Author Archives: Jeff Gerstmann

Burnout: The Flaming Car Crash That Keeps On Giving

It’s certainly not rare for developers to support their game post-release, especially in this day of downloadable console content, where popular map packs can bring in millions and millions of dollars in their first week of release. But most of what we’re getting is pretty standard stuff, like map packs, new skins, a mode or […]

Hey Rocky, Watch Me Pull A WarioWare Clone Out Of My Hat

Rocky & Bullwinkle takes the world of the 1959-1964 cartoon and clumsily crams it into a second-rate WarioWare knockoff. It’s not a bad idea, as the large cast of characters and multiple themes bring a number of different frantic and fractured microgames to mind. Well, my mind, anyway. But this Xbox Live Arcade release doesn’t […]

Black & White

I’ll never be a great Ikaruga player, and that’s fine. I’ve come to terms with that. But that doesn’t mean I can’t stand at a safe distance and appreciate it from afar. While some people would claim that most 2D overhead shooter worship comes from a very pretentious place that’s usually reserved for wine snobbery, […]

UT360 Looks Good, Might Not Have Mods

Do you, the game-playing public, care at all about Unreal Tournament anymore? That’s a question I had to ask myself when I started playing the PC version of Unreal Tournament III after its release late last year. Personally, I was thrilled to see the UT formula updated with a new engine and new potential for […]

Needs More Curry Man

Wrestling games are weird. While actual professional wrestling places a lot of importance on the stories and feuds between wrestlers that set up the actual matches, most of the wrestling games we’ve seen over the past few console generations have been little more than clumsy fighting games with deliberately-obscured health meters. Midway’s TNA Impact might […]

Hold Down And Hit Start When Superman’s Head Appears To Fight Smoke

So I’m sitting here in Las Vegas, less than 24 hours after seeing Midway announce a real shocker: Mortal Kombat vs. DC Universe. After seeing the trailer, which doesn’t feature too much gameplay, and talking to a few people at Midway, I’m optimistic. But the shocks don’t stop with the crossover.

To get this out of […]

Hello From Las Vegas!

Well, the Mortal Kombat countdown (kountdown?) running over on noob.com expired at 3PM today and revealed no new news about the next game. Ryan and I are here in Las Vegas, where Midway is apparently going to announce the next MK game, but I’m not sure if it’ll be something we can talk about today, […]

Sonic Rolls A Natural 20

Let’s not mince words here. As near as I can tell, the Sonic the Hedgehog franchise has been circling the drain for years now, with only a few bright points, like the expertly-designed Sonic Rush for the DS, keeping it afloat. It’s probably fitting, then, that the next Sonic game that appears to be on […]

Initiate Hunger Imagery!

Major League Eating totally scares me. This hyped-up take on the old-timey county fair pie-eating contest made sense when it was just an annual Coney Island hot dog eating competition. I’d catch it on the 4th of July on ESPN2, or occasionally see the episode of Cheap Seats that made fun of it, and that […]

You There! Adventurer! Do My Bidding!

The biggest plus of being a king in the world of Crystal Chronicles is that you never have to carry the bucket. Maintaining the crystal chalice? That’s for the little people, man. Let’s throw a banquet and get a body shampoo and do whatever it is that kings do!

My Life As A King is decidedly […]

As Unleashed As They Wanna Be

This probably says something about the quality of my character and perhaps even my upbringing, but whenever I hear someone say “Luke Skywalker,” I instead think of “Luke Skyywalker,” also known as Luther Campbell, the Miami mastermind behind the 2 Live Crew. Eventually, George Lucas would step in and say “hey, no.” So he eventually […]

Pose and Pose!

When it comes to the development of a new Samba de Amigo game, only one development house comes to mind. That’s right, Gearbox Software. Only the crew responsible for games like Brothers in Arms and the PC port of Halo can possibly understand the gravitas that Amigo, the sombrero-wearing monkey, brings to gaming.

OK, so […]

Behind The Wheel

There really isn’t much that can be said about Mario Kart Wii that you can’t glean for yourself by watching the nearly-two-hour video of the game’s 32 courses that wiinintendo.net put up last week. So here’s that.

2 Hours of Mario Kart Wii (all 32 levels) from WiiNintendo.net on Vimeo.
While actually playing Mario Kart Wii, I […]

Let’s Do The Warrior Pose Together!

Though I’ve seen Wii Fit plenty of times since it was announced, I never really had the opportunity to try it for myself. At a recent Nintendo event, I finally got the chance, and I quickly learned a couple of things. First, pretending to use a Hula Hoop is at least as ridiculous as actually […]

Rebooting the Animus

Well, I sat down this weekend with grand plans to play the heck out of Assassin’s Creed on the PC for the purposes of a review. It’s been awhile since I played either of the console versions, and the addition of four new mission types into this “Director’s Cut” release sounds like it can […]

Adventures in Freeloading

Well, my Wii Freeloader has gone 1 for 2 so far in my quest to play obscure, often-crappy Japanese Wii games that probably have no chance of being released here in North America. Will I ever be able to play this somewhat poor-looking Arkanoid clone without making the investment in a Japanese Wii? OK, maybe […]

Bad Company Can’t Get Enough (Of Your Money)

The topic of weapons-for-pay in Battlefield: Bad Company has been coming up a lot lately. I’ve been enjoying the closed multiplayer beta, which lets you plainly see what the weapons are, how you’ll be able to acquire them, and statistically speaking, how they’ll perform in-game. The graphs used to rate the weapons don’t make the […]

You Must Think First, Before You Move

So, after recording the podcast (which will be up later today), I sat back down at my desk and prepared to dig into some more Dark Sector. Upon getting my 360 dashboard on, I was greeted with a new contest that I was not prepared to handle at all.
Yes, that’s right, it’s the CHESSMASTER LIVE: […]

Call of Duty 4 Variety Map Pack - Review

The concept of paying for map packs has never sat particularly well with me. Part of that is the PC game player in me talking, who is used to getting maps and mods for free. The other part is that by the time a developer gets around to putting out maps, I’ve usually moved on […]

How To Build A Bomb: Episode 4

In this week’s extra-long installment, we explain why light is our #1 enemy, wax poetic about the importance of databases, and take you behind-the-scenes at our new podcasting table, where many poor-tasting beverages are freely consumed.