Something went wrong. Try again later
    Follow

    Battlefield 4

    Game » consists of 19 releases. Released Oct 29, 2013

    DICE's popular multiplayer-focused shooter series continues, making its debut appearance on the PS4 and Xbox One.

    Polygon changes their review score: BF4 drops from 7.5 to 4

    • 175 results
    • 1
    • 2
    • 3
    • 4
    Avatar image for amyggen
    AMyggen

    7738

    Forum Posts

    7669

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #151  Edited By AMyggen

    Okay, my response to this yesterday was a bit brief, so here we go:

    My view on changing review scores is that, if done right, more publications should do it. Video games are almost unique in that it can change so much both for better and for worse after release. Movies, music and books are what they are and won't change unless you count Director's Cut versions etc.

    BUT you have to be consistent if you're doing this, and do it both if the game changes for the better and for worse. As far as I know, Polygon has never changed a review score for the better after release because of added content, balance tweaks or similar. What do you do with a game like TF2 or Dota 2, which changes SO MUCH after release. What about MMORPGs?

    And as for this particular case. As I said before, I think it's too little too late. They waited almost 5 weeks after release on the PC before doing this, and the game has been fucking broken since day 1. Why? I get that you maybe have to wait some time for the devs to fix early bugs, but this game was not even working for many people. When you wait so long it won't have much impact on anything except give your site some clicks, and it feels useless. They reviewed this game without playing it on actual live servers, and when they saw what a clusterfuck it became post release they should've done this weeks ago.

    So: Be consistent if you're gonna do this.

    Avatar image for seppli
    Seppli

    11232

    Forum Posts

    9

    Wiki Points

    0

    Followers

    Reviews: 7

    User Lists: 0

    #152  Edited By Seppli

    While I believe the multiplayer deserves at least a 9/10 to begin with, dropping it to a 4/10 as a reprimand for the ongoing server issues and the general instability is justified. DICE always released their games in a wonky state, but BF4 takes the cake. It locked-up my PS3 regularly, maybe once every two to three hours of playing the game on average. BF4 on PS4, I've yet to play more than two rounds in a row, without it crashing to *Desktop* mid-game. There's also some major sound bugs on some maps, like Golmud Railway Conquest 64.

    Funny thing, PS4 asks me to *Accept and Report* the crash. How about *it's unacceptable, do your QA better next time*. I want to play the friggin' game bad, but it's just not there yet - over a month after its original release.

    Avatar image for pezen
    Pezen

    2585

    Forum Posts

    14

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #153  Edited By Pezen

    I think these things are what makes me think Polygon should look over their review system. On one hand, I can understand not giving publishers slack for releasing a broken product, but a review shouldn't be a preview with a possible score. It just makes them look really undecided and inconsistent as they don't later (as others have pointed out) point out when those issues are fixed.

    Avatar image for gamer_152
    gamer_152

    15032

    Forum Posts

    74588

    Wiki Points

    0

    Followers

    Reviews: 71

    User Lists: 6

    #154  Edited By gamer_152  Moderator

    I think the term "backpeddled" is often misused. It's frequently applied to things to try and make it seem like altering your opinions to accommodate new information about a thing is something bad instead of good. Personally, I think Polygon have a pretty solid system worked out. You may want an unchanging immutable score, but the fixed set-in-stone scores other publications give games may not reflect the reality of the situation. Polygon are attempting to give up-to-date and currently relevant critical assessments of games and I think the advantage of that is obvious.

    Avatar image for bollard
    Bollard

    8298

    Forum Posts

    118

    Wiki Points

    0

    Followers

    Reviews: 3

    User Lists: 12

    @luck702 said:

    @chavtheworld:

    There were problems with that game that had nothing to do with bugs. City sizes, always online drm, reliance on multiple co-op cities instead of one large one, the list goes on.

    They still played that version of the game and said it was a 9.5. It's not like after launch Maxis changed the city sizes.

    Avatar image for gaspower
    GaspoweR

    4904

    Forum Posts

    272

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 2

    #156  Edited By GaspoweR

    @gamer_152 said:

    I think the term "backpedaled" is often misused. It's frequently applied to things to try and make it seem like altering your opinions to accommodate new information about a thing is something bad instead of good. Personally, I think Polygon have a pretty solid system worked out. You may want an unchanging immutable score, but the fixed set-in-stone scores other publications give games may not reflect the reality of the situation. Polygon are attempting to give up-to-date and currently relevant critical assessments of games and I think the advantage of that is obvious.

    Yeah, that's my thought on it as well and people here are mostly assuming that the site's reasons for doing that are very manipulative and selfish (e.g. clickbait) and I just wish people would just stop bringing out the pitchforks and calling the site horrible for every little thing they are doing.

    Avatar image for chiablo
    chiablo

    1052

    Forum Posts

    41

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    Avatar image for jasonr86
    JasonR86

    10468

    Forum Posts

    449

    Wiki Points

    0

    Followers

    Reviews: 17

    User Lists: 5

    Changing review scores is such a needless policy.

    Avatar image for librorumprohibitorum
    LibrorumProhibitorum

    443

    Forum Posts

    18

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    GOTTA GET THOSE CLICKS

    Avatar image for wolfgame
    Wolfgame

    1168

    Forum Posts

    252

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #160  Edited By Wolfgame

    @jasonr86 said:

    Changing review scores is such a needless policy.

    I disagree, I don't much care for battlefield franchise, but if they felt the game was deserving of a 7.5 rating that would require the game to deliver a consistent gameplay experience for players to justify that rating. You can't just put the shiny coat of make up on the pig during the fair, you gotta take that pig home at some point and your opinion of the pig might go down when he takes a shit on your rug.

    Avatar image for spraynardtatum
    spraynardtatum

    4384

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 1

    #161  Edited By spraynardtatum

    I think this is good. Battlefield 4 currently deserves a 4. No game should take this long to be reliable. Good on Polygon for calling them out. and like @chiablo pointed out, EA is now magically more concerned about the quality of their game and want to do more to get it out of beta.

    Avatar image for quietobserving
    quietobserving

    3

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    @pezen said:

    I think these things are what makes me think Polygon should look over their review system. On one hand, I can understand not giving publishers slack for releasing a broken product, but a review shouldn't be a preview with a possible score. It just makes them look really undecided and inconsistent as they don't later (as others have pointed out) point out when those issues are fixed.

    It's not really a "preview with a possible score". They had the final game on machines provided by the publisher. Basically they tested the actual game in a limited event in a controlled environment. What are the odds of finding issues in an 2-day event while playing in ideal conditions? I had preordered the game and played for 4 days before the first issues started to appear. It got serious after a week and I managed to get a refund shortly after.

    I can't really blame Polygon for anything. They adjusted the grade later after the shit hit the fan and after giving a chance to EA to fix things. That was fair of them and at least Polygon is doing that.

    Look at how crappy Machinima and IGN are. They reviewed the game under the same conditions but they gave outmost praises (9.5/10 and 9/10) to a game and stood by the review even after the shit hit the fan. They're not saying "yeah, the test under those conditions provided by EA was disproved by reality and let's have a real review" but they keep praising a shit.

    Avatar image for bybeach
    bybeach

    6754

    Forum Posts

    1

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #163  Edited By bybeach

    I believe a review should at most change only once. And I think professionally there is good practice a pro reviewer would hold to how the product was presented. Period. That's stiff, yes, but soon Polygon's reviews will be fluctuating like the stock market . And lose all relevance.

    From what I hear, that site (Polygon) lacks solidity. You believers in ' Pro Review is opinion' go there. I'll stay with the professionals who for good reason don't listen to my opinion of their 5 star scoring. That's another bottomless pit.

    Avatar image for machofantastico
    MachoFantastico

    6762

    Forum Posts

    24

    Wiki Points

    0

    Followers

    Reviews: 73

    User Lists: 4

    I'm reminded, the Polygon website design is bloody awful.

    Avatar image for musubi
    musubi

    17524

    Forum Posts

    5650

    Wiki Points

    0

    Followers

    Reviews: 8

    User Lists: 17

    @gamer_152: The problem at that point is how long do you keep updating and monitoring the situation? Especially with things like MMO's or games that continually evolve like Team Fortress or Counterstrike GO. Do you keep monitoring the games indefinitely?

    Avatar image for avantegardener
    avantegardener

    2491

    Forum Posts

    165

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 11

    They have a dynamic scoring system. Which I imagine, seemed a great idea at the time.

    Avatar image for ericdrum
    ericdrum

    433

    Forum Posts

    1

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    Jeff admitted that he would likely change the GTA5 score knowing what he knows now. If you talk to him right now, face to face, he will not tell you it's 5 star game, he would talk about the broken aspects of it. All reviews anywhere, are only what the state of the game is in that moment. If you read ANY review and etch it in stone as the final word on any game in this online world, then you really aren't understanding the ecosystem of where gaming is these days. I don't think reviews are cheapened by being updated. I don't expect everyone to update them, but doing so to me, is only a good thing. It's a bit more perspective that I don't have to dig through forums for.

    Avatar image for gamer_152
    gamer_152

    15032

    Forum Posts

    74588

    Wiki Points

    0

    Followers

    Reviews: 71

    User Lists: 6

    #168 gamer_152  Moderator

    @demoskinos: I mean this may sound like a dumb answer but put simply you keep monitoring and updating for as long as it's relevant to the people who are going to be reading that review. It's not as if other websites aren't continually putting out news about and discussing the problems BF4 is having, it's just that unlike Polygon they're not incorporating that information into their review. When it comes to games like WoW or TF2, yes you can't just keep updating your review every time those games change, but that doesn't mean that it can't be useful for games that aren't designed to change drastically in the period shortly after their release. Really, I think the problem with MMOs and games like Counter-Strike GO is that game critics have never worked out a perfect way to provide assessments of games that are constantly changing.

    Avatar image for athleticshark
    AthleticShark

    1387

    Forum Posts

    298

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    This is a pretty shitty practice. Are they going to change it back once the server problems are fixed?

    The review should be based on when the game was played. The only thing I see that is ok is to add a little note if a patch comes out or if the game breaks.

    Avatar image for athleticshark
    AthleticShark

    1387

    Forum Posts

    298

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    @snail said:

    It's dumb to change your review score over a temporary issue like this. There's hardly any point to it, and feels like an attention-getting gimmick.

    Agreed 100%. This is a shitty problem to have, but BF4 will get fixed. Obviously the issue is pretty major.

    Avatar image for ericdrum
    ericdrum

    433

    Forum Posts

    1

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    but BF4 will get fixed.

    I love this game and the last patch helped things for me a bunch. But some of the obvious bugs that still exist are pretty bad and easily reproduceable. As a software engineer myself, when those types of bugs don't get fixed in this amount of time, that almost always means that the fix is very difficult to implement or the potential for harm elsewhere is very high.

    Avatar image for athleticshark
    AthleticShark

    1387

    Forum Posts

    298

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    @ericdrum said:

    @hellbound said:

    but BF4 will get fixed.

    I love this game and the last patch helped things for me a bunch. But some of the obvious bugs that still exist are pretty bad and easily reproduceable. As a software engineer myself, when those types of bugs don't get fixed in this amount of time, that almost always means that the fix is very difficult to implement or the potential for harm elsewhere is very high.

    Possibly, but I think they are just focused on the bigger issues right now. You know, like their game being broken lol

    Avatar image for mikkaq
    MikkaQ

    10296

    Forum Posts

    52

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    If the number change on a review then why have them at all? Might as well give everything a 10/10 to do devs a favor and bump up that Metacritic score.

    Avatar image for khronikos
    Khronikos

    85

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    Did this game have a two year cycle? It is so very obvious to me that games are simply being rushed out the door for profits. This has totally turned me off of the game.

    Avatar image for koolaid
    koolaid

    1435

    Forum Posts

    16

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    Exactly why do people think this is a problem? I think review scores should be more dynamic. So many games are coming out nowadays that need a month or more of patching before they deserve a high score. Our reviews should reflect that with a "this game is busted right now stay away" instead of a "This game is busted, but I'm sure they will fix it in a few weeks, so I'll give it an 8."

    Avatar image for deactivated-64bc6edfbd9ee
    deactivated-64bc6edfbd9ee

    827

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    @koolaid said:

    Exactly why do people think this is a problem? I think review scores should be more dynamic. So many games are coming out nowadays that need a month or more of patching before they deserve a high score. Our reviews should reflect that with a "this game is busted right now stay away" instead of a "This game is busted, but I'm sure they will fix it in a few weeks, so I'll give it an 8."

    Mostly because most reviews don't go up or back up, only down.

    Avatar image for pezen
    Pezen

    2585

    Forum Posts

    14

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #177  Edited By Pezen

    It's not really a "preview with a possible score". They had the final game on machines provided by the publisher. Basically they tested the actual game in a limited event in a controlled environment. What are the odds of finding issues in an 2-day event while playing in ideal conditions? I had preordered the game and played for 4 days before the first issues started to appear. It got serious after a week and I managed to get a refund shortly after.

    I can't really blame Polygon for anything. They adjusted the grade later after the shit hit the fan and after giving a chance to EA to fix things. That was fair of them and at least Polygon is doing that.

    Look at how crappy Machinima and IGN are. They reviewed the game under the same conditions but they gave outmost praises (9.5/10 and 9/10) to a game and stood by the review even after the shit hit the fan. They're not saying "yeah, the test under those conditions provided by EA was disproved by reality and let's have a real review" but they keep praising a shit.

    Of course I am not saying it's a preview with a possible score, but that's how it comes across to me. Because I see a preview as "here's how the game might be" and a review as "here is how the game is". Whenever they post a review, how are we to know that's the definitive review? Did they spend more than 2 days with the game? Was it done during ideal conditions? I mean, it might go two months and suddenly the game is experiencing a major issue (or maybe they just grew tired of an aspect of it that didn't bother them initially) and suddenly the score is lower. But that helps no one that has bought it two months ago. So at what point, and for who, does the score change really matter?

    I don't blame Polygon for anything either. I just don't think their way of adjusting review scores is in any way constructive.

    That's an entirely different issue.

    Avatar image for big_jon
    big_jon

    6533

    Forum Posts

    2539

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 18

    Everyone seems to forget that there was a point well after the launch of BFBC 2 that it was completely unplayable, like lag, rubberbanding, the who works. It's inexcusable to me but changing a review score back and forth is really stupid, maybe put in a couple weeks with the game before assigning the multiplayer a score at all, the game is not really worse then when it launched, it's a case of not playing enough to be aware of the issues.

    Avatar image for crithon
    crithon

    3979

    Forum Posts

    1823

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 11

    I seriously wouldn't have mind if there was some warning ahead of time like for example "we are not sure if the developer will update this game after launch." Because even if this is a "preview style review" it makes Polygon look like in some sort of emotional wreck, next day they are depressed or super hyper.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.