Asura's Wrath: You Should Watch This Trailer
The asian mythos might make it an interesting sci-fi tale, hopefully it won't be drowning in common lackluster japanese gameplay mechanics/controls.
And overly long movement animations, like a punch animation that lasts 7-8 seconds long. Hearkened back to the Lost Planet days of waiting for a long time for my character to get back up when he's fallen over.
I guess in the game if you fend off the index finger, then you need to hold off the middle finger, followed by ring finger, pinky, then the thumb, then move onto the next hand, and after that, the little right toe, going one after other until the big dude has no other extremities left, then he will proceed to fall headlong onto the earth, at which point you have to battle his face, destroying his eyes, nostrils, mustache, and mouth along with his teeth, and then with the fury not seen before Fist of the Legend you go ATATATATATATATATA and send the demon back where it came from. THE END.
It's definitely CC2's style.
After the disappointment that was Naruto: Ultimate Ninja Storm 2, I'm glad that they've taken the best parts of that game and made a game that is all style. Let's hope the substance is strong enough to keep it afloat, because it certainly wasn't for their last 3 games.
" @truckalicious said:Well when you breathe out, your punches are stronger, that is fact. Yelling does a pretty good job of letting out air if you ask me." The louder you shout, the harder you can punch stuff. FACT. "Thats been the rule of anime and kung-fu movies, gotta be fact! "
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