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A parallel projection technique used in 2D sprite-based games to fake the appearance of 3D depth.
A digital distribution platform that focuses on providing DRM-free computer games, both old and new.
A trainer is a NPC with the ability to teach the Main Character new skills, improve upon old ones or simply raise attributes once certain conditions are met. (Not to be confused with mentor.)
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
OnLive was a cloud gaming service offering video game streaming through a user's computer, smartphone, or TV.
A series of Steam features related to cross-platform play, including cross-buy, cross-play, and Linux compatibility layers.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
The recording of data related to player performance or progress in a game. This feature is commonly found in RPGs or competitive multiplayer games. It does not include statistics in sports games, unless related to player performance.
The ability to move from one area to another instantaneously - typically through some sort of special power or device.
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