Having just played through both Assassin's Creed II and Brotherhood, I'm feeling a little let down by the idea of playing as Ezio again. Without spoiling the endings for those who haven't played them, I don't really see how returning to his story has any benefit to the overall continuation of the games. I understand it wrapping up Ezio and Altair's characters just fine, but it just seems to be for the case of doing so, not because it's essential to any story that we need to have regarding Desmond and the present.
Actually, while Brotherhood is an amazing game, It also seems a bit redundant that you're essentially playing to recover the item you already had at the end of the second game.
Eh, maybe I just burnt myself out on the idea after playing them back to back! It just seems like too much of something unnecessary. Granted, that is the industry these days.
Assassin's Creed: Revelations
Game » consists of 16 releases. Released Nov 15, 2011
Assassin's Creed: Revelations is the fourth installment in the Assassin's Creed franchise and the final entry in Ezio Auditore's main storyline. A few levels also put players back in control of the original Assassin's Creed's Altair, and depict his rise to the Mentorship of the Crusades-era Brotherhood of Assassins.
Assassin's Creed: Revelations - Too much of a good thing?
I fell in love with AC2 cause of the setting, I stayed for ACB for the almost 'one more turn'-ish gameplay.
In many ways, I would've been fine if they stopped with Brotherhood, and go with a new setting and character, but hey, at least they're not in Italy anymore.
It's part of the business, but it could be worse.
Eh, maybe I just burnt myself out on the idea after playing them back to back!I think that might have been your problem right there. After playing through Brotherhood in a span of a few days, all I wanted was more after finishing it.
I was a bit worried that they were putting out another Assassin's Creed game out only a year after 2, but Ubi managed to pull it off nicely and the quality was still there. Sure they might be grasping at strings by making another game based around Ezio, but as long as the story can justify it, I'm on board.
We know hardly anthing about the storyline of AC: R so theres no way to know that hes not essential to the story. So just wait intil we know more before you start judging their reasons for have Ezio in the 4th installment because they plan the storyline they just dont say hey yeh know what lets use Ezio again.
Honestly i think three installments with Ezio in it is just fine but if hes in a fourth then people will want a change
As long as that idiot Desmond isn't the (main) protagonist, I'm pleased.Yes please, but so far from what I am hearing there is VERY little Desmond the only parts with him involve puzzles because
Reading what Agent 47 wrote only highlights my fears. With the state Desmond is in, it could just be excuse to build off of the success they've found with the last two games. I'm just really hoping the story backs up the overall plot and isn't just there (kind of like Brotherhood, even though the end is... well, WTF worthy.)
@Ragdrazi: Assassin's Creed 1 is definitely superior to the others in many ways, but I love the evolution from 2 to Brotherhood. Brotherhood feels like the game 2 should have been.Absolutely, absolutely. But, and I admit, I haven't quite finished Brotherhood yet, but the plot is really nothing like AC1.
Is it too much to ask to have great gameplay and great writing in the same game?
I don't think so. If they keep releasing Assassin's Creed games like this on an annual basis then yeah, we are all probably going to smack into some kind of saturation point. But right now I feel like I'm prepared to close out Ezio's story later this year.
I am interested in going back to Altair, simply because I do not remember the first thing about him. Well maybe its a bad thing 0_o
@SirPsychoSexy: His story was much more interesting, as was he as a character in my opinion. I really hope we get some legitimate scenes with him.He was kinda a generic bad ass in AC1 from what I remember. Only after his scribbles in AC2 did I have a reason to think he was a great character.
But the end of AC1 was great. Damn, I should play AC1 again.
I replayed part of AC1 today. The game engine was so much better.
I didn't finish Brotherhood, the game was spectacular for the amount of time they had put into it, but it really was painful to play. I stopped on the mission where there is the play and you have to move from hay bail to hay bail and then kill someone or order a kill or something and you don't have enough time to read/hear the instruction before it's game over. Also, often while I was playing the instructions would tell me to do the opposite of what I was supposed to be doing.
I mean I'm really looking forward to it, but it does seem tiresome to be going back right to the old character. I loved Ezio in Italy and Altair in the Middle East and I was really hoping for an entirely new setting this time instead of "hey let's put an old character in an older environment"
Assassin's Creed games are all about heritage and ancestors
Had the Ezio story been ended in Brotherhood, without seeing any real ties between him and Altair, I would have been majorly pissed. I'm fucking ecstatic that Revelation is about Ezio going after the remains of Altair's glory days, trying to connect with his spirit and peacefully bid the brotherhood's first leader farewell before he's too old to go on such a journey.
I've watched the E3 trailer around 100 times in the last two weeks, always sends chills down my spine whenever i see the ghost of Altair walking alonside Ezio
Revelations is going to be fucking amazing.
I'm really curious to see how Ezio matures. AC2 did a good job of showing a young, inexperienced, emotionally driven man. By AC:B he's matured a bit and not nearly as rash in his reasoning and if somewhat dull I think to a certain degree that happens to a lot of us at that age. My hope is that AC:R shows Ezio being philosophical and questioning what his life has amounted to even as he pushes forward for answers wondering if those answers are worth the price he has paid as a person.
We'll see.
My hope is that AC:R shows Ezio being philosophical and questioning what his life has amounted to even as he pushes forward for answers wondering if those answers are worth the price he has paid as a person. We'll see.Ofcourse it's gonna be like that :D He's pursuing Altair's memory and shit, so Revelations is gonna be a very philosophical and spiritual journey
Revelations is supposed to "finish the Ezio trilogy" but it will only be Altair's second game so expect Ubisoft to "finish the Altair trilogy" with next years annual Assassin's Creed installment. Anything, anything for them to avoid giving us Assassin's Creed 3. I'm burned out myself but I can understand if there are people who will lap this up every year.
I enjoyed AC2, and ACB. But i'm not going to support Ubisoft on this new milking process they are doing. Sure ACB made some good fixes to gameplay, but i'm really not interested in more of the same.
I wan't AC3.
While I agree that 3 games with the one character in 2 years or whatever is a bit of overkill, I am hoping that the new setting will boost Revelations. Maybe I am biased, because I am looking forward to it due to the fact my ancestors are from the Byzantine/Ottoman era, so will be great to see these environments in-game. So the setting is the biggest drawcard for me.
But, I do hope that this will be the last Ezio game; seriously, I don't know how much more I can take of him.
I don't know why people don't like Ezio. He is my favorite character of the entire series. I'm estatic for another assassin game with ezio.
It just seems to me like the whole thing is super corporate. The Assassin's Creed cycle was supposed to be a trilogy. Now we're already beyond that, and I feel like we haven't moved past the second act. I appreciated the tweaks that they made in Brotherhood; I think it's a big improvement to the franchise. But I'm also getting burned out on Ezio. Is his story really interesting enough for three games? He's discovered some pretty improtant stuff, but Brotherhood seemed to me like a way just to test out new gameplay elements before Revelations dropped. The whole plot premise ("Whoops! There goes the Apple again!") was kind of lame.The twists to Desomnd's story at the end could have just been moved to the beginning of Revelations.
I really like this franchise,and I still find the story well-written, butthey're really milking these games for all the money they can get, which is a shame. But I guess they're running a business, right?
Havnt finished Brotherhood yet but Revelations being about Ezio doesnt really bother me since I love that character. I enjoyed seeing his evolution in 2 from arrogant kid to bad ass assassin. I look foward to seeing closure to the character and the effects everything may have to had on him in his older age as well as seeing all the Altair stuff get closure as well.
It just seems to me like the whole thing is super corporate. The Assassin's Creed cycle was supposed to be a trilogy. Now we're already beyond that, and I feel like we haven't moved past the second act. I appreciated the tweaks that they made in Brotherhood; I think it's a big improvement to the franchise. But I'm also getting burned out on Ezio. Is his story really interesting enough for three games? He's discovered some pretty improtant stuff, but Brotherhood seemed to me like a way just to test out new gameplay elements before Revelations dropped. The whole plot premise ("Whoops! There goes the Apple again!") was kind of lame.The twists to Desomnd's story at the end could have just been moved to the beginning of Revelations. I really like this franchise,and I still find the story well-written, butthey're really milking these games for all the money they can get, which is a shame. But I guess they're running a business, right?Going off the behind the scenes comments on the creation of the Franchise it makes it sound like a trilogy was never even a plan, something only patrice believed in.
From what I recall from the outset the plan was simple. Create a Franchise that spans across numerous types of media, games, comics, clothes ect. They have for the moment more or less succeeded at that aim, just look at whats included in the Animus Edition. I recall one Dev who stated shortly before the release of AC2 that they could make 35 of these games when asked what the third game would be. Doesn't sound like they intended for AC1>2>3.
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