Capcom REALLY bothers me as a company from a business strategies perspective. Between the rerelease of MvC3 as Ultimate MvC3 in a year's time, the same being true of Dead Rising 2: Off The Record, the incredibly frustrating DLC for Street Fighter X Tekken, the complete mistreatment of those who want to like their mascot Mega Man, and, perhaps most relevantly, the kind-of-disgusting "selling you the real ending as DLC" in Asura's Wrath.
They're actually at the point where I won't even play their new games, let alone pay for them. I don't want to give them the positive word of mouth, and I'm not going to lie and say I didn't like them if I've played them. And I know I would give them positive word of mouth, because they make some great games! The only reason I'm not playing them is because they make me feel like a cheap whore within a year of doing so.
But people are losing their goddamned minds over Asura's Wrath, calling it one of their favorite games of 2012.
said:
PackBenPack |
taswell |
Personally, I thought the demo was kind of terrible, which is a big reason I'm so surprised. And the only way to ever overcome a Capcom boycott would be to open up to trying either their products or whatever business strategies they put out. Otherwise, so long as they're a business, I'll probably just wind up decrying nearly everything they do; I need to pay attention when they do nice things. And one of those things could be funding an extremely strange Japanese cinematic title that sold extremely poorly, but everybody seems to love. The DLC ending is perhaps one of the most damnable business decisions they've ever made, but maybe the overall product still comes out as a positive?
What do you guys think? Should I play Capcom's (somewhat risky) title Asura's Wrath to help me get over some of my own wrath? Or should I continue to not support them as a company, seeing as how I strongly disagree with most of their business decisions?
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