...so. A bleed out feature. I'll elaborate.
You know when an enemy kills you and you're taken to a spectator mode of your killer with what's going on in their kit and their current health? Far too many a time I've noticed their health being at around 5%. (don't even get me started on a rant about explosive splash damage on an enemy and getting an 'x' and they run off or kill me just fine when in reality they should be crawling on the ground with no legs... give or take.)
So. Personally, I'm of the opinion that at around 5% give or take (there's that phrase again), there should be a type of bleed out of sorts, or limping. Something! Seeing such a small, precise percentage is comical in a way. Frustrating, maybe. Seeing such a specific number with no drawback or consequence is somewhat irritating.
Further, if you're bleeding out, you would need the assistance of a medic or you'll die within the minute. I mean, this idea can't be accused of being overpowered; it's 5% (or any varying number below 10%).
Sorry if this was a bit random. I've run into it a lot and to be genuinely honest, I feel my idea ain't bad.
Whatever, though. Still a fun game and I'm so glad Dice and EA got their asses in check regarding the problems and connectivity issues that plagued the game about 2 months ago. Got rid of it late May because of the issues and then I heard that the problems were addressed. All in all, hey. It's a good game. I just felt like rattling on and seeing if there were any other like-minded users that had similar thoughts cross their mind regarding a bleed out feature.
Thanks for reading. Toodles.