Hey just picked up Avadon and I'm loving it. It feels like a great throwback to old school rpgs but I do wish that it brought in some more modern advancements in terms of UI. Anyway just want to know if anyone else is enjoying this game.
Avadon: The Black Fortress
Game » consists of 5 releases. Released 2011
In this Turn based Fantasy RPG you are a servant of Avadon: The Black Fortress.
Loving this, how about you guys?
I haven't played it yet but since it's more or less Avernum 1-3 I would've bought it already if I hadn't spent all my money on a new CPU and PSU. Guess it'll be the first game to benchmark that new card of mine.
Also, for those who don't know, it's a turn-based fantasy game in an open-ended nature in an isometric perspective. Don't let the screenshots fool you, it's got great writing and mechanics in it. Or just try the demo, which'll be quite substantial anyway.
I have been playing this game for the last few hours and can say with confidence that it is utterly fantastic. Spiderweb software make a shit-ton of RPGs like this one, although to be honest I have always found the art style very hard to get past. I am by no means a graphics whore, but some of the earlier games were just too fugly for me to bear.
This one, this one looks fine. And plays more than fine. Great story (so far, and by all accounts the game is 30-40 hours long), fun battles with scope for customisation. This is genuinely the most a single-player game has sucked me in for a long time.
@onarum: Also, no, not a fuck up. The developer has said that Valve recommended the lower price to increase impulse buys. Seems like a clever idea considering I, for one, wouldn't have given it a go at $20. Anyway, there is a demo available (although not on steam for some reason) which allows you to play a large chunk of the game. Plus, the saves from the demo can be continued in the full game purchased from steam. Bonus!
In closing: great game, worth a pop at the low price. Brilliant time for old-school indie RPGs right now...
I started playing last night and its a perfect successor to all the D&D "gold box" games that I loved playing as a kid. Definitely a value at $9. If you feel the need to uncover every square of every map like I do, you're going to be playing this for a while. Took me over an hour to clear the first dungeon.
I also bought Dungeons of Dredmor, but didn't get a chance to try it yet because Avadon took up my entire night.
I'm d/ling it right now. I was already interested in it but after hearing a few people rave about it on here sealed the deal for me.
Picked it up. I've been interested for a while, but $9 is a lot easier to swallow than $20 as far as throwback RPGs with no real art design to speak of are concerned.
Bought it. Played it. Really wanted to like it.
I don't mind the out-of-date graphics so much ... but the UI, on the other-head? Ugh. Don't like that, at all. Lots of small buttons, with an intentionally dated look to them. I don't mind that they aren't working with a powerhouse engine ... but I do value a clean, clear and easy to use UI.
The world itself? The bland environment makes it difficult to know what you can/cannot interact with, and I ended up just walking around clicking on the "pick up" button a lot. The loot itself brought out my utter hated for "junk" loot. Sorry, but I really hate having to inspect stuff before I pick it all up just to see if it's even worth carrying around or not.
I also thought the text was a pain the read, given the combination of the font, shading and weird coloring on raised stone effect they were going for.
So, since I wasn't paying attention to the story ... and I thought the world was sorta ugly to look at ... and the UI was a pain ... I gave up. Not my cup of tea.
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