The lack of support for BC2 from DICE is quite disheartening. Add onto that the (probably) weak Medal of Honor multiplayer, and I am starting to lose my trust in DICE.
But it gets worse. Here is an interview that Game Informer did with Patrick Bach, the executive producer of the Battlefield games. I have chosen some choice bits for you guys.
Q: Battlefield Bad Company 2 has certainly sold well, but after starting out strong on the Xbox Live charts it has steadily plummeted out of the top 10 while FPS competitors like Call of Duty and Halo keep going strong. Do you think the absence of new maps is the chief reason BC2 slid down the rankings, or is it something else?
A: We're very happy with both the initial weeks of sales of Battlefield: Bad Company 2 but equally so with the long tail of the product, how it keeps selling week over week now long after launch. We don't consider the lack of paid content to be a key factor in why the game is now selling less. This is part of the natural life cycle of a product, and we still have a huge amount of active players. We don't think it is a surprise that people are playing Halo at the moment, and frankly speaking we know that Bad Company 2 Vietnam has taken its fair share of time to be finished. Now that it is close to completion – and if our epic play tests here at DICE are any indication – we feel confident that our fans will have a blast come winter. Patrick Bach says that the sharp decline of Bad Company 2 on the multiplayer charts is part of the "natural life cycle" of the game, but as the magazine points out, other games are doing very, very well, despite some being out for over two to three years.
The lack of support for Bad Company 2 was ridiculous. While there were some patches, an over-priced co-op addition, and 6 disc-locked map "packs", it was clearly not enough to keep people interested in the game.
I like how he says they are not surprised people are playing Halo, at least they realize that there is a weakness in Bad Company 2.
I tweeted someone else high-up at DICE, who says that are taking a lot of inspiration from Halo, so hopefully that will do them some good.
Eh... the one thing that gets me: "We have received good feedback for our VIP program." WHAAT? The VIP program was a mess that just unlocked modes on existing maps. The maps should have been unlocked for all modes at launch. If the VIP program had been free new maps, that would be awesome, but that's not the reality of the situation.Q: If you had a chance to go back and do it again, would you have released more map packs earlier rather than using the VIP strategy, which simply opened up pre-existing maps for new modes?
A: We think doing the VIP program was a good way to give our fans complementing features that we did not have the possibility of implementing in the base game at launch, and we have received good feedback for our VIP program. That being said, we are currently evaluating the VIP program to decide how to best approach this in the future.
See this poll for feedback on the VIP system: http://forums.electronicarts.co.uk/battlefield-bad-company-2-ng/1360216-do-you-like-vip-system-3.html#post18583713
Although Medal of Honor doesn't have anything like that, I'm pretty sure, so let's hope that is the end of the VIP program.
Other notes from the interview:
Patrick Bach said there will be no jets because the size of the maps do not allow for them.
Patrick Bach said there will not be any booby-traps or special Vietkong-related abilities, because it would be too difficult to balance.
Battlefield 3?
I loved Battlefield 2. Actually, I still love it. It is a great game. I am really looking for to Battlefield 3, but after Bad Company 2 and the upcoming Medal of Honor, I'm really anxious about how Battlefield 3 is going to turn out. I have written numerous other blogs about Battlefield 3 and how I want it to turn out, but I really doubt most of it will happen.
You know, if DICE had just released the Bad Company 1 maps for BC2 three months ago, I would be perfectly happy. But they didn't.
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