- 1. FLIR sights + smoke grenades = hilarity/awesomeness for playing the objective (smoke obscures vision and FLIR sees through smoke)
- 2. You cannot properly defend a MCOM from a position behind it.
- 3. A majority of players lacks the common sense to push past the MCOMs and establish a frontline between the MCOMs and the enemy.
- 4. Patrol Boats are hella OP.
- 5. DICE is equal measures ambitious and sloppy and awesome.
- 6. Nothing's quite as satisfying as knocking out a camping sniper pest with a SUAV. *Bonk*
- 7. When given the opportunity to equip a Stinger, I'll always equip it and yell "Snake, fire the Stinger!!!!!".
- 8. Q = win. SPOT GODDAMNIT.
- 9. ACE is the place for OP rifles.
- 10. When buildings fa--*crash*
- 11. Never buy an EA product again.
- 12. Always wait for reviews, both from critics and the community. Always.
- 13. When the second major patch didn't fix the game it became clear it was time to move on (Xbox One)
- 14. If you are not sure its a fart, don't push anything out or you might crash your helicopter into Nakatomi Plaza.
- 15. Sometimes, holding your ground is better than pushing ahead.
- 16. If you are quiet like mouse, you will hear the pests approach.
- 17. If you have decent surround sound equipment, you can pinpoint threats with scary precision.
- 18. MBTs are primarily siege weapons. Play long angles.
- 19. A long angle is only useful, if it suppresses an area pertinent to the objective at hand. Capture Points. MCOMs. Bomb Sites.
- 20. Don't expose patol boat to stationary TOW launchers. Be aware of TOW launcher locations.
- 21. Don't play long angles with patrol boats. At effective range (medium to close), it outguns anything. Even at far angles, javelins are a threat, whilst you are less of a threat to the engineers wielding them.
- 22. You can repair patrol boats from seat 4. Aim repair torch at mounted rocketlauncher.
- 23. You can repair a great many vehicles from passanger seats, such as Scout and Transport Helicopters. Equip AA rocketlauncher and repair torch on a Scout Chopper for maximum efficiency.
- 24. Crosshairs are surprisingly accurate on scout choppers. No need to account for deviation from scout chopper movement, just account for range. Guns. Rockstlaunchers. Grenadelaunchers. All work great. Hell, even pistols can score kills. Throw grenades for hilarity.
- 25. Learn the quirks of every vehicles' crosshairs. With what part of it to aim where in what situtation. For example the patrolboat. I aim it with the vertical line with great efficiency, accounting for drop, not getting distracted by minimal side to side deviation.
- 26. You can install Ammo and Med Crates on some vehicles.
- 27. Watch how to apply Ammo Crate to great effect on a dirt bike. -Mountain Goating-
- 28. You can change your kits at a commander's supply drop by pressing E. Hella dope!
- 29. I really need to organize my desktop icons.
- 30. Charge the paddles to res someone at full health or at least drop a med bag/box.
- 31. While deployed, you might be inclined to believe there is no overview map. That is not true however. L1/R1 to toggle between the scoreboard and the overview map. Stumbled upon it like 400 hours into the game... go figure.
Will update periodically.
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