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    Battlefield 3

    Game » consists of 15 releases. Released Oct 25, 2011

    Battlefield 3 is DICE's third numerical installment in the Battlefield franchise. It features a single player and co-operative campaign, as well as an extensive multiplayer component.

    My favorite audio effect.

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    Spoonman671

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    #1  Edited By Spoonman671

    So we all know that DICE is pretty much unrivaled in the games industry when it comes to sound design.  No weapon pops like a Battlefield weapon pops.  Despite all the deafening tank shells and perpetually echoing sniper rounds, there is a more subtle sound that gets my blood flowing.  That's the way the main Battlefield 3 theme begins to play real low in the background when a match is about to be won.  Next time you're about to plant a charge on the last M-Com, or if you see the ticket counter go into single digits, just pause and take a listen.  Really nice touch.  I've never noticed it in any other Battlefield game so I assume this is a new thing.
     
    Anyway, what aspect of the audio design in Battlefield 3 really stands out to you?

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    RandomInternetUser

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    Hmm, let's see...

    Every one of them. Audio in this game is like a set of nice breasts for the ears.

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    thehexeditor

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    #3  Edited By thehexeditor

    "Be advised"

    I love hearing this all the time. It makes my ears just ORGASM

    BE ADVISED, I AM COMING

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    Spoonman671

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    #4  Edited By Spoonman671

    This thread became explicit far faster than I had anticipated.

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    SSully

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    #5  Edited By SSully

    I have only played the beta, but the distant gun sounds are nothing like any other game. They just nail every aspect of the audio in this game. The way the guns sound different outdoors compared to in is also extremely impressive.

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    SpencerTucksen

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    #6  Edited By SpencerTucksen
    @xobballox said:

    Hmm, let's see...

    Every one of them. Audio in this game is like a set of nice breasts for the ears.

    ^This.
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    RandomInternetUser

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    I am sorry for being explicit. I feel like a jerk now.

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    big_jon

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    #8  Edited By big_jon

    The sound of tanks firing at you is intense.

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    thehexeditor

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    #9  Edited By thehexeditor

    @xobballox said:

    I am sorry for being explicit. I feel like a jerk now.

    I think I'm the one who pushed it over the edge, though.

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    FrankCanada97

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    #10  Edited By FrankCanada97

    @Spoonman671: It's much better than the wailing alarms of the Bad Company games.

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    Scooper

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    #11  Edited By Scooper

    When you see the aurora of light coming down a dark narrow hallway and the sound of the rocket as it just barely passes your head is fucking amazing every time it happens.

    Also, the sound when a jet flies right over you. You don't see it but damn if I don't hit the deck everytime it happens.

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    Spoonman671

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    #12  Edited By Spoonman671
    @thehexeditor said:

    @xobballox said:

    I am sorry for being explicit. I feel like a jerk now.

    I think I'm the one who pushed it over the edge, though.

    I really didn't mean anything by that comment.  It was just an offhanded joke.
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    Spoonman671

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    #13  Edited By Spoonman671
    @Scooper said:

    When you see the aurora of light coming down a dark narrow hallway and the sound of the rocket as it just barely passes your head is fucking amazing every time it happens.

    Also, the sound when a jet flies right over you. You don't see it but damn if I don't hit the deck everytime it happens.

    And let's not forget the A-10 cannon's grumpy monster yawn.
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    mosdl

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    #14  Edited By mosdl

    The sound signaling the imminent end of a round was in BC2, except it was a siren,which was horrid.

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    max_mischi3f

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    #15  Edited By max_mischi3f

    The subtle "hisssssss-thwup" of incoming sniper rounds sends me running for cover every time. It's even worse when the sniper is far enough away that you don't hear the report from his gun to lead you to his position.

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    max_mischi3f

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    #16  Edited By max_mischi3f

    Likewise the sound of a plane getting a missile lock sends me into a cussing panic.

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    BawlZINmotion

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    #17  Edited By BawlZINmotion

    The sound of boots hitting pavement. The first time I played Operation Metro in Conquest mode, at the beginning, 16 jacked up marines running full tilt, slamming their boots against the conrete, while everything else remained silent. Then everything erupting in an orgasm of violent noise.

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    RadixNegative2

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    #18  Edited By RadixNegative2

    My favorite has to be a rocket zipping past your head, barely missing it and exploding behind you. It's awesome every time.

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    bwmcmaste

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    #19  Edited By bwmcmaste

    @max_mischi3f said:

    The subtle "hisssssss-thwup" of incoming sniper rounds sends me running for cover every time. It's even worse when the sniper is far enough away that you don't hear the report from his gun to lead you to his position.

    I absolutely concur with the above. I also like the switch flipping and instrumental noises when you enter a tank or air vehicle. Oh, and I love the sound of all of the mounted weaponry (from the LAVs and HUMVEEs to the big tanks).

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    Xeiphyer

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    #20  Edited By Xeiphyer

    I always love the sound of guns being fired inside buildings, the rapports are great.
     
    Also, not a single sound, but when you are trying to hold down a point and there are bullets flying all over the place and things exploding all around you deafening you. Its so fucking intense.

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    white

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    #21  Edited By white

    I like the voice acting of the soldiers in multiplayer. So unprofessional rofl. It's like they never went for any voice procedure lessons.

    "Uhh.. Yap. I would like to confirm that that is an enemy tank.

    ... *long pause*

    Over."

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    RandomHero666

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    #22  Edited By RandomHero666

    @Scooper said:

    When you see the aurora of light coming down a dark narrow hallway and the sound of the rocket as it just barely passes your head is fucking amazing every time it happens.

    Also, the sound when a jet flies right over you. You don't see it but damn if I don't hit the deck everytime it happens.

    I like to swoop as low as possible over friendlies, maybe while doing a barrel roll.

    I wish someone would do the same for me, I wanna hear what a barrel roll sounds like

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    Vorbis

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    #23  Edited By Vorbis

    When you get a missile lockon with a jet/chopper.

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    zaglis

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    #24  Edited By zaglis
    @White said:

    I like the voice acting of the soldiers in multiplayer. So unprofessional rofl. It's like they never went for any voice procedure lessons.

    "Uhh.. Yap. I would like to confirm that that is an enemy tank.

    ... *long pause*

    Over."

    Agreed. DICE nailed the dynamic soldier talk perfectly.
     
    ''PAYBACKS A BITCH, MOTHERFUCKER''
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    Klei

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    #25  Edited By Klei

    BF3, along with BC2, are the only games I intentionaly cranked up the volume and sub-woofer just to hear all the bells and whistles of each gun shots. Usually, I don't play loud, but with these games, damn son.

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    hoossy

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    #26  Edited By hoossy

    @xobballox said:

    Hmm, let's see...

    Every one of them. Audio in this game is like a set of nice breasts for the ears.

    Breasts... for... the ... ears? I never considered that that my ears might be wanting that, but then again, I do love some Battlefield audio. It's like a... cock for the ears. no wait...

    It's like a ... vag for the ears... ehhh... that sounds like a disease.

    It's like... music for my ears, There ya go!!!

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    Jonnyflash80

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    #27  Edited By Jonnyflash80

    I love the effect you get when firing off guns inside a small room or enclosed area. It has that subtle ear ringing effect, kind of like when a grenade explodes near you except it's way more subtle.

    This game is absolute auditory bliss with a good pair of headphones and Dolby Headphone turned on.

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    SomeJerk

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    #28  Edited By SomeJerk

    I like it when I use the shock paddles on a recently downed friendly.
     
    Try it.

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    ghost_cat

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    #29  Edited By ghost_cat

    The insanely humorous dialogue from both teams. Like the assault class on RU side, where trying to revive someone activates the sound clip "Die you motha fucka!"

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    tekmojo

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    #30  Edited By tekmojo
    @White said:

    I like the voice acting of the soldiers in multiplayer. So unprofessional rofl. It's like they never went for any voice procedure lessons.

    "Uhh.. Yap. I would like to confirm that that is an enemy tank.

    ... *long pause*

    Over."

    Being in the Military I can attest that although we aren't allowed to curse over the channels, it's something that we would totally do if you've seen some of the action in BF3. For me I love the sounds of the rounds pinching the surrounding objects around you, they nailed it.
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    Branthog

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    #31  Edited By Branthog

    Frankly, I don't get the deal about the BF3 music. As the match nears the end, you hear a couple bass vibrations mixed with lots of static. Then the round ends and you get a five or ten second clip from the trailers. That's about it.

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    Giantstalker

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    #32  Edited By Giantstalker

    It's minor, but they put in distinct sounds for the transmission changing gears in armored vehicles as you accelerate/decelerate.

    THIS BLOWS MY MIND.

    ... and the pitch/tempo of the various turbine and diesel engines are fantastic too.

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    themangalist

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    #33  Edited By themangalist
    @bwmcmaste said:

    @max_mischi3f said:

    The subtle "hisssssss-thwup" of incoming sniper rounds sends me running for cover every time. It's even worse when the sniper is far enough away that you don't hear the report from his gun to lead you to his position.

    I absolutely concur with the above.

    I think that's the effect that stuck out most to me. My instinct tells me to go prone immediately cuz shit, i'm in bad ground.
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    theodacourt

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    #34  Edited By theodacourt

    My favourite part of the beta was how when a round was won, everything kept going until the screen faded out and the noisy menu noises happened. It might of had something to do with the OP's point, but it's awesome how it gives a sense that the battle isn't finished. Much better than people suddenly just stopping stood in place. It was an unexpected piece of awesome.

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    awesomeusername

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    #35  Edited By awesomeusername

    I don't have a favorite sound. That games sound is too jizztastic to have a favorite sound. DICE has the best sound design in the business. The sound is my second favorite thing about the game. Everything sounds so sexy. So much 'sound' in my post. Jeez.

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    Capum15

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    #36  Edited By Capum15

    It's all amazing, but I have to lean towards the explosions being my favorite. Especially when they go off close enough to make all the other sounds stop and your ears ring.

    The talking for spotting targets is also pretty great.

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    selbie

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    #37  Edited By selbie

    The mechanical sound when you switch between machine gun and main cannon in the tank.

    taktaktaktaktaktaktaktak....*clikathunk*....BOOM......*kashoop*......BOOM.. *clikathunk*...taktaktaktaktaktaktak

    HERE COMES THE RAPE TRAIN BABY, WOO!

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    bwmcmaste

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    #38  Edited By bwmcmaste

    @themangalist said:

    @bwmcmaste said:

    @max_mischi3f said:

    The subtle "hisssssss-thwup" of incoming sniper rounds sends me running for cover every time. It's even worse when the sniper is far enough away that you don't hear the report from his gun to lead you to his position.

    I absolutely concur with the above.

    I think that's the effect that stuck out most to me. My instinct tells me to go prone immediately cuz shit, i'm in bad ground.

    Oh absolutely, I remember the first time I came under MK-11 fire in Seine and hearing the "snappada tip tip," and diving for cover as the bullets pecked the rubble around my head.

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    Robo

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    #39  Edited By Robo

    @ashkanhoss29 said:

    My favorite has to be a rocket zipping past your head, barely missing it and exploding behind you. It's awesome every time.

    Yep. That "SHHHHPPPPPFFFRFPRFPPFFFFFFFFF...THOOOOM" is amazing.

    Also the sound of a jet making a low pass and firing its gun and the sound of an attack chopper firing off a volley of missiles.

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    Xeiphyer

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    #40  Edited By Xeiphyer
    @Robo said:

    @ashkanhoss29 said:

    My favorite has to be a rocket zipping past your head, barely missing it and exploding behind you. It's awesome every time.

    Yep. That "SHHHHPPPPPFFFRFPRFPPFFFFFFFFF...THOOOOM" is amazing.

    Also the sound of a jet making a low pass and firing its gun and the sound of an attack chopper firing off a volley of missiles.

    Ohh good call on the missile volleys. And yeah, I always make low passes over people when I'm in the jet because I know it sounds awesome.
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    audiosnow

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    #41  Edited By audiosnow

    I ...appreciate the crisp snap of a bullet passing nearly too closely. I hate it, but I appreciate it.

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    beckley205

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    #42  Edited By beckley205

    Sooo BF3 is saving private ryan the game

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    Jack268

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    #43  Edited By Jack268

    Jets flying low to the ground. With the sound cranked up, it's almost loud enough to blow me out of my seat.

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    mikemcn

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    #44  Edited By mikemcn

    @xobballox said:

    Hmm, let's see...

    Every one of them. Audio in this game is like a set of nice breasts for the ears.

    Well.... I mean.... huh.... thats without a doubt the most appropriate statement about DICEs audio, and yet, at the same time, there's something ever so wrong about that analogy.

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    bigsmoke77

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    #45  Edited By bigsmoke77

    When an RPG screams over your head, its UNFREAKINGBELIEVABLE!

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    Brazooka

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    #46  Edited By Brazooka

    My favorite audio effect is probably the indoor death groan. Mostly in Bazzar, in those great corridors, when someone gets killed you hear that echoing UUUGH (something like Saving Private Ryan's epic knife scene). It just makes my skin jump off and run away in fear. But my body stays, ready to knife the fool ;)

    Rocket zinging by is crazy good, too.

    Also, love the battlechatter. Not as good as in BC2, but you gotta love the "Get ready, IM'A LIGHT THESE MTFs UP!"

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    Chtasm

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    #47  Edited By Chtasm

    Whenever you use the Boost for the tanks. The engine whine and the rumble makes it sound like it's giving its all to get you where you want to go.

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    RoyCampbell

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    #48  Edited By RoyCampbell

    The little bleeps and bloops upon completing an objective are totally cool. I also love the way the HUD looks; the aforementioned bloops accompany that very well.

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    c0kemusheen

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    #49  Edited By c0kemusheen

    Every sound seems so believable and immersive, the combat chatter especially. In Bad Company 2 I used to play with the "war tapes" audio mode enabled, it gave everything a much more intense punch. But now it seems as though the default "hi fi" setting is just as good! Amazing sound effects as always, props to DICE

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    bwmcmaste

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    #50  Edited By bwmcmaste

    I should also add the whole series of sounds that comes with having your tank disabled: the sound of your tank getting spanked by an RPG, the grinding of failing treads, and the bacon-frying sound of your torch repairing the big flaming hulk.

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