@TPoppaPuff: 'At least in Call of Duty the characters and storyline changes from year to year.' Except MW3 is somehow managing to drag out the same tedious 'Cold War' storyline that COD4 started years and years ago, along with all the same characters. I assume you're referring to the fact that they decided to squeeze two more games in between the Modern Warfare trilogy that were entirely unrelated story wise yet pretty much the same thing in every other sense.
'The campaign is brisk and doesn't overstay it's welcome.' Yes, in the sense that no-one really buys any Modern Warfare/Call of Duty games solely for the single player anymore. It might as well not be there.
'The coop modes offered change from year to year.' Fair enough, this much is true and the co-op modes have been consistently good.
'The multiplayer is addicting, long lasting and among the best in it's genre.' And Assassin's Creed has 'interesting-but-flawed multiplayer that doesn't have the legs to last longer than a month at most.' Opinion is a wonderful thing isn't it? I logged a lot of time into Brotherhood's multiplayer and though it was a little buggy at times it was still enormous fun (in my opinion).
'Assassin's Creed 2-3 is the same as last year and the year before that.' Sooo, like Call of Duty then, really? As you put it so well: 'Same character's, same setting, same gameplay...' I forget which series you were talking about but it fits them both so well it doesn't really matter.
Never mind, your recent post is even more illogical than the one I've just dissected. The main campaign in Brotherhood was a perfectly good length and there was plenty of other stuff to do as well. You're comparing the single player modes of Brotherhood and any Call of Duty/Modern Warfare game (already pointless) and then complaining that AC:B was too short?! As said below, you're welcome to have your opinions but at least back them up with genuine issues.
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