So what is making Bastion so special that everyone has been raving over it since its inception? Just that a former colleague of the GB team made it happen? I have played about 10 of the levels so far since it went on sale yesterday and while i definitely dont find it a bad game i also can not recognize anything (yet) that makes this a 2011 gem. Will the story totally fuck up my mind after a certain key event? am i under-valueing the narrator? what is it that you guys see and i dont get?
I always thought of myself as a pretty refined gamer being able to value the ICO series, visual novels and even able to distil the great story of NIER trough all the horrendous gameplay.
When i pick apart my current experience of the game i fail to encounter anything significant. Should i just keep playing and expect it to fall into my lap as i round the next corner or am i missing something vital?
(The combat is very basic, it is certainly functional but not something that would make me want to boot up the game like a real action/adventure game. The presentation reminds me of a well made flash game, again nothing special but functional for a tight budget project. The OST is well GREAT, really good music definitely top 5 list material as far as game soundtracks go.)