majinace's Batman: Arkham Asylum (Xbox 360) review

  • Score:
  • majinace wrote this review on .
  • 9 out of 9 Giant Bomb users found it helpful.
  • majinace has written a total of 4 reviews. The last one was for APB

Inmates aren't the only ones crazy for Batman: Arkham Asylum

Simple and satisfying martial art combat, stealthy take-downs,  bat shaped gadgetry, and detective intelligence gathering are all delivered so well in Batman: Arkham Asylum that you will leave this game with no less than a wonderful taste in your mouth. How that taste got there is due to the interesting character interaction between Batman, his allies, and the villains that fans and newcomers alike will find intriguing, humorous, and authentic.  The bottom line is this game is really fun and you'll be thanking its creators for filling it with diverse game-play that never feels tedious.

For the person looking for a fun gaming experience, there are five core aspects to this game: Combat, stealth, puzzle solving, platforming, and gathering collectibles.

 combat is simple and extremely enjoyable
The controls of combat are extremely simple and really never cease to be enjoyable. Batman uses his fighting techniques with gusto and  as your progress a new aspect or dynamic to combat is introduced steadily and at an excellent pace, but not so often that you start to forget what you're capable of doing. Batman also has a lot of different martial art animations that plentiful enough to not become stale during your stint with this game.
Not all of the game is combat however. Batman unleashes his stealthy side as well utilizing his gadgets to swing from high rising gargoyle statues and disable unwitting foes by quietly sneaking up from behind. One of the most interesting tools in the stealth arsenal that Batman has is a enhanced viewing of the screen called 'detective vision.' Using this will allow you to see through walls enabling you to easily track your opponents as well as highlight key objectives and items.
This detective vision will be greatly used for the puzzle solving aspect of this game as well. There are lots of areas where you'll have to follow a trail, find a weak wall to break, or use one of your tools to disable a control panel or flip a switch. All of these nodes will be highlighted by your detective vision for ease of progression and search. Interaction with the guards of Arkham Asylum will also assist you in what to do next as well as maintain the mood that you're not just chopping through challenges but are actually in a Batman world with lots of people to interact with.
Each region of the game is a varying size that can be navigated by running, swinging with a grappling hook, or floating with a cape glide. There are lots of climbing and jumps that you have to do to progress further which presents an interesting flow to the game. Some challenges and boss battles will test your wit or reaction time without pushing you too badly for failing.
You can change the pace of the game at any point by hanging around each area and searching for secrets and collectibles. The Riddler makes his presence know by scattering trophies and objectives about, giving you clues as to how to find them. One of the challenges I enjoyed the most was lining up and taking pictures of spray pained question marks that were painted in a way that you could only view the giant question mark from one certain spot on the map.
For the person that is a fan of Batman, this game brings an interaction or cameo of just about every memorable Batman character in the universe.  The Joker has a persistent and humorous, albeit darkly humorous, presence throughout the game by means of the asylums intercoms and television circuit.  There are also a handful of times where the Joker psychoanalyzes why Batman does what he does through a first person television interaction. This brings a familiar but slightly different perspective of the relationship between the Joker and Batman.
 Scarecrow's drugs make Batman feel like he's in a horror movie

The Joker isn't the only villain you encounter. Several other foes are on the guest list each of which will pit you in a unique encounter or will be a novel and relieving site to view them angered that they're still in their jail cell. Scarecrow's encounter is one of the most interesting as his hallucinogenic gas alters the world to look like Batman took some bad drugs and is stuck in some sort of horror movie. 
 Batman: Arkham Asylum is an ambitious game that ends up telling a great and unique story while throwing fun challenges for you to play through. There are plenty of extras, like bios, challenges, and sound clips, that round out the game really well. Although Arkham Asylum tries to do a lot it still ends up doing each thing very well.

Other reviews for Batman: Arkham Asylum (Xbox 360)

    Batman: Arkham Asylum Review 0

     This is the best Batman game ever made. This is perhaps the best comic-based game ever made. It's probably also the best stealth-action game this year. So, what makes this such a great game?It makes you think like Batman. It's that simple. You have to think like Batman in order to survive. There are three aspects to Batman: Arkham Asylum. The brawler, where you're dropped into a room of unarmed goons and have to knock them all out. The predator, where you're dropped into a room of armed goons a...

    28 out of 28 found this review helpful.

This edit will also create new pages on Giant Bomb for:

Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.