Battlefield: Bad Company 2 is the second installment in this spin-off Battlefield series. It has a more serious campaign and a vastly expanded multiplayer system.
So, yesterday the PS3 got patch 1.03, with a laundry list of fixes and changes, almost all great. The issue was the game was neigh unplayable when I booted it up, getting some of the worst latency issues in a game, in my entire life. This was a 250mb patch.
Today I boot it up, and I have to download a 550mb 1.04 patch. Does anyone know where I can find the patchnotes for this? I have no idea what it does, but half a gig seems a bit high for just some network code action, doesn't it?
Jayross made a thread a couple lines down that has the patch notes. Supposedly the file size it large because there's new buildings/trees/stuff peppered around the maps but I can't get in yet to confirm. Overall looking pretty good though. I just wish they'd add some kind of penalty to retard teammates putting C4's on crates and blowing them up on purpose.
" Jayross made a thread a couple lines down that has the patch notes. Supposedly the file size it large because there's new buildings/trees/stuff peppered around the maps but I can't get in yet to confirm. Overall looking pretty good though. I just wish they'd add some kind of penalty to retard teammates putting C4's on crates and blowing them up on purpose. "
Fixed the "required rank" field on the unlock items specified on the W&G page
Added M14, NS 2000 and G3 in-game unlock pop-up when the requirements for unlocking them are reached
Added a server side check of the veteran status of the players
Award bugfix for "Win all 4 game modes" (it had marksman headshot as a dependency)
Garand did not track anything, Thompson tracked Garand.
Increased the penalty points for TeamKill and TeamDamage
Increased the reward points for Objective Actions (Flag Cap/Assist, Arm/Disarm/Destroy/Damage/TeamDestroy/TeamDamage)
Fixed veteran rank number not showing up in ingame scoreboard
The southpaw setting now works for the anti-air gun and the Stationary AT
Collectible weapon messages fixed
Seems like the latency issues have lessened with the server updates/maintenance, but there are still times that I see some lag, but nothing game-breaking and not as bad as before. I also noticed that when you get hit and you don't die, the red blood on your screen takes a long time to recover compared to before; I just don't know why it stays longer now, maybe it will stay there until your character heals up to completely 100%.
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