Assassin's Creed
Assassin's Creed is a video game that consists of 21 releases
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In the year 2012 Miles is kidnapped by a huge corporate conglomerate known as Abstergo Industries. They need to access secrets held in his genetic memory -- specifically certain aspects of his ancestor Altaïr's life. The machine, known as an Animus, renders genetic memories in 3D. Unfortunately Desmond does not possess the confidence to step into the proper memory of his ancestor. As such he must work his way to the target memory carrying out nine assassination quests that were given to Altaïr.
Altaïr’s story begins with him trying to retrieve "The Piece of Eden" from Solomon’s Temple at the start of the game which is the catalyst for the game’s events. In his mission to retrieve this artifact Altaïr breaks all three tenets of the Assassin’s Creed to try and kill the Templar, Robert IV de Sablé, who obstructs Altaïr’s quest. As punishment for this Al Mualim, leader of the assassins demotes Altaïr to initiate and assigns to him nine assassination targets he must kill throughout the game.
As the game progresses Altaïr finds that the men he was ordered to kill are all connected through the Templars, and Desmond finds out that his captors are the modern day Templars. The goal of Abstergo Industries is "The Piece of Eden," a mythical object that can hypnotize the masses with mind control. The Piece was lost in the past, and eventually Altaïr finds out where it is only to have Abstergo retrieve it in the real world. While the company initially intended to kill Desmond a lab assistant named Lucy (who as it turns out is really a secret member of the modern day assassin's guild) convinces them to let Desmond live. The story ends with Abstergo moving the Piece of Eden leaving the story open for an obvious sequel. It is also revealed that through overuse of the Animus Desmond, at the end of the game, gains the Eagle Vision ability.
Assassin's Creed invokes the design concept of Abilitease rather early on in the game. In this case Altaïr is cocky, fails a mission for his guild and is stripped of his rank and much of his equipment. You'll embark on a quest to eliminate targets to prove your loyalty and dedication to the assassin's cause. The basic game play in Assassin's Creed involves Altaïr being instructed of his next target and their general location. From there you must travel to the city in question and begin to investigate your target. Investigations take the form of side missions and basic tasks such as pick-pocketing information, eavesdropping or intimidating individuals through the use of force to gain their knowledge. Other side missions have you completing tasks for other assassins such as collecting a bunch of flags in a rooftop race against the clock.
The player can travel to any city by traveling through an area known as The Kingdom. In this area enemies are extremely aggressive and numerous, but the player has the advantage of being on horseback allowing him to flee quickly should he get in over his head against enemies.
The free-running system is very easy to master compared to Assassin's Creed's sister project, Prince of Persia. Simply holding down the 'legs' and 'free-running' buttons allows you to jump and climb automatically. Every structure has some way of climbing it except for the city's walls.
Though it is very forgiving Assassin's Creed is ostensibly a stealth game. If you are spotted by guards while in the act of something devious, or if you do something out of the ordinary while they are on high alert they will activate and give chase. Once you break the pursuing guards' line of sight you can lose them by hiding in piles of hay conveniently placed around the city, ducking into rooftop gardens or sitting on a bench amongst other people.
Optional Tasks
Throughout the game there are numerous flags that the player may collect. Every area has a different set of flags and each set can contain up to 100 flags. Also throughout the game the player can encounter fierce Templars that excel at hand-to-hand combat and are difficult to beat with force alone. There are a total of sixty Templars that the player can find and kill in the game.
Assassin's Creed divided the press as one of the holidays more anticipated titles. Some outlets (such as GameSpot) hailed it to be an extraordinary game and gave it "Triple-A" scores. Others believed that it was quite average and repetitive, and had been over-hyped by a manufactured press cycle. Scores ran the gamut with Assassin's Creed receiving 10s from some print outlets all the way down to a 4.5 from one of the three reviewers in Electronic Gaming Monthly. The game has an average of 80 on Metacritic putting it as an above average title. The game similarly divided gamers, and the game's validity as a great product is still hotly debated.
The initial release of Assassin's Creed has done very well for Ubisoft selling millions of copies and spawning a spin-off game for the DS. Ubisoft was surprised by the sales and released this statement:
"Assassin's Creed has greatly out-stripped Ubisoft's sales expectations and currently ranks among the top two or three best-selling games for the PlayStation 3 computer entertainment system and Xbox 360 video game and entertainment system in the vast majority of geographical regions. In less than four weeks Assassin's Creed recorded more than two and a half million units in sell-through sales worldwide, and is the fastest-selling new video game intellectual property ever in the U.S. Consequently, Ubisoft now forecasts that it will sell a minimum of five million units of the game in 2007–08 compared with its previous estimate of approximately three million."
The spin-off for the DS serves as a prequel to Altaïr's adventure in the console version. The game has also received recognition from Hideo Kojima and the team responsible for Metal Gear Solid 4 who have added a version of Altaïr's costume as an unlockable bonus in Metal Gear Solid 4: Guns of the Patriots. Ubisoft has stated their desire to iterate on the franchise although nothing has been shown yet.
[Update] - A PSP exclusive version is slated for release for November 17th 2009. Titled Assassin's Creed: Bloodlines, the story once again follows the exploits of Altaïr and picks up right where the console version left off. This time, however, players will be in control of Altaïr only and won't have to bother with Desmond's role. Given the nature of the PSPs size the game won't encompass sprawling cities like its big brother console version. Instead players will guide Altaïr to the island of Cyprus as he attempts to dispatch all the high commanders of the Templars to drive them away.
A PC only "Directors cut edition" was released that included several added mission types that didn't make it into the final version of the game.
Altaïr's first name is derived from an Arabic word related to “flying” or “the bird”. His last name, Ibn-La'Ahad, is literally translated from “son of none.” These two elements surface in Altaïr's character as his eagle-styled tunic and cowl and being the child of both Christian and Muslim faiths.
In an interview with Jade Raymond she revealed that one of the main influences for the game had been a book written by Vladimir Bartol with the name "Alamut" which takes place in the very same castle featured in Assassin's Creed. Several of the game's characters resemble those of their counterparts in the book, although they are not named the same and the castle of Assassin's Creed very much resembles the descriptions given in the book. Even the game's tag-line "Nothing is true, everything is permitted" is a direct copy from "Alamut."
The soundtrack for Assassin's Creed was released on November 14th, 2007 and was composed by Jesper Kyd.





Assassin's Creed puts you in the shoes of Altair during the third crusade as you use your weapons to silently end the lives of your enemies in this stealth action game from Ubisoft's Montreal studio.
Overview
Assassin's Creed is a video game by Ubisoft. The game takes place during the Third Crusade; exact year 1191. The gamer plays as a member of the assassin sect Hashshashin known as Altaïr. Initially he fails in slaying the leader of the Templars because he broke the tenants of the Creed leading to his dishonor and almost his execution. To redeem himself and his honor among his brothers, the sect leader AL Mualim orders Altaïr to assassinate nine historical figures who are propagating the Crusades, and cause for many suffering of the people. As the gamer finds and kills these targets their ultimate conspiracy is unveiled. The player will be able to travel through three cities: Jerusalem, Acre, and Damascus.Plot
The game tells two stories simultaneously. One is that of a young assassin named Altaïr Ibn La-Ahad, a master assassin for an organization called the Hashshashin during the Crusades during the late 12th century. The other is about one of Altaïr's descendants; a bartender named Desmond Miles living in the near future.In the year 2012 Miles is kidnapped by a huge corporate conglomerate known as Abstergo Industries. They need to access secrets held in his genetic memory -- specifically certain aspects of his ancestor Altaïr's life. The machine, known as an Animus, renders genetic memories in 3D. Unfortunately Desmond does not possess the confidence to step into the proper memory of his ancestor. As such he must work his way to the target memory carrying out nine assassination quests that were given to Altaïr.
Altaïr’s story begins with him trying to retrieve "The Piece of Eden" from Solomon’s Temple at the start of the game which is the catalyst for the game’s events. In his mission to retrieve this artifact Altaïr breaks all three tenets of the Assassin’s Creed to try and kill the Templar, Robert IV de Sablé, who obstructs Altaïr’s quest. As punishment for this Al Mualim, leader of the assassins demotes Altaïr to initiate and assigns to him nine assassination targets he must kill throughout the game.
As the game progresses Altaïr finds that the men he was ordered to kill are all connected through the Templars, and Desmond finds out that his captors are the modern day Templars. The goal of Abstergo Industries is "The Piece of Eden," a mythical object that can hypnotize the masses with mind control. The Piece was lost in the past, and eventually Altaïr finds out where it is only to have Abstergo retrieve it in the real world. While the company initially intended to kill Desmond a lab assistant named Lucy (who as it turns out is really a secret member of the modern day assassin's guild) convinces them to let Desmond live. The story ends with Abstergo moving the Piece of Eden leaving the story open for an obvious sequel. It is also revealed that through overuse of the Animus Desmond, at the end of the game, gains the Eagle Vision ability.
Gameplay
Assassin's Creed invokes the design concept of Abilitease rather early on in the game. In this case Altaïr is cocky, fails a mission for his guild and is stripped of his rank and much of his equipment. You'll embark on a quest to eliminate targets to prove your loyalty and dedication to the assassin's cause. The basic game play in Assassin's Creed involves Altaïr being instructed of his next target and their general location. From there you must travel to the city in question and begin to investigate your target. Investigations take the form of side missions and basic tasks such as pick-pocketing information, eavesdropping or intimidating individuals through the use of force to gain their knowledge. Other side missions have you completing tasks for other assassins such as collecting a bunch of flags in a rooftop race against the clock.
The player can travel to any city by traveling through an area known as The Kingdom. In this area enemies are extremely aggressive and numerous, but the player has the advantage of being on horseback allowing him to flee quickly should he get in over his head against enemies.
The free-running system is very easy to master compared to Assassin's Creed's sister project, Prince of Persia. Simply holding down the 'legs' and 'free-running' buttons allows you to jump and climb automatically. Every structure has some way of climbing it except for the city's walls.
Though it is very forgiving Assassin's Creed is ostensibly a stealth game. If you are spotted by guards while in the act of something devious, or if you do something out of the ordinary while they are on high alert they will activate and give chase. Once you break the pursuing guards' line of sight you can lose them by hiding in piles of hay conveniently placed around the city, ducking into rooftop gardens or sitting on a bench amongst other people.
Optional Tasks
Throughout the game there are numerous flags that the player may collect. Every area has a different set of flags and each set can contain up to 100 flags. Also throughout the game the player can encounter fierce Templars that excel at hand-to-hand combat and are difficult to beat with force alone. There are a total of sixty Templars that the player can find and kill in the game.
Press
Assassin's Creed divided the press as one of the holidays more anticipated titles. Some outlets (such as GameSpot) hailed it to be an extraordinary game and gave it "Triple-A" scores. Others believed that it was quite average and repetitive, and had been over-hyped by a manufactured press cycle. Scores ran the gamut with Assassin's Creed receiving 10s from some print outlets all the way down to a 4.5 from one of the three reviewers in Electronic Gaming Monthly. The game has an average of 80 on Metacritic putting it as an above average title. The game similarly divided gamers, and the game's validity as a great product is still hotly debated.
Sales
The initial release of Assassin's Creed has done very well for Ubisoft selling millions of copies and spawning a spin-off game for the DS. Ubisoft was surprised by the sales and released this statement:
"Assassin's Creed has greatly out-stripped Ubisoft's sales expectations and currently ranks among the top two or three best-selling games for the PlayStation 3 computer entertainment system and Xbox 360 video game and entertainment system in the vast majority of geographical regions. In less than four weeks Assassin's Creed recorded more than two and a half million units in sell-through sales worldwide, and is the fastest-selling new video game intellectual property ever in the U.S. Consequently, Ubisoft now forecasts that it will sell a minimum of five million units of the game in 2007–08 compared with its previous estimate of approximately three million."
The spin-off for the DS serves as a prequel to Altaïr's adventure in the console version. The game has also received recognition from Hideo Kojima and the team responsible for Metal Gear Solid 4 who have added a version of Altaïr's costume as an unlockable bonus in Metal Gear Solid 4: Guns of the Patriots. Ubisoft has stated their desire to iterate on the franchise although nothing has been shown yet.
[Update] - A PSP exclusive version is slated for release for November 17th 2009. Titled Assassin's Creed: Bloodlines, the story once again follows the exploits of Altaïr and picks up right where the console version left off. This time, however, players will be in control of Altaïr only and won't have to bother with Desmond's role. Given the nature of the PSPs size the game won't encompass sprawling cities like its big brother console version. Instead players will guide Altaïr to the island of Cyprus as he attempts to dispatch all the high commanders of the Templars to drive them away.
A PC only "Directors cut edition" was released that included several added mission types that didn't make it into the final version of the game.
Origins
Altaïr's first name is derived from an Arabic word related to “flying” or “the bird”. His last name, Ibn-La'Ahad, is literally translated from “son of none.” These two elements surface in Altaïr's character as his eagle-styled tunic and cowl and being the child of both Christian and Muslim faiths.
In an interview with Jade Raymond she revealed that one of the main influences for the game had been a book written by Vladimir Bartol with the name "Alamut" which takes place in the very same castle featured in Assassin's Creed. Several of the game's characters resemble those of their counterparts in the book, although they are not named the same and the castle of Assassin's Creed very much resembles the descriptions given in the book. Even the game's tag-line "Nothing is true, everything is permitted" is a direct copy from "Alamut."
PC System Requirements
Minimum System Requirements
- OS: Windows XP/Vista
- Processor: Intel Pentium D Dual Core @ 2.6 GHz or Athlon 64 X2 3800
- Memory: 1 GB for XP/2 GB for Vista
- Hard Drive: 8 GB Free
- Video Memory: 256 MB (GeForce 6800/ATI Radeon X1600)
- Sound Card: DirectX Compatible
- DirectX: 9.0c
- Keyboard & Mouse
- DVD Rom Drive
Recommended System Requirements
- OS: Windows Vista
- Processor: Intel Core 2 DUO @ 2.2 GHz or Athlon 64 X2 4400
- Memory: 1 GB for XP/2 GB for Vista
- Hard Drive: 8 GB Free
- Video Memory: 256 MB (GeForce 6800/ATI Radeon X1600)
- Sound Card: DirectX Compatible
- DirectX: 9.0c or 10
- Keyboard & Mouse
- DVD Rom Drive
- XBOX 360 Controller
Xbox 360 Game Installation
Assassin's Creed requires 6.7GB (with the newest update it only requires 6.6GB) of space to install on an Xbox 360 HDD.Soundtrack
The soundtrack for Assassin's Creed was released on November 14th, 2007 and was composed by Jesper Kyd.
- City of Jerusalem
- Flight Through Jerusalem
- Spirit of Damascus
- Trouble in Jerusalem
- Acre Underworld
- Access the Animus
- Dunes of Death
- Masyaf In Danger
- Meditation Begins
- Meditation of the Assassin
- The Bureau
| Game Name | Assassin's Creed |
| Platform(s) | |
| Publisher(s) | |
| Developer(s) | |
| Genres | |
| Themes | |
| Original US Release |
Nov. 14, 2007
need a fuzzy date? |
| Original US Release |
know the real date? |
| Aliases | AC |
| Assassins Creed Achivement Guide | |
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Eagles Will Achievement Glitch
The Assassins Creed Eagles Will Achievement glitch allows players to bypass the "kill 100 opponents without dying".
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