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Game » consists of 8 releases. Released Sep 12, 2002
A system put in place to stop players from performing game breaking-actions, such as hacking or using specialized software to cheat, such as an aimbot.
Be it an “unopenable” door, a sprawling fence, a sudden outcropping of land, an ocean, a cliff (often a deadly ocean/cliff combo,) a broken-down car, an “invisible wall,” or large trees; barriers in video games manifest themselves in a variety of forms (physical and otherwise).
A proprietary video codec (.bik/bk2 extension) developed by RAD Game Tools and used in a very large number of video games.
AI Bots are computer-controlled game characters that substitute for characters that are otherwise typically played by a human, and are most commonly found in multiplayer games.
The most prestigious awards in the British videogame calender, the BAFTA Video Game Award honour the achievements of the best game developers and their games.
Camouflage is a means of staying hidden by altering the texture and/or pattern of a person, animal or object to conceal them against their environment. Camouflage can be found naturally in plants and animals, and it is commonly used by militaries to assist in covert operations.
An age-old, widely-hated strategy in multiplayer games: stay in one spot and kill passers-by. Also refers to a more benign activity in MMOs.
Classes are different archetypes and playstyles that players can choose to play their game with.
Players can choose from a selection of classes to play as in order to complete objectives, or support their team in the most effective way.
Communism is an economic and political ideology which (at least in theory), seeks to eventually achieve a classless society that promotes equality in gender, racial, and/or social terms. Despite this, most Communist regimes are often dictatorial rather than utopian.
A Multiplayer game mode where two opposing teams battle for flags, bases, or outposts
Control Points are typically spots on a map that must be taken and held for one team to beat the other in some first-person shooter multiplayer modes.
Law makers and fat cats who will sell the population down the river just to gain more power and money.
A sight placed on the HUD used to aim and provide a point of reference to the player when looking and interacting with the game world. Although they often aim weapons, they have a variety of uses and have appeared in many games in many different forms.
The act of bending at the knees from a standing position. Crouching is an essential part of many shooters and platformers, and can be used by players to stay behind cover or avoid incoming projectiles.
Aspect of team multiplayer in which each team is given a limited number of respawns. A team is defeated when all respawns have been consumed and all members of the team are defeated.
A non-interactive sequence within a game most often used for plot advancement.
Owned and operated by the Academy of Interactive Arts & Sciences (AIAS) and presented at the D.I.C.E. Summit, the D.I.C.E. Awards, formerly known as the Interactive Achievement Awards, are regarded as the most prestigious awards in the gaming industry.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
A gameplay mode that pits two or more players in a fight to the death. John Romero is credited with coining the multiplayer term "deathmatch."
Commercial servers that are run separately from the game client, their bandwidth and processing power is dedicated solely to hosting. In particular hosting multiplayer games with large numbers of players. Dedicated servers superseded listen servers, that could be set up using the player-client hardware.
The act of jumping into the air and hitting the prone button. This causes the player to snap down onto the ground, making them much harder to hit.
The 2002 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on May 22-24.
An engineer is a class or character specializing in construction and repairs, often in dangerous war environments.
A crosshair which becomes larger when the player shoots or moves which decreases accuracy, discourages shooting on the move and promotes firing in small bursts.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
We all know that explosions will get you to buy a game. This is why you want stuff blowing up on your game cover!
Fascism is a extremist totalitarian, nationalistic political ideology. Within video games, various fascist regimes are often portrayed as the enemy within the Second World War.
A combat maneuver in which one attacks or threatens the side of an enemy unit or formation. Used primarily to negate cover or gain a tactical advantage by attacking from an unexpected direction.
A popular name for the killcount (scoring system) in first person shooters, origin is Doom. The name comes from fragmentation grenades in that these are mainly antipersonnel weapons, the meaning is obscured greatly when referring to frags in games.
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