This game has the most frustrating boss battles I've ever seen

  • 77 results
  • 1
  • 2
#1 Edited by natetodamax (19205 posts) -

*spoilers*
 
Gah, maybe I'm just terrible at boss battles, but this game made me want to slice my hands off. Holy crap, some of the boss battles in this game were unforgivable
 
Ivy: This one was easy until the thugs start attacking you. They were easy to defeat, but trying to take them out while avoiding the plants that cause roots to come out of the ground is not fun. When you get snarled in the roots, you lose so much health it's not even funny, and I kept getting snagged in them even though I wasn't near them.
 
Joker: I hated this one simply because I have no clue how you're supposed to take out the thugs with the shock batons. You can stun them, but even then if you hit them in anyway you lose a ton of health. I don't even know how I managed to take them out in this fight.
 
Scarecrow: What was up with these levels? Conceptually they were neat, but I got frustrated with them because everytime I failed I felt like I did something stupid to mess up, or the game was just messing with me. The first two were dreadfully easy compared to the third, where you come out of the ground under your tombstone after Joker shoots you in the mouth. It took me probably 45 minutes to beat this one. I'd be running towards the next cover when all of a sudden the bastard would turn around and see me, causing me to lose about 5 minutes of progress when I return to the last checkpoint. What the hell, I just didn't get it. I suppose it didn't help that I started to get very impatient and began making stupid mistakes.
 
Harley Quinn: Shoot me now. No, shoot her instead. I can't believe Batman let her live. It took me about an hour to beat her thugs, because as always I couldn't figure out how to take out the henchmen with the shock batons. The only way I've been able to get them on the ground is by throwing a Remote Control Batarang, but even then I have to get far enough way to throw one.
 
Titan Henchmen: These guys pop up throughout the game, and sometimes I would defeat them without a problem while other times they would bend me over and rape me. Sometimes I would dive out the way while they were charging but somehow they would still manage to hit me. Blagh.
 
Anyone else have these problems? Is it because I suck at boss battles in general?

#2 Edited by Delta_Ass (3279 posts) -

I think you just suck at boss battles in general. I mean, if you're playing on Hard, then maybe not. But on normal, the boss fights are a joke.
 
There are 4 armor upgrades. They help a lot.
 
To take out the shock baton guys, stun them, then use (A) to leap over them. Then you'll be able to pound them from behind. Uh, ya know... if you're into that sorta thing.

#3 Edited by Babble (1270 posts) -

I agree to some extent but I liked the Scarecrow sequences, the only one I didn't like was Ivy but I did felt the Titan Henchmen showed up a little too much.

#4 Edited by ApertureSilence (1156 posts) -

I found Ivy to be rather frustrating (I didn't have any problems evading the roots, but the venom she spits at you is difficult to avoid when you're trying to aim and throw batarangs at her), but most of them have relatively easy to recognize/learn attack patterns.

#5 Posted by Toxin066 (3287 posts) -

If you're stuck on a boss, try waiting until you're injured pretty bad and then buy an armor upgrade. It's like a full heal.

#6 Posted by LiquidPrince (15946 posts) -

I had no trouble except on Titan Joker where I died 3 or four times.

#7 Posted by LJ (1 posts) -

Hey. I know this isnt the right place to post this but I'm stuck on a level for the game. I have the PC version of the game and I have just stopped the batmobile from being smashed up. I have the gel explosives and have sprayed one on the wall....problem is how do i get it to detonate? I have tried everything and the wall wont blow up lol 
 
Any help is appreciated 
 
LJ
#8 Posted by Hamz (6846 posts) -

Taking out the thugs with stun batons is fairly simple, just dodge over them and they stand stunned for a second or two, enough time to unleash a three hit combo from behind and then finish with a takedown.

#9 Posted by alsnuts2 (674 posts) -
@LJ: 
on the console version holf the button you used to spray the gel and there should be an alt fire button
#10 Edited by ApertureSilence (1156 posts) -
@LJ: You got to have the gel equipped and in aim mode for it to detonate. If you're using a controller, you hold down the left trigger, spray with the right trigger, and then hit the right button to detonate it. If you're using a mouse and keyboard like a proper PC gamer, check your control configuration for the corresponding commands.
#11 Posted by alsnuts2 (674 posts) -

Also as far as this thread goes, i disagree i think the boss battles were great. ill probably play through again this week.

#12 Posted by HistoryInRust (6311 posts) -
@natetodamax:
From the looks of it, it just seems like you're still struggling with the mechanics of the game's combat system. 
 
Never, ever try to attack the tazer thugs from the front. Double tap the jump button, hold your directional stick in their direction, and Batman will Kung-Fu-Flip over them, leaving their exposed back open to a barrage of blows.  
 
Generally speaking, tazer thugs ought to be your first priority in a group of baddies, but I understand that such a priority is difficult to undertake when there are twenty other goons trying to shank you.  
 
The double tap evade, just as a heads up, is the key to beating Poison Ivy effortlessly.
#13 Edited by MB (12388 posts) -

I thought the boss battles were fine. They weren't frustrating or overly difficult, they were just right.

Moderator
#14 Posted by Pie (7098 posts) -

Someone hasnt played prototype, the boss battles in this were all fairly easy and I dont understand how you completed the game without knowing how to take down stun baton guys!

#15 Posted by Kombat (2205 posts) -

The boss battles were extremely simple.  The only one that gave me any sort of a problem was Poison Ivy.

#16 Posted by natetodamax (19205 posts) -

I knew that you could do a jump flip or whatever over the thug's head, but I never thought to punch the shock dudes in the back. Also, once I learned that I could do the double tap roll/evade move, I was basically mashing that whenever a boss battle came up.

#17 Posted by HistoryInRust (6311 posts) -
@natetodamax:
You don't need to mash. I'd say "mashing" the buttons makes the game slightly harder.  
  
There's a combat upgrade you can unlock late in the game--an instant takedown--that incapacitates all standard thug variants (fist, pipe, knive, tazer) in one shot. Maybe something worth looking into.
#18 Posted by natetodamax (19205 posts) -
@Sir_Ragnarok said:
" @natetodamax: You don't need to mash. I'd say "mashing" the buttons makes the game slightly harder.    There's a combat upgrade you can unlock late in the game--an instant takedown--that incapacitates all standard thug variants (fist, pipe, knive, tazer) in one shot. Maybe something worth looking into. "
Well, I had that instant takedown thing that requires you to press B and then Y, but apparently I'm too stupid to realize how it works. I press B and then Y and nothing happens. : / 
 
Also, I bought all four armor upgrades pretty early in the game
#19 Posted by MB (12388 posts) -
@natetodamax: You have to get a certain number of hits in a combo in order to charge up the special attacks. You can't use them at any time you want. 
 
There is an upgrade which significantly lowers the number of combo hits required in order to charge up specials though.
Moderator
#20 Posted by natetodamax (19205 posts) -
@MB said:
" @natetodamax: You have to get a certain number of hits in a combo in order to charge up the special attacks. You can't use them at any time you want.   There is an upgrade which significantly lowers the number of combo hits required in order to charge up specials though. "
Well, whenever I was fighting I would try the takedown thing when B+Y appeared at the bottom of the screen, but I couldn't get anything to happen.
#21 Posted by MetalR (422 posts) -

I agree on the Joker stuff, still can't beat it.

#22 Posted by Otacon (2209 posts) -

The only one's that frustrated me were Joker where I died a couple of times and Bane which took a few attempts before I had the technique down.

#23 Posted by FlamingHobo (4483 posts) -

Bane was the only frustrating boss experience I had with the game, and that was due to the fact I was still getting used to the combat on Hard difficulty. The bosses in AA aren't really that hard once you've got a stratergy nailed down.

#24 Posted by natetodamax (19205 posts) -

Bane also took me quit a few tries, but because it was pretty early in the game I didn't really know what I was doing during that fight

#25 Posted by RsistncE (4496 posts) -
@natetodamax:
I played on Hard and since most the Boss Battles were pretty old school (they all had patterns) it wasn't very difficult at all. If you're having trouble, PM me. I didn't want to make a lengthy post addressing all those issues you were having because it looks like everyone did already, but if there's any of those things you're still not sure about I'd be happy to help.
#26 Posted by GunstarRed (5178 posts) -

I agree with the Harley bit being frustrating but other than that it was all a bunch of reaaaaaaaally simple pattern recognition.
#27 Posted by natetodamax (19205 posts) -
@RsistncE said:
" @natetodamax: I played on Hard and since most the Boss Battles were pretty old school (they all had patterns) it wasn't very difficult at all. If you're having trouble, PM me. I didn't want to make a lengthy post addressing all those issues you were having because it looks like everyone did already, but if there's any of those things you're still not sure about I'd be happy to help. "
Thanks. I plan on going through the game again and doing the riddler challenges
#28 Posted by Pie (7098 posts) -
@natetodamax: Did you enjoy the game?
#29 Posted by natetodamax (19205 posts) -
@Pie said:
" @natetodamax: Did you enjoy the game? "
Oh yeah, definitely. The only time I felt like snapping the disc was during those moments when I was fighting the bosses and I was struggling.
#30 Posted by Pie (7098 posts) -
@natetodamax said:
" @Pie said:
" @natetodamax: Did you enjoy the game? "
Oh yeah, definitely. The only time I felt like snapping the disc was during those moments when I was fighting the bosses and I was struggling. "
Man, I dont know how you could enjoy it without knwoing all the stuff youu didnt know!
#31 Posted by natetodamax (19205 posts) -
@Pie said:
" @natetodamax said:
" @Pie said:
" @natetodamax: Did you enjoy the game? "
Oh yeah, definitely. The only time I felt like snapping the disc was during those moments when I was fighting the bosses and I was struggling. "
Man, I dont know how you could enjoy it without knwoing all the stuff youu didnt know! "
I guess I'm just like that. Whenever I defeated a boss, I was like "Well, I guess I did something right"
#32 Posted by CL60 (16906 posts) -

Not gonna lie, they were all pretty easy.

#33 Posted by RsistncE (4496 posts) -
@FlamingHobo said:
" Bane was the only frustrating boss experience I had with the game, and that was due to the fact I was still getting used to the combat on Hard difficulty. The bosses in AA aren't really that hard once you've got a stratergy nailed down. "
Same here. I probably played the Bane fight nearly 20 times. After that I defeated every boss either the first time or the second time.
#34 Edited by SJSchmidt93 (4895 posts) -

You killer the thugs with the shock batons by jumping over them.... how did you not figure that out throughout the whole game? Or you can take them down with triangle and square. 
 
I don't think they're frustrating, I just think they all suck. Hated the bosses in AA, but that's a standard for games these days. 
 
EDIT: I did like scarecrow... if that counts as a boss fight.

#35 Posted by natetodamax (19205 posts) -
@SJSchmidt93 said:
" You killer the thugs with the shock batons by jumping over them.... how did you not figure that out throughout the whole game? Or you can take them down with triangle and square. "
I just figured that you had to eliminate them by throwing a remote batarang..... plus, I played through the game on the assumption that touching them meant you lost health.
#36 Posted by HitmanAgent47 (8576 posts) -
@natetodamax: Let me help you then, at least you should improve your tactics. 
 
For ivy to deal with those roots on the ground, double jump away by pressing jump twice in any direction, look for those weeds and that would save your life or reduce more damage. 
 
Stun battons, it's easy however they only show you once, press jump twice towards their direction until you flip over them, then you can attack, otherwise it wouldn't work. 
 
scarecrow levels, you always have to use a new gadget you get through out the level.
 
Same tactic for shock batons, I meant with knife wielding thugs, you have to use stun, for these ppl you have to flip over them by double jumping. 
 
titans, you have to press the upper left trigger, an automatic baterang to hit them when they are running at you. That way they can't see and they will hit the wall. Then you can attack them, riding on their back and using them to hit other enemies with their arms. Do this a few times and you will win the fight. Look your just using the wrong tactics and making mistakes. Correcting these mistakes will fix whatever problems you have.
#37 Posted by HistoryInRust (6311 posts) -
@natetodamax:
So, the instant takedown thing: 
 
At the start, you unlock the Throw move first, the A + X attack. In order to use it, you need to rack up eight consecutive hits in a combo. Once you get a x8 multiplier, press both buttons at once to activate the move. After buying the instant takedown, it functions in the same way (B and Y at the same time after eight consecutive clean blows). 
 
As MB said, probably the most useful combat upgrade is the one that lowers the number of consecutive hits you need to activate an instant takedown. From eight to five.  
 
Instant takedowns are fucking boss, so use them as often as possible. Practice in the Intensive Treatment Challenge Room. The combat takes a bit to really master, but you'll know when you've hit Batman's peak capabilities. In the downloadable content, I managed to snag a x200 hit multiplier. Without being touched. That's like comboing for seven straight minutes.
#38 Posted by natetodamax (19205 posts) -
@HitmanAgent47 said:
" @natetodamax: Let me help you then, at least you should improve your tactics.   For ivy to deal with those roots on the ground, double jump away by pressing jump twice in any direction, look for those weeds and that would save your life or reduce more damage.   Stun battons, it's easy however they only show you once, press jump twice towards their direction until you flip over them, then you can attack, otherwise it wouldn't work.   scarecrow levels, you always have to use a new gadget you get through out the level.  Same tactic for shock batons, I meant with knife wielding thugs, you have to use stun, for these ppl you have to flip over them by double jumping.   titans, you have to press the upper left trigger, an automatic baterang to hit them when they are running at you. That way they can't see and they will hit the wall. Then you can attack them, riding on their back and using them to hit other enemies with their arms. Do this a few times and you will win the fight. Look your just using the wrong tactics and making mistakes. Correcting these mistakes will fix whatever problems you have. "
Well, I already knew all of those except for the one where you hit the stun guys in the back, because some other users pointed that out. I believe I was using the right tactics in most fights, I just wasn't executing them properly or I was just being stupid
#39 Posted by iiNF3RNo (214 posts) -

the boss battles were not that hard.
#40 Posted by killer_meatballs (461 posts) -

I played on Normal, and the Ivy fight gave me the most problems.  I finally just kept evading the guards, not even trying to fight them, and throwing the batarang.

#41 Posted by Milkman (16782 posts) -

No offense, but it sounds like you suck. And you have to attack the shock baton thugs from behind after you stun them.

Online
#42 Posted by natetodamax (19205 posts) -
@Milkman said:
" No offense, but it sounds like you suck. And you have to attack the shock baton thugs from behind after you stun them. "
Alright, I suck. And the way you need to take down the shot baton thugs was revealed to me in the first few posts
#43 Posted by jhosaphat (212 posts) -

I, too, had trouble with Ivy when her venom came out because I thought you had to manually target the batarang. Turns out all you have to do is concetrate on evading, and simply double tapping the left trigger (360) will auto-aim the batrang at Ivy. Once I figure that out, it was no problem at all. That boss battle in particular reminded me of Dead Space's last fight, minus having to shoot upside down! The boss battles in general were fine. They weren't too hard or too simple as long as you mastered what they teach you from the begining: combat and evasion.
#44 Posted by dbz1995 (4790 posts) -
@Delta_Ass said:
" I think you just suck at boss battles in general. I mean, if you're playing on Hard, then maybe not. But on normal, the boss fights are a joke.  There are 4 armor upgrades. They help a lot.  To take out the shock baton guys, stun them, then use (A) to leap over them. Then you'll be able to pound them from behind. Uh, ya know... if you're into that sorta thing. "
This, or you can just spam batarangs into his face, jump over him and then kick his ass. Or you can attack everyone around the stun baton people, get enough for a takedown, then press O and triangle to kill them quickly.
#45 Posted by Bane (405 posts) -

You can use the roots during the Ivy fight to your advantage.  Her guards often get themselves entangled.  Once the roots retract back into the ground they're left dazed and you can knock a couple of them out with ground takedowns if you're fast enough.

#46 Posted by pornstorestiffi (4914 posts) -

I agree somewhat on what you wrote, i found the boss battles the weak point of Batman AA, most of them function the same way. Your in a relative small room, the boss pits a ton of enemies at you at the same time, clear the wave, hurt the boss and then rinse and repeat.

#47 Posted by Driadon (2998 posts) -

Hmm...I didn't know about the get-behind-baton-guys trick and always just disarmed them using the batclaw. As for bosses, the only one I had issues with was Ivy and her damn bullet-hell shooter style venom. The rest of the game was the perfect difficulty.

#48 Posted by guiseppe (2840 posts) -

I started on hard for my first playthrough, and I have to say I'm not really feeling the level of frustration you are. The only bosses I've had some form of frustration in is Poison Ivy (Until I found out you can harm her even when she's in her shell) and the Joker (which I'm currently in the process of completing). Sure I've had to retry a few times, but I like that, I don't want the bosses to be a walkover.

#49 Posted by Zanda (68 posts) -

Yeah, the only one I had trouble with was Poison Ivy, mostly because i found it boring and repetitive. Everyone else was easy though, especially the joker one.

#50 Posted by CL60 (16906 posts) -

How did so many people not know how to defeat the shock baton guys...it literally tells you exactly how to when you see the first one.

This edit will also create new pages on Giant Bomb for:

Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.