The Assassin's Creed wiki last edited by craigymail on 07/27/15 06:46AM View full history


Assassin's Creed is a franchise of action-adventure games from Ubisoft, heavily influenced by games like Prince of Persia: The Sands of Time (another Ubisoft franchise, also featuring parkour). Assassin's Creed originally began as a spin-off to the Prince of Persia series, with the original game being an early draft for Prince of Persia: The Two Thrones, before the team decided to make it a new IP with a similarly Middle-Eastern setting, based on the historical Islamic Assassins cult active during the Crusades (see Official Xbox Magazine).

The original Assassin's Creed was set mainly during the Crusades, with Altaïr Ibn-La'Ahad as the original Assassin, though it was framed from a near-future point of view in the character of a bartender, Desmond Miles, extracting his "genetic" memories with a device called an Animus. Due to these juxtaposed time periods, the direction and eras that new sequels will take is unknown. The first major sequel, Assassin's Creed II, skipped over five centuries to take place during the Italian Renaissance, and the narrative's focus was on the character development of new assassin Ezio Auditore di Firenze. Assassin's Creed: Brotherhood then acted as a direct continuation of the events of II. The last of the Ezio games, Assassin's Creed: Revelations took place late in this life and was set in Constantinople. Spin-offs for portable platforms have expanded the existing characters' story lines. Assassin's Creed III ends Desmond's journey by reliving Connor Kenway's memories during the American Revolution.

Asssassin's Creed narrative density, its use of historical buildings and the ability to climb them freely, and the Hidden Blade, have become increasingly popular traits in modern gaming culture. Since the release of the first game, the franchise has spawned sequels, prequels, graphic novels, comic books, animated films, figurines, weapon replicas, clothing and other merchandise. It was also referenced in the Grand Theft Auto IV achievement " Assassin's Greed".


Assassin's Creed is presented in a third-person perspective in an open world environment which allows the player traverse because of the parkour mechanics that are employed. To see the whole of the open world environment the player must climb certain high buildings and perform a "leap of faith" which involves jumping from a height straight into haystacks.

There are two types of modes in which the player undertakes a difference stance to other A.I characters, these are "active" and "passive". "Passive" is the normal walking from place-to-place and merging in with crowds that is stealth based while "Active" allows you to run, climb buildings and jump over obstacles this is parkour inspired.

The combat system in Assassin's Creed uses a one button system to strike enemies via a number weapons which vary from big long swords and spears which can be stolen from opposing enemies to smaller knives and machetes. To quietly assassinate certain targets the player has control of a hidden blade that is stored in the character's wrist plated armour. Other weapons include throwing knives, bombs, guns, crossbows, bow and arrows.

Eagle Vision is a genetic ability that is based down through the DNA of the bloodline of some assassin's, with this it helps the player by illuminating hints and clues and can be vital to showing the target that needs to be assassinated.

Other tasks include rebuilding cities under the assassin's order by funding money into the economy this in turn will allow the player to have discounts and upgrades through the different shops that are available. Building up your assassin army and turning them into master assassins by sending them on their own unique missions to other countries.

Starting with Black Flag the series started ship-based combat and exploration. Where the player had an upgradeable ship to converse around the waters in the sea.

Main Games

Assassin's Creed

Platforms: Xbox 360, PS3, PC

Released: Nov. 14, 2007

The first game in the Assassin's Creed franchise introduces the player to Desmond Miles, a bartender who has been taken captive by a company, Abstergo Industries in the year 2012. Here the player is introduced to the Animus, a mechanical device that allows the user to explore the memories of their ancestors through their DNA. It just so happens that Desmond is a descendant of a line of Assassins. The majority of the game is spent through the eyes of Altaïr Ibn-La'Ahad, an assassin living during the Third Crusade in 1191. Through the story the player visits many cities of that era, such as Acre, Damascus, Jerusalem, and the Assassin stronghold of Masyaf. It is discovered later in the story that Abstergo Industries is ran by Templars, a military order which the Assassins have been fighting for centuries. At the conclusion of the game Abstergo's true motives are learned when Altaïr activates a piece of eden, a device created by 'those who came before', showing a map of the Earth with the locations of other pieces of eden. Once this happens Desmond is pulled out of the Animus and green-lit for execution.

Assassin's Creed II

Platforms: Xbox 360, PS3, PC

Released: Nov. 17, 2009

In the continuation of the saga, Assassin's Creed II sees Desmond rescued by Lucy Stillman and taken to a secret assassin hideout. The animus transports Desmond to Italy in the year 1476. Introducing Ezio Auditore de Firenze, the new protagonist of the series, born of the bloodline of the late Altaïr. This entry in the series sees a revamped combat system, new side quests, a set of new unique abilities and ultimately more things to do. Ezio Auditore is not born into the creed of the assassin's like Altaïr and the game shows how he changes from being a normal family man to training up the ranks of the assassin's. Once Ezio becomes an official assassin he then goes on to fulfil his destiny which is to have a message from Minerva delivered through him to Desmond, outside the Animus Warren Vidic breaches the assassin base but they all escape unharmed leaving the rest of the story open for Brotherhood.

Assassin's Creed: Brotherhood

Platforms: Xbox 360, PS3, PC

Released: Nov. 16, 2010

Released just under a year after number Assassin's Creed II the third instalment in the Assassin's Creed franchise show this game's story picks up right after the events of the previous game, showing Ezio Auditore traveling to Rome to recruit a new force of assassins and reclaim the Apple of Eden that was stolen from him. Outside the animus Desmond and the gang are on the run from Abstergo and take hiding in Ezio's villa hoping to find Apple of Eden. The end of the game sees both Ezio and Desmond get the Apple in their respective timelines but at a cost as Desmond kills Lucy. Brotherhood is the first game in the series to offer online multiplayer and focuses on trying to kill other players through disguise and trickery.

Assassin's Creed: Revelations

Platforms: Xbox 360, PS3, PC

Released: Nov. 15, 2011

Assassin's Creed: Revelations is the fourth instalment in the Assassin's Creed franchise and the final entry in Ezio Auditore's main storyline. A few levels also bring players back in control of the original Assassin's Creed's Altair and depict his rise to the head of the Assassin's guild. Desmond is in a coma after the events of the previous game, his father puts him into the Animus so that he can complete his memory of Ezio and Altair thus waking him up. Ezio journeys to Masyaf on a journey of self-discovery but is shocked to find that it is ruled by Templars. In his journey he finds five seals which details the experiences of Altaïr and ultimately finds his lost library and Apple of Eden. With this revelation Desmond awakes from his coma knowing what his next steps are to stop the Templar forces and the 2012 phenomenon.

Assassin's Creed III

Platforms: Xbox 360, PS3, PC, Wii U

Released: Oct. 30, 2012

The fifth of the console games in the franchise. Assassin's Creed III will break away from the story of Ezio to present a new protagonist named Connor Kenway and is set in North America in the late 18th century amid the American Revolutionary War. Desmond, his father and company go to the Temple. Desmond tests his Animus 3.0 to relive Connor's memories and grab the three artifacts to unlock the door. When Desmond was in the core, Juno and Minevra had a conflict about Desmond's future. Desmond did what Juno told him and prevented the phenomenon. Desmond died when the prevention began.

Assassin's Creed IV: Black Flag

Platforms: Xbox 360, PS3, PC, Wii U, Xbox ONE, PlayStation 4

Released: October 29, 2013

The main character for Black Flag is named Edward Kenway, father of Haytham Kenway, from Assassin's Creed III. Edward is known as a Privateer, Assassin and occasional pirate. The game's location is set in the Caribbean on multiple islands, including Jamaica, Cuba, and the Bahamas.

Assassin's Creed Rogue

Platforms: Xbox 360, PS3, PC

Released: November 11, 2014

Launching on last-generation consoles Assassin's Creed Rogue has a story that is set in 18th century during the Seven Years' War and sees you play as Assassin turned Templar. Rogue will be primarily single player focused and be similar to Black Flag in terms of ship based combat and land exploration.

Assassin's Creed Unity

Platforms: Playstation 4, Xbox One, PC

Released: November 11, 2014

Launching on current-generation consoles (and Personal Computers) the same time as "Rogue". Unity takes place in Paris during The French Revolution.

The main character is named Arno Victor Dorian. Born to an assassin father who was killed when Arno was a young boy. Arno is adopted by his childhood friends father, a Templar Grand Master. Arno is not taught to be a Templar, out of respect for Arno's fallen father, but Elise de la Serre, the daughter of the Grand Master, is. After the assassination of Elise's father, Arno is thrown into prison, suspected of killing the Grand Master, where he is introduced to a member of the Assassin Brotherhood. After escaping the prison, Arno is inducted into the brotherhood to redeem his past and avenge his adoptive father.

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