@Ertard said:
@Tennmuerti: You want to stay mobile to be good and to do the most for your team. Holding down a single spot is rarely that good so that the bipod is worth it.
Depends on the map. Rush mobility is not always necessary. And you can always reposition.
Of course I'll use a LMG in any situation, the weapon should be valid to use.
Again you don't use sniper rifles in every situation, plenty of weapons only function well when applied correctly.
Sniper rifles are supposed to be long range weapons and are only effective if you hit like 50% headshots
Exacly my point! And LMGs are choke hold weapons.
You see, ARs are effective on all ranges, except very long range, where as LMGs are only effective either bipoded or crouched/proned mid range foregrip, where they still have nowhere near the damage against an AR.
It's not just about effectiveness by range. But by situation. Why are you saying they aren't as damaging as ARs when bipoded? That's just factually wrong. They have equivalent if not higher bullet dmg and rpm, combined with no recoil. And even slower dmg drop with rnage.
How do you not fight ARs straight up?
You just don't. Why would i fight in bad situations? I don't fight ARs straight up with carbines or sniper rifles either. ARs dominate straight up close/midrange combat. As they should.
Hell, I've lost fights where I had the drop because the LMG just doesn't hit close range dude to hidden spread. That _never_ happens with an AR in my hand.
I agree the LMG spread is ridiculous when they are fired straight up. LMGs have issues, i'm not denying this at all.
I just checked your profile out, and you have a good K/D and overall stats, but I have about 150 SPM on you, and no, I don't play metro cq64.
You have the drop on me, I keep my stats easy to find, but I don't know yours :)
I can almost guarantee that is because I never stop moving and run around like an idiot, which is the way to get points.That's what annoys me about LMGs, really, because I want to play support but I don't want to get fucking owned or gimp myself.
We have different playstyles and thats fine. I don't play for points. Conquest i play for lulz and to chill, Rush I play to make my team win at any cost, period. TDM I play for the fast pace and k/d.
You can't measure the viability of every weapon and playstyle by how fast one can get points with it, in my opinion. Down that road lies madness and monotony (to me).
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