Gamespy put up an interview today about what post launch support for BF3 will look like, as well as some info about what the upcoming patch will look like. Some Highlights include...
GameSpy: One of the longest threads on the BF3 forums at the moment regards the IRNV scope, which many say is incredibly overpowered. Is this something Dice is aware of, and are looking to change? Why was it altered from the beta version, which wasn't so useful?Karl Magnus Troedsson: Based on player feedback, we have made some tweaks to the IRNV scope to make it more balanced with the rest of the accessories in the game. The change is planned to go into a future update of Battlefield 3, and we will have more details on this update at a later date. In general, balance issues are always a hot topic for a game that attracts competitive players. We take all balance feedback very seriously, and we strive to make sure that when we make any change it is always an improvement to the overall game. This means being very careful when we make changes so we don't over react. Battlefield 3 is a living game, and we intend to support it with balance and technical updates.
GameSpy: Many are claiming that the much-requested Commo Rose and chat window feel like they were put in at the last minute on the PC, and are both basically unusable. Will Dice be improving these at all, and if so how and when?Karl Magnus Troedsson: We are listening to the feedback from the community, and we are looking into how we can keep evolving and improving a large number of features in Battlefield 3. The user interface is one of those items.
IRNV scopes being changed is very promising, we already know taclights are being heavily modified (I love my flashlights though, so that upsets me.), but IRNV scopes are a continual problem in BF3 multiplayer, they're just too damn effective. And at least an acknowledgement that work could be done on the UI is encouraging.
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