flying the VENOM is a thankless job...

#1 Posted by Jackel2072 (2260 posts) -

So a few hours ago i got done playing Wake Island. I was flying the wonderful machine that is the UH-1Y VENOM. i had a dedicated flight crew. i get hit someone would fix me. both gunners were top notch killing everything i placed in their sights. spent pretty much the entire round behind the sticks of that bird, helped capture a bunch of flags. only too get 260 points... Now i love flying that thing and regardless i will continue to fly. however i do wish DICE would give a little more credit to the pilot of the that thing. its a valuable weapon if used properly 

#2 Posted by Ubersmake (754 posts) -

I agree. You deserve bonus points just for being the pilot of a transport helicopter, because it really is a boring job. Until you start capping flags with a fully loaded vehicle, suppress areas with two gunners, and serve as a mobile spawn point. At that point you become the de facto leader of the team.

UH-1Y pilots should also get medals for not killing everyone aboard, which is something I became very familiar with in BF2.

#3 Posted by Swoxx (2999 posts) -

There are still things about the point system that I find straight up stupid. This is one example. You should get at least 50 points for driver assists.

Also the fact that you get a meager 20 points for laser designating something and no assist points if someone shoots down your painted target, fucking no one uses SOFLAM unless they're hardcore team players because the points aren't there.

#4 Edited by Draugen (649 posts) -

There are a few roles in the game that seem to be underappreciated. Laserpainting targets for example, either with the SOFLAM or with a helicopter sees all the points for any kills go to the man with the javelin.

EDIT: @Swoxx: I don't appreciate you reading my reply and then travelling back in time to make the point before me. That is not responsible use of that technology.

#5 Posted by InsiderGamer (78 posts) -

If nothing else, the devs should really implement voice chat (with a good codec) *in-game*. At the very least, you might get thanked or get some well-deserved kudos from your fellow team/squad.

#6 Posted by Marz (5651 posts) -

Do some fun things like, Smashing people with your chopper for road kills if you want to make it more interesting :P

#7 Posted by Red12b (9084 posts) -

@Jackel2072 said:

So a few hours ago i got done playing Wake Island. I was flying the wonderful machine that is the UH-1Y VENOM. i had a dedicated flight crew. i get hit someone would fix me. both gunners were top notch killing everything i placed in their sights. spent pretty much the entire round behind the sticks of that bird, helped capture a bunch of flags. only too get 260 points... Now i love flying that thing and regardless i will continue to fly. however i do wish DICE would give a little more credit to the pilot of the that thing. its a valuable weapon if used properly

I love the venom, and agree with your sentiment

#8 Posted by yoshisaur (2722 posts) -

@Marz said:

Do some fun things like, Smashing people with your chopper for road kills if you want to make it more interesting :P

I think he is talking more about the game recognizing his acts rather than the players. I am sure the players thought it was an epic run if he had a dedicated crew. DICE really doesn't do the point system it's justice. As mention, painting targets, flying vehicles correctly, and overall assisting just isn't praised or recognized as much as it should.

#9 Posted by Tim_the_Corsair (3065 posts) -

There should be pilot points, maybe assists and spawn points? Open to exploitation, but it's all I can think of. I'd also like to institute a bonus 1000 points to anyone that jumps into the pilot seat from the back and keeps it in the air after the cunt of a pilot abandons the full chopper so he can land on a roof and snipe. Not that I'm bitter.

#10 Posted by jmrwacko (2443 posts) -

Yeah, there should definitely be higher assist values in this game, like 2x higher across the board.

#11 Posted by spartanlolz92 (511 posts) -

tell the engineers repairing you to have javelins and you become the most over powered vehicle in the game you cant die already and now you can kill tanks. only way that people manage to kill me when im playing with friends in the venom is if there in a jet

#12 Posted by damnboyadvance (4060 posts) -
The pilot should at least get more points when a gunner gets a kill. The pilot deserves at least 50 points. He's the one putting the gunners in position to get kills.
 
@Tim_the_Corsair said:
There should be pilot points, maybe assists and spawn points? Open to exploitation, but it's all I can think of. I'd also like to institute a bonus 1000 points to anyone that jumps into the pilot seat from the back and keeps it in the air after the cunt of a pilot abandons the full chopper so he can land on a roof and snipe. Not that I'm bitter.
That doesn't go far enough; The pilot should be demoted back to Private.
#13 Edited by big_jon (5726 posts) -

Yeah it is pretty weak, in Badcompany 2 there was a lot more reward.

#14 Posted by Seppli (10251 posts) -

A long time ago I suggested on the official forums that everybody involved in a kill should get a proper kill counter. From spots over kill assists to driver assists. Of course it has to record 'Killing Blows' as well. Their 'up to +99' points for kill assists is a start, but pretty much everything else is just skewed in the opposite direction. These days there's a lot of instrumental stuff that is not being properly rewarded. Driver Kill Assist scoring being the worst offender.

I am an excellent chopper pilot, but I rarely even want to fly these days. Horrible SPM and K/D, especially flying the transport choppers. That and I can't stand lock-on warfare. There's no fun in countering lock-ons.

#15 Posted by Funkydupe (3318 posts) -

Its no fun shooting at attack- or the even more rare transport choppers when they can counter everything either. I haven't shot down a chopper by myself in this game yet, but I did that quite often in fun ways using both RPGs/Tanks in BF2. I miss the comedy in that.

#16 Edited by Swoxx (2999 posts) -

@Draugen said:

There are a few roles in the game that seem to be underappreciated. Laserpainting targets for example, either with the SOFLAM or with a helicopter sees all the points for any kills go to the man with the javelin.

EDIT: @Swoxx: I don't appreciate you reading my reply and then travelling back in time to make the point before me. That is not responsible use of that technology.

I have the technology, I must use it!

@Funkydupe said:

I haven't shot down a chopper by myself in this game yet, but I did that quite often in fun ways using both RPGs/Tanks in BF2. I miss the comedy in that.

Meh, I kind of like the fact that you have to use teamwork to bring vehicles down. You should not however need soflam, javelin, 14 stingers and 3 AAs to take a chopper down, no sir.

#17 Posted by pweidman (2333 posts) -

No assist points is pretty dumb agreed. But oh well, fuck choppers in general, as they are my bane while I'm always rolling around in tanks.

#18 Posted by PandaBear (1371 posts) -

Good pilots are hard to find ... for me anyway. So yeah, give them more for each kill when they're piloting. AND I think your bonuses should get bigger the longer you're in the air and helping.

Also one of the flags should be for whoever has the best control of the airspace ... that way the pilots supporting the on ground guys get captures too.

#19 Posted by bwmcmaste (842 posts) -

@big_jon said:

Yeah it is pretty weak, in Badcompany 2 there was a lot more reward.

I'm calling bullshit on this right now. BF3 has an overgenerous reward system, especially when compared to BC2 (i.e. KA points not proportional to damage done, no designator points, etc.). You get points just for sitting in a vehicle while your team mate kills enemy units.

Regarding the OP's comments: sometimes the best way to help your team isn't necessarily commensurate with racking up lots of points.

#20 Posted by RIDEBIRD (1232 posts) -

A buff for this is coming in the patch. Since DICE seems to have taken a vacation in all departments, PR included, no one will ever know when that shows up. Til then, CHEATERS YAY

#21 Posted by Asrahn (552 posts) -

DICE mentioned in a recent interview that they would increase the point gain by drivers.

Also, maybe gaining horn sounds on cars. Hell yes.

#22 Posted by big_jon (5726 posts) -

@bwmcmaste said:

@big_jon said:

Yeah it is pretty weak, in Badcompany 2 there was a lot more reward.

I'm calling bullshit on this right now. BF3 has an overgenerous reward system, especially when compared to BC2 (i.e. KA points not proportional to damage done, no designator points, etc.). You get points just for sitting in a vehicle while your team mate kills enemy units.

Regarding the OP's comments: sometimes the best way to help your team isn't necessarily commensurate with racking up lots of points.

I meant in regard to flying a transport helo, ass.

#23 Posted by Veektarius (4817 posts) -

@bwmcmaste: That's what the points are supposed to indicate - who did the most for his team. That's why you get points for heals and revives.

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