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    Back to the Future: The Game - Episode 1: It's About Time

    Game » consists of 7 releases. Released Dec 22, 2010

    Telltale Games brings an all new adventure to the Back to the Future universe, which takes place six months after the end of the last film.

    mzuckerm's Back to the Future: The Game Episode 1: It's About Time (PC) review

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    Strong Start to a New Adventure Game Series

    This game is a nice entry by Telltale Games into a new adventure game series.  For those of us who grew up partly in the 80s, it provides great nostalgia value, staying faithful to the spirit of the original while at the same time providing an all-new story. 
     
    While not without its flaws, this game's pluses clearly outweigh its minuses.  For instance, the voice acting is very good.  Doc Brown is voiced by Christopher Lloyd (the original Doc Brown from the movies).  Marty McFly is voiced by A.J. LoCascio, who does a terrific job sounding a lot like Michael J. Fox.  Graphics and animations are generally solid.  There's some occasional visual tearing, but all-in-all the game looks pretty good.  Puzzles are largely intuitive and don't rely on "absurd dream logic" (with one notable exception described below).  Perhaps most importantly, there is some variation in gameplay.  While it got a little old after a little while, the puzzle requiring Marty to properly stage chemical reactions while young Doc Brown gets in a shouting match with his father was a nice change of pace from the norm in adventure games.
     
    The game did have some bad points, however.  There is one monumentally bad puzzle that may have forced some players to start the game over from scratch.  It's unclear to me if it's actually bugged or if it just requires an incredibly precise (and unclear, even from following Telltale's own walkthrough) series of actions.  Either way, it's fucking retarded.  The game is also a little on the short side.  I'm not sure how long this was supposed to take, but it can probably be finished in 2 or 3 hours.  I probably took a bit longer, but a good chunk of that was spent fiddling with the obnoxious puzzle I describe above.  For episodic content, I suppose that shouldn't be too surprising.  Finally, the inventory screen isn't as dynamic as it could be.  There doesn't seem to be any combining of items, and if you mis-click once, you have to enter the inventory screen again in order to re-use the item.  Other than the one particularly bad puzzle, these flaws can be pretty easily ignored in what is otherwise a strong game.

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    Other reviews for Back to the Future: The Game Episode 1: It's About Time (PC)

      This is heavy, Doc 0

      Reposted from my site:I think we have something special here, folks. Telltale Games (developers behind  Tales from Monkey Island and  Sam and Max) acquired the license to produce an episodic adventure game based on the classic film trilogy,  Back to the Future. The game was made available yesterday and after completing the first "episode" of the game, I'm hungry for more.  Back to the Future: The Game is fueled by pure nostalgia, but a brand new story (of which Bob Gale was a consultant) and top...

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      Back to the Future: The Game: Episode 1 0

      It seems with the recent relaunch of Tron and the Ghostbusters game released last year, there's been sort of a trend of making video game sequels to some well remembered 80's movies. Now Telltale jumps in with another episodic point-and-click adventure set in the universe of the beloved Back to the Future franchise. Set in 1986, a year after the events of the last movie in the trilogy, the DeLorean has long been smashed to pieces by that freight train and Doc's nowhere to be found. To Marty's su...

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