrifying enough (even if it is basically an assimilation plot) already without stacking the end of the world on top of it. The fact that Desmond spends most of AC3 sitting in a glowing blue temple, hunting down keys for a big door like it's a Zelda game--instead of dismantling Abstergo's executive board, one by one--will probably go down as one of my biggest story based letdown this gen.
So what about you guys? Where do you think AC lost its way, if you ever had any hope for it at all? Or do you think the present day stuff is just fine?