The goal of ADCM is, like in many similar one button games, to accumulate a high score. You achieve that through evading obstacles, like the titular asteroids. Additionaly you can collect bubbles for bonus points and multiplies.
To avoid crashing you have to manage the thrust of the ship, when the A Button is pressed you fly higher, when it's not pressed you fly down.
It's on XBLM
and costs 80 Microsoft Points
In this mode the ship is flying through a generic modern space background with asteroids to avoid and bubbles to collect.
In this mode the pixelated ship is flying through a green,black and pixelated space and still has to avoid low-res asteroids and collect bubbles.
Double Rainbow Mode
This mode is an obvious reference to the Double Rainbow meme
. You have to avoid clouds, suns, hippies, icarus, bees with propellers on their backs, man-fairies, winged fists and pegasuses. Instead of bubbles you have to collect hot air ballons. Instead of the usual smoke and fire of the thrusters, the ship will emit coloured stars and circles.
In this mode the ship is crudely hand drawn and in the background are lines from a notebook visible. The ship explodes into crumpled paper pieces.
It belonged to the lineup of the self promotional "Winter Uprising" initative, in which some Indie developers started an event similiar to Microsoft's House/Bloc Party events, just for indie games.
Other entrants include but are not limited to:
- Alpha Squad
- Epic Dungeon
- Crossfire 2
- Cthulhu Saves the World
The name is a joke of a quote of Darth Vader from the move The Empire Strikes Back:
"Asteroids do not concern me, Admiral, get that ship at all costs, no excuses."