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Battlefield 1943

Game » consists of 5 releases. First released on Jul 08, 2009

Battle it out on land, sea, and air in this download-only console sequel to Battlefield 1942 brought to you by DICE and EA.

What would you like to see first?

#1 Posted by FireBurger (1469 posts) - 3 years, 9 months ago
#2 Posted by Stange88 (62 posts) - 3 years, 9 months ago

New maps plz

#3 Posted by FireBurger (1469 posts) - 3 years, 9 months ago

Just wondering what everyone would like to see addressed first for 1943. Personally, I'd go for New weapons/classes because if I can't change up my play style I'll still be bored on new maps. I also think the damage needs serious reworking though. I just feel bad when anybody shoots at me with an SMG and tank shells/bombs are embarrassing.

So, how about everyone else?

#4 Posted by super_machine (1903 posts) - 3 years, 9 months ago
@FireBurger: Yeah I hate using the tank because the shell dont have a great blast radius. I've been in situations where I lob shell after shell at a riffle man and even tough the shell lands five feet away, because its not a direct hit the enemy doesnt die. Oh, and what is up with the "anti tank" bazooka? It shouldn't take more than three direct hits to kill a tank. Unless there is a certain spot on the tank that makes it a softer target I would like to know. This is one of the main reasons I don't use any other class but the sniper. As a sniper I can still pilot a plane and destroy tanks. As a sniper I can plant roadside bombs, stick bombs on the tank itself, or rig up a jeep with bombs and go tank hunting. If I could have the riffleman with remote charges I would be unstopable.
#5 Posted by FireBurger (1469 posts) - 3 years, 9 months ago
@super_machine: The rear of the tank is more vulnerable, as are the sides, I think. One rocket to the rear of the tank plus a thrown grenade will take it out quickly.
#6 Posted by Pie (6434 posts) - 3 years, 9 months ago
@super_machine said:
" @FireBurger: Yeah I hate using the tank because the shell dont have a great blast radius. I've been in situations where I lob shell after shell at a riffle man and even tough the shell lands five feet away, because its not a direct hit the enemy doesnt die. Oh, and what is up with the "anti tank" bazooka? It shouldn't take more than three direct hits to kill a tank. Unless there is a certain spot on the tank that makes it a softer target I would like to know. This is one of the main reasons I don't use any other class but the sniper. As a sniper I can still pilot a plane and destroy tanks. As a sniper I can plant roadside bombs, stick bombs on the tank itself, or rig up a jeep with bombs and go tank hunting. If I could have the riffleman with remote charges I would be unstopable. "
Shoot the mother in the bum-bum
#7 Posted by super_machine (1903 posts) - 3 years, 9 months ago
@FireBurger: Ok, I thought that might be the case, but I never seem to score a direct hit to the rear. The few times I played the class with the rocket, Its always some crazy fight to stay alive while I'm trying to rocket a moving tank. I'll stick to my suicide jeep tactic.
#8 Posted by natetodamax (18927 posts) - 3 years, 9 months ago

More maps

#9 Posted by natetodamax (18927 posts) - 3 years, 9 months ago

More maps

#10 Posted by Emarosa420 (6 posts) - 3 years, 9 months ago

Maps. I can live with 3 classes and the existing game modes...but if these maps don't show soon, i'm gonna start losing interest :[

#11 Posted by CL60 (16906 posts) - 3 years, 9 months ago

Maps

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