I wasn't planning on blogging until the weekend. I had the intention of voicing my opinions of the Half-Life expansion packs, Opposing Force and Blue Shift. On this quiet Thursday, with University lectures cancelled and no pressure from essays or exams, I thought I'd just kick back and chill. Maybe read a little of Mrs Dalloway or The Faerie Queene in preparation for my Literature seminars next week. Maybe do a bit of creative writing, work on my novel to pass the time. Maybe even pick up the PSP and clear a few more outstanding missions in Crisis Core: Final Fantasy VII. Instead, I opted to fire up the Xbox 360 and play a little Banjo-Kazooie: Nuts & Bolts.
I've been meaning to get around to playing Nuts & Bolts ever since Brad's glowing review encouraged me to pick up a copy from Amazon last Easter. Finishing off the Half-Life expansions, as well as feeling the need to return to my 360 after over a month of inactivity, prompted me to finally pick it up and start playing. Initially my opinion of the game was positive, but not especially high. It's funny, it looks absolutely gorgeous, it controls well, the gameplay is built on a very firm foundation, and the vehicle editor is accessible but also incredibly deep. I spent my first few hours with the game adjusting to the mechanics, mucking about in the Workshop and Test-O-Track, and completing some of the first few Jiggy challenges with some pretty rudimentary vehicular designs. I was enjoying Nuts & Bolts, but wasn't really seeing what Brad was talking about.
Then came "the moment"


I realise I'm a little late to the party with Nuts & Bolts, so I'm not going to wax lyrical about how awesome and innovative the game is, or about how more games should be providing this kind of experience. Other people have already made that point several times over. I just wanted to say that it's stuff like this, and the depth of the world in the Viva Pinata series, that has left me with a great sense of appreciation for Rare as a developer. That's probably why I've ordered myself copies of Kameo: Elements of Power and Perfect Dark Zero, as well as snaffling a copy of the original Viva Pinata. I'm looking forward to getting stuck into them all over the next year or so. They all look pretty darn good. Thanks very much for reading, guys. I'd also love to hear about your own Nuts & Bolts "moments", too, if you have any to share (but keep them reasonably spoiler-free, as I'm only a little way into the game). In the meantime, I'll see you around.
Dan
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Currently playing - Banjo-Kazooie: Nuts & Bolts (X360)
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